-//printf("librarywidget: pngPath = \"%s\"\n", pngPath.toAscii().data());
-
- // Ugh. This is a mess and doesn't work right anyway...
- // Problem is StaticGraphicView doesn't follow a standard rendering path,
- // so all this crap just ends in failure. Not sure how to fix.
-/**
-I suppose one way to do it would be to make a CreateImage() function in GraphicView,
-then we wouldn't have all this messiness...
-I think the way the redraw works is like that--it creates its own PaintInterface
-and QPainter and sets "painter" equal to it... That being the case, it would be
-a simple matter to modify StaticGraphicView to utilize that... Let's see...
-Which it should be doing, but, for some reason, it fails. Dunno why.
-
-It only fails for certain DXFs. Dunno why.
-*/