+++ /dev/null
-//
-// Analog joystick handler
-//
-// by cal2
-// GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
-// Cleanups by James L. Hammons
-//
-// Is it even necessary anymore to have this? According to the JTRM, these ports
-// aren't even wired up in later models and I can't think of one game that used
-// them. Maybe it's time to retire this?
-
-#include "jaguar.h"
-
-static uint8 anajoy_ram[2];
-static uint8 analog_x, analog_y;
-
-
-void anajoy_init(void)
-{
- anajoy_reset();
-}
-
-void anajoy_reset(void)
-{
- memset(anajoy_ram,0x00,2);
- analog_x=128;
- analog_y=128;
-}
-
-void anajoy_done(void)
-{
-}
-
-void anajoy_byte_write(uint32 offset, uint8 data)
-{
- anajoy_ram[offset&0x01]=data;
-}
-
-void anajoy_word_write(uint32 offset, uint16 data)
-{
- offset&=0x01;
- anajoy_ram[offset+0]=(data>>8)&0xff;
- anajoy_ram[offset+1]=data&0xff;
-}
-
-uint8 anajoy_byte_read(uint32 offset)
-{
- if (anajoy_ram[1]&0x01)
- return(analog_y);
- else
- return(analog_x);
-}
-
-uint16 anajoy_word_read(uint32 offset)
-{
- uint16 data=anajoy_byte_read((offset+0)&0x01);
- data<<=8;
- data|=anajoy_byte_read((offset+1)&0x01);
- return(data);
-}
+++ /dev/null
-#ifndef __ANAJOY_H__
-#define __ANAJOY_H__
-
-#include "types.h"
-
-void anajoy_init(void);
-void anajoy_reset(void);
-void anajoy_done(void);
-void anajoy_byte_write(uint32, uint8);
-void anajoy_word_write(uint32, uint16);
-uint8 anajoy_byte_read(uint32);
-uint16 anajoy_word_read(uint32);
-
-#endif