X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fpainter.cpp;h=8fe59ab9ad64720bd06d901b662d602ccf052c2c;hb=fc498c685147e3173130e2df8953cc52705553e9;hp=8e664d21b4fdc54a50d30bd347b6d5fff46f1df1;hpb=43cc5bc5121cd05dc8696d653369c756950f3fba;p=architektonas diff --git a/src/painter.cpp b/src/painter.cpp index 8e664d2..8fe59ab 100644 --- a/src/painter.cpp +++ b/src/painter.cpp @@ -38,7 +38,7 @@ Vector Painter::CartesianToQtCoords(Vector v) return Vector((v.x - origin.x) * zoom, screenSize.y - ((v.y - origin.y) * zoom)); } -Vector Painter::QtCoordsToCartesian(Vector v) +Vector Painter::QtToCartesianCoords(Vector v) { // Convert screen location, with inverted Y-axis coordinates, to regular // Cartesian coordinates at the current zoom level. @@ -100,6 +100,9 @@ void Painter::SetPen(QPen pen) void Painter::DrawAngledText(Vector center, double angle, QString text) { + // Strategy: Since Qt doesn't have any rotated text drawing functions, + // we instead translate the origin to the center of the text to be drawn and + // then rotate the frame to the desired angle. center = CartesianToQtCoords(center); // We may need this stuff... If dimension text is large enough. @@ -107,17 +110,13 @@ void Painter::DrawAngledText(Vector center, double angle, QString text) // int textHeight = QFontMetrics(painter->font()).height(); QRectF textBox(-100, -100, 200, 200); // x, y, w, h; x/y = upper left corner - // Some things to note here: if angle > 90 degrees, then we need to take the negative - // of the angle for our text. - painter->save(); - painter->translate(center.x, center.y); // This is in pixels. Might not render correctly at all zoom levels. // Need to figure out if dimensions are always rendered at one size regardless of zoom, // or if they have a definite size, and are thus zoomable. // If zoomable, this is incorrect: int yOffset = -12; - //Fix text so it isn't upside down... + // Fix text so it isn't upside down... if ((angle > PI * 0.5) && (angle < PI * 1.5)) { angle += PI; @@ -125,7 +124,9 @@ void Painter::DrawAngledText(Vector center, double angle, QString text) } textBox.translate(0, yOffset); - // Angles are backwards in the Qt coord system... + painter->save(); + painter->translate(center.x, center.y); + // Angles are backwards in the Qt coord system, so we flip ours... painter->rotate(-angle * RADIANS_TO_DEGREES); painter->drawText(textBox, Qt::AlignCenter, text); painter->restore(); @@ -134,6 +135,8 @@ void Painter::DrawAngledText(Vector center, double angle, QString text) void Painter::DrawArc(Vector center, double radius, double startAngle, double span) { center = CartesianToQtCoords(center); + // Need to multiply scalar quantities by the zoom factor as well... + radius *= zoom; QRectF rectangle(QPointF(center.x - radius, center.y - radius), QPointF(center.x + radius, center.y + radius)); int angle1 = (int)(startAngle * RADIANS_TO_DEGREES * 16.0); @@ -143,8 +146,17 @@ void Painter::DrawArc(Vector center, double radius, double startAngle, double sp void Painter::DrawEllipse(Vector center, double axis1, double axis2) { + // Need to multiply scalar quantities by the zoom factor as well... center = CartesianToQtCoords(center); - painter->drawEllipse(QPointF(center.x, center.y), axis1, axis2); + painter->drawEllipse(QPointF(center.x, center.y), axis1 * zoom, axis2 * zoom); +} + +// This function is for drawing object handles without regard for zoom level; +// we don't want our object handle size to depend on the zoom level! +void Painter::DrawHandle(Vector center) +{ + center = CartesianToQtCoords(center); + painter->drawEllipse(QPointF(center.x, center.y), 4.0, 4.0); } void Painter::DrawLine(int x1, int y1, int x2, int y2) @@ -191,4 +203,3 @@ void Painter::DrawText(QRectF rect, int type, QString text) painter->drawText(rect, (Qt::AlignmentFlag)type, text); } -