X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fvj.cpp;h=0619b0523d070f2de61b07053a0ca800aaffa9cf;hb=b79146c85ed8f85acc80fe56534f72cd777f0b02;hp=26e1173ba9f131c2706f7db400d76554c1ee14e4;hpb=072d1e7b64f342fc0d8e0e6e71c72b9b013a4a3d;p=virtualjaguar diff --git a/src/vj.cpp b/src/vj.cpp index 26e1173..0619b05 100644 --- a/src/vj.cpp +++ b/src/vj.cpp @@ -1,88 +1,67 @@ // // Virtual Jaguar Emulator // -// Original codebase by Cal2 +// Original codebase by David Raingeard (Cal2) // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS) // Cleanups/fixes/enhancements by James L. Hammons and Adam Green // -#ifdef __GCCUNIX__ -#include -#endif - -#include // POSIX, but should compile with linux & mingw... -#include #include +#include +#include "file.h" +//#include "gui.h" #include "jaguar.h" -#include "crc32.h" -#include "zlib.h" -#include "unzip.h" -#include "video.h" -#include "gui.h" +#include "log.h" +#include "memory.h" #include "sdlemu_opengl.h" #include "settings.h" // Pull in "vjs" struct +#include "video.h" -// Uncomment this for speed control (?) -//#define SPEED_CONTROL - -// Private function prototypes - -//void InitSDL(void); -uint32 JaguarLoadROM(uint8 *, char *); -void JaguarLoadCart(uint8 *, char *); -int gzfilelength(gzFile gd); - -// External variables - -extern uint8 * jaguar_mainRam; -extern uint8 * jaguar_bootRom; -extern uint8 * jaguar_mainRom; +// Uncomment this to use built-in BIOS/CD-ROM BIOS +// You'll need a copy of jagboot.h & jagcd.h for this to work...! +//#define USE_BUILT_IN_BIOS -// Various paths +// Uncomment this for an official Virtual Jaguar release +//#define VJ_RELEASE_VERSION "1.1.0" +#warning !!! FIX !!! Figure out how to use this in GUI.CPP as well! -static char * jaguar_bootRom_path = "./bios/jagboot.rom"; -//static char *jaguar_bootRom_path="c:/jaguarEmu/newload.img"; -//static char *jaguar_bootRom_path="./bios/JagOS.bin"; -char * jaguar_eeproms_path = "./eeproms/"; -char jaguar_boot_dir[1024]; +#ifdef USE_BUILT_IN_BIOS +#include "jagboot.h" +#include "jagcd.h" +#endif -SDL_Surface * surface, * mainSurface; -int16 * backbuffer = NULL; -SDL_Joystick * joystick; -Uint32 mainSurfaceFlags = SDL_SWSURFACE; -bool finished = false; -bool showGUI = false; -bool showMessage = false; -uint32 showMessageTimeout; -char messageBuffer[200]; +// Private function prototypes // // The main emulator loop (what else?) // //Maybe we should move the video stuff to TOM? Makes more sense to put it there... -//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! -uint32 totalFrames;//temp, so we can grab this from elsewhere... -int main(int argc, char * argv[]) +//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! [DONE] +//uint32 totalFrames;//temp, so we can grab this from elsewhere... +int main_old(int argc, char * argv[]) { - uint32 startTime;//, totalFrames;//, endTime;//, w, h; - uint32 nNormalLast = 0; - int32 nNormalFrac = 0; - int32 nFrameskip = 0; // Default: Show every frame - int32 nFrame = 0; // No. of Frame - - printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v1.0.6\n"); - printf("Based upon Virtual Jaguar core v1.0.0 by Cal2 of Potato emulation.\n"); - printf("Written by Niels Wagenaar (Linux/WIN32), Caz (BeOS),\n"); +//NOTE: This isn't actually used anywhere... !!! FIX !!! + int32 nFrameskip = 0; // Default: Show every frame + +#ifdef VJ_RELEASE_VERSION + printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator v%s\n", VJ_RELEASE_VERSION); +#else + printf("Virtual Jaguar GCC/SDL Portable Jaguar Emulator SVN %s\n", __DATE__); +#endif + printf("Based upon Virtual Jaguar core v1.0.0 by David Raingeard.\n"); + printf("Written by Niels Wagenaar (Linux/WIN32), Carwin Jones (BeOS),\n"); printf("James L. Hammons (WIN32) and Adam Green (MacOS)\n"); printf("Contact: http://sdlemu.ngemu.com/ | sdlemu@ngemu.com\n"); bool haveCart = false; // Assume there is no cartridge...! + LogInit("vj.log"); LoadVJSettings(); // Get config file settings... // Check the switches... ;-) - // NOTE: Command line switches can override any config file settings. + // NOTE: Command line switches can override any config file settings, thus the + // proliferation of the noXXX switches. ;-) for(int i=1; i 10) nFrameskip = 10; -#ifdef SPEED_CONTROL - nFrameskip = 0; -#endif } if (!strcmp(argv[i], "-bios")) @@ -122,250 +95,120 @@ int main(int argc, char * argv[]) if (!strcmp(argv[i], "-dsp")) vjs.DSPEnabled = true; - if (!strcmp(argv[i], "-pal")) - vjs.hardwareTypeNTSC = false; + if (!strcmp(argv[i], "-nodsp")) + vjs.DSPEnabled = false; + + if (!strcmp(argv[i], "-pipeline")) + vjs.usePipelinedDSP = true; + + if (!strcmp(argv[i], "-nopipeline")) + vjs.usePipelinedDSP = false; + + if (!strcmp(argv[i], "-gl")) + vjs.useOpenGL = true; if (!strcmp(argv[i], "-nogl")) vjs.useOpenGL = false; - if (!strcmp(argv[i], "-help") || !strcmp(argv[i], "-?")) + if (!strcmp(argv[i], "-fullscreen")) + vjs.fullscreen = true; + + if (!strcmp(argv[i], "-window")) + vjs.fullscreen = false; + + if (!strcmp(argv[i], "-pal")) + vjs.hardwareTypeNTSC = false; + + if (!strcmp(argv[i], "-ntsc")) + vjs.hardwareTypeNTSC = true; + + if (!strcmp(argv[i], "--help") || !strcmp(argv[i], "-?")) { printf("Usage: \n\n"); printf("vj [romfile] [switches]\n"); - printf(" -? or -help : Display usage and switches \n"); - printf(" -fullscreen : Enable fullscreen mode (default: windowed)\n"); + printf(" -? or --help : Display usage and switches \n"); printf(" -frameskip 1-10 : Enable frameskip 1 - 10 (default: none) \n"); printf(" -joystick : Enable joystick/gamepad \n"); - printf(" -joyport 0-3 : Select desired joystick port \n"); + printf(" -joyport 0-3 : Select desired joystick port \n"); printf(" -bios : Boot cart using Jaguar BIOS ROM \n"); printf(" -nobios : Boot cart without using Jaguar BIOS ROM \n"); printf(" -dsp : Force VJ to use the DSP \n"); - printf(" -pal : Force VJ to PAL mode (default is NTSC) \n"); + printf(" -nodsp : Force VJ to run without the DSP \n"); + printf(" -pipeline : Use the DSP pipelined core \n"); + printf(" -nopipeline : Use the DSP non-pipelined core \n"); + printf(" -gl : Use OpenGL rendering \n"); printf(" -nogl : Use old non-OpenGL rendering \n"); + printf(" -fullscreen : Enable fullscreen mode (default: windowed)\n"); + printf(" -window : Enable windowed mode \n"); + printf(" -pal : Force VJ to PAL mode (default: NTSC) \n"); + printf(" -ntsc : Force VJ to NTSC mode \n"); printf("\nInvoking Virtual Jagaur with no ROM file will cause it to boot up\n"); - printf("with the Jaguar BIOS.\n"); + printf("with the VJ GUI.\n"); return 1; } } - getcwd(jaguar_boot_dir, 1024); - log_init("vj.log"); - memory_init(); - version_init(); - version_display(log_get()); - jaguar_init(); - - // Get the BIOS ROM - if (vjs.useJaguarBIOS) - JaguarLoadROM(jaguar_bootRom, jaguar_bootRom_path); - - SET32(jaguar_mainRam, 0, 0x00200000); // Set top of stack... - - // Set up the backbuffer -//To be safe, this should be 1280 * 625 * 2... - backbuffer = (int16 *)malloc(845 * 525 * sizeof(int16)); - memset(backbuffer, 0x22, VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT * sizeof(int16)); - - InitVideo(); - InitGUI(); - - // Get the cartridge ROM (if passed in) - // Now with crunchy GUI goodness! - JaguarLoadCart(jaguar_mainRom, (haveCart ? argv[1] : (char *)"")); - - jaguar_reset(); - - totalFrames = 0; - startTime = clock(); - nNormalLast = 0; // Last value of timeGetTime() - nNormalFrac = 0; // Extra fraction we did - nNormalLast = SDL_GetTicks(); //timeGetTime(); - - while (!finished) + // Set up SDL library + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO | SDL_INIT_TIMER) < 0) { -#ifdef SPEED_CONTROL - nTime = SDL_GetTicks() - nNormalLast; // calcule le temps écoulé depuis le dernier affichage - // nTime est en mili-secondes. - // détermine le nombre de trames à passer + 1 - nCount = (nTime * 600 - nNormalFrac) / 10000; - - // si le nombre de trames à passer + 1 est nul ou négatif, - // ne rien faire pendant 2 ms - if (nCount <= 0) - { - //Sleep(2); - //SDL_Delay(1); - } // No need to do anything for a bit - else - { - nNormalFrac += nCount * 10000; // - nNormalLast += nNormalFrac / 600; // add the duration of nNormalFrac frames - nNormalFrac %= 600; // - - // Pas plus de 9 (10-1) trames non affichées - if (nCount > 10) - nCount = 10; - for(int i=0; i