X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fscreen.h;h=417c8c2849ae9fbfb1f8859fa4aea278c0326139;hb=a82cb4de3c1820fe8a9a8185e55eef94a9f4b079;hp=3d431d90d4454120d6e47a3d6e20b8d2cc4688b6;hpb=27ad8041c00ff80e50ba0ad9022c3eaa7a05b8b0;p=thunder diff --git a/src/screen.h b/src/screen.h index 3d431d9..417c8c2 100755 --- a/src/screen.h +++ b/src/screen.h @@ -1,20 +1,20 @@ // // SCREEN.H // -// This sets screen to Mode X so we can use the WHOLE laptop screen -// (i.e. 320x240) -// -// Tweaked by James L. Hammons -// +// by James L. Hammons // (C) 1997 Underground Software +// #ifndef __SCREEN_H__ #define __SCREEN_H__ +#include "SDL.h" #include "types.h" +#define VIRTUAL_SCREEN_WIDTH 288 +#define VIRTUAL_SCREEN_HEIGHT 224 + void SnapPCX(SDL_Surface *); // Take a PCX snapshot -void BlitChar(SDL_Surface *, BYTE *, BYTE *); // Show NAMCO screen -void Sprite(DWORD, WORD, WORD, BYTE, WORD); // Show sprite on the screen +void BlitChar(SDL_Surface *, uint8 *, uint8 *); // Show NAMCO screen #endif // __SCREEN_H__