X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fpainter.cpp;h=4213261315b7aacb66a4e9420a98061cd6f350e1;hb=e04e3a62d9f98d0cee6a4cf1e23a3019af8a37a7;hp=6cfd91f8ef62641d6584158631c6a3834866532a;hpb=11802354d1ddc5bc571d83d8fc9b600618cb4372;p=architektonas diff --git a/src/painter.cpp b/src/painter.cpp index 6cfd91f..4213261 100644 --- a/src/painter.cpp +++ b/src/painter.cpp @@ -15,6 +15,7 @@ #include "painter.h" #include "mathconstants.h" +#include "object.h" // Set class variable defaults @@ -176,6 +177,53 @@ void Painter::DrawHandle(Vector center) } +// This function is for drawing object handles without regard for zoom level; +// we don't want our object handle size to depend on the zoom level! +void Painter::DrawArrowHandle(Vector center, double angle) +{ + center = CartesianToQtCoords(center); + QPolygonF arrow; + + // Since we're drawing directly on the screen, the Y is inverted. So we use + // the mirror of the angle. + double orthoAngle = -angle + (PI / 2.0); + Vector orthogonal = Vector(cos(orthoAngle), sin(orthoAngle)); + Vector unit = Vector(cos(-angle), sin(-angle)); + + Point p0 = center + (unit * 6.0); + Point p1 = center + (unit * 21.0); + Point p1b = center + (unit * 11.0); + Point p2 = p1b + (orthogonal * 5.0); + Point p3 = p1b - (orthogonal * 5.0); + + painter->drawLine(p0.x, p0.y, p1.x, p1.y); + arrow << QPointF(p1.x, p1.y) << QPointF(p2.x, p2.y) << QPointF(p3.x, p3.y); + + painter->drawPolygon(arrow); +} + + +// This function is for drawing object handles without regard for zoom level; +// we don't want our object handle size to depend on the zoom level! +void Painter::DrawArrowToLineHandle(Vector center, double angle) +{ + DrawArrowHandle(center, angle); + center = CartesianToQtCoords(center); + + // Since we're drawing directly on the screen, the Y is inverted. So we use + // the mirror of the angle. + double orthoAngle = -angle + (PI / 2.0); + Vector orthogonal = Vector(cos(orthoAngle), sin(orthoAngle)); + Vector unit = Vector(cos(-angle), sin(-angle)); + + Point p1 = center + (unit * 21.0); + Point p2 = p1 + (orthogonal * 7.0); + Point p3 = p1 - (orthogonal * 7.0); + + painter->drawLine(p2.x, p2.y, p3.x, p3.y); +} + + void Painter::DrawLine(int x1, int y1, int x2, int y2) { if (!painter) @@ -208,6 +256,7 @@ void Painter::DrawPoint(int x, int y) } +// The rect passed in is in Qt coordinates... void Painter::DrawRoundedRect(QRectF rect, double radiusX, double radiusY) { if (!painter) @@ -217,6 +266,21 @@ void Painter::DrawRoundedRect(QRectF rect, double radiusX, double radiusY) } +// The rect passed in is in Cartesian but we want to pad it by a set number of +// pixels (currently set at 8), so the pad looks the same regardless of zoom. +void Painter::DrawPaddedRect(QRectF rect) +{ + if (!painter) + return; + + Vector v1 = CartesianToQtCoords(Vector(rect.x(), rect.y())); + Vector v2 = CartesianToQtCoords(Vector(rect.right(), rect.bottom())); + QRectF screenRect(QPointF(v1.x, v1.y), QPointF(v2.x, v2.y)); + screenRect.adjust(-8, 8, 8, -8); // Left/top, right/bottom + painter->drawRect(screenRect); +} + + void Painter::DrawRect(QRectF rect) { if (!painter) @@ -240,6 +304,9 @@ void Painter::DrawText(QRectF rect, int type, QString text) void Painter::DrawArrowhead(Vector head, Vector tail, double size) { + if (!painter) + return; + QPolygonF arrow; // We draw the arrowhead aligned along the line from tail to head @@ -261,3 +328,34 @@ void Painter::DrawArrowhead(Vector head, Vector tail, double size) painter->drawPolygon(arrow); } + +// Point is given in Cartesian coordinates +void Painter::DrawCrosshair(Vector point) +{ + if (!painter) + return; + + Vector screenPoint = CartesianToQtCoords(point); + painter->drawLine(0, screenPoint.y, screenSize.x, screenPoint.y); + painter->drawLine(screenPoint.x, 0, screenPoint.x, screenSize.y); +} + + +void Painter::DrawInformativeText(QString text) +{ + painter->setFont(*Object::font); + QRectF bounds = painter->boundingRect(QRectF(), Qt::AlignVCenter, text); + bounds.moveTo(17.0, 17.0); + QRectF textRect = bounds; + textRect.adjust(-7.0, -7.0, 7.0, 7.0); + + QPen pen = QPen(QColor(0x00, 0xFF, 0x00), 1.0, Qt::SolidLine); + painter->setPen(pen); + painter->setBrush(QBrush(QColor(0x40, 0xFF, 0x40, 0x9F))); + painter->drawRoundedRect(textRect, 7.0, 7.0); + + pen = QPen(QColor(0x00, 0x5F, 0xDF)); + painter->setPen(pen); + painter->drawText(bounds, Qt::AlignVCenter, text); +} +