Ardour searches for Lua scripts in the <code>scripts</code> folder in <code>$ARDOUR_DATA_PATH</code>,
Apart from scripts included directly with Ardour, this includes</p>
<table>
- <tr><th>GNU/Linux</th><td><code>$HOME/.config/ardour5/scripts</code></td></tr>
- <tr><th>Mac OS X</th><td><code>$HOME/Library/Preferences/Ardour5/scripts</code></td></tr>
- <tr><th>Windows</th><td><code>%localappdata%\ardour5\scripts</code></td></tr>
+ <tr><th>GNU/Linux</th><td><code>$HOME/.config/ardour6/scripts</code></td></tr>
+ <tr><th>Mac OS X</th><td><code>$HOME/Library/Preferences/Ardour6/scripts</code></td></tr>
+ <tr><th>Windows</th><td><code>%localappdata%\ardour6\scripts</code></td></tr>
</table>
<p>Files must end with <code>.lua</code> file extension.</p>
After restarting Ardour, hit the small Log-button in the upper right corner of the main window. It should say something like (this is Linux, MacOS or Windows will be different):
</p>
-<pre>[INFO]: Loading 3 MIDI patches from /home/username/.config/ardour5/patchfiles</pre>
+<pre>[INFO]: Loading 3 MIDI patches from /home/username/.config/ardour6/patchfiles</pre>
<p>
The added device should now show up in the dropdown mentioned in the previous paragraph.
command line. Type the following command in a terminal window:
</p>
-<kbd class="cmd lin">Ardour5</kbd>
+<kbd class="cmd lin">Ardour6</kbd>
<p>
To start Ardour with an existing session, use:
</p>
-<kbd class="cmd lin">Ardour5 <em>/path/to/session</em></kbd>
+<kbd class="cmd lin">Ardour6 <em>/path/to/session</em></kbd>
<p>
Replace /path/to/session with the actual path of the session. Either the
To start Ardour with a new, named session, use:
</p>
-<kbd class="cmd lin">Ardour5 -N <em>/path/to/session</em></kbd>
+<kbd class="cmd lin">Ardour6 -N <em>/path/to/session</em></kbd>