//Note: This is the *definite* end of the display, though VDE *might* be less than this...
// uint16 vbb = TOMReadWord(0xF00040);
//It seems that they mean it when they say that VDE is the end of object processing.
//However, we need to be able to tell the OP (or TOM) that we've reached the end of the
//buffer and not to write any more pixels... !!! FIX !!!
//Note: This is the *definite* end of the display, though VDE *might* be less than this...
// uint16 vbb = TOMReadWord(0xF00040);
//It seems that they mean it when they say that VDE is the end of object processing.
//However, we need to be able to tell the OP (or TOM) that we've reached the end of the
//buffer and not to write any more pixels... !!! FIX !!!