From 8d727c6109d7c0d1fe5d68fd3d36089788923c3e Mon Sep 17 00:00:00 2001 From: Neils Wagenaar Date: Wed, 6 Oct 2004 15:00:15 +0000 Subject: [PATCH] Expended OpenGL rendering with 16, 24 and 32 bit texture types. --- src/include/sdlemu_opengl.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/include/sdlemu_opengl.h b/src/include/sdlemu_opengl.h index 0f7e495..8ec090f 100644 --- a/src/include/sdlemu_opengl.h +++ b/src/include/sdlemu_opengl.h @@ -28,10 +28,10 @@ extern "C" { #endif -void sdlemu_init_opengl(SDL_Surface * src, int texturetype, float size, int filter); +void sdlemu_init_opengl(SDL_Surface * src, int texturetype, float size, int filter, int src_bpp); void sdlemu_draw_texture(SDL_Surface * dst, SDL_Surface * src, int texturetype); void sdlemu_close_opengl(void); -void sdlemu_resize_texture(SDL_Surface * src, SDL_Surface * dst, int filter); +void sdlemu_resize_texture(SDL_Surface * src, SDL_Surface * dst, int filter, int src_bpp); #ifdef __cplusplus } -- 2.37.2