SDL_SetRenderTarget(renderer, NULL);
- objList.push_back(new CheckBox(1, 1, &cb1Checked, cb1Text));
objList.push_back(new CheckBox(1, 1, &settings.autoStateSaving, cb1Text));
objList.push_back(new CheckBox(1, 2, &cb2Checked, cb2Text));
objList.push_back(new CheckBox(1, 3, &settings.fullscreen, cb3Text));