From a39c23ba18599cbc07f3591b92f1bab15e4e334d Mon Sep 17 00:00:00 2001
From: Robin Gareus
Date: Tue, 23 Feb 2016 23:01:12 +0100
Subject: [PATCH] fix HTML
---
_manual/24_lua-scripting/01_brain_dump.html | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/_manual/24_lua-scripting/01_brain_dump.html b/_manual/24_lua-scripting/01_brain_dump.html
index 4333509..2a8be18 100644
--- a/_manual/24_lua-scripting/01_brain_dump.html
+++ b/_manual/24_lua-scripting/01_brain_dump.html
@@ -24,7 +24,7 @@ Lua is also a glue language it allows to tie existing component in Ardour togeth
and most importantly Lua is one of the few scripting-languages which be safely used in a real-time environment.
A good introduction to Lua is the book Programming in Lua. The first edition is available online,
-but if you have the means buy a copy of the book, which not only helps to support the Lua project,
+but if you have the means buy a copy of the book, it not only helps to support the Lua project,
but provides for a much nicer reading and learning experience.
@@ -143,8 +143,8 @@ The common part for all scripts is the "Descriptor". It's a Lua function which r
type [required]one of "DSP
", "Session
", "EditorHook
", "EditorAction
" (the type is not case-sensitive)
name [required]Name/Title of the script
authorYour Name
- license The license of the script (e.g. "GPL" or "MIT")
- descriptionA longer text explaining to the user what the script does
+ licenseThe license of the script (e.g. "GPL" or "MIT")
+ descriptionA longer text explaining to the user what the script does
--
2.37.2