X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fpainter.cpp;h=6cb74eac9c3998fd5ebc51254fc3e69955b2d3b4;hb=60565e2216e2d6d8d3634d0614823a117770e47f;hp=df1d7d5d1c548a6cfe8014300485362d6f02bce8;hpb=ccac11461956c9c0cc9756f8963436b5d88dfbb7;p=architektonas diff --git a/src/painter.cpp b/src/painter.cpp index df1d7d5..6cb74ea 100644 --- a/src/painter.cpp +++ b/src/painter.cpp @@ -29,8 +29,8 @@ Painter::~Painter() Vector Painter::CartesianToQtCoords(Vector v) { - // Convert regular Cartesian coordinates to the inverted Y-axis Qt coordinates - // at the current origin and zoom level. + // Convert regular Cartesian coordinates to the inverted Y-axis Qt + // coordinates at the current origin and zoom level. return Vector((v.x - Global::origin.x) * Global::zoom, Global::screenSize.y - ((v.y - Global::origin.y) * Global::zoom)); } @@ -139,13 +139,15 @@ void Painter::DrawAngledText(Vector center, double angle, QString text, double s // Need to figure out if dimensions are always rendered at one size // regardless of zoom, or if they have a definite size, and are thus // zoomable. - float yOffset = -12.0 * Global::zoom * size; +// float yOffset = -12.0 * Global::zoom * size; + float yOffset = -8.0 * Global::zoom * size; // Fix text so it isn't upside down... if ((angle > QTR_TAU) && (angle < THREE_QTR_TAU)) { angle += HALF_TAU; - yOffset = 12.0 * Global::zoom * size; +// yOffset = 12.0 * Global::zoom * size; + yOffset = 8.0 * Global::zoom * size; } textBox.translate(0, yOffset); @@ -243,6 +245,20 @@ void Painter::DrawHandle(Vector center) } +// This function is for drawing object handles without regard for zoom level; +// we don't want our object handle size to depend on the zoom level! +void Painter::DrawSmallHandle(Vector center) +{ + if (!painter) + return; + + center = CartesianToQtCoords(center); + painter->setPen(QPen(Qt::red, 2.0, Qt::DotLine)); + painter->setBrush(Qt::NoBrush); + painter->drawEllipse(QPointF(center.x, center.y), 2.0, 2.0); +} + + // This function is for drawing feedback points without regard for zoom level; // we don't want our feedback point size to depend on the zoom level! void Painter::DrawCross(Vector point) @@ -277,7 +293,7 @@ void Painter::DrawRectCorners(Rect rect) painter->drawLine(v2.x, v2.y, v2.x, v2.y - 24); painter->drawLine(v1.x, v2.y, v1.x + 24, v2.y); painter->drawLine(v1.x, v2.y, v1.x, v2.y - 24); - + } @@ -464,7 +480,7 @@ void Painter::DrawInformativeText(QString text) QPen pen = QPen(QColor(0x00, 0xFF, 0x00), 1.0, Qt::SolidLine); painter->setPen(pen); - painter->setBrush(QBrush(QColor(0x40, 0xFF, 0x40, 0x9F))); + painter->setBrush(QBrush(QColor(0x40, 0xFF, 0x40, 0xD7))); painter->drawRoundedRect(textRect, 7.0, 7.0); pen = QPen(QColor(0x00, 0x5F, 0xDF));