#include "joystick.h"
#include "keygrabber.h"
-
+#include "settings.h"
+
+// These tables are used to convert Qt keycodes into human readable form. Note that
+// a lot of these are just filler.
+char ControllerTab::keyName1[96][16] = {
+ "Space",
+ "!", "\"", "#", "$", "%", "&", "'", "(", ")", "*", "+", ",", "-", ".", "/",
+ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ":", ";", "<", "=", ">", "?",
+ "@", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N",
+ "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
+ "[", "]", "\\", "^", "_", "`",
+ "$61", "$62", "$63", "$64", "$65", "$66", "$67", "$68", "$69", "$6A", "$6B", "$6C", "$6D",
+ "$6E", "$6F", "$70", "$71", "$72", "$73", "$74", "$75", "$76", "$77", "$78", "$79", "$7A",
+ "{", "|", "}", "~"
+};
+
+char ControllerTab::keyName2[64][16] = {
+ "Esc", "Tab", "BTab", "BS", "Ret", "Ent", "Ins", "Del", "Pau", "Prt", "SRq", "Clr",
+ "$C", "$D", "$E", "$F", "Hm", "End", "Lf", "Up", "Rt", "Dn", "PgU", "PgD", "$18",
+ "$19", "$1A", "$1B", "$1C", "$1D", "$1E", "$1F", "Shf", "Ctl", "Mta", "Alt",
+ "Cap", "Num", "ScL", "$27", "$28", "$29", "$2A", "$2B", "$2C", "$2D", "$2E", "$2F",
+ "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12", "F13",
+ "F14", "F15", "F16"
+};
ControllerTab::ControllerTab(QWidget * parent/*= 0*/): QWidget(parent)
{
font.setPixelSize(14);
font.setBold(true);
painter.setFont(font);
- painter.setPen(QColor(0, 128, 255, 255)); // This is R,G,B,A
+ painter.setPen(QColor(48, 255, 255, 255)); // This is R,G,B,A
// This is hard-coded crap. It's crap-tastic!
/*
{ 196, 223 }, { 196, 199 }, { 196, 177 }, { 196, 153 },
{ 242, 60 }, { 225, 80 }, { 209, 104 }, { 165, 107 }, { 141, 109 }
};
- char buttonName[21][10] = { "Up", "Dn", "Lf", "Rt",
- "-", "7", "4", "1", "0", "8", "5", "2", "=", "9", "6", "3",
- "C", "X", "Z", "'", "Ret" };
-#if 0
- painter.drawText(QPoint(buttonPos[BUTTON_U][0], buttonPos[BUTTON_U][1]), QChar(0x2191));
- painter.drawText(QPoint(buttonPos[BUTTON_D][0], buttonPos[BUTTON_D][1]), QChar(0x2193));
-#else
for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
- painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(buttonName[i]));
-#endif
+// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(buttonName[i]));
+ {
+// Need to convert this back to p1Keys, but will require some restructuring...
+// if (p1Keys[i] < 0x80)
+ if (vjs.p1KeyBindings[i] < 0x80)
+// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(keyName1[p1Keys[i] - 0x20]));
+// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(keyName1[vjs.p1KeyBindings[i] - 0x20]));
+ DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString(keyName1[vjs.p1KeyBindings[i] - 0x20]));
+ else if ((vjs.p1KeyBindings[i] & 0xFFFFFF00) == 0x01000000)
+ {
+// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString(keyName2[vjs.p1KeyBindings[i] & 0x3F]));
+ DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString(keyName2[vjs.p1KeyBindings[i] & 0x3F]));
+ }
+ else
+// painter.drawText(QPoint(buttonPos[i][0] - 5, buttonPos[i][1] + 5), QString("???"));
+ DrawBorderedText(painter, buttonPos[i][0] - 5, buttonPos[i][1] + 5, QString("???"));
+ }
painter.end();
img->setPixmap(QPixmap::fromImage(controller));
}
}
-#if 0
- // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
- vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
- vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
- vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
- vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
- vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
- vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
- vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
- vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
- vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
- vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
- vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
- vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
- vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
- vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
- vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
- vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
- vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
- vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
- vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
- vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
- vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
-
- vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
- vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
- vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
- vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
- vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
- vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
- vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
- vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
- vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
- vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
- vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
- vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
- vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
- vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
- vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
- vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
- vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
- vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
- vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
- vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
- vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
-
--------------------------------------------------------------------------------
+void ControllerTab::DrawBorderedText(QPainter & painter, int x, int y, QString text)
+{
+ painter.setPen(QColor(0, 0, 0, 255)); // This is R,G,B,A
-Qt::Key_Escape 0x01000000
-Qt::Key_Tab 0x01000001
-Qt::Key_Backtab 0x01000002
-Qt::Key_Backspace 0x01000003
-Qt::Key_Return 0x01000004
-Qt::Key_Enter 0x01000005 Typically located on the keypad.
-Qt::Key_Insert 0x01000006
-Qt::Key_Delete 0x01000007
-Qt::Key_Pause 0x01000008 The Pause/Break key (Note: Not anything to do with pausing media)
-Qt::Key_Print 0x01000009
-Qt::Key_SysReq 0x0100000a
-Qt::Key_Clear 0x0100000b
-Qt::Key_Home 0x01000010
-Qt::Key_End 0x01000011
-Qt::Key_Left 0x01000012
-Qt::Key_Up 0x01000013
-Qt::Key_Right 0x01000014
-Qt::Key_Down 0x01000015
-Qt::Key_PageUp 0x01000016
-Qt::Key_PageDown 0x01000017
-Qt::Key_Shift 0x01000020
-Qt::Key_Control 0x01000021 On Mac OS X, this corresponds to the Command keys.
-Qt::Key_Meta 0x01000022 On Mac OS X, this corresponds to the Control keys. On Windows keyboards, this key is mapped to the Windows key.
-Qt::Key_Alt 0x01000023
-Qt::Key_AltGr 0x01001103 On Windows, when the KeyDown event for this key is sent, the Ctrl+Alt modifiers are also set.
-Qt::Key_CapsLock 0x01000024
-Qt::Key_NumLock 0x01000025
-Qt::Key_ScrollLock 0x01000026
-Qt::Key_F1 0x01000030
-Qt::Key_F2 0x01000031
-Qt::Key_F3 0x01000032
-Qt::Key_F4 0x01000033
-Qt::Key_F5 0x01000034
-Qt::Key_F6 0x01000035
-Qt::Key_F7 0x01000036
-Qt::Key_F8 0x01000037
-Qt::Key_F9 0x01000038
-Qt::Key_F10 0x01000039
-Qt::Key_F11 0x0100003a
-Qt::Key_F12 0x0100003b
-Qt::Key_F13 0x0100003c
-Qt::Key_F14 0x0100003d
-Qt::Key_F15 0x0100003e
-Qt::Key_F16 0x0100003f
-Qt::Key_F17 0x01000040
-Qt::Key_F18 0x01000041
-Qt::Key_F19 0x01000042
-Qt::Key_F20 0x01000043
-Qt::Key_F21 0x01000044
-Qt::Key_F22 0x01000045
-Qt::Key_F23 0x01000046
-Qt::Key_F24 0x01000047
-Qt::Key_F25 0x01000048
-Qt::Key_F26 0x01000049
-Qt::Key_F27 0x0100004a
-Qt::Key_F28 0x0100004b
-Qt::Key_F29 0x0100004c
-Qt::Key_F30 0x0100004d
-Qt::Key_F31 0x0100004e
-Qt::Key_F32 0x0100004f
-Qt::Key_F33 0x01000050
-Qt::Key_F34 0x01000051
-Qt::Key_F35 0x01000052
-Qt::Key_Super_L 0x01000053
-Qt::Key_Super_R 0x01000054
-Qt::Key_Menu 0x01000055
-Qt::Key_Hyper_L 0x01000056
-Qt::Key_Hyper_R 0x01000057
-Qt::Key_Help 0x01000058
-Qt::Key_Direction_L 0x01000059
-Qt::Key_Direction_R 0x01000060
-Qt::Key_Space 0x20
-Qt::Key_Any Key_Space
-Qt::Key_Exclam 0x21
-Qt::Key_QuoteDbl 0x22
-Qt::Key_NumberSign 0x23
-Qt::Key_Dollar 0x24
-Qt::Key_Percent 0x25
-Qt::Key_Ampersand 0x26
-Qt::Key_Apostrophe 0x27
-Qt::Key_ParenLeft 0x28
-Qt::Key_ParenRight 0x29
-Qt::Key_Asterisk 0x2a
-Qt::Key_Plus 0x2b
-Qt::Key_Comma 0x2c
-Qt::Key_Minus 0x2d
-Qt::Key_Period 0x2e
-Qt::Key_Slash 0x2f
-Qt::Key_0 0x30
-Qt::Key_1 0x31
-Qt::Key_2 0x32
-Qt::Key_3 0x33
-Qt::Key_4 0x34
-Qt::Key_5 0x35
-Qt::Key_6 0x36
-Qt::Key_7 0x37
-Qt::Key_8 0x38
-Qt::Key_9 0x39
-Qt::Key_Colon 0x3a
-Qt::Key_Semicolon 0x3b
-Qt::Key_Less 0x3c
-Qt::Key_Equal 0x3d
-Qt::Key_Greater 0x3e
-Qt::Key_Question 0x3f
-Qt::Key_At 0x40
-Qt::Key_A 0x41
-Qt::Key_B 0x42
-Qt::Key_C 0x43
-Qt::Key_D 0x44
-Qt::Key_E 0x45
-Qt::Key_F 0x46
-Qt::Key_G 0x47
-Qt::Key_H 0x48
-Qt::Key_I 0x49
-Qt::Key_J 0x4a
-Qt::Key_K 0x4b
-Qt::Key_L 0x4c
-Qt::Key_M 0x4d
-Qt::Key_N 0x4e
-Qt::Key_O 0x4f
-Qt::Key_P 0x50
-Qt::Key_Q 0x51
-Qt::Key_R 0x52
-Qt::Key_S 0x53
-Qt::Key_T 0x54
-Qt::Key_U 0x55
-Qt::Key_V 0x56
-Qt::Key_W 0x57
-Qt::Key_X 0x58
-Qt::Key_Y 0x59
-Qt::Key_Z 0x5a
-Qt::Key_BracketLeft 0x5b
-Qt::Key_Backslash 0x5c
-Qt::Key_BracketRight 0x5d
-Qt::Key_AsciiCircum 0x5e
-Qt::Key_Underscore 0x5f
-Qt::Key_QuoteLeft 0x60
-Qt::Key_BraceLeft 0x7b
-Qt::Key_Bar 0x7c
-Qt::Key_BraceRight 0x7d
-Qt::Key_AsciiTilde 0x7e
+ for(int i=-1; i<=1; i++)
+ {
+ for(int j=-1; j<=1; j++)
+ {
+ painter.drawText(QPoint(x + i, y + j), text);
+ }
+ }
-#endif
+ painter.setPen(QColor(48, 255, 255, 255)); // This is R,G,B,A
+ painter.drawText(QPoint(x, y), text);
+}