X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fstructs.h;h=8250a002c8dab39c8ff820b210e70ea60613bac0;hb=3c890e51a9763ffcee49e15753453a7da248272b;hp=a6b52ccb69a5fa3f4b70d3b58e65bba10e10eaf7;hpb=84afe881653a02a16b19d4da37435b8701b1a826;p=architektonas diff --git a/src/structs.h b/src/structs.h index a6b52cc..8250a00 100644 --- a/src/structs.h +++ b/src/structs.h @@ -5,9 +5,33 @@ #include #include #include "global.h" +#include "rect.h" #include "vector.h" -enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTEllipse, OTContainer, OTSpline }; +enum ObjectType { OTNone = 0, OTLine, OTCircle, OTEllipse, OTArc, OTPolygon, OTDimension, OTSpline, OTText, OTContainer, OTPolyline, OTCount }; + +enum DimensionType { DTLinear = 0, DTLinearVert, DTLinearHorz, DTRadial, DTDiametric, DTCircumferential, DTAngular, DTLeader, DTCount }; + +enum ToolType { TTNone, TTLine, TTCircle, TTEllipse, TTArc, TTDimension, TTText, TTPolygon, TTSpline, TTRotate, TTMirror, TTTrim, TTTriangulate, TTDelete, TTParallel }; + +enum ToolState { TSNone, TSPoint1, TSPoint2, TSPoint3, TSPoint4, TSDone }; + +enum BasicUnit { BUInch = 0, BUFoot, BUYard, BUMile, BUMM, BUCM, BUM, BUKM, BUCount }; + +const char objName[OTCount][16] = { + "None", "Line", "Circle", "Ellipse", "Arc", "Polygon", "Dimension", + "Spline", "Text", "Container" +}; +const char dimName[DTCount][32] = { + "Linear", "Vertical", "Horizontal", "Radial", "Diametric", + "Circumferential", "Angular", "Leader" +}; + +const char buShortName[BUCount][8] = { + "in", "ft", "yd", "mi", "mm", "cm", "m", "km" +}; + +const double buInInches[BUCount] = { 1.0, 12.0, 36.0, 1.0/25.4, 1.0/2.54, 1.0/0.0254, 1.0/0.0000254 }; #define OBJECT_COMMON \ int type; \ @@ -16,67 +40,147 @@ enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTElli uint32_t color; \ float thickness; \ int style; \ - bool selected; + bool selected; \ + bool hovered; \ + bool hitPoint[5]; \ + bool hitObject; \ + Point p[5]; \ + double angle[3]; \ + double radius[2]; \ + double length; + +struct Object { + OBJECT_COMMON; +}; struct Line { OBJECT_COMMON; - Point p1; - Point p2; - Line(): type(OTLine), id(Global::objectID++) {} - Line(Vector pt1, Vector pt2, float th = 1.0, uint32_t c = 0, int l = 0): - type(OTLine), id(Global::objectID++), layer(l), color(c), thickness(th), - style(0), selected(false), p1(pt1), p2(pt2) {} + Line(): type(OTLine), id(Global::objectID++), selected(false), hovered(false), hitObject(false) { hitPoint[0] = hitPoint[1] = false; } + Line(Vector pt1, Vector pt2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTLine), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) { p[0] = pt1; p[1] = pt2; hitPoint[0] = hitPoint[1] = false; } + Vector Vect(void) { return Vector(p[0], p[1]); } + Vector Unit(void) { return Vector(p[0], p[1]).Unit(); } + double Length(void) { return Vector(p[0], p[1]).Magnitude(); } }; struct Circle { OBJECT_COMMON; - Point p1; - double radius; - Circle(Vector pt1, double r, float th = 1.0, uint32_t c = 0, int l = 0): - type(OTCircle), id(Global::objectID++), layer(l), color(c), thickness(th), - style(0), selected(false), p1(pt1), radius(r) {} + Circle(): type(OTCircle), id(Global::objectID++) {} + Circle(Vector pt1, double r, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTCircle), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) + { p[0] = pt1; radius[0] = r; hitPoint[0] = hitPoint[1] = false; } +}; + +struct Ellipse { + OBJECT_COMMON; + + Ellipse(): type(OTEllipse), id(Global::objectID++) {} + Ellipse(Vector pt1, Vector pt2, double r1, double r2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTEllipse), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) + { p[0] = pt1; p[1] = pt2; radius[0] = r1; radius[1] = r2; hitPoint[0] = hitPoint[1] = false; } }; struct Arc { OBJECT_COMMON; - Point p1; - double radius; - double angle1; - double angle2; - - Arc(Vector pt1, double r, double a1, double a2, float th = 1.0, uint32_t c = 0, int l = 0): - type(OTArc), id(Global::objectID++), layer(l), color(c), thickness(th), - style(0), selected(false), p1(pt1), radius(r), angle1(a1), angle2(a2) {} + + Arc(): type(OTArc), id(Global::objectID++) {} + Arc(Vector pt1, double r, double a1, double a2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTArc), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) + { p[0] = pt1; radius[0] = r; angle[0] = a1, angle[1] = a2; hitPoint[0] = hitPoint[1] = hitPoint[2] = false; } +}; + +struct Dimension { + OBJECT_COMMON; + int subtype; + double offset; + Point lp[2]; // Line point, the actual dimension line + Object * obj[2]; // Pointer to attached objects (circle, lines for angle) + + Dimension(): type(OTDimension), id(Global::objectID++), selected(false), + hovered(false), hitObject(false) + { hitPoint[0] = hitPoint[1] = hitPoint[2] = hitPoint[3] = hitPoint[4] = false; } + Dimension(Vector pt1, Vector pt2, DimensionType dt = DTLinear, double offs = 0, float th = 1.0, uint32_t c = 0x0000FF, int l = LSSolid): + type(OTDimension), id(Global::objectID++), layer(0), color(c), + thickness(th), style(l), selected(false), hovered(false), + hitObject(false), subtype(dt), offset(offs) + { p[0] = pt1; p[1] = pt2; hitPoint[0] = hitPoint[1] = hitPoint[2] = hitPoint[3] = hitPoint[4] = false; } }; struct Text { OBJECT_COMMON; - Point p1; + Rect extents; + bool measured; std::string s; + + Text(): type(OTText), id(Global::objectID++) {} + Text(Vector pt1, const char * str, float th = 10.0, uint32_t c = 0): + type(OTText), id(Global::objectID++), layer(0), color(c), thickness(th), + style(LSSolid), selected(false), hovered(false), hitObject(false), + measured(false), s(str) { p[0] = pt1; angle[0] = 0; } }; -struct Container { +//prolly don't need this, as this just a special case of a polyline... +struct Polygon { OBJECT_COMMON; - Point p1; - std::vector objects; - double angle; - double scale; + int sides; + + Polygon(): type(OTPolygon), id(Global::objectID++) {} }; -struct Dimension { +struct Polyline { OBJECT_COMMON; - int subtype; - Point p1; - Point p2; - double offset; + VPVector points; +//need this? could just repeat the endpoint as well... +// bool closed; + Object * clicked; + + Polyline(): type(OTPolyline), id(Global::objectID++), selected(false), hovered(false), hitObject(false), clicked(NULL) {} + void Add(void * obj) { points.push_back(obj); } + void Add(VPVector objs) { points.insert(points.end(), objs.begin(), objs.end()); } }; -struct Object { +struct Spline { OBJECT_COMMON; + + Spline(): type(OTSpline), id(Global::objectID++) {} }; +struct Container { + OBJECT_COMMON; + VPVector objects; + double scale; + bool topLevel; + Object * clicked; + + int baseUnit; // Type of BasicUnit as seen above + int unitStyle; // 0 = decimal, 1 = fractional + int decimalPrecision; // 0-5, which, +1, is # of decimal places + int fractionalPrecision; // 0-5, which, +1, is 1/(2^n) + + Container(bool tl = false): type(OTContainer), id(Global::objectID++), selected(false), hovered(false), hitObject(false), topLevel(tl), clicked(NULL), baseUnit(0), unitStyle(0), decimalPrecision(3), fractionalPrecision(4) {} + void Add(void * obj) { objects.push_back(obj); } + void Add(VPVector objs) { objects.insert(objects.end(), objs.begin(), objs.end()); } +// void DeleteContents(void) {} +/* void DeleteContents(Container * c) + { + std::vector::iterator i; + + for(i=c->objects.begin(); i!=c->objects.end(); i++) + { + Object * obj = (Object *)(*i); + + if (obj->type == OTContainer) + DeleteContainer((Container *)obj); + + delete *i; + } + }*/ +}; #endif // __STRUCTS_H__ -