From 32bccb68302dd3c223cd42714fe06cfe1aaef8da Mon Sep 17 00:00:00 2001 From: Ed Ward Date: Tue, 3 Jan 2017 18:03:08 +0100 Subject: [PATCH] Hunt for dead links --- .../01_isnt-this-a-really-complicated-program.html | 2 +- .../02_about-ardour-documentation.html | 2 +- .../01_creating-music-with-ardour.html | 2 +- ...understanding-basic-concepts-and-terminology.html | 10 +++++----- .../05_setting-up-midi/01_midi-on-os-x.html | 2 +- .../06_using_more_than_one_audio_device.html | 12 +++--------- .../08_platform-specifics/01_ubuntu-linux.html | 4 ++-- _manual/04_ardours-interface/01_starting-ardour.html | 2 +- .../01_editor-lists/03_snapshot-list.html | 2 +- .../01_looping-the-transport.html | 2 +- .../02_positioning-the-playhead.html | 2 +- _manual/06_working-with-markers/05_loop-range.html | 2 +- _manual/06_working-with-markers/07_punch-range.html | 2 +- .../01_new-session-dialog.html | 2 +- .../02_stem-exports.html | 2 +- .../07_session-templates.html | 2 +- _manual/07_working-with-sessions/08_snapshots.html | 2 +- .../03_region-context-menu.html | 4 ++-- _manual/10_working-with-tracks/01_track-types.html | 4 ++-- .../02_adding-tracks-and-busses.html | 4 ++-- .../02_track-coloring.html | 4 ++-- .../07_audio-track-controls.html | 2 +- .../08_midi-track-controls.html | 2 +- .../09_track-context-menu.html | 4 ++-- .../10_track-and-bus-groups.html | 6 +++--- _manual/11_working-with-plugins.html | 4 ++-- .../11_working-with-plugins/03_processor-box.html | 2 +- .../11_working-with-plugins/04_plugin-sidebar.html | 2 +- .../06_working-with-ardour-built-plugin-editors.html | 4 ++-- .../11_working-with-plugins/07_getting-plugins.html | 12 +++++------- .../01_import-dialog.html | 2 +- .../01_monitoring/01_latency-considerations.html | 4 ++-- .../01_monitoring/02_monitor-signal-flow.html | 3 +-- _manual/14_signal-routing.html | 2 +- _manual/14_signal-routing/01_aux-sends.html | 6 +++--- _manual/14_signal-routing/03_external-sends.html | 4 ++-- _manual/14_signal-routing/06_subgrouping.html | 2 +- .../15_editing-and-arranging/02_select-regions.html | 4 ++-- .../05_common-region-edit-operations.html | 6 +++--- .../06_change-region-lengths.html | 2 +- .../15_editing-and-arranging/08_move-regions.html | 2 +- .../08_move-regions/02_align-spotting-regions.html | 2 +- .../12_edit-midi/02_create-midi-tracks.html | 2 +- .../12_edit-midi/03_create-midi-regions.html | 4 ++-- .../12_edit-midi/04_add-new-notes.html | 2 +- .../12_edit-midi/11_patch-change.html | 2 +- _manual/17_mixing/02_panning/01_mono_panner.html | 2 +- _manual/19_synchronization/01_on-clock-and-time.html | 2 +- _manual/20_default-keyboard-bindings.html | 2 +- .../01_preferences-dialog/02_transport.html | 2 +- .../01_preferences-dialog/03_editor.html | 2 +- .../01_preferences-dialog/07_interaction.html | 2 +- .../03_mackie-control-setup-on-linux.html | 2 +- .../03_midi-binding-maps.html | 2 +- _manual/23_video-timeline/01_setup.html | 8 ++++---- .../02_transcoding_formats_codecs.html | 2 +- 56 files changed, 87 insertions(+), 96 deletions(-) diff --git a/_manual/01_welcome-to-ardour/01_about-ardour/01_isnt-this-a-really-complicated-program.html b/_manual/01_welcome-to-ardour/01_about-ardour/01_isnt-this-a-really-complicated-program.html index c52a711..8a061e2 100644 --- a/_manual/01_welcome-to-ardour/01_about-ardour/01_isnt-this-a-really-complicated-program.html +++ b/_manual/01_welcome-to-ardour/01_about-ardour/01_isnt-this-a-really-complicated-program.html @@ -24,6 +24,6 @@ capabilities than this.

Some people complain that Ardour is not "intuitive" to use — its lead developer has -some thoughts on that. +some thoughts on that.

diff --git a/_manual/01_welcome-to-ardour/02_about-ardour-documentation.html b/_manual/01_welcome-to-ardour/02_about-ardour-documentation.html index 7cfe4db..99c59ec 100644 --- a/_manual/01_welcome-to-ardour/02_about-ardour-documentation.html +++ b/_manual/01_welcome-to-ardour/02_about-ardour-documentation.html @@ -36,7 +36,7 @@ title: About Ardour documentation

Mouse Buttons

- We refer to mouse buttons as + We refer to mouse buttons as Left, Middle and Right. Ardour can use additional buttons, but they have no default behaviour in the program. diff --git a/_manual/02_introducing-ardour/01_creating-music-with-ardour.html b/_manual/02_introducing-ardour/01_creating-music-with-ardour.html index 54e2054..1b472a8 100644 --- a/_manual/02_introducing-ardour/01_creating-music-with-ardour.html +++ b/_manual/02_introducing-ardour/01_creating-music-with-ardour.html @@ -17,7 +17,7 @@ title: Creating Music with Ardour

More details on sessions can be found in -Working With Sessions. +Working With Sessions.

Stage 2: Creating and Importing Audio and MIDI data

diff --git a/_manual/02_introducing-ardour/02_understanding-basic-concepts-and-terminology.html b/_manual/02_introducing-ardour/02_understanding-basic-concepts-and-terminology.html index 2342147..8394174 100644 --- a/_manual/02_introducing-ardour/02_understanding-basic-concepts-and-terminology.html +++ b/_manual/02_introducing-ardour/02_understanding-basic-concepts-and-terminology.html @@ -44,7 +44,7 @@ title: Understanding Basic Concepts and Terminology

More details can be found at - Working With Sessions. + Working With Sessions.

Tracks

@@ -75,7 +75,7 @@ title: Understanding Basic Concepts and Terminology

More details can be found at - Working With Tracks. + Working With Tracks.

Busses

@@ -106,7 +106,7 @@ title: Understanding Basic Concepts and Terminology

More details can be found at - Working With Regions. + Working With Regions.

Playlists

@@ -118,7 +118,7 @@ title: Understanding Basic Concepts and Terminology

More details can be found at - Working With Playlists. + Working With Playlists.

Plugins

@@ -150,5 +150,5 @@ title: Understanding Basic Concepts and Terminology

More details can be found at - Working With Plugins. + Working With Plugins.

diff --git a/_manual/03_setting-up-your-system/05_setting-up-midi/01_midi-on-os-x.html b/_manual/03_setting-up-your-system/05_setting-up-midi/01_midi-on-os-x.html index c296261..8107a2e 100644 --- a/_manual/03_setting-up-your-system/05_setting-up-midi/01_midi-on-os-x.html +++ b/_manual/03_setting-up-your-system/05_setting-up-midi/01_midi-on-os-x.html @@ -26,7 +26,7 @@ title: MIDI on OS X diff --git a/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html b/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html index e44b460..b979a86 100644 --- a/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html +++ b/_manual/03_setting-up-your-system/06_using_more_than_one_audio_device.html @@ -72,18 +72,12 @@ title: Using More Than One Audio Device

The precise instructions for creating an aggregate device on OS X - have varied from one released to another. + have varied from one released to another. Please read https://support.apple.com/en-us/HT202000

-
-
OS X 10.5
-
Please read http://support.apple.com/kb/HT1215
-
OS X 10.6 or later
-
Please read http://support.apple.com/kb/HT3956
-

Linux

- Please see the instructions at http://jackaudio.org/faq + Please see the instructions at http://jackaudio.org/faq

diff --git a/_manual/03_setting-up-your-system/08_platform-specifics/01_ubuntu-linux.html b/_manual/03_setting-up-your-system/08_platform-specifics/01_ubuntu-linux.html index 34e5f95..349142c 100644 --- a/_manual/03_setting-up-your-system/08_platform-specifics/01_ubuntu-linux.html +++ b/_manual/03_setting-up-your-system/08_platform-specifics/01_ubuntu-linux.html @@ -31,14 +31,14 @@ title: Ubuntu Linux packages, as a result of a different building method. For this reason, Ardour developers highly recommend you to install the official ready-to-run version of the program that you can get from ardour.org, as Ubuntu native + href="https://community.ardour.org/download">ardour.org, as Ubuntu native packages are not supported in official Ardour forums or other support channels.

Follow these steps to install the latest version of Ardour.

    -
  1. Download the latest release from +
  2. Download the latest release from ardour.org.
  3. Right+Click the downloaded file and choose properties.
  4. diff --git a/_manual/04_ardours-interface/01_starting-ardour.html b/_manual/04_ardours-interface/01_starting-ardour.html index f47ae90..e610c2c 100644 --- a/_manual/04_ardours-interface/01_starting-ardour.html +++ b/_manual/04_ardours-interface/01_starting-ardour.html @@ -12,7 +12,7 @@ title: Starting Ardour Nautilus on Linux, Finder on OS X)
  5. double click on an Ardour session file in your platform's file manager
  6. on Linux, you can also start Ardour on + href="/ardours-interface/starting-ardour/starting-ardour-from-the-command-line/">on the command line
  7. diff --git a/_manual/04_ardours-interface/03_introducing-the-editor-window/01_editor-lists/03_snapshot-list.html b/_manual/04_ardours-interface/03_introducing-the-editor-window/01_editor-lists/03_snapshot-list.html index 84f7b59..d3eae56 100644 --- a/_manual/04_ardours-interface/03_introducing-the-editor-window/01_editor-lists/03_snapshot-list.html +++ b/_manual/04_ardours-interface/03_introducing-the-editor-window/01_editor-lists/03_snapshot-list.html @@ -7,5 +7,5 @@ title: Snapshot List

    This list gives the snapshots that exist of this session. Clicking on a snapshot name will load that snapshot.

    -

    See Working with Sessions for more information on snapshots.

    +

    See Working with Sessions for more information on snapshots.

    diff --git a/_manual/05_controlling-playback/01_looping-the-transport.html b/_manual/05_controlling-playback/01_looping-the-transport.html index d158369..37d1dd1 100644 --- a/_manual/05_controlling-playback/01_looping-the-transport.html +++ b/_manual/05_controlling-playback/01_looping-the-transport.html @@ -15,6 +15,6 @@ title: Looping the Transport

    For more information on defining and altering the loop range see - Loop Range Markers. + Loop Range Markers.

    diff --git a/_manual/05_controlling-playback/02_positioning-the-playhead.html b/_manual/05_controlling-playback/02_positioning-the-playhead.html index 48291ff..0b2fdb8 100644 --- a/_manual/05_controlling-playback/02_positioning-the-playhead.html +++ b/_manual/05_controlling-playback/02_positioning-the-playhead.html @@ -23,7 +23,7 @@ title: Positioning the Playhead

    Positioning the playhead with the transport clocks

    Click on either the primary or secondary transport clock and - edit their value + edit their value to move the playhead to a specific position.

    diff --git a/_manual/06_working-with-markers/05_loop-range.html b/_manual/06_working-with-markers/05_loop-range.html index 4f09cda..556fc65 100644 --- a/_manual/06_working-with-markers/05_loop-range.html +++ b/_manual/06_working-with-markers/05_loop-range.html @@ -8,7 +8,7 @@ title: The Loop Range for loop play, which can be enabled in the transport bar.

    - It can be defined via the timeline or the Ranges & Marks list.

    diff --git a/_manual/06_working-with-markers/07_punch-range.html b/_manual/06_working-with-markers/07_punch-range.html index ab42855..3a4b2d5 100644 --- a/_manual/06_working-with-markers/07_punch-range.html +++ b/_manual/06_working-with-markers/07_punch-range.html @@ -8,7 +8,7 @@ title: Punch Range recording will start and/or stop during a punch.

    - It can be defined on the timeline or in the + It can be defined on the timeline or in the Ranges & Marks list.

    diff --git a/_manual/07_working-with-sessions/01_new-session-dialog.html b/_manual/07_working-with-sessions/01_new-session-dialog.html index a150562..c551cf8 100644 --- a/_manual/07_working-with-sessions/01_new-session-dialog.html +++ b/_manual/07_working-with-sessions/01_new-session-dialog.html @@ -78,7 +78,7 @@ Setup Dialog"/>

    If you are using an Intel Mac running OS X and the builtin audio interface, you must - first merge + first merge its separate input and output devices into a single "aggregate device" before Ardour will be able to use it.

    diff --git a/_manual/07_working-with-sessions/05_interchange-with-other-daws/02_stem-exports.html b/_manual/07_working-with-sessions/05_interchange-with-other-daws/02_stem-exports.html index 7e2b861..efa35a6 100644 --- a/_manual/07_working-with-sessions/05_interchange-with-other-daws/02_stem-exports.html +++ b/_manual/07_working-with-sessions/05_interchange-with-other-daws/02_stem-exports.html @@ -5,7 +5,7 @@ title: Stem Exports

    Stem exports are covered fully in the - Export chapter. A stem export creates one file + Export chapter. A stem export creates one file per track, starting at the beginning of the session. You can then import each track into another DAW and begin working on it. You lose all data except the actual audio/MIDI (no plugins, no automation). This is one of diff --git a/_manual/07_working-with-sessions/07_session-templates.html b/_manual/07_working-with-sessions/07_session-templates.html index ccf3fdc..d55b3fe 100644 --- a/_manual/07_working-with-sessions/07_session-templates.html +++ b/_manual/07_working-with-sessions/07_session-templates.html @@ -29,7 +29,7 @@ title: Session Templates bus and plugin configuration just like a template.

    - See also Track & Bus templates for information + See also Adding Tracks and Busses for information on templates for individual tracks or busses.

    diff --git a/_manual/07_working-with-sessions/08_snapshots.html b/_manual/07_working-with-sessions/08_snapshots.html index 6d30acb..3440a6a 100644 --- a/_manual/07_working-with-sessions/08_snapshots.html +++ b/_manual/07_working-with-sessions/08_snapshots.html @@ -32,7 +32,7 @@ title: Snapshots

    If you are already working on a session and want to to switch to an existing snapshot, navigate the Snapshots tab of the - Editor List. + Editor List. Find the name of the snapshot in the list and click it. Ardour will switch to the snapshot. If there are unsaved changes in the current session, Ardour will ask what you want to do. diff --git a/_manual/08_working-with-regions/03_region-context-menu.html b/_manual/08_working-with-regions/03_region-context-menu.html index 2b8a473..0c92f63 100644 --- a/_manual/08_working-with-regions/03_region-context-menu.html +++ b/_manual/08_working-with-regions/03_region-context-menu.html @@ -13,11 +13,11 @@ title: Region Context Menu If there is more than one region layered at the point where you clicked, the menu will also contain an item Choose Top. This dialog lets you select which region you want on the top layer. See - Adjusting Region Layering for more details. + Adjusting Region Layering for more details.

    Below these items is the rest of the - Track Context Menu, which + Track Context Menu, which provides access to track-level operations. To see the contents of the region context menu, select the region name or "Selected Regions", and the following submenu structure appears: diff --git a/_manual/10_working-with-tracks/01_track-types.html b/_manual/10_working-with-tracks/01_track-types.html index e1eb880..4d3e74b 100644 --- a/_manual/10_working-with-tracks/01_track-types.html +++ b/_manual/10_working-with-tracks/01_track-types.html @@ -67,7 +67,7 @@ title: Track Types regions are trimmed so that there are no overlaps. This does not affect the previously recorded audio data, and trimmed regions can be expanded again at will. Non-layered mode can be very useful for spoken word material, - especially in combination with push/pull trimming. + especially in combination with push/pull trimming.

    Tape
    Tape-mode tracks do destructive recording: @@ -97,7 +97,7 @@ title: Track Types number of either can be changed at any time (subject to restrictions caused by any plugins in a track). However it is useful to not have to configure this sort of thing for the most common cases, and so the - Add Tracks dialog allows you to + Add Tracks dialog allows you to select "Mono", "Stereo" and few other typical multichannel presets
    The name of the preset describes the number of input channels of the track or bus. diff --git a/_manual/10_working-with-tracks/02_adding-tracks-and-busses.html b/_manual/10_working-with-tracks/02_adding-tracks-and-busses.html index ebdeab4..21aade3 100644 --- a/_manual/10_working-with-tracks/02_adding-tracks-and-busses.html +++ b/_manual/10_working-with-tracks/02_adding-tracks-and-busses.html @@ -20,8 +20,8 @@ title: Adding Tracks and Busses
    Here you can select the number of tracks or busses you wish to create, and their types.
    Configuration
    -
    This menu lets you choose from a number of route - templates, which determine the number of input ports and optionally +
    This menu lets you choose from a number of route + templates, which determine the number of input ports and optionally contain plugins and other mixer strip configuration.
    Track mode
    This option is only available for audio tracks. See Track Modes for details.
    diff --git a/_manual/10_working-with-tracks/04_controlling-track-appearance/02_track-coloring.html b/_manual/10_working-with-tracks/04_controlling-track-appearance/02_track-coloring.html index 867adde..1945bb5 100644 --- a/_manual/10_working-with-tracks/04_controlling-track-appearance/02_track-coloring.html +++ b/_manual/10_working-with-tracks/04_controlling-track-appearance/02_track-coloring.html @@ -13,7 +13,7 @@ title: Track Color Select the tracks whose color you wish to change. Context-click on the track header of one of them. From the context menu, select Color and pick a hue to your taste in the - color dialog. Every selected track will be + color dialog. Every selected track will be re-colored.

    @@ -25,7 +25,7 @@ title: Track Color

    Changing the color of all tracks in a group

    Tracks that belong to a - track/bus group + track/bus group can share a common color by enabling the Color option for the group. With this enabled, any color change will be propagated to all group members. diff --git a/_manual/10_working-with-tracks/07_audio-track-controls.html b/_manual/10_working-with-tracks/07_audio-track-controls.html index ed0e6f5..3462258 100644 --- a/_manual/10_working-with-tracks/07_audio-track-controls.html +++ b/_manual/10_working-with-tracks/07_audio-track-controls.html @@ -11,7 +11,7 @@ title: Audio Track Controls />

    An audio track has the same - controls as a bus, with the + controls as a bus, with the addition of two extras.

    diff --git a/_manual/10_working-with-tracks/08_midi-track-controls.html b/_manual/10_working-with-tracks/08_midi-track-controls.html index 8d53b09..ba399ff 100644 --- a/_manual/10_working-with-tracks/08_midi-track-controls.html +++ b/_manual/10_working-with-tracks/08_midi-track-controls.html @@ -15,7 +15,7 @@ title: MIDI Track Controls

    A MIDI track has the same basic - controls as an audio track, + controls as an audio track, with the addition of two extra elements. The set of buttons below the main track controls the MIDI channel(s) that will be visible in the editor. A MIDI track's data may span any number of the 16 available MIDI channels, and sometimes it is diff --git a/_manual/10_working-with-tracks/09_track-context-menu.html b/_manual/10_working-with-tracks/09_track-context-menu.html index 6badb70..2b2a760 100644 --- a/_manual/10_working-with-tracks/09_track-context-menu.html +++ b/_manual/10_working-with-tracks/09_track-context-menu.html @@ -14,7 +14,7 @@ title: Track Context Menu layered region, the next item in the menu is Choose Top. If selected, you will see a dialog that allows you to change the vertical order of layers - at that point. See Controlling Region Layering for more details. + at that point. See Layering Display for more details.

    The rest of the track context menu is structured as follows: @@ -24,7 +24,7 @@ title: Track Context Menu

    Play from Edit Point
    -
    Play from the location of the current edit point.
    +
    Play from the location of the current edit point.
    Play from Start
    Play from the start of the session
    Play Region(s)
    diff --git a/_manual/10_working-with-tracks/10_track-and-bus-groups.html b/_manual/10_working-with-tracks/10_track-and-bus-groups.html index 03f14a8..9863de9 100644 --- a/_manual/10_working-with-tracks/10_track-and-bus-groups.html +++ b/_manual/10_working-with-tracks/10_track-and-bus-groups.html @@ -35,7 +35,7 @@ title: Track and Bus Groups groups will add the track or bus to that group. The menu also lets you create a new group.
  8. Finally, the Groups tab of the - Editor Lists + Editor Lists or the Mixer Window has a plus (+) button at the bottom of the list. Click on the plus sign to create a new group.
  9. @@ -48,7 +48,7 @@ title: Track and Bus Groups

    You can also remove groups by selecting them in the Groups tab of the - Editor Lists + Editor Lists or Mixer Window and then pressing the minus (-) button at the bottom of the list.

    @@ -111,7 +111,7 @@ title: Track and Bus Groups

    Selection means that if a region is selected or deselected on one member track, corresponding + href="/working-with-regions/corresponding-regions-selection/">corresponding regions on other member tracks will be similarly selected. Since region editing operations are applied to all currently selected regions, this is the way to make edits apply across all tracks diff --git a/_manual/11_working-with-plugins.html b/_manual/11_working-with-plugins.html index ae054ad..61667c5 100644 --- a/_manual/11_working-with-plugins.html +++ b/_manual/11_working-with-plugins.html @@ -47,7 +47,7 @@ Ardour supports a variety of different plugin standards:

    Windows VST Plugins on Linux
    VST plugins for Windows, but being used on Linux. Not - supported by normal builds of Ardour. Read + supported by normal builds of Ardour. Read more...
    @@ -58,7 +58,7 @@ Ardour supports a variety of different plugin standards: of Processor and so the techniques for adding/removing/copying/moving processors apply to plugins as well. These techniques are covered on -the Processor +the Processor Box page.

    {% children %} diff --git a/_manual/11_working-with-plugins/03_processor-box.html b/_manual/11_working-with-plugins/03_processor-box.html index c7bb534..b47eaf1 100644 --- a/_manual/11_working-with-plugins/03_processor-box.html +++ b/_manual/11_working-with-plugins/03_processor-box.html @@ -8,7 +8,7 @@ title: Processor Box signal in some way and gets plugged into a mixer strip. Ardour provides several builtin processors such as the fader or panners. Processors can also be plugins used for effects or as instruments, as well - as sends or inserts which are affect signal + as sends or inserts which are affect signal routing.
    The arrangement of processors is arbitrary, and there is no limit to how many there can be. diff --git a/_manual/11_working-with-plugins/04_plugin-sidebar.html b/_manual/11_working-with-plugins/04_plugin-sidebar.html index 5aa124b..c48e552 100644 --- a/_manual/11_working-with-plugins/04_plugin-sidebar.html +++ b/_manual/11_working-with-plugins/04_plugin-sidebar.html @@ -34,5 +34,5 @@ title: Plugin Sidebar

    - Note, when favorites are added with the plugin-manager, they are appended at the bottom of the list. + Note, when favorites are added with the plugin-manager, they are appended at the bottom of the list.

    diff --git a/_manual/11_working-with-plugins/06_working-with-ardour-built-plugin-editors.html b/_manual/11_working-with-plugins/06_working-with-ardour-built-plugin-editors.html index 8be1ede..89cfff0 100644 --- a/_manual/11_working-with-plugins/06_working-with-ardour-built-plugin-editors.html +++ b/_manual/11_working-with-plugins/06_working-with-ardour-built-plugin-editors.html @@ -5,7 +5,7 @@ title: Working with Ardour-built Plugin Editors

    To view a plugin editor, double-click on the plugin within the - processor box. + processor box. A new window will appear showing the editor/GUI for the plugin.

    @@ -19,7 +19,7 @@ title: Working with Ardour-built Plugin Editors You can temporarily switch to the generic UI by context-clicking on a processor and selecting Edit with generic controls. This will be necessary to - access the plugin automation controls. + access the plugin automation controls.

    In the generic UI, you can re-set any controller to its default by diff --git a/_manual/11_working-with-plugins/07_getting-plugins.html b/_manual/11_working-with-plugins/07_getting-plugins.html index 6a4d6ae..1b42437 100644 --- a/_manual/11_working-with-plugins/07_getting-plugins.html +++ b/_manual/11_working-with-plugins/07_getting-plugins.html @@ -15,9 +15,9 @@ title: Getting Plugins

    • AMB http://kokkinizita.linuxaudio.org/linuxaudio/
    • -
    • Blepvco http://www.smbolton.com/linux.html +
    • Blepvco http://www.smbolton.com/linux.html
    • -
    • Blop http://blop.sf.net +
    • Blop http://blop.sourceforge.net/
    • CAPS http://quitte.de/dsp/caps.html
    • @@ -39,11 +39,11 @@ title: Getting Plugins
    • TAP http://tap-plugins.sourceforge.net/
    • -
    • VCF http://www.suse.de/~mana/ladspa.html +
    • VCF http://www.suse.de/~mana/ladspa.html
    • VCO http://kokkinizita.linuxaudio.org/linuxaudio/
    • -
    • VLevel http://vlevel.sourceforge.net/ +
    • VLevel http://vlevel.sourceforge.net/
    • Vocoder http://www.sirlab.de/linux/download_vocoder.html
    • @@ -78,11 +78,9 @@ title: Getting Plugins

      Linux VST (LXVST)

      How do I install plugins?

      diff --git a/_manual/12_adding-pre-existing-material/01_import-dialog.html b/_manual/12_adding-pre-existing-material/01_import-dialog.html index 69d7c3e..d83a5d9 100644 --- a/_manual/12_adding-pre-existing-material/01_import-dialog.html +++ b/_manual/12_adding-pre-existing-material/01_import-dialog.html @@ -53,7 +53,7 @@ title: Import Dialog

      New files will be inserted at either the file timestamp (if available, - zero by default), at the edit point, at the + zero by default), at the edit point, at the playhead, or at the start of the session, as specified in Insert at....

      diff --git a/_manual/13_recording/01_monitoring/01_latency-considerations.html b/_manual/13_recording/01_monitoring/01_latency-considerations.html index 061b2d4..3b94aae 100644 --- a/_manual/13_recording/01_monitoring/01_latency-considerations.html +++ b/_manual/13_recording/01_monitoring/01_latency-considerations.html @@ -24,7 +24,7 @@ menu_title: Latency 2 ms are already used in the A/D/A process, you must use extremely low buffer sizes in your workstation I/O setup to keep the overall latency below 5ms. Not all - computer audio systems + computer audio systems are able to work reliably at such low buffer sizes.

      @@ -38,4 +38,4 @@ menu_title: Latency 1–2 ms.

      -{% children %} \ No newline at end of file +{% children %} diff --git a/_manual/13_recording/01_monitoring/02_monitor-signal-flow.html b/_manual/13_recording/01_monitoring/02_monitor-signal-flow.html index a350250..20a9f9a 100644 --- a/_manual/13_recording/01_monitoring/02_monitor-signal-flow.html +++ b/_manual/13_recording/01_monitoring/02_monitor-signal-flow.html @@ -21,8 +21,7 @@ src="/diagrams/external-monitoring.png" />

      Some sound cards have the ability to mix signals from their inputs to their outputs with very low or even zero latency, a feature called hardware monitoring. - Furthermore, on some cards this function can be controlled by JACK. This is a nice arrangement, + Furthermore, on some cards this function can be controlled by JACK. This is a nice arrangement, if the sound card supports it, as it combines the convenience of having the monitoring controlled by Ardour with the low latency operation of doing it externally. diff --git a/_manual/14_signal-routing.html b/_manual/14_signal-routing.html index 87d7170..1836da8 100644 --- a/_manual/14_signal-routing.html +++ b/_manual/14_signal-routing.html @@ -16,7 +16,7 @@ title: Signal Routing

    • Track inputs are optionally auto-connected to hardware inputs, in round robin order, depending on the setting you chose in the - Session > New Session dialog.
    • diff --git a/_manual/14_signal-routing/01_aux-sends.html b/_manual/14_signal-routing/01_aux-sends.html index 61dc899..f2354f2 100644 --- a/_manual/14_signal-routing/01_aux-sends.html +++ b/_manual/14_signal-routing/01_aux-sends.html @@ -20,13 +20,13 @@ title: Aux Sends /> Since sends are JACK ports, it is also possible to send the tapped signal somewhere else directly, which is not usually possible on hardware mixers - (see External Sends). + (see External Sends).

      It may be useful to - compare and contrast - the use of aux sends with subgrouping. + compare and contrast + the use of aux sends with subgrouping.

      Adding a new aux bus

      diff --git a/_manual/14_signal-routing/03_external-sends.html b/_manual/14_signal-routing/03_external-sends.html index 4cadbb0..6f1945e 100644 --- a/_manual/14_signal-routing/03_external-sends.html +++ b/_manual/14_signal-routing/03_external-sends.html @@ -20,11 +20,11 @@ title: External Sends

      Adding an External Send

      Context-click on the - processor box in a + processor box in a channel strip (at the desired location, pre or post fader) and choose Add new External Send. A dialog will appear containing the standard Ardour - patchbay to allow + patchbay to allow you to connect the send to the desired destination.

      diff --git a/_manual/14_signal-routing/06_subgrouping.html b/_manual/14_signal-routing/06_subgrouping.html index 765f8fa..7bf7007 100644 --- a/_manual/14_signal-routing/06_subgrouping.html +++ b/_manual/14_signal-routing/06_subgrouping.html @@ -15,7 +15,7 @@ title: Subgrouping

      To create a subgroup from an existing Track/Bus group, context-click on - the relevant group tab, + the relevant group tab, and choose Add new subgroup bus. A new bus will be created and every member of the track group will have its outputs disconnected from other destinations and then connected to the new bus inputs. The bus diff --git a/_manual/15_editing-and-arranging/02_select-regions.html b/_manual/15_editing-and-arranging/02_select-regions.html index e04c1e7..56cbd03 100644 --- a/_manual/15_editing-and-arranging/02_select-regions.html +++ b/_manual/15_editing-and-arranging/02_select-regions.html @@ -22,7 +22,7 @@ title: Select Regions

      Region Selection and Track Selection

      Please read - Region & Track Selection + Region & Track Selection for more information on how selecting regions and selecting tracks interact.

      @@ -72,7 +72,7 @@ title: Select Regions Select > Select All In Track.

      - See the Track Context Menu + See the Track Context Menu for more information on other per-track selection operations that are available.

      diff --git a/_manual/15_editing-and-arranging/05_common-region-edit-operations.html b/_manual/15_editing-and-arranging/05_common-region-edit-operations.html index f77b690..d7eced2 100644 --- a/_manual/15_editing-and-arranging/05_common-region-edit-operations.html +++ b/_manual/15_editing-and-arranging/05_common-region-edit-operations.html @@ -13,14 +13,14 @@ menu_title: Region Editing

      You can carry out all of these operations from the keyboard (see - Default Keyboard Shortcuts + Default Keyboard Shortcuts for a list). Equivalent operations can be performed with the mouse in most cases.

      You may want to review your understanding of - the edit point/range and - which regions will be affected by region operations. + the edit point/range and + which regions will be affected by region operations.

      Spot (Align)
      diff --git a/_manual/15_editing-and-arranging/06_change-region-lengths.html b/_manual/15_editing-and-arranging/06_change-region-lengths.html index a4bd602..6aab2cd 100644 --- a/_manual/15_editing-and-arranging/06_change-region-lengths.html +++ b/_manual/15_editing-and-arranging/06_change-region-lengths.html @@ -31,7 +31,7 @@ title: Trimming Regions

      Keyboard Shortcuts for Trimming

      There are several commands for region trimming. Some use the - edit point to determine where + edit point to determine where to trim to. Some are not bound to any keys by default (but could be via the Keybindings Editor).

      diff --git a/_manual/15_editing-and-arranging/08_move-regions.html b/_manual/15_editing-and-arranging/08_move-regions.html index bafdadd..392c75e 100644 --- a/_manual/15_editing-and-arranging/08_move-regions.html +++ b/_manual/15_editing-and-arranging/08_move-regions.html @@ -28,7 +28,7 @@ title: Move Regions If Snap To Grid is enabled, then regions can only move so that they align with locations determined by the current snap settings (beats, or seconds, or other region boundaries, etc). - See Snap To the Grid + See Snap To the Grid for details.

      diff --git a/_manual/15_editing-and-arranging/08_move-regions/02_align-spotting-regions.html b/_manual/15_editing-and-arranging/08_move-regions/02_align-spotting-regions.html index d1b8124..f9b92cc 100644 --- a/_manual/15_editing-and-arranging/08_move-regions/02_align-spotting-regions.html +++ b/_manual/15_editing-and-arranging/08_move-regions/02_align-spotting-regions.html @@ -6,7 +6,7 @@ title: Align (Spot) Regions

      Aligning regions (sometimes called "spotting") means moving one or more regions based on a defined location, which in Ardour is always the - edit point. An + edit point. An alignment operation moves the region(s) so that some part of the region is positioned at the edit point. Available alignment commands include:

      diff --git a/_manual/15_editing-and-arranging/12_edit-midi/02_create-midi-tracks.html b/_manual/15_editing-and-arranging/12_edit-midi/02_create-midi-tracks.html index 664bb27..eb0ee67 100644 --- a/_manual/15_editing-and-arranging/12_edit-midi/02_create-midi-tracks.html +++ b/_manual/15_editing-and-arranging/12_edit-midi/02_create-midi-tracks.html @@ -9,7 +9,7 @@ title: Create MIDI Tracks Track from the combo selector at the upper right.

      - You may decide to use a track template if you have one. + You may decide to use a track template if you have one. You may also know the instrument (a plugin that will generate audio in response to receiving MIDI) that you want to use in the track. The Instrument selector will show you a list of all plugins that you have which accept MIDI input and diff --git a/_manual/15_editing-and-arranging/12_edit-midi/03_create-midi-regions.html b/_manual/15_editing-and-arranging/12_edit-midi/03_create-midi-regions.html index eb0e2ee..1938587 100644 --- a/_manual/15_editing-and-arranging/12_edit-midi/03_create-midi-regions.html +++ b/_manual/15_editing-and-arranging/12_edit-midi/03_create-midi-regions.html @@ -10,11 +10,11 @@ title: Create MIDI Regions

      To create a new MIDI region, simply Left-click in a MIDI track. A region will be created that is one bar long. You can - trim it to any + trim it to any length you want.

      Once you have created a region, you will probably want to - Add some notes to it. + Add some notes to it.

      diff --git a/_manual/15_editing-and-arranging/12_edit-midi/04_add-new-notes.html b/_manual/15_editing-and-arranging/12_edit-midi/04_add-new-notes.html index f186c3d..d23df00 100644 --- a/_manual/15_editing-and-arranging/12_edit-midi/04_add-new-notes.html +++ b/_manual/15_editing-and-arranging/12_edit-midi/04_add-new-notes.html @@ -42,7 +42,7 @@ title: Add New Notes

      Note that is also a - a step entry editor + a step entry editor allowing you to enter notes from a virtual keyboard and lots more besides.

      diff --git a/_manual/15_editing-and-arranging/12_edit-midi/11_patch-change.html b/_manual/15_editing-and-arranging/12_edit-midi/11_patch-change.html index a5998a4..d3730fe 100644 --- a/_manual/15_editing-and-arranging/12_edit-midi/11_patch-change.html +++ b/_manual/15_editing-and-arranging/12_edit-midi/11_patch-change.html @@ -17,7 +17,7 @@ title: Patch Change

      Inserting Patch Changes

      Ensure that the - edit point is + edit point is located where you want the patch change to be (within an existing MIDI region). Context click, and from the MIDI region's context menu, select MIDI > Insert Patch Change. A diff --git a/_manual/17_mixing/02_panning/01_mono_panner.html b/_manual/17_mixing/02_panning/01_mono_panner.html index 1fe1ccf..2a4d535 100644 --- a/_manual/17_mixing/02_panning/01_mono_panner.html +++ b/_manual/17_mixing/02_panning/01_mono_panner.html @@ -15,7 +15,7 @@ default, the panner is centered.

      The mono panner looks a quite similar to the - stereo panner + stereo panner interface. The difference is that the L/R labels in the lower half of the mono panner do not move because there is no "width" to control. diff --git a/_manual/19_synchronization/01_on-clock-and-time.html b/_manual/19_synchronization/01_on-clock-and-time.html index c64a5d8..6c86377 100644 --- a/_manual/19_synchronization/01_on-clock-and-time.html +++ b/_manual/19_synchronization/01_on-clock-and-time.html @@ -12,7 +12,7 @@ title: On Clock and Time

      A clock determines the speet at which one or more systems operate. In the audio world this is generally referred to as - Word Clock. + Word Clock. It does not carry any absolute reference to a point in time: A clock is used to keep a system's sample rate regular and accurate. Word clock is usually at the frequency of the sample rate — diff --git a/_manual/20_default-keyboard-bindings.html b/_manual/20_default-keyboard-bindings.html index 2f4d75e..9d69a14 100644 --- a/_manual/20_default-keyboard-bindings.html +++ b/_manual/20_default-keyboard-bindings.html @@ -7,7 +7,7 @@ menu-title: Key Bindings

      Almost every available function in Ardour can be bound to a keyboard shortcut (and those few that cannot will usually respond to an OSC command). Ardour comes with a rich set of default key bindings for the most commonly used functions. diff --git a/_manual/21_preferences-and-session-properties/01_preferences-dialog/02_transport.html b/_manual/21_preferences-and-session-properties/01_preferences-dialog/02_transport.html index 340348c..15197ef 100644 --- a/_manual/21_preferences-and-session-properties/01_preferences-dialog/02_transport.html +++ b/_manual/21_preferences-and-session-properties/01_preferences-dialog/02_transport.html @@ -6,7 +6,7 @@ menu_title: Transport Tab

      This tab contains settings that relate to the behavior of the - Transport Bar + Transport Bar and Synchronization.

      diff --git a/_manual/21_preferences-and-session-properties/01_preferences-dialog/03_editor.html b/_manual/21_preferences-and-session-properties/01_preferences-dialog/03_editor.html index 5570b28..106b16e 100644 --- a/_manual/21_preferences-and-session-properties/01_preferences-dialog/03_editor.html +++ b/_manual/21_preferences-and-session-properties/01_preferences-dialog/03_editor.html @@ -6,7 +6,7 @@ menu_title: Editor Tab

      This tab contains settings that affect behavior in the Editor - window when Editing and Arranging. + window when Editing and Arranging.

      preferences
diff --git a/_manual/21_preferences-and-session-properties/01_preferences-dialog/07_interaction.html b/_manual/21_preferences-and-session-properties/01_preferences-dialog/07_interaction.html
index fdea6b7..e4c8e6f 100644
--- a/_manual/21_preferences-and-session-properties/01_preferences-dialog/07_interaction.html
+++ b/_manual/21_preferences-and-session-properties/01_preferences-dialog/07_interaction.html
@@ -6,7 +6,7 @@ menu_title: User Interaction Tab
 
 <p>
   This tab contains settings that affect the user's interaction with
-  <a href=Ardours interface. + Ardours interface.

      preferences
diff --git a/_manual/22_using-control-surfaces/02_devices-using-mackielogic-control-protocol/03_mackie-control-setup-on-linux.html b/_manual/22_using-control-surfaces/02_devices-using-mackielogic-control-protocol/03_mackie-control-setup-on-linux.html
index 8a47b2c..e155e5a 100644
--- a/_manual/22_using-control-surfaces/02_devices-using-mackielogic-control-protocol/03_mackie-control-setup-on-linux.html
+++ b/_manual/22_using-control-surfaces/02_devices-using-mackielogic-control-protocol/03_mackie-control-setup-on-linux.html
@@ -14,7 +14,7 @@ title: Mackie Control Setup on Linux
 <p>
   Before attempting to use a Mackie Control device that communicates via 
   a standard MIDI cable or a USB cable, you should ensure that 
-  <a href=your Linux + your Linux MIDI environment is setup.

      diff --git a/_manual/22_using-control-surfaces/03_midi-binding-maps.html b/_manual/22_using-control-surfaces/03_midi-binding-maps.html index a1459df..2b6d1ac 100644 --- a/_manual/22_using-control-surfaces/03_midi-binding-maps.html +++ b/_manual/22_using-control-surfaces/03_midi-binding-maps.html @@ -5,7 +5,7 @@ title: MIDI Binding Maps

      Ardour 2.X supported - MIDI learning + MIDI learning for more or less any control. This was a nice feature that quite a few other DAWs are providing by now, but it didn't allow Ardour to work "out of the box" with sensible defaults for existing commercial MIDI diff --git a/_manual/23_video-timeline/01_setup.html b/_manual/23_video-timeline/01_setup.html index fcf6680..b17a68b 100644 --- a/_manual/23_video-timeline/01_setup.html +++ b/_manual/23_video-timeline/01_setup.html @@ -18,10 +18,10 @@ title: Video Timeline Setup which are used by Ardour to provide video features:

      \ No newline at end of file +
    diff --git a/_manual/23_video-timeline/02_transcoding_formats_codecs.html b/_manual/23_video-timeline/02_transcoding_formats_codecs.html index a513272..ba5ae17 100644 --- a/_manual/23_video-timeline/02_transcoding_formats_codecs.html +++ b/_manual/23_video-timeline/02_transcoding_formats_codecs.html @@ -40,7 +40,7 @@ title: Transcoding, Formats & Codecs Ardour supports a wide variety of video file formats codecs. More specifically, Ardour itself actually does not support any video at all but delegates handling of video files to ffmpeg, which supports over 350 different + href="http://ffmpeg.org/">ffmpeg, which supports over 350 different video codecs and more than 250 file formats.

    -- 2.37.2