From fa3a1d1452d3bcace6bf3abea292ff985a9bd3d3 Mon Sep 17 00:00:00 2001 From: Shamus Hammons Date: Wed, 25 May 2005 04:38:39 +0000 Subject: [PATCH] Moved from ./ --- docs/INSTALL | 44 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 docs/INSTALL diff --git a/docs/INSTALL b/docs/INSTALL new file mode 100644 index 0000000..022a1f0 --- /dev/null +++ b/docs/INSTALL @@ -0,0 +1,44 @@ +--------------------------------------------- +Virtual Jaguar v1.0.7 GCC/SDL release INSTALL +--------------------------------------------- + + +REQUIREMENTS: +------------- + +To compile Virtual Jaguar you need to check if you have the minimum +requirements for compiling the sources: + +- GCC v2.95 or v3.x; +- SDL v1.2.5 or higher; +- ZLIB v1.1.4 +- OpenGL libraries +- supported OS (BeOS, Linux, FreeBSD and WIN32 through mingw); other OSs may + work to but you may need to change some items in the Makefile and compile + script. + +Optionally you need a Atari Jaguar boot ROM (and/or CD boot ROM) which is +available on the Internet. We can't include the boot ROM since it's still +copyrighted. + + +COMPILING: +---------- + +If you sure you have the minimum software requirements, you can safely compile +Virtual Jaguar by issuing the following command in the directory where you +decompressed the source: + +./compile + +Optionally you can manually strip vj[.exe] to downsize the binary. If you have +upx in your path somewhere, you can uncomment the line in the makefile that +executes upx so that you'll end up with a somewhat smaller binary. + +That's it! You're done! You can now start the emulator with ./vj. See the +output for more details or consult the README file for more info. + +For even more info, go to http://sdlemu.ngemu.com or send use an e-mail to the +following e-mail address: sdlemu AT ngemu DOT com. + +SDLEMU -- 2.37.2