<p>When <a href="/adding-pre-existing-material/">importing media files</a>, if
the <kbd class="option">Copy files to session</kbd> hasn't been checked, Ardour uses
<p>When <a href="/adding-pre-existing-material/">importing media files</a>, if
the <kbd class="option">Copy files to session</kbd> hasn't been checked, Ardour uses
<p>Ardour represents audio waveforms with peak files, that are graphical images generated from the
sound files. This generation can be time and CPU consuming, so it uses a cache of the generated
<p>Ardour represents audio waveforms with peak files, that are graphical images generated from the
sound files. This generation can be time and CPU consuming, so it uses a cache of the generated
<p>Recording usually lefts a lot of unused takes behind, be it in midi or audio form, that can clutter
the Region List, and eat up a lot of hard drive space. While its generally a good practice to keep as
<p>Recording usually lefts a lot of unused takes behind, be it in midi or audio form, that can clutter
the Region List, and eat up a lot of hard drive space. While its generally a good practice to keep as
<p>Although Ardour is a <em>non-destructive</em> audio-editor, it allows for a very careful destruction of unused media materials.
This function is closely linked to the previous one. When the unused sources have been cleaned up and quarantined, the
<p>Although Ardour is a <em>non-destructive</em> audio-editor, it allows for a very careful destruction of unused media materials.
This function is closely linked to the previous one. When the unused sources have been cleaned up and quarantined, the