void AddHoveredToSelection(void);
void GetSelection(std::vector<void *> &);
void GetHovered(std::vector<void *> &);
- void ToolMouseDown(Point);
- void ToolMouseMove(Point);
- void ToolMouseUp(Point);
+ void ToolMouse(int, Point);
void ToolDraw(Painter *);
+ void LineHandler(int, Point);
public slots:
void AddNewObjectToDocument(Object *);
public:
std::vector<void *> select;
std::vector<void *> hover;
-// int toolState;
Point toolPoint[32];
-// Object * toolObject;
- // Tool methods (static)
- public:
-// static void foo();
// public:
// static Container document;
};