X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fvj.cpp;h=72b84ad8f011d986775cd01788f35214caef72e5;hb=5c7ebfffd313f310523814a75da912b878b216e8;hp=26e1173ba9f131c2706f7db400d76554c1ee14e4;hpb=072d1e7b64f342fc0d8e0e6e71c72b9b013a4a3d;p=virtualjaguar diff --git a/src/vj.cpp b/src/vj.cpp index 26e1173..72b84ad 100644 --- a/src/vj.cpp +++ b/src/vj.cpp @@ -1,22 +1,18 @@ // // Virtual Jaguar Emulator // -// Original codebase by Cal2 +// Original codebase by David Raingeard (Cal2) // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS) // Cleanups/fixes/enhancements by James L. Hammons and Adam Green // #ifdef __GCCUNIX__ -#include +#include // Is this necessary anymore? #endif -#include // POSIX, but should compile with linux & mingw... #include #include #include "jaguar.h" -#include "crc32.h" -#include "zlib.h" -#include "unzip.h" #include "video.h" #include "gui.h" #include "sdlemu_opengl.h" @@ -27,62 +23,52 @@ // Private function prototypes -//void InitSDL(void); -uint32 JaguarLoadROM(uint8 *, char *); -void JaguarLoadCart(uint8 *, char *); -int gzfilelength(gzFile gd); - // External variables extern uint8 * jaguar_mainRam; -extern uint8 * jaguar_bootRom; extern uint8 * jaguar_mainRom; +extern uint8 * jaguar_bootRom; +extern uint8 * jaguar_CDBootROM; -// Various paths - -static char * jaguar_bootRom_path = "./bios/jagboot.rom"; -//static char *jaguar_bootRom_path="c:/jaguarEmu/newload.img"; -//static char *jaguar_bootRom_path="./bios/JagOS.bin"; -char * jaguar_eeproms_path = "./eeproms/"; -char jaguar_boot_dir[1024]; - -SDL_Surface * surface, * mainSurface; -int16 * backbuffer = NULL; -SDL_Joystick * joystick; -Uint32 mainSurfaceFlags = SDL_SWSURFACE; +// Global variables (export capable) +//should these even be here anymore? bool finished = false; bool showGUI = false; bool showMessage = false; uint32 showMessageTimeout; char messageBuffer[200]; +bool BIOSLoaded = false; +bool CDBIOSLoaded = false; // // The main emulator loop (what else?) // //Maybe we should move the video stuff to TOM? Makes more sense to put it there... -//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! +//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! [DONE] uint32 totalFrames;//temp, so we can grab this from elsewhere... int main(int argc, char * argv[]) { - uint32 startTime;//, totalFrames;//, endTime;//, w, h; - uint32 nNormalLast = 0; - int32 nNormalFrac = 0; - int32 nFrameskip = 0; // Default: Show every frame - int32 nFrame = 0; // No. of Frame - - printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.6\n"); - printf("Based upon Virtual Jaguar core v1.0.0 by Cal2 of Potato emulation.\n"); - printf("Written by Niels Wagenaar (Linux/WIN32), Caz (BeOS),\n"); +// uint32 startTime;//, totalFrames;//, endTime;//, w, h; +// uint32 nNormalLast = 0; +// int32 nNormalFrac = 0; + int32 nFrameskip = 0; // Default: Show every frame +// int32 nFrame = 0; // No. of Frame + + printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.7\n"); + printf("Based upon Virtual Jaguar core v1.0.0 by David Raingeard.\n"); + printf("Written by Niels Wagenaar (Linux/WIN32), Carwin Jones (BeOS),\n"); printf("James L. Hammons (WIN32) and Adam Green (MacOS)\n"); printf("Contact: http://sdlemu.ngemu.com/ | sdlemu@ngemu.com\n"); bool haveCart = false; // Assume there is no cartridge...! + log_init("vj.log"); LoadVJSettings(); // Get config file settings... // Check the switches... ;-) - // NOTE: Command line switches can override any config file settings. + // NOTE: Command line switches can override any config file settings, thus the + // proliferation of the noXXX switches. ;-) for(int i=1; i