From 94819e4ffb5316bb14d189f40bb615d08431fbc0 Mon Sep 17 00:00:00 2001 From: Ed Ward Date: Fri, 17 Feb 2017 14:46:43 +0100 Subject: [PATCH] Catching the last non-unbreakable links --- include/about-ardours-documentation.html | 39 +++++++++++-------- include/common-region-edit-operations.html | 6 +-- include/stem-exports.html | 2 +- ...anding-basic-concepts-and-terminology.html | 10 ++--- 4 files changed, 31 insertions(+), 26 deletions(-) diff --git a/include/about-ardours-documentation.html b/include/about-ardours-documentation.html index 1eb6b4a..59e528f 100644 --- a/include/about-ardours-documentation.html +++ b/include/about-ardours-documentation.html @@ -1,7 +1,7 @@

Conventions Used In This Manual

- This section covers some of the typographical and language conventions + This section covers some of the typographical and language conventions used in this manual.

@@ -12,10 +12,10 @@

x means "press the   key, keep it pressed - and then also press the x key. + and then also press the x key".

- You may also see key combinations + You may also see key combinations such as e, which mean that you should hold down the   key and the   key, and then, while keeping them both @@ -29,10 +29,10 @@ in the first example above). On other machines you will see Ctrl  instead.

- +

Mouse Buttons

- We refer to mouse buttons as + We refer to mouse buttons as Left, Middle and Right. Ardour can use additional buttons, but they have no default behaviour in the program. @@ -55,16 +55,16 @@

Context-click

The term context-click is used to indicate - that you should (typically) Right-click on a particular element of the graphical - user interface. Although right-click is the common, default way to do this, there - are other ways to accomplish the same thing—this term refers to any of them, + that you should (typically) Right-click on a particular element of the graphical + user interface. Although right-click is the common, default way to do this, there + are other ways to accomplish the same thing—this term refers to any of them, and the result is always that a menu specific to the item you clicked on will be displayed.

"The Pointer"

- When the manual refers to the "pointer", it means the on-screen representation + When the manual refers to the "pointer", it means the on-screen representation of the mouse position or the location of a touch action if you are using a touch interface.

@@ -85,18 +85,24 @@

Preference/Dialog Options

- Choices in various dialogs, notably the Preferences and Properties dialog, are - indicated like this:
- Edit > Preferences > Audio > Some - Option.
+ Choices in various dialogs, notably the Preferences and Properties dialog, are + indicated like this: +

+

+ Edit > Preferences > Audio > Some Option. +

+

Each successive item indicates either a (sub-) menu or a tabbed dialog navigation. The final item is the one to choose or select.

If you are requested to deselect an option, you will see something like - this:
- Edit > Preferences > Audio > Some other - Option.
+ this: +

+

+ Edit > Preferences > Audio > Some other Option. +

+

User Input

@@ -126,4 +132,3 @@ Hairy issues that might cause things to go wrong, lose data, impair sound quality, or eat your proverbial goldfish, are displayed in this way.

- diff --git a/include/common-region-edit-operations.html b/include/common-region-edit-operations.html index e44c9d4..42226de 100644 --- a/include/common-region-edit-operations.html +++ b/include/common-region-edit-operations.html @@ -8,14 +8,14 @@

You can carry out all of these operations from the keyboard (see - Default Keyboard Shortcuts + Default Keyboard Shortcuts for a list). Equivalent operations can be performed with the mouse in most cases.

You may want to review your understanding of - the edit point/range and - which regions will be affected by region operations. + the edit point/range and + which regions will be affected by region operations.

Spot (Align)
diff --git a/include/stem-exports.html b/include/stem-exports.html index cc70d09..cde2c11 100644 --- a/include/stem-exports.html +++ b/include/stem-exports.html @@ -1,7 +1,7 @@

Stem exports are covered fully in the - Export chapter. A stem export creates one file + Export chapter. A stem export creates one file per track, starting at the beginning of the session. You can then import each track into another DAW and begin working on it. You lose all data except the actual audio/MIDI (no plugins, no automation). This is one of diff --git a/include/understanding-basic-concepts-and-terminology.html b/include/understanding-basic-concepts-and-terminology.html index 9b215e7..402368b 100644 --- a/include/understanding-basic-concepts-and-terminology.html +++ b/include/understanding-basic-concepts-and-terminology.html @@ -40,7 +40,7 @@

More details can be found at - Working With Sessions. + Working With Sessions.

Tracks

@@ -71,7 +71,7 @@

More details can be found at - Working With Tracks. + Working With Tracks.

Busses

@@ -102,7 +102,7 @@

More details can be found at - Working With Regions. + Working With Regions.

Playlists

@@ -114,7 +114,7 @@

More details can be found at - Working With Playlists. + Working With Playlists.

Plugins

@@ -146,6 +146,6 @@

More details can be found at - Working With Plugins. + Working With Plugins.

-- 2.37.2