--- /dev/null
+//
+// filethread.cpp - File discovery thread
+//
+// by James L. Hammons
+// (C) 2010 Underground Software
+//
+// JLH = James L. Hammons <jlhamm@acm.org>
+//
+// Who When What
+// --- ---------- -------------------------------------------------------------
+// JLH 01/28/2010 Created this file
+//
+
+#include "filethread.h"
+
+#include "crc32.h"
+#include "settings.h"
+#include "types.h"
+
+struct RomIdentifier
+{
+ const uint32 crc32;
+ const char name[128];
+ const char file[128];
+};
+
+RomIdentifier romList[] = {
+ { 0x0509C85E, "Raiden (World)", "" },
+ { 0x08F15576, "Iron Soldier (World) (v1.04)", "" },
+ { 0x0957A072, "Kasumi Ninja (World)", "" },
+ { 0x0AC83D77, "NBA Jam T.E. (World)", "" },
+ { 0x0EC5369D, "Evolution - Dino Dudes (World)", "" },
+ { 0x0F6A1C2C, "Ultra Vortek (World)", "" },
+ { 0x14915F20, "White Men Can't Jump (World)", "" },
+ { 0x1660F070, "Power Drive Rally (World)", "" },
+ { 0x1E451446, "Trevor McFur in the Crescent Galaxy (World)", "" },
+ { 0x27594C6A, "Defender 2000 (World)", "" },
+ { 0x2E17D5DA, "Bubsy in Fractured Furry Tales (World)", "" },
+ { 0x348E6449, "Double Dragon V - The Shadow Falls (World)", "" },
+ { 0x3615AF6A, "Fever Pitch Soccer (World) (En,Fr,De,Es,It)", "" },
+ { 0x38A130ED, "Troy Aikman NFL Football (World)", "" },
+ { 0x3C044941, "Skyhammer (World)", "" },
+ { 0x42A13EC5, "Soccer Kid (World)", "" },
+ { 0x47EBC158, "Theme Park (World)", "" },
+ { 0x4899628F, "Hover Strike (World)", "" },
+ { 0x53DF6440, "Space War 2000 (World)", "" },
+ { 0x55A0669C, "[BIOS] Atari Jaguar Developer CD (World)", "" },
+ { 0x58272540, "Syndicate (World)", "" },
+ { 0x5A101212, "Sensible Soccer - International Edition (World)", "" },
+ { 0x5B6BB205, "Ruiner Pinball (World)", "" },
+ { 0x5CFF14AB, "Pinball Fantasies (World)", "" },
+ { 0x5E2CDBC0, "Doom (World)", "" },
+ { 0x61C7EEC0, "Zero 5 (World)", "" },
+ { 0x67F9AB3A, "Battle Sphere Gold (World)", "" },
+ { 0x687068D5, "[BIOS] Atari Jaguar CD (World)", "" },
+ { 0x6B2B95AD, "Tempest 2000 (World)", "" },
+ { 0x6EB774EB, "Worms (World)", "" },
+ { 0x6F8B2547, "Super Burnout (World)", "" },
+ { 0x817A2273, "Pitfall - The Mayan Adventure (World)", "" },
+ { 0x8975F48B, "Zool 2 (World)", "" },
+ { 0x8D15DBC6, "[BIOS] Atari Jaguar Stubulator '94 (World)", "" },
+ { 0x8FEA5AB0, "Dragon - The Bruce Lee Story (World)", "" },
+ { 0x97EB4651, "I-War (World)", "" },
+ { 0xA27823D8, "Ultra Vortek (World) (v0.94) (Beta)", "" },
+ { 0xA56D0798, "Protector - Special Edition (World)", "" },
+ { 0xA9F8A00E, "Rayman (World)", "" },
+ { 0xB14C4753, "Fight for Life (World)", "" },
+ { 0xBCB1A4BF, "Brutal Sports Football (World)", "" },
+ { 0xBDA405C6, "Cannon Fodder (World)", "" },
+ { 0xBDE67498, "Cybermorph (World) (Rev 1)", "" },
+ { 0xC5562581, "Zoop! (World)", "" },
+ { 0xC654681B, "Total Carnage (World)", "" },
+ { 0xC6C7BA62, "Fight for Life (World) (Alt)", "" },
+ { 0xC9608717, "Val d'Isere Skiing and Snowboarding (World)", "" },
+ { 0xCBFD822A, "Air Cars (World)", "" },
+ { 0xCD5BF827, "Attack of the Mutant Penguins (World)", "" },
+ { 0xD6C19E34, "Iron Soldier 2 (World)", "" },
+ { 0xDA9C4162, "Missile Command 3D (World)", "" },
+ { 0xDC187F82, "Alien vs Predator (World)", "" },
+ { 0xDE55DCC7, "Flashback - The Quest for Identity (World) (En,Fr)", "" },
+ { 0xE28756DE, "Atari Karts (World)", "" },
+ { 0xE60277BB, "[BIOS] Atari Jaguar Stubulator '93 (World)", "" },
+ { 0xE91BD644, "Wolfenstein 3D (World)", "" },
+ { 0xEC22F572, "SuperCross 3D (World)", "" },
+ { 0xECF854E7, "Cybermorph (World) (Rev 2)", "" },
+ { 0xEEE8D61D, "Club Drive (World)", "" },
+ { 0xF0360DB3, "Hyper Force (World)", "" },
+ { 0xFA7775AE, "Checkered Flag (World)", "" },
+ { 0xFAE31DD0, "Flip Out! (World)", "" },
+ { 0xFB731AAA, "[BIOS] Atari Jaguar (World)", "" },
+ { 0xFFFFFFFF, "***END***", "" }
+};
+
+/*
+Our strategy here is like so:
+Look at the files in the directory pointed to by ROMPath.
+For each file in the directory, take the CRC32 of it and compare it to the CRC
+in the romList[]. If there's a match, put it in a list and note it's index value
+in romList for future reference.
+
+When constructing the list, use the index to pull up an image of the cart and
+put that in the list. User picks from a graphical image of the cart.
+
+Ideally, the label will go into the archive along with the ROM image, but that's
+for the future...
+Maybe box art, screenshots will go as well...
+*/
+
+FileThread::FileThread(QObject * parent/*= 0*/): QThread(parent), listWidget(NULL), abort(false)
+{
+}
+
+FileThread::~FileThread()
+{
+ mutex.lock();
+ abort = true;
+ condition.wakeOne();
+ mutex.unlock();
+
+ wait();
+}
+
+FileThread::Go(QListWidget * lw)
+{
+ QMutexLocker locker(&mutex);
+ this->listWidget = lw;
+ start();
+}
+
+void FileThread::run(void)
+{
+// mutex.lock();
+// if (abort)
+// return;
+// mutex.unlock();
+
+ QDir romDir(vjs.ROMPath);
+ QFileInfoList list = romDir.entryInfoList();
+
+ for(int i=0; i<list.size(); i++)
+ {
+ if (abort)
+ return;
+
+ QFileInfo fileInfo = list.at(i);
+// std::cout << qPrintable(QString("%1 %2").arg(fileInfo.size(), 10)
+// .arg(fileInfo.fileName()));
+// std::cout << std::endl;
+ QFile file(romDir.filePath(fileInfo.fileName()));
+ uint8 * buffer = new uint8[fileInfo.size()];
+
+ if (file.open(QIODevice::ReadOnly))
+ {
+ file.read((char *)buffer, fileInfo.size());
+ uint32 crc = crc32_calcCheckSum(buffer, fileInfo.size());
+ file.close();
+//printf("FilePickerWindow: File crc == %08X...\n", crc);
+
+ for(int j=0; romList[j].crc32 != 0xFFFFFFFF; j++)
+ {
+ if (romList[j].crc32 == crc)
+ {
+printf("FilePickerWindow: Found match [%s]...\n", romList[j].name);
+ new QListWidgetItem(QIcon(":/res/generic.png"), romList[j].name, listWidget);
+ break;
+ }
+ }
+ }
+
+ delete[] buffer;
+ }
+
+}
+
tvTypeActs = new QActionGroup(this);
ntscAct = new QAction(QIcon(":/res/generic.png"), tr("NTSC"), tvTypeActs);
- ntscAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
ntscAct->setCheckable(true);
connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
palAct = new QAction(QIcon(":/res/generic.png"), tr("PAL"), tvTypeActs);
- palAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
+ palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
palAct->setCheckable(true);
connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
fileMenu->addAction(powerAct);
fileMenu->addAction(quitAppAct);
- fileMenu = menuBar()->addMenu(tr("&Help"));
- fileMenu->addAction(aboutAct);
+ helpMenu = menuBar()->addMenu(tr("&Help"));
+ helpMenu->addAction(aboutAct);
- QToolBar * toolbar = addToolBar(tr("Stuff"));
+ toolbar = addToolBar(tr("Stuff"));
toolbar->addAction(powerAct);
+ toolbar->addSeparator();
toolbar->addAction(x1Act);
toolbar->addAction(x2Act);
toolbar->addAction(x3Act);
+ toolbar->addSeparator();
toolbar->addAction(ntscAct);
toolbar->addAction(palAct);
+ toolbar->addSeparator();
toolbar->addAction(blurAct);
// Create status bar
statusBar()->showMessage(tr("Ready"));
- // Set toolbar button based on setting read in (sync the UI)...
+ // Set toolbar buttons/menus based on settings read in (sync the UI)...
blurAct->setChecked(vjs.glFilter);
x1Act->setChecked(zoomLevel == 1);
x2Act->setChecked(zoomLevel == 2);