+ // Set up SDL library
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE) < 0)
+ {
+ WriteLog("VJ: Could not initialize the SDL library: %s", SDL_GetError());
+ exit(1);
+ }
+
+ // Let's get proper info about the platform we're running on.
+ const SDL_VideoInfo * info = SDL_GetVideoInfo();
+
+ if (!info)
+ {
+ WriteLog("VJ: SDL is unable to get the video query: %s\n", SDL_GetError());
+ exit(1);
+ }
+
+ if (info->hw_available)
+ mainSurfaceFlags = SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
+
+ if (info->blit_hw)
+ mainSurfaceFlags |= SDL_HWACCEL;
+
+ if (fullscreen)
+ mainSurfaceFlags |= SDL_FULLSCREEN;
+
+ // Note: mainSurface is *never* used again!
+ //Not true--had to look at what's what here...
+ mainSurface = SDL_SetVideoMode(tom_getVideoModeWidth(), tom_getVideoModeHeight(), 16, mainSurfaceFlags);
+
+ if (mainSurface == NULL)
+ {
+ WriteLog("VJ: SDL is unable to set the video mode: %s\n", SDL_GetError());
+ exit(1);
+ }
+
+ SDL_WM_SetCaption("Virtual Jaguar", "Virtual Jaguar");
+
+ // Create the primary SDL display (16 BPP, 5/5/5 RGB format)
+// surface = new Surface(tom_getVideoModeWidth(), tom_getVideoModeHeight(), format);
+//Format format(16, 0x007C00, 0x00003E0, 0x0000001F);
+ surface = SDL_CreateRGBSurface(SDL_SWSURFACE, tom_getVideoModeWidth(),
+ tom_getVideoModeHeight(), 16, 0x7C00, 0x03E0, 0x001F, 0);
+ if (surface == NULL)
+ {
+ WriteLog("VJ: Could not create primary SDL surface: %s", SDL_GetError());
+ exit(1);
+ }