From a39c23ba18599cbc07f3591b92f1bab15e4e334d Mon Sep 17 00:00:00 2001 From: Robin Gareus Date: Tue, 23 Feb 2016 23:01:12 +0100 Subject: [PATCH] fix HTML --- _manual/24_lua-scripting/01_brain_dump.html | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/_manual/24_lua-scripting/01_brain_dump.html b/_manual/24_lua-scripting/01_brain_dump.html index 4333509..2a8be18 100644 --- a/_manual/24_lua-scripting/01_brain_dump.html +++ b/_manual/24_lua-scripting/01_brain_dump.html @@ -24,7 +24,7 @@ Lua is also a glue language it allows to tie existing component in Ardour togeth and most importantly Lua is one of the few scripting-languages which be safely used in a real-time environment.

A good introduction to Lua is the book Programming in Lua. The first edition is available online, -but if you have the means buy a copy of the book, which not only helps to support the Lua project, +but if you have the means buy a copy of the book, it not only helps to support the Lua project, but provides for a much nicer reading and learning experience.

@@ -143,8 +143,8 @@ The common part for all scripts is the "Descriptor". It's a Lua function which r
type [required]
one of "DSP", "Session", "EditorHook", "EditorAction" (the type is not case-sensitive)
name [required]
Name/Title of the script
authorYour Name -
license The license of the script (e.g. "GPL" or "MIT") -
descriptionA longer text explaining to the user what the script does +
license
The license of the script (e.g. "GPL" or "MIT")
+
description
A longer text explaining to the user what the script does

-- 2.37.2