X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fstructs.h;h=6920e491cb92203f7555a57efc1c1268b209d22c;hb=84fc4387b9a6051819da5c9ed688de1ec372c7f7;hp=b9f6e9b9bcf78a32c10ddbb269f854c759b14d75;hpb=db0a3d91f37031e155cc8eac7cfdec9889f233ee;p=architektonas diff --git a/src/structs.h b/src/structs.h index b9f6e9b..6920e49 100644 --- a/src/structs.h +++ b/src/structs.h @@ -4,55 +4,110 @@ #include #include #include +#include "global.h" #include "vector.h" +enum ObjectType { OTNone, OTLine, OTCircle, OTEllipse, OTArc, OTPolygon, OTDimension, OTSpline, OTText, OTContainer }; + +enum DimensionType { DTLinear, DTLinearVert, DTLinearHorz, DTRadial, DTDiametric, DTCircumferential, DTAngular, DTLeader }; + +enum ToolType { TTNone, TTLine, TTCircle, TTEllipse, TTArc, TTDimension, TTText, TTPolygon, TTSpline, TTRotate, TTMirror, TTTrim, TTTriangulate, TTDelete }; + +enum ToolState { TSNone, TSPoint1, TSPoint2, TSPoint3, TSPoint4, TSDone }; + #define OBJECT_COMMON \ - int type; \ - uint32_t id; \ - int layer; \ - uint32_t color; \ - float thickness; + int type; \ + uint32_t id; \ + int layer; \ + uint32_t color; \ + float thickness; \ + int style; \ + bool selected; \ + bool hovered; \ + bool hitPoint[4]; \ + bool hitObject; \ + Point p[4]; \ + double angle[2]; \ + double radius[2]; struct Line { OBJECT_COMMON; - Point p1; - Point p2; + + Line(): type(OTLine), id(Global::objectID++) {} + Line(Vector pt1, Vector pt2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTLine), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) { p[0] = pt1; p[1] = pt2; } }; struct Circle { OBJECT_COMMON; - Point p1; - double radius; + + Circle(): type(OTCircle), id(Global::objectID++) {} + Circle(Vector pt1, double r, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTCircle), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) + { p[0] = pt1; radius[0] = r; } +}; + +struct Ellipse { + OBJECT_COMMON; + + Ellipse(): type(OTEllipse), id(Global::objectID++) {} + Ellipse(Vector pt1, Vector pt2, double r1, double r2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTEllipse), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) + { p[0] = pt1; p[1] = pt2; radius[0] = r1; radius[1] = r2; } }; struct Arc { OBJECT_COMMON; - Point p1; - double radius; - double angle1; - double angle2; + + Arc(): type(OTArc), id(Global::objectID++) {} + Arc(Vector pt1, double r, double a1, double a2, float th = 1.0, uint32_t c = 0, int l = LSSolid): + type(OTArc), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false) + { p[0] = pt1; radius[0] = r; angle[0] = a1, angle[1] = a2; } +}; + +struct Dimension { + OBJECT_COMMON; + int subtype; + double offset; + + Dimension(): type(OTDimension), id(Global::objectID++) {} + Dimension(Vector pt1, Vector pt2, DimensionType dt = DTLinear, float th = 1.0, uint32_t c = 0x0000FF, int l = LSSolid): + type(OTDimension), id(Global::objectID++), layer(0), color(c), thickness(th), + style(l), selected(false), hovered(false), hitObject(false), subtype(dt) { p[0] = pt1; p[1] = pt2; } }; struct Text { OBJECT_COMMON; - Point p1; std::string s; + + Text(): type(OTText), id(Global::objectID++) {} + Text(Vector pt1, char * str, float th = 10.0, uint32_t c = 0): + type(OTText), id(Global::objectID++), layer(0), color(c), thickness(th), + style(LSSolid), selected(false), hovered(false), hitObject(false), s(str) { p[0] = pt1; } +}; + +struct Polygon { + OBJECT_COMMON; + + Polygon(): type(OTPolygon), id(Global::objectID++) {} +}; + +struct Spline { + OBJECT_COMMON; + + Spline(): type(OTSpline), id(Global::objectID++) {} }; struct Container { OBJECT_COMMON; - Point p1; std::vector objects; - double angle; double scale; -}; -struct Dimension { - OBJECT_COMMON; - int subtype; - Point p1; - Point p2; - double offset; + Container(): type(OTContainer), id(Global::objectID++), selected(false), hovered(false), hitObject(false) {} }; struct Object {