static uint8 joypad_0_buttons[21];
static uint8 joypad_1_buttons[21];
extern bool finished;
-extern bool showGUI, GUIKeyHeld = false;
+extern bool showGUI;
+bool GUIKeyHeld = false;
extern int start_logging;
int gpu_start_log = 0;
int op_start_log = 0;
if (keystate[SDLK_z]) joypad_0_buttons[BUTTON_C] = 0x01;
if (keystate[SDLK_x]) joypad_0_buttons[BUTTON_B] = 0x01;
if (keystate[SDLK_c]) joypad_0_buttons[BUTTON_A] = 0x01;
+//I may yet move these to O and P...
if (keystate[SDLK_QUOTE]) joypad_0_buttons[BUTTON_OPTION] = 0x01;
if (keystate[SDLK_RETURN]) joypad_0_buttons[BUTTON_PAUSE] = 0x01;