# Note that we use optimization level 2 instead of 3--3 doesn't seem to gain much over 2
CFLAGS = -MMD -Wall -Wno-switch -O2 -D$(SYSTYPE) -ffast-math -fomit-frame-pointer `sdl-config --cflags`
CPPFLAGS = -MMD -Wall -Wno-switch -Wno-non-virtual-dtor -O2 -D$(SYSTYPE) \
- -ffast-math -fomit-frame-pointer `sdl-config --cflags`
+ -ffast-math -fomit-frame-pointer `sdl-config --cflags` -g
# -fomit-frame-pointer `sdl-config --cflags` -g
# -fomit-frame-pointer `sdl-config --cflags` -DLOG_UNMAPPED_MEMORY_ACCESSES
WriteLog("\t%s %i\n", dsp_opcode_str[i], dsp_opcode_use[i]);
}//*/
- memory_free(dsp_ram_8);
- memory_free(dsp_reg_bank_0);
- memory_free(dsp_reg_bank_1);
+// memory_free(dsp_ram_8);
+// memory_free(dsp_reg_bank_0);
+// memory_free(dsp_reg_bank_1);
}
}
WriteLog("\n");
- memory_free(gpu_ram_8);
- memory_free(gpu_reg_bank_0);
- memory_free(gpu_reg_bank_1);
+// memory_free(gpu_ram_8);
+// memory_free(gpu_reg_bank_0);
+// memory_free(gpu_reg_bank_1);
}
//
JagBootROM = ./bios/jagboot.rom
CDBootROM = ./bios/jagcd.rom
EEPROMs = ./eeproms
-ROMs = ./ROMs
+ROMs = ./roms
# OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering