From d22c32b25b23480623817b38668ca95b2ab0ee92 Mon Sep 17 00:00:00 2001 From: Shamus Hammons Date: Sun, 18 Jan 2004 23:58:03 +0000 Subject: [PATCH] 1.0.7 update --- docs/TODO | 2 ++ docs/WHATSNEW | 5 +++++ 2 files changed, 7 insertions(+) diff --git a/docs/TODO b/docs/TODO index edca7e7..61d997d 100644 --- a/docs/TODO +++ b/docs/TODO @@ -1,6 +1,8 @@ Stuff to add/fix for the next release of Virtual Jaguar ------------------------------------------------------- +- Need to propogate blitter fixes in the A1 <- A2 direction to the A1 -> A2 + direction and the GPU fixes to various instructions to the DSP. [Shamus] - It would be nice to have "save states" for instant save/load capability. [Shamus] - Need to fix PAL mode to work with the virtual screen code. [Shamus] diff --git a/docs/WHATSNEW b/docs/WHATSNEW index cbaa4b4..4a58890 100644 --- a/docs/WHATSNEW +++ b/docs/WHATSNEW @@ -1,6 +1,11 @@ Virtual Jaguar v1.0.7 GCC/SDL ----------------------------- +* Fixed a blitter intensity addition problem. This fixes the title in Hover + Strike and the road/shadows in Checkered Flag. [Shamus] +* Partially fixed a problem with the SUBC opcode in the RISC processors. This + allows Hover Strike, Phase Zero and Fight For Life to boot into their title + screens and makes them somewhat playable. [Shamus] * Fixed a horizontal scaling problem in the OP and the off-by-one bug that it reintroduced. This fixes the road in Atari Karts and probably a few others. [Shamus] -- 2.37.2