From ada4ca79b2664d16ccba712e2ffd8e156eefb777 Mon Sep 17 00:00:00 2001 From: =?utf8?q?J=C3=B6rn=20Nettingsmeier?= Date: Mon, 3 Feb 2014 18:24:14 +0100 Subject: [PATCH] move subtopics boilerplate from pages to generator, add styling --- _manual/01_welcome-to-ardour.html | 4 ---- _manual/02_introducing-ardour.html | 3 --- _manual/03_setting-up-your-system.html | 7 ------- .../02_basic-gui-operations.html | 9 --------- _manual/05_controlling-playback.html | 6 ------ _manual/06_working-with-markers.html | 8 -------- _manual/07_working-with-sessions.html | 13 ------------- .../05_interchange-with-other-daws.html | 4 ---- _manual/08_working-with-regions.html | 4 ---- _manual/09_working-with-playlists.html | 2 -- _manual/10_working-with-tracks.html | 14 -------------- .../04_controlling-track-appearance.html | 5 ----- _manual/12_adding-pre-existing-material.html | 6 ------ _manual/13_recording.html | 7 ------- _manual/15_editing-and-arranging.html | 16 ---------------- _manual/17_mixing.html | 7 ------- _manual/19_synchronization.html | 1 - .../21_preferences-and-session-properties.html | 3 --- _manual/23_video-timeline.html | 2 -- _plugins/manual.rb | 4 ++-- source/css/app.css | 5 +++++ 21 files changed, 7 insertions(+), 123 deletions(-) diff --git a/_manual/01_welcome-to-ardour.html b/_manual/01_welcome-to-ardour.html index 58a7b73..6654804 100644 --- a/_manual/01_welcome-to-ardour.html +++ b/_manual/01_welcome-to-ardour.html @@ -7,9 +7,5 @@ title: Welcome to Ardour

Ardour is a professional tool for working with audio and MIDI.

-

This section covers:

- - - {% children %} diff --git a/_manual/02_introducing-ardour.html b/_manual/02_introducing-ardour.html index 36a1ef6..ed6f89d 100644 --- a/_manual/02_introducing-ardour.html +++ b/_manual/02_introducing-ardour.html @@ -7,8 +7,5 @@ title: Introducing Ardour

This chapter gives you a conceptual overview of Ardour and provides an example of a common workflow when creating music with the program.

-

This chapter covers:

- - {% children %} diff --git a/_manual/03_setting-up-your-system.html b/_manual/03_setting-up-your-system.html index 531f534..67435ce 100644 --- a/_manual/03_setting-up-your-system.html +++ b/_manual/03_setting-up-your-system.html @@ -7,12 +7,5 @@ title: Setting Up Your System

Using a general purpose computer for recording digital audio is not always trivial. This chapter will guide you through the basic steps and help you with some of the most common pitfalls.

-

This chapter covers the following:

- - - - - - {% children %} diff --git a/_manual/04_ardours-interface/02_basic-gui-operations.html b/_manual/04_ardours-interface/02_basic-gui-operations.html index 69538bc..482e048 100644 --- a/_manual/04_ardours-interface/02_basic-gui-operations.html +++ b/_manual/04_ardours-interface/02_basic-gui-operations.html @@ -7,14 +7,5 @@ title: Basic GUI Operations

Ardour has a number of different techniques to offer when you interact with it. This chapter provides information on basic techniques for entering text, making selections, and using shortcuts.

-

This chapter covers the following:

- - - - - - - - {% children %} diff --git a/_manual/05_controlling-playback.html b/_manual/05_controlling-playback.html index 64a32a5..9419cd3 100644 --- a/_manual/05_controlling-playback.html +++ b/_manual/05_controlling-playback.html @@ -8,11 +8,5 @@ title: Controlling Playback

Ardour offers many ways to control playback of your session, including the transport bar, key bindings and remote controls. You can also use markers to define locations or ranges within the session and rapidly move around between them.

Note that if you synchronize Ardour with other devices then some or all of these control methods may not be available - depending on the synchronization protocol, Ardour may respond only to commands sent from the other device(s).

-

This chapter covers the following:

- - - - - {% children %} diff --git a/_manual/06_working-with-markers.html b/_manual/06_working-with-markers.html index 47a792e..6610a99 100644 --- a/_manual/06_working-with-markers.html +++ b/_manual/06_working-with-markers.html @@ -16,13 +16,5 @@ title: Working With Markers
Punch range
a range used to define start and/or end points for punch recording
-

This chapter covers the following:

- - - - - - - {% children %} diff --git a/_manual/07_working-with-sessions.html b/_manual/07_working-with-sessions.html index df1718f..4123fd0 100644 --- a/_manual/07_working-with-sessions.html +++ b/_manual/07_working-with-sessions.html @@ -3,17 +3,4 @@ layout: default title: Working With Sessions --- - - - -

This chapter covers the following:

- - - - - - - - - {% children %} diff --git a/_manual/07_working-with-sessions/05_interchange-with-other-daws.html b/_manual/07_working-with-sessions/05_interchange-with-other-daws.html index a4d0c85..a369149 100644 --- a/_manual/07_working-with-sessions/05_interchange-with-other-daws.html +++ b/_manual/07_working-with-sessions/05_interchange-with-other-daws.html @@ -30,9 +30,5 @@ title: Interchange with other DAWs
  • Use AATranslator
  • -

    More details on these options are available:

    - - - {% children %} diff --git a/_manual/08_working-with-regions.html b/_manual/08_working-with-regions.html index a5a2c4a..03c391b 100644 --- a/_manual/08_working-with-regions.html +++ b/_manual/08_working-with-regions.html @@ -27,9 +27,5 @@ title: Working With Regions

    Regions Are Not Files

    Although a region can represent an entire audio file, they are never equivalent to an audio file. Most regions represent just parts of an audio file(s) on disk, and removing a region from a track has nothing to do with removing the audio file(s) from the disk (the Destroy operation, one of Ardour's few destructive operations, can affect this). Changing the length of a region has no effect on the audio file(s) on disk. Splitting and copying regions does not alter the audio file in anyway, nor does it create new audio files (only recording, and the Export, Bounce and Reverse operations create new audio files).

    -

    This chapter covers the following:

    - - - {% children %} diff --git a/_manual/09_working-with-playlists.html b/_manual/09_working-with-playlists.html index 2d4fc73..72721fd 100644 --- a/_manual/09_working-with-playlists.html +++ b/_manual/09_working-with-playlists.html @@ -8,6 +8,4 @@ title: Working With Playlists

    Playlists are a fundamental concept in Ardour that you may or may not end up using, depending on your workflow.

    - - {% children %} diff --git a/_manual/10_working-with-tracks.html b/_manual/10_working-with-tracks.html index 861466f..ef37f49 100644 --- a/_manual/10_working-with-tracks.html +++ b/_manual/10_working-with-tracks.html @@ -4,18 +4,4 @@ title: Working With Tracks --- - - -

    This chapter covers the following:

    - - - - - - - - - - - {% children %} diff --git a/_manual/10_working-with-tracks/04_controlling-track-appearance.html b/_manual/10_working-with-tracks/04_controlling-track-appearance.html index 95073bc..90bc8c3 100644 --- a/_manual/10_working-with-tracks/04_controlling-track-appearance.html +++ b/_manual/10_working-with-tracks/04_controlling-track-appearance.html @@ -34,10 +34,5 @@ title: Controlling Track Appearance -

    Local Options

    -

    The following pages discuss local changes to individual tracks or groups:

    - - - {% children %} diff --git a/_manual/12_adding-pre-existing-material.html b/_manual/12_adding-pre-existing-material.html index 5693833..c90322e 100644 --- a/_manual/12_adding-pre-existing-material.html +++ b/_manual/12_adding-pre-existing-material.html @@ -15,11 +15,5 @@ title: Adding Pre-existing Material

    These methods are all equivalent: they open the "Add Existing Media" import dialog. Once the dialog is open, you can choose to add new audio as new tracks, as regions in the region list, or as audio in the selected track. You can change this behavior once the dialog is opened.

    Finally, you can also easily import files into your project by dragging and dropping the file from some other application (e.g. your platform's file manager such as Nautilus or Finder). You can drag onto the Region List or into the desired track or into empty space in the editor track display. The file will be imported (copied) into your session, and positioned at the mouse pointer position when the drag ended.

    -

    This chapter covers the following:

    - - - - - {% children %} diff --git a/_manual/13_recording.html b/_manual/13_recording.html index 9f41e97..61e7666 100644 --- a/_manual/13_recording.html +++ b/_manual/13_recording.html @@ -3,11 +3,4 @@ layout: default title: Recording --- - - - -

    This chapter covers the following:

    - - - {% children %} diff --git a/_manual/15_editing-and-arranging.html b/_manual/15_editing-and-arranging.html index 26db4d0..75259d2 100644 --- a/_manual/15_editing-and-arranging.html +++ b/_manual/15_editing-and-arranging.html @@ -3,20 +3,4 @@ layout: default title: Editing and Arranging --- - - - -

    This chapter covers the following:

    - - - - - - - - - - - - {% children %} diff --git a/_manual/17_mixing.html b/_manual/17_mixing.html index 038bd2b..1ece4d5 100644 --- a/_manual/17_mixing.html +++ b/_manual/17_mixing.html @@ -3,11 +3,4 @@ layout: default title: Mixing --- - - - -

    This chapter covers the following:

    - - - {% children %} diff --git a/_manual/19_synchronization.html b/_manual/19_synchronization.html index 0243b42..3e9a735 100644 --- a/_manual/19_synchronization.html +++ b/_manual/19_synchronization.html @@ -7,6 +7,5 @@ title: Synchronization

    Ardour can be synchronized with a variety of external devices and other software.

    -

    This chapter covers the following:

    {% children %} diff --git a/_manual/21_preferences-and-session-properties.html b/_manual/21_preferences-and-session-properties.html index 7b97d60..8a80df6 100644 --- a/_manual/21_preferences-and-session-properties.html +++ b/_manual/21_preferences-and-session-properties.html @@ -13,8 +13,5 @@ title: Preferences and Session Properties

    There are two separate (but similarly designed) dialogs, one under Edit > Preferences for the first category of preferences and Session > Properties for the second. Each window uses tabs to group a set of preferences

    -

    This chapter covers the following:

    - - {% children %} diff --git a/_manual/23_video-timeline.html b/_manual/23_video-timeline.html index 34e9370..02e928a 100644 --- a/_manual/23_video-timeline.html +++ b/_manual/23_video-timeline.html @@ -49,6 +49,4 @@ Ardour does not : -

    Subtopics

    - {% children %} diff --git a/_plugins/manual.rb b/_plugins/manual.rb index 2917b5a..2a5d905 100644 --- a/_plugins/manual.rb +++ b/_plugins/manual.rb @@ -131,8 +131,8 @@ module Manual "
  • #{child[:title]}
  • " end.uniq - "
    -

    This chapter covers:

    + "
    +

    This chapter covers the following topics:

      #{entries.join}
    diff --git a/source/css/app.css b/source/css/app.css index 3e3b09e..c2ea18a 100644 --- a/source/css/app.css +++ b/source/css/app.css @@ -279,6 +279,11 @@ width:150px; } +#subtopics ul { + font-size:20px; + font-weight:bold; +} + #content dfn { font-weight: bold; font-style: normal; -- 2.37.2