X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fpainter.cpp;h=2a5ed33eaef1a0f200b223d9145c1076d386d33b;hb=631fbe38f52222a65f1c3bcefb11a616d6806dd6;hp=7d146b1888cdfb3d5b430cf0c2e269860e4c2aee;hpb=8ab4e08bd78cb5b07f069e3e6c5bf76944cb14fa;p=architektonas diff --git a/src/painter.cpp b/src/painter.cpp index 7d146b1..2a5ed33 100644 --- a/src/painter.cpp +++ b/src/painter.cpp @@ -106,7 +106,7 @@ void Painter::SetPen(QPen pen) } -void Painter::DrawAngledText(Vector center, double angle, QString text) +void Painter::DrawAngledText(Vector center, double angle, QString text, double size) { if (!painter) return; @@ -120,20 +120,23 @@ void Painter::DrawAngledText(Vector center, double angle, QString text) // int textWidth = QFontMetrics(painter->font()).width(text); // int textHeight = QFontMetrics(painter->font()).height(); // NOTE: SCREEN_ZOOM is a kludge to make things look right at screen resolution... - QRectF textBox(-100.0 * zoom * SCREEN_ZOOM, -100.0 * zoom * SCREEN_ZOOM, 200.0 * zoom * SCREEN_ZOOM, 200.0 * zoom * SCREEN_ZOOM); // x, y, w, h; x/y = upper left corner +// QRectF textBox(-100.0 * zoom * SCREEN_ZOOM, -100.0 * zoom * SCREEN_ZOOM, 200.0 * zoom * SCREEN_ZOOM, 200.0 * zoom * SCREEN_ZOOM); // x, y, w, h; x/y = upper left corner + QRectF textBox(-100.0 * zoom * size, -100.0 * zoom * size, 200.0 * zoom * size, 200.0 * zoom * size); // x, y, w, h; x/y = upper left corner // This is in pixels. Might not render correctly at all zoom levels. // Need to figure out if dimensions are always rendered at one size regardless of zoom, // or if they have a definite size, and are thus zoomable. // If zoomable, this is incorrect: // (Added zoom, so this is correct now :-) - float yOffset = -12.0 * zoom * SCREEN_ZOOM; +// float yOffset = -12.0 * zoom * SCREEN_ZOOM; + float yOffset = -12.0 * zoom * size; // Fix text so it isn't upside down... if ((angle > PI * 0.5) && (angle < PI * 1.5)) { angle += PI; - yOffset = 12.0 * zoom * SCREEN_ZOOM; +// yOffset = 12.0 * zoom * SCREEN_ZOOM; + yOffset = 12.0 * zoom * size; } #if 0 @@ -245,7 +248,7 @@ void Painter::DrawText(QRectF rect, int type, QString text) } -void Painter::DrawArrowhead(Vector head, Vector tail) +void Painter::DrawArrowhead(Vector head, Vector tail, double size) { QPolygonF arrow; @@ -255,10 +258,16 @@ void Painter::DrawArrowhead(Vector head, Vector tail) Vector orthogonal = Vector(cos(orthoAngle), sin(orthoAngle)); Vector unit = Vector(head - tail).Unit(); +#if 0 // NOTE: SCREEN_ZOOM is a kludge to make things look right at scale... Point p1 = head - (unit * 9.0 * SCREEN_ZOOM); Point p2 = p1 + (orthogonal * 3.0 * SCREEN_ZOOM); Point p3 = p1 - (orthogonal * 3.0 * SCREEN_ZOOM); +#else + Point p1 = head - (unit * 9.0 * size); + Point p2 = p1 + (orthogonal * 3.0 * size); + Point p3 = p1 - (orthogonal * 3.0 * size); +#endif Point p4 = CartesianToQtCoords(head); Point p5 = CartesianToQtCoords(p2);