X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Ftom.cpp;h=88223c2e6dc639416e7cc4b6b50c013ba8970d57;hb=d59de2a3408a34b53772bfd4b00cd3e8dc50a03b;hp=92280923fb57fb23576b07b582dd81f454594b6e;hpb=7a936c870f76998bc682b7db307d7732e36fbeac;p=virtualjaguar diff --git a/src/tom.cpp b/src/tom.cpp index 9228092..88223c2 100644 --- a/src/tom.cpp +++ b/src/tom.cpp @@ -3,10 +3,10 @@ // // Originally by David Raingeard (cal2) // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS) -// Cleanups and endian wrongness amelioration by James L. Hammons +// Cleanups and endian wrongness amelioration by James Hammons // (C) 2010 Underground Software // -// JLH = James L. Hammons +// JLH = James Hammons // // Who When What // --- ---------- ------------------------------------------------------------- @@ -263,7 +263,7 @@ #include "gpu.h" #include "jaguar.h" #include "log.h" -#include "m68k.h" +#include "m68000/m68kinterface.h" //#include "memory.h" #include "op.h" #include "settings.h" @@ -314,8 +314,15 @@ // Also note that VC is in *half* lines, i.e. divide by 2 to get the scanline /*#define LEFT_VISIBLE_HC 208 #define RIGHT_VISIBLE_HC 1528//*/ -#define LEFT_VISIBLE_HC 208 -#define RIGHT_VISIBLE_HC 1488 +// These were right for Rayman, but that one is offset on a real TV too. +//#define LEFT_VISIBLE_HC 208 +//#define RIGHT_VISIBLE_HC 1488 +// This is more like a real TV display... +//#define LEFT_VISIBLE_HC (208 - 32) +//#define RIGHT_VISIBLE_HC (1488 - 32) +// Split the difference? (Seems to be OK for the most part...) +#define LEFT_VISIBLE_HC (208 - 16) +#define RIGHT_VISIBLE_HC (1488 - 16) //#define TOP_VISIBLE_VC 25 //#define BOTTOM_VISIBLE_VC 503 #define TOP_VISIBLE_VC 31 @@ -324,8 +331,8 @@ //Are these PAL horizontals correct? //They seem to be for the most part, but there are some games that seem to be //shifted over to the right from this "window". -#define LEFT_VISIBLE_HC_PAL 208 -#define RIGHT_VISIBLE_HC_PAL 1488 +#define LEFT_VISIBLE_HC_PAL (208 - 16) +#define RIGHT_VISIBLE_HC_PAL (1488 - 16) #define TOP_VISIBLE_VC_PAL 67 #define BOTTOM_VISIBLE_VC_PAL 579 @@ -778,10 +785,14 @@ void tom_render_16bpp_rgb_scanline(uint32 * backbuffer) // void TOMExecHalfline(uint16 halfline, bool render) { +#warning "!!! Need to handle multiple fields properly !!!" + // We ignore the problem for now + halfline &= 0x7FF; + bool inActiveDisplayArea = true; //Interlacing is still not handled correctly here... !!! FIX !!! - if (halfline & 0x01) // Execute OP only on even lines (non-interlaced only!) + if (halfline & 0x01) // Execute OP only on even halflines (non-interlaced only!) return; //Hm, it seems that the OP needs to execute from zero, so let's try it: @@ -1108,6 +1119,50 @@ uint32 TOMGetVideoModeHeight(void) // TOM reset code // Now PAL friendly! // +/* +The values in TOMReset come from the Jaguar BIOS. +These values are from BJL: + +NSTC: +CLK2 181 +HP 844 +HBB 1713 +HBE 125 +HS 1741 +HVS 651 +HEQ 784 +HDE 1696 +HDB1 166 +HDB2 166 +VP 523 +VEE 6 +VBE 24 +VDB 46 +VDE 496 +VBB 500 +VEB 511 +VS 517 + +PAL: +CLK2 226 +HP 850 +HBB 1711 +HBE 158 +HS 1749 +HVS 601 +HEQ 787 +HDE 1696 +HDB1 166 +HDB2 166 +VP 625 +VEE 6 +VBE 34 +VDB 46 +VDE 429 +VBB 600 +VEB 613 +VS 618 +*/ void TOMReset(void) { OPReset();