From 297758ded07fca7361bd8a1f9c1779c43c3160db Mon Sep 17 00:00:00 2001
From: MrHeadwar
- Every clock in Ardour has four different, selectable clock
+ Every clock in Ardour has multiple different, selectable clock
modes. Each mode displays time using different units.
The clock mode can be changed by Right-clicking
on the clock and selecting the desired mode from the menu. Some clocks are
@@ -10,42 +10,60 @@
- New values for the clock can be typed in after clicking on the relevant clock.
- Clicking on the clock will show a thin vertical cursor bar just to the right
- of the next character to be overwritten. Time should be typed in the same
- order as the current clock mode—if the clock is in Timecode mode, it
- should be hours, minutes, seconds, frames. So, to change to a time of
- 12:15:20:15 one would type
- 12152015.
- Each number typed will appear in a different color, from right to left,
- overwriting the existing value. Mid-edit, after typing 3222 the clock might look like this:
+ New values for the clock can be typed in after clicking on the
+ relevant clock. Clicking on the clock will show a thin vertical
+ cursor bar just to the right of the next character to be overwritten.
+ Time should be typed in the same order as the current clock
+ mode—if the clock is in Timecode mode, it should be hours,
+ minutes, seconds, frames. So, to change to a time of 12:15:20:15 one
+ would type 12152
+ 015.
+ Freshly typed numbers will appear in a different color, from right to
+ left, overwriting the existing value. Mid-edit, after typing
+ 3222 the clock might look
+ like this:
- Finishing the edit is done by pressing ↵ or Tab.
- The ESC key allows to exit an edit without changing the clock. If an
- entry is mis-typed so that the new value would be illegal (for example,
- resulting in more than 30 frames when Timecode is set to 30 frames per second),
- the clock will reset at the end of the edit, and move the cursor back to the
- start to allow for another try.
+ Finishing the edit is done by pressing ENTER or
+ Tab. The ESC key allows to exit an edit without
+ changing the clock. If an entry is mis-typed so that the new value
+ would be illegal (for example, resulting in more than 30 frames when
+ Timecode is set to 30 frames per second), the clock will reset at the
+ end of the edit, and move the cursor back to the start to allow for
+ another try.
- There is a shortcut available to edit the transport
- clocks entirely without the mouse. It can be found in
- Window > Keyboard Shortcuts > Transport > Focus On
- Clock. If bound to a key (÷ on the numerical
- keypad is the
- default), then pressing that key is equivalent to clicking on the primary (left)
- transport clock, and editing can begin immediately.
+ There is a shortcut available to edit the transport clocks entirely
+ without the mouse. It can be found in the Keyboard Shortcuts window, Global > Transport > Focus On Clock. If
+ bound to a key (/ by default), then pressing that key is
+ equivalent to clicking on the primary (left) transport clock, and
+ editing can begin immediately.
Clock Modes
-
- Timecode Time is shown as SMPTE timecode in Hours:Minutes:Seconds:Frames,
- measured from the timecode zero point on the timeline (which may not
- correspond to the session start and/or absolute zero on the timeline,
- depending on configurable timecode offsets).
- The frames value is dictated by either the session FPS setting, or, if slaved to an external timecode master,
- the master's setting. In the transport clocks, the FPS value is shown below
- the time display, along with an indication of the current timecode source
- (INT means that Ardour is its own timecode source).
- BBT Time is shown as Bars:Beats:Ticks, indicating musical time measured
- from the start of the session. The transport clocks show the current tempo
- in bpm and meter below the time
- display.
- Minutes:Seconds Time is shown as Hours:Minutes:Seconds.Milliseconds, measured from the
- absolute start of the timeline (ignoring the session start and any timecode
- offsets).
+ Samples Time is shown as a sample count from the absolute start of the timeline
- (ignoring the session start and any timecode offsets). The number of
- samples per second is given by the current sample rate, and in the transport
- clocks, this rate is shown below the time display along with any
- pullup/pulldown adjustment.
+
+ Timecode
+ Time is shown as SMPTE
+ timecode in Hours:Minutes:Seconds:Frames, measured from the
+ timecode zero point on the timeline (which may not correspond to
+ the session start and/or absolute zero on the timeline, depending
+ on configurable timecode offsets). The frames value is dictated
+ by either the Timecode frames-per-second session
+ property, or, if slaved to an external timecode master, the
+ master's setting. Under the transport clocks is an indication of
+ the current timecode source (INT means that Ardour
+ is its own timecode source).
+
+
+
+ Bars:Beats
+ Time is shown as Bars:Beats:Ticks, indicating musical
+ time.
+
+
+
+ Minutes:Seconds
+ Time is shown as Hours:Minutes:Seconds.Milliseconds.
+
+
+
+ Seconds
+ Time is shown as Seconds.Deciseconds.
+
+
+
Samples
+ Time is shown as a sample count. The number of
+ samples per second is given by the current sample rate.
+
+ Changing clock values with the keyboard
Avoiding the mouse entirely
Entering Partial Times
@@ -83,7 +102,7 @@
possible to enter part of a full time value.
- As an example, supposing that the clock is in BBT mode, displaying + As an example, supposing that the clock is in Bars:Beat mode, displaying 024|03|0029, altering the value to the first beat of the current bar can be done by clicking on the clock and typing 010000. @@ -98,7 +117,7 @@
Values can also be typed into the clock that are intended as a relative change, - rather than a new absolute value, by ending the edit by pressing + rather than a new absolute value, by ending the edit by pressing + or - (the ones on any keypad will also work). The plus key will add the entered value to the current value of the clock, minus will subtract it. For example, if the clock is in Samples mode and displays -- 2.37.2