X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fvj.cpp;h=2e2480e5cb756222872c9a6c5e7861b4f1da7cbd;hb=6c19e4098a43c47f8cd1824902f7335e124b834f;hp=7b86263964cacd9cdc805c49b6cd5cb6bf736700;hpb=908989f2bb1688adaa5163f3c96c60ef24b841ee;p=virtualjaguar diff --git a/src/vj.cpp b/src/vj.cpp index 7b86263..2e2480e 100644 --- a/src/vj.cpp +++ b/src/vj.cpp @@ -1,61 +1,55 @@ // // Virtual Jaguar Emulator // -// Original codebase by Cal2 +// Original codebase by David Raingeard (Cal2) // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS) // Cleanups/fixes/enhancements by James L. Hammons and Adam Green // #ifdef __GCCUNIX__ -#include +//#include // Is this necessary anymore? +//Looks like the answer is no... #endif -#include // POSIX, but should compile with linux & mingw... #include #include #include "jaguar.h" -#include "crc32.h" -#include "zlib.h" -#include "unzip.h" #include "video.h" #include "gui.h" #include "sdlemu_opengl.h" #include "settings.h" // Pull in "vjs" struct +#include "log.h" +#include "version.h" +#include "memory.h" -// Uncomment this for speed control (?) -//#define SPEED_CONTROL +// Uncomment this to use built-in BIOS/CD-ROM BIOS +// You'll need a copy of jagboot.h & jagcd.h for this to work...! +//#define USE_BUILT_IN_BIOS -// Private function prototypes +#ifdef USE_BUILT_IN_BIOS +#include "jagboot.h" +#include "jagcd.h" +#endif -uint32 JaguarLoadROM(uint8 *, char *); -void JaguarLoadCart(uint8 *, char *); -int gzfilelength(gzFile gd); +// Private function prototypes // External variables extern uint8 * jaguar_mainRam; -extern uint8 * jaguar_bootRom; extern uint8 * jaguar_mainRom; +extern uint8 * jaguar_bootRom; +extern uint8 * jaguar_CDBootROM; -// Various paths - -//static char * jaguar_bootRom_path = "./bios/jagboot.rom"; -//static char *jaguar_bootRom_path="c:/jaguarEmu/newload.img"; -//static char *jaguar_bootRom_path="./bios/JagOS.bin"; -//char * jaguar_eeproms_path = "./eeproms/"; -//char jaguar_boot_dir[MAX_PATH]; - -//These should go into video.cpp... -SDL_Surface * surface, * mainSurface; -int16 * backbuffer = NULL; -SDL_Joystick * joystick; -Uint32 mainSurfaceFlags = SDL_SWSURFACE; +// Global variables (export capable) +//should these even be here anymore? prolly not... bool finished = false; bool showGUI = false; bool showMessage = false; uint32 showMessageTimeout; char messageBuffer[200]; +bool BIOSLoaded = false; +bool CDBIOSLoaded = false; // // The main emulator loop (what else?) @@ -65,15 +59,12 @@ char messageBuffer[200]; uint32 totalFrames;//temp, so we can grab this from elsewhere... int main(int argc, char * argv[]) { - uint32 startTime;//, totalFrames;//, endTime;//, w, h; - uint32 nNormalLast = 0; - int32 nNormalFrac = 0; - int32 nFrameskip = 0; // Default: Show every frame - int32 nFrame = 0; // No. of Frame - - printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.6\n"); - printf("Based upon Virtual Jaguar core v1.0.0 by Cal2 of Potato emulation.\n"); - printf("Written by Niels Wagenaar (Linux/WIN32), Caz (BeOS),\n"); +//NOTE: This isn't actually used anywhere... !!! FIX !!! + int32 nFrameskip = 0; // Default: Show every frame + + printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.1.0\n"); + printf("Based upon Virtual Jaguar core v1.0.0 by David Raingeard.\n"); + printf("Written by Niels Wagenaar (Linux/WIN32), Carwin Jones (BeOS),\n"); printf("James L. Hammons (WIN32) and Adam Green (MacOS)\n"); printf("Contact: http://sdlemu.ngemu.com/ | sdlemu@ngemu.com\n"); @@ -107,9 +98,6 @@ int main(int argc, char * argv[]) nFrameskip = atoi(argv[++i]) + 1; if (nFrameskip > 10) nFrameskip = 10; -#ifdef SPEED_CONTROL - nFrameskip = 0; -#endif } if (!strcmp(argv[i], "-bios")) @@ -124,6 +112,12 @@ int main(int argc, char * argv[]) if (!strcmp(argv[i], "-nodsp")) vjs.DSPEnabled = false; + if (!strcmp(argv[i], "-pipeline")) + vjs.usePipelinedDSP = true; + + if (!strcmp(argv[i], "-nopipeline")) + vjs.usePipelinedDSP = false; + if (!strcmp(argv[i], "-gl")) vjs.useOpenGL = true; @@ -142,11 +136,11 @@ int main(int argc, char * argv[]) if (!strcmp(argv[i], "-ntsc")) vjs.hardwareTypeNTSC = true; - if (!strcmp(argv[i], "-help") || !strcmp(argv[i], "-?")) + if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-?")) { printf("Usage: \n\n"); printf("vj [romfile] [switches]\n"); - printf(" -? or -help : Display usage and switches \n"); + printf(" -? or --help : Display usage and switches \n"); printf(" -frameskip 1-10 : Enable frameskip 1 - 10 (default: none) \n"); printf(" -joystick : Enable joystick/gamepad \n"); printf(" -joyport 0-3 : Select desired joystick port \n"); @@ -154,6 +148,8 @@ int main(int argc, char * argv[]) printf(" -nobios : Boot cart without using Jaguar BIOS ROM \n"); printf(" -dsp : Force VJ to use the DSP \n"); printf(" -nodsp : Force VJ to run without the DSP \n"); + printf(" -pipeline : Use the DSP pipelined core \n"); + printf(" -nopipeline : Use the DSP non-pipelined core \n"); printf(" -gl : Use OpenGL rendering \n"); printf(" -nogl : Use old non-OpenGL rendering \n"); printf(" -fullscreen : Enable fullscreen mode (default: windowed)\n"); @@ -161,230 +157,70 @@ int main(int argc, char * argv[]) printf(" -pal : Force VJ to PAL mode (default: NTSC) \n"); printf(" -ntsc : Force VJ to NTSC mode \n"); printf("\nInvoking Virtual Jagaur with no ROM file will cause it to boot up\n"); - printf("with the Jaguar BIOS.\n"); + printf("with the VJ GUI.\n"); return 1; } } -// getcwd(jaguar_boot_dir, 1024); - memory_init(); - version_init(); + // Set up SDL library + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER) < 0) + { + WriteLog("VJ: Could not initialize the SDL library: %s\n", SDL_GetError()); + return -1; + } + + WriteLog("VJ: SDL successfully initialized.\n"); + +WriteLog("Initializing memory subsystem...\n"); + InitMemory(); +WriteLog("Initializing version...\n"); + InitVersion(); version_display(log_get()); +WriteLog("Initializing jaguar subsystem...\n"); jaguar_init(); // Get the BIOS ROM - if (vjs.useJaguarBIOS) - JaguarLoadROM(jaguar_bootRom, vjs.jagBootPath); +#ifdef USE_BUILT_IN_BIOS + WriteLog("VJ: Using built in BIOS/CD BIOS...\n"); + memcpy(jaguar_bootRom, jagBootROM, 0x20000); + memcpy(jaguar_CDBootROM, jagCDROM, 0x40000); + BIOSLoaded = CDBIOSLoaded = true; +#else +// if (vjs.useJaguarBIOS) +// What would be nice here would be a way to check if the BIOS was loaded so that we +// could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!] +WriteLog("About to attempt to load BIOSes...\n"); + BIOSLoaded = (JaguarLoadROM(jaguar_bootRom, vjs.jagBootPath) == 0x20000 ? true : false); + WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not ")); + CDBIOSLoaded = (JaguarLoadROM(jaguar_CDBootROM, vjs.CDBootPath) == 0x40000 ? true : false); + WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not ")); +#endif SET32(jaguar_mainRam, 0, 0x00200000); // Set top of stack... - // Set up the backbuffer -//To be safe, this should be 1280 * 625 * 2... -// backbuffer = (int16 *)malloc(845 * 525 * sizeof(int16)); - backbuffer = (int16 *)malloc(1280 * 625 * sizeof(int16)); - memset(backbuffer, 0x44, VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT * sizeof(int16)); - +WriteLog("Initializing video subsystem...\n"); InitVideo(); +WriteLog("Initializing GUI subsystem...\n"); InitGUI(); - // Get the cartridge ROM (if passed in) // Now with crunchy GUI goodness! -// JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : (char *)"")); - JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : vjs.ROMPath)); - - jaguar_reset(); - - totalFrames = 0; - startTime = clock(); - nNormalLast = 0; // Last value of timeGetTime() - nNormalFrac = 0; // Extra fraction we did - nNormalLast = SDL_GetTicks(); //timeGetTime(); - - while (!finished) - { -#ifdef SPEED_CONTROL - nTime = SDL_GetTicks() - nNormalLast; // calcule le temps écoulé depuis le dernier affichage - // nTime est en mili-secondes. - // détermine le nombre de trames à passer + 1 - nCount = (nTime * 600 - nNormalFrac) / 10000; - - // si le nombre de trames à passer + 1 est nul ou négatif, - // ne rien faire pendant 2 ms - if (nCount <= 0) - { - //Sleep(2); - //SDL_Delay(1); - } // No need to do anything for a bit - else - { - nNormalFrac += nCount * 10000; // - nNormalLast += nNormalFrac / 600; // add the duration of nNormalFrac frames - nNormalFrac %= 600; // - - // Pas plus de 9 (10-1) trames non affichées - if (nCount > 10) - nCount = 10; - for(int i=0; i