X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fpainter.cpp;h=35528faf9887ce5930306cb6f6d2c26465392c9a;hb=84afe881653a02a16b19d4da37435b8701b1a826;hp=bdac361f59b64d7f68b2aca874ac169c0d92837d;hpb=db0a3d91f37031e155cc8eac7cfdec9889f233ee;p=architektonas diff --git a/src/painter.cpp b/src/painter.cpp index bdac361..35528fa 100644 --- a/src/painter.cpp +++ b/src/painter.cpp @@ -13,16 +13,14 @@ // #include "painter.h" - -#include "mathconstants.h" -//#include "object.h" #include "global.h" +#include "mathconstants.h" // Set class variable defaults -Vector Painter::origin(-10.0, -10.0); -double Painter::zoom = 1.0; -Vector Painter::screenSize(200.0, 200.0); +//Vector Painter::origin(-10.0, -10.0); +//double Painter::zoom = 1.0; +//Vector Painter::screenSize(200.0, 200.0); Painter::Painter(QPainter * p/*= NULL*/): painter(p) @@ -39,7 +37,7 @@ Vector Painter::CartesianToQtCoords(Vector v) { // Convert regular Cartesian coordinates to the inverted Y-axis Qt coordinates // at the current origin and zoom level. - return Vector((v.x - origin.x) * zoom, screenSize.y - ((v.y - origin.y) * zoom)); + return Vector((v.x - Global::origin.x) * Global::zoom, Global::screenSize.y - ((v.y - Global::origin.y) * Global::zoom)); } @@ -47,7 +45,7 @@ Vector Painter::QtToCartesianCoords(Vector v) { // Convert screen location, with inverted Y-axis coordinates, to regular // Cartesian coordinates at the current zoom level. - return Vector((v.x / zoom) + origin.x, ((screenSize.y - v.y) / zoom) + origin.y); + return Vector((v.x / Global::zoom) + Global::origin.x, ((Global::screenSize.y - v.y) / Global::zoom) + Global::origin.y); /* How to do it: @@ -121,19 +119,19 @@ void Painter::DrawAngledText(Vector center, double angle, QString text, double s // We may need this stuff... If dimension text is large enough. // int textWidth = QFontMetrics(painter->font()).width(text); // int textHeight = QFontMetrics(painter->font()).height(); - QRectF textBox(-100.0 * zoom * size, -100.0 * zoom * size, 200.0 * zoom * size, 200.0 * zoom * size); // x, y, w, h; x/y = upper left corner + QRectF textBox(-100.0 * Global::zoom * size, -100.0 * Global::zoom * size, 200.0 * Global::zoom * size, 200.0 * Global::zoom * size); // x, y, w, h; x/y = upper left corner // This is in pixels. Might not render correctly at all zoom levels. // Need to figure out if dimensions are always rendered at one size // regardless of zoom, or if they have a definite size, and are thus // zoomable. - float yOffset = -12.0 * zoom * size; + float yOffset = -12.0 * Global::zoom * size; // Fix text so it isn't upside down... if ((angle > PI * 0.5) && (angle < PI * 1.5)) { angle += PI; - yOffset = 12.0 * zoom * size; + yOffset = 12.0 * Global::zoom * size; } textBox.translate(0, yOffset); @@ -151,7 +149,7 @@ void Painter::DrawArc(Vector center, double radius, double startAngle, double sp { center = CartesianToQtCoords(center); // Need to multiply scalar quantities by the zoom factor as well... - radius *= zoom; + radius *= Global::zoom; QRectF rectangle(QPointF(center.x - radius, center.y - radius), QPointF(center.x + radius, center.y + radius)); int angle1 = (int)(startAngle * RADIANS_TO_DEGREES * 16.0); @@ -164,7 +162,7 @@ void Painter::DrawEllipse(Vector center, double axis1, double axis2) { // Need to multiply scalar quantities by the zoom factor as well... center = CartesianToQtCoords(center); - painter->drawEllipse(QPointF(center.x, center.y), axis1 * zoom, axis2 * zoom); + painter->drawEllipse(QPointF(center.x, center.y), axis1 * Global::zoom, axis2 * Global::zoom); } @@ -337,8 +335,8 @@ void Painter::DrawCrosshair(Vector point) return; Vector screenPoint = CartesianToQtCoords(point); - painter->drawLine(0, screenPoint.y, screenSize.x, screenPoint.y); - painter->drawLine(screenPoint.x, 0, screenPoint.x, screenSize.y); + painter->drawLine(0, screenPoint.y, Global::screenSize.x, screenPoint.y); + painter->drawLine(screenPoint.x, 0, screenPoint.x, Global::screenSize.y); }