virtual bool Collided(Vector);
virtual void PointerMoved(Vector);
virtual void PointerReleased(void);
+ virtual bool HitTest(Point);
virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual Vector GetPointAtParameter(double parameter);
bool objectWasDragged;
double length;
DimensionType dimensionType;
+ bool hitPoint1;
+ bool hitPoint2;
public:
double size; // Size of arrows/text in base units