virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual QRectF Extents(void);
+ virtual void Mirror(Point, Point);
+ virtual void Save(void);
+ virtual void Restore(void);
protected:
void SaveHitState(void);
protected:
double radius; // Center is Object::position
Vector dragPoint; // Used for rendering edge dragging
+ double oldRadius2;
private:
bool draggingEdge;