From 8842cf2c02a0ff38f83798d10388c3c81b2d20d4 Mon Sep 17 00:00:00 2001 From: Alexandre Prokoudine Date: Tue, 5 Jul 2022 03:42:24 +0300 Subject: [PATCH] Add Clips in the Editor chapter --- include/clips-in-the-editor.html | 42 ++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 include/clips-in-the-editor.html diff --git a/include/clips-in-the-editor.html b/include/clips-in-the-editor.html new file mode 100644 index 0000000..8ed2642 --- /dev/null +++ b/include/clips-in-the-editor.html @@ -0,0 +1,42 @@ +

+ There are two main uses for the Clips browser in the Editor window: +

+ +
    +
  1. Reusing existing clips
  2. +
  3. Creating new clips from content in the timeline
  4. +
+ +

Reusing existing clips

+ +

+ You have two options how to reuse a clip in the Editor. +

+ +
    +
  1. + Add to an existing track. Dragging and dropping a clip from the browser + on an existing track will add this clip to a location on the timeline + where you released the mouse button, snapping options apply. Audio clips + can only be placed on audio tracks, MIDI clips can only be placed on MIDI + tracks. Additionally, placing a single-channel (mono) clip + on a multi-channel track will create a clip where only one channel + is filled with the content of the original clip, the rest of the channels will be silent. +
  2. +
  3. + Create a new track. Dragging and dropping a clip below the bottom track + will create a new track from the clip and name it after the clip's file name. + Ardour will make a few judgements based on clip properties: the track will + contain as many channels as the audio file has. And for a MIDI clip, Ardour + will automatically add the "preview" virtual instrument of choice + to the processor box. +
  4. +
+ +

Creating new clips

+ +

+ You can create new clips for further reuse in the Editor window. Please see + the Managing Custom Clips page + for more detail. +

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