X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fmainapp%2Fgraphicview.cpp;h=d29de4a7817b81689bea7c7d3cd50ad7991bfe3d;hb=bfd926cd5fd98e95b8b172fabd5340c9b1957e01;hp=afb20a0d1ecc3ef133c6cb6cf77995eaf4f009d6;hpb=3239ef39dcee08fa6e8cd68cdf2727fc68cc7a8c;p=architektonas diff --git a/src/mainapp/graphicview.cpp b/src/mainapp/graphicview.cpp index afb20a0..d29de4a 100644 --- a/src/mainapp/graphicview.cpp +++ b/src/mainapp/graphicview.cpp @@ -35,25 +35,20 @@ GraphicView::GraphicView(): background(), foreground() printing = false; deleteMode = false; factor = Vector(1.0, 1.0); - offsetX = 0; - offsetY = 0; + offsetX = offsetY = 0; previousFactor = Vector(1.0, 1.0); - previousOffsetX = 0; - previousOffsetY = 0; + previousOffsetX = previousOffsetY = 0; container = NULL; - eventHandler = new RS_EventHandler(this); + eventHandler = new EventHandler(); gridColor = Qt::gray; - metaGridColor = RS_Color(64, 64, 64); - grid = new RS_Grid(this); + metaGridColor = Color(64, 64, 64); + grid = new Grid(this); updateEnabled = 0; zoomFrozen = false; draftMode = false; painter = NULL; - borderLeft = 0; - borderTop = 0; - borderRight = 0; - borderBottom = 0; + borderLeft = borderTop = borderRight = borderBottom = 0; relativeZero = Vector(false); relativeZeroLocked = false; @@ -77,6 +72,24 @@ GraphicView::GraphicView(): background(), foreground() simulationSmooth = false; simulationRapid = false; simulationRunning = false; + + // Snapper settings... + snapEntity = NULL; + snapSpot = Vector(false); + snapCoord = Vector(false); + snapperVisible = false; + snapDistance = 1.0; + + settings.beginGroup("Snap"); + snapRange = settings.value("Range", 20).toInt(); + settings.endGroup(); + settings.beginGroup("Appearance"); + showCrosshairs = settings.value("ShowCrosshairs", true).toBool(); + settings.endGroup(); + + // Sanity check for snapRange + if (snapRange < 2) + snapRange = 20; } /** @@ -157,23 +170,23 @@ void GraphicView::adjustZoomControls() * Sets the background color. Note that applying the background * color for the widget is up to the implementing class. */ -void GraphicView::setBackground(const RS_Color & bg) +void GraphicView::setBackground(const Color & bg) { background = bg; // bright background: if (bg.red() + bg.green() + bg.blue() > 380) // foreground = Qt::black; - foreground = RS_Color(0, 0, 0); + foreground = Color(0, 0, 0); else // foreground = Qt::white; - foreground = RS_Color(255, 255, 255); + foreground = Color(255, 255, 255); } /** * @return Current background color. */ -RS_Color GraphicView::getBackground() +Color GraphicView::getBackground() { return background; } @@ -181,7 +194,7 @@ RS_Color GraphicView::getBackground() /** * @return Current foreground color. */ -RS_Color GraphicView::getForeground() +Color GraphicView::getForeground() { return foreground; } @@ -189,7 +202,7 @@ RS_Color GraphicView::getForeground() /** * Sets the grid color. */ -void GraphicView::setGridColor(const RS_Color & c) +void GraphicView::setGridColor(const Color & c) { gridColor = c; } @@ -197,7 +210,7 @@ void GraphicView::setGridColor(const RS_Color & c) /** * Sets the meta grid color. */ -void GraphicView::setMetaGridColor(const RS_Color & c) +void GraphicView::setMetaGridColor(const Color & c) { metaGridColor = c; } @@ -205,7 +218,7 @@ void GraphicView::setMetaGridColor(const RS_Color & c) /** * Sets the selection color. */ -void GraphicView::setSelectedColor(const RS_Color & c) +void GraphicView::setSelectedColor(const Color & c) { selectedColor = c; } @@ -213,7 +226,7 @@ void GraphicView::setSelectedColor(const RS_Color & c) /** * Sets the highlight color. */ -void GraphicView::setHighlightedColor(const RS_Color & c) +void GraphicView::setHighlightedColor(const Color & c) { highlightedColor = c; } @@ -226,7 +239,7 @@ void GraphicView::setMouseCursor(RS2::CursorType /*c*/) { } -RS_EntityContainer * GraphicView::getContainer() +EntityContainer * GraphicView::getContainer() { return container; } @@ -333,7 +346,7 @@ bool GraphicView::isZoomFrozen() * Sets the pointer to the graphic which contains the entities * which are visualized by this widget. */ -void GraphicView::setContainer(RS_EntityContainer * container) +void GraphicView::setContainer(EntityContainer * container) { this->container = container; } @@ -434,10 +447,10 @@ void GraphicView::updateView() */ ActionInterface * GraphicView::getDefaultAction() { - if (eventHandler != NULL) - return eventHandler->getDefaultAction(); - else - return NULL; + if (eventHandler) + return eventHandler->GetDefaultAction(); + + return NULL; } /** @@ -446,7 +459,7 @@ ActionInterface * GraphicView::getDefaultAction() void GraphicView::setDefaultAction(ActionInterface * action) { if (eventHandler) - eventHandler->setDefaultAction(action); + eventHandler->SetDefaultAction(action); } /** @@ -455,7 +468,7 @@ void GraphicView::setDefaultAction(ActionInterface * action) ActionInterface * GraphicView::getCurrentAction() { if (eventHandler) - return eventHandler->getCurrentAction(); + return eventHandler->GetCurrentAction(); else return NULL; } @@ -465,12 +478,12 @@ ActionInterface * GraphicView::getCurrentAction() */ void GraphicView::setCurrentAction(ActionInterface * action) { - RS_DEBUG->print("GraphicView::setCurrentAction"); + DEBUG->print("GraphicView::setCurrentAction"); if (eventHandler) - eventHandler->setCurrentAction(action); + eventHandler->SetCurrentAction(action); - RS_DEBUG->print("GraphicView::setCurrentAction: OK"); + DEBUG->print("GraphicView::setCurrentAction: OK"); } /** @@ -480,7 +493,7 @@ void GraphicView::setCurrentAction(ActionInterface * action) void GraphicView::killSelectActions() { if (eventHandler) - eventHandler->killSelectActions(); + eventHandler->KillSelectActions(); } /** @@ -488,8 +501,9 @@ void GraphicView::killSelectActions() */ void GraphicView::killAllActions() { + //KillAll does nothing... if (eventHandler) - eventHandler->killAllActions(); + eventHandler->KillAllActions(); } /** @@ -497,10 +511,10 @@ void GraphicView::killAllActions() */ void GraphicView::back() { - if (eventHandler && eventHandler->hasAction()) - eventHandler->back(); - else if (RS_DIALOGFACTORY) - RS_DIALOGFACTORY->requestPreviousMenu(); + if (eventHandler && eventHandler->HasAction()) + eventHandler->Back(); + else if (DIALOGFACTORY) + DIALOGFACTORY->requestPreviousMenu(); } /** @@ -508,8 +522,8 @@ void GraphicView::back() */ void GraphicView::enter() { - if (eventHandler && eventHandler->hasAction()) - eventHandler->enter(); + if (eventHandler && eventHandler->HasAction()) + eventHandler->Enter(); } /** @@ -519,7 +533,7 @@ void GraphicView::enter() void GraphicView::mousePressEvent(QMouseEvent * e) { if (eventHandler) - eventHandler->mousePressEvent(e); + eventHandler->MousePressEvent(e); } /** @@ -528,14 +542,14 @@ void GraphicView::mousePressEvent(QMouseEvent * e) */ void GraphicView::mouseReleaseEvent(QMouseEvent * e) { - RS_DEBUG->print("GraphicView::mouseReleaseEvent"); + DEBUG->print("GraphicView::mouseReleaseEvent"); if (!eventHandler) return; - if (e->button() != Qt::RightButton || eventHandler->hasAction()) + if (e->button() != Qt::RightButton || eventHandler->HasAction()) { - eventHandler->mouseReleaseEvent(e); + eventHandler->MouseReleaseEvent(e); } else { @@ -543,7 +557,7 @@ void GraphicView::mouseReleaseEvent(QMouseEvent * e) e->accept(); } - RS_DEBUG->print("GraphicView::mouseReleaseEvent: OK"); + DEBUG->print("GraphicView::mouseReleaseEvent: OK"); } /** @@ -552,14 +566,14 @@ void GraphicView::mouseReleaseEvent(QMouseEvent * e) */ void GraphicView::mouseMoveEvent(QMouseEvent * e) { - RS_DEBUG->print("GraphicView::mouseMoveEvent begin"); + DEBUG->print("GraphicView::mouseMoveEvent begin"); - Drawing * graphic = NULL; + Drawing * drawing = NULL; if (container->rtti() == RS2::EntityGraphic) - graphic = (Drawing *)container; + drawing = (Drawing *)container; - RS_DEBUG->print("GraphicView::mouseMoveEvent 001"); + DEBUG->print("GraphicView::mouseMoveEvent 001"); if (e) { @@ -567,23 +581,24 @@ void GraphicView::mouseMoveEvent(QMouseEvent * e) my = e->y(); } - RS_DEBUG->print("GraphicView::mouseMoveEvent 002"); + DEBUG->print("GraphicView::mouseMoveEvent 002"); if (eventHandler) - eventHandler->mouseMoveEvent(e); + eventHandler->MouseMoveEvent(e); - RS_DEBUG->print("GraphicView::mouseMoveEvent 003"); + DEBUG->print("GraphicView::mouseMoveEvent 003"); - if (!eventHandler || !eventHandler->hasAction() && graphic) + if (!eventHandler || !eventHandler->HasAction() && drawing) { - Vector mouse = toGraph(Vector(mx, my)); - Vector relMouse = mouse - getRelativeZero(); - - if (RS_DIALOGFACTORY) - RS_DIALOGFACTORY->updateCoordinateWidget(mouse, relMouse); + if (DIALOGFACTORY) + { + Vector mouse = toGraph(Vector(mx, my)); + Vector relMouse = mouse - getRelativeZero(); + DIALOGFACTORY->updateCoordinateWidget(mouse, relMouse); + } } - RS_DEBUG->print("GraphicView::mouseMoveEvent end"); + DEBUG->print("GraphicView::mouseMoveEvent end"); } /** @@ -593,7 +608,7 @@ void GraphicView::mouseMoveEvent(QMouseEvent * e) void GraphicView::mouseLeaveEvent() { if (eventHandler) - eventHandler->mouseLeaveEvent(); + eventHandler->MouseLeaveEvent(); } /** @@ -603,7 +618,7 @@ void GraphicView::mouseLeaveEvent() void GraphicView::mouseEnterEvent() { if (eventHandler) - eventHandler->mouseEnterEvent(); + eventHandler->MouseEnterEvent(); } /** @@ -613,7 +628,7 @@ void GraphicView::mouseEnterEvent() void GraphicView::keyPressEvent(QKeyEvent * e) { if (eventHandler) - eventHandler->keyPressEvent(e); + eventHandler->KeyPressEvent(e); } /** @@ -623,16 +638,16 @@ void GraphicView::keyPressEvent(QKeyEvent * e) void GraphicView::keyReleaseEvent(QKeyEvent * e) { if (eventHandler) - eventHandler->keyReleaseEvent(e); + eventHandler->KeyReleaseEvent(e); } /** * Called by the actual GUI class which implements a command line. */ -void GraphicView::commandEvent(RS_CommandEvent * e) +void GraphicView::commandEvent(CommandEvent * e) { if (eventHandler) - eventHandler->commandEvent(e); + eventHandler->HandleCommandEvent(this, e); } /** @@ -641,7 +656,7 @@ void GraphicView::commandEvent(RS_CommandEvent * e) void GraphicView::enableCoordinateInput() { if (eventHandler) - eventHandler->enableCoordinateInput(); + eventHandler->EnableCoordinateInput(); } /** @@ -650,7 +665,7 @@ void GraphicView::enableCoordinateInput() void GraphicView::disableCoordinateInput() { if (eventHandler) - eventHandler->disableCoordinateInput(); + eventHandler->DisableCoordinateInput(); } /** @@ -660,7 +675,7 @@ void GraphicView::zoomIn(double f, const Vector & center) { if (f < 1.0e-6) { - RS_DEBUG->print(RS_Debug::D_WARNING, "GraphicView::zoomIn: invalid factor"); + DEBUG->print(Debug::D_WARNING, "GraphicView::zoomIn: invalid factor"); return; } @@ -668,6 +683,7 @@ void GraphicView::zoomIn(double f, const Vector & center) return; Vector c = center; + if (c.valid == false) c = toGraph(Vector(getWidth() / 2, getHeight() / 2)); @@ -714,7 +730,7 @@ void GraphicView::zoomOut(double f, const Vector & center) { if (f < 1.0e-6) { - RS_DEBUG->print(RS_Debug::D_WARNING, + DEBUG->print(Debug::D_WARNING, "GraphicView::zoomOut: invalid factor"); return; } @@ -732,7 +748,7 @@ void GraphicView::zoomOutX(double f) { if (f < 1.0e-6) { - RS_DEBUG->print(RS_Debug::D_WARNING, + DEBUG->print(Debug::D_WARNING, "GraphicView::zoomOutX: invalid factor"); return; } @@ -755,7 +771,7 @@ void GraphicView::zoomOutY(double f) { if (f < 1.0e-6) { - RS_DEBUG->print(RS_Debug::D_WARNING, "GraphicView::zoomOutY: invalid factor"); + DEBUG->print(Debug::D_WARNING, "GraphicView::zoomOutY: invalid factor"); return; } @@ -779,7 +795,7 @@ void GraphicView::zoomOutY(double f) */ void GraphicView::zoomAuto(bool axis, bool keepAspectRatio) { - RS_DEBUG->print("GraphicView::zoomAuto"); + DEBUG->print("GraphicView::zoomAuto"); if (simulationRunning) return; @@ -814,12 +830,12 @@ void GraphicView::zoomAuto(bool axis, bool keepAspectRatio) else fy = 1.0; - RS_DEBUG->print("f: %f/%f", fx, fy); + DEBUG->print("f: %f/%f", fx, fy); if (keepAspectRatio) fx = fy = std::min(fx, fy); - RS_DEBUG->print("f: %f/%f", fx, fy); + DEBUG->print("f: %f/%f", fx, fy); if (fx < RS_TOLERANCE) fx = fy = 1.0; @@ -827,22 +843,22 @@ void GraphicView::zoomAuto(bool axis, bool keepAspectRatio) setFactorX(fx); setFactorY(fy); - RS_DEBUG->print("f: %f/%f", fx, fy); + DEBUG->print("f: %f/%f", fx, fy); - RS_DEBUG->print("adjustOffsetControls"); + DEBUG->print("adjustOffsetControls"); adjustOffsetControls(); - RS_DEBUG->print("adjustZoomControls"); + DEBUG->print("adjustZoomControls"); adjustZoomControls(); - RS_DEBUG->print("centerOffsetX"); + DEBUG->print("centerOffsetX"); centerOffsetX(); - RS_DEBUG->print("centerOffsetY"); + DEBUG->print("centerOffsetY"); centerOffsetY(); - RS_DEBUG->print("updateGrid"); + DEBUG->print("updateGrid"); updateGrid(); redraw(); } - RS_DEBUG->print("GraphicView::zoomAuto OK"); + DEBUG->print("GraphicView::zoomAuto OK"); } /** @@ -850,7 +866,7 @@ void GraphicView::zoomAuto(bool axis, bool keepAspectRatio) */ void GraphicView::zoomPrevious() { - RS_DEBUG->print("GraphicView::zoomPrevious"); + DEBUG->print("GraphicView::zoomPrevious"); if (simulationRunning) return; @@ -909,17 +925,18 @@ void GraphicView::zoomAutoY(bool axis) double maxY = RS_MINDOUBLE; bool noChange = false; - for(RS_Entity * e=container->firstEntity(RS2::ResolveNone); + for(Entity * e=container->firstEntity(RS2::ResolveNone); e!=NULL; e = container->nextEntity(RS2::ResolveNone)) { if (e->rtti() == RS2::EntityLine) { - RS_Line * l = (RS_Line *)e; + Line * l = (Line *)e; double x1, x2; x1 = toGuiX(l->getStartpoint().x); x2 = toGuiX(l->getEndpoint().x); - if (x1 > 0.0 && x1 < (double)getWidth() || x2 > 0.0 && x2 < (double)getWidth()) + if ((x1 > 0.0 && x1 < (double)getWidth()) + || (x2 > 0.0 && x2 < (double)getWidth())) { minY = std::min(minY, l->getStartpoint().y); minY = std::min(minY, l->getEndpoint().y); @@ -958,7 +975,7 @@ void GraphicView::zoomAutoY(bool axis) updateGrid(); } - RS_DEBUG->print("Auto zoom y ok"); + DEBUG->print("Auto zoom y ok"); } } @@ -1101,7 +1118,7 @@ void GraphicView::zoomScroll(RS2::Direction direction) */ void GraphicView::zoomPage() { - RS_DEBUG->print("GraphicView::zoomPage"); + DEBUG->print("GraphicView::zoomPage"); if (container == NULL) return; @@ -1129,11 +1146,11 @@ void GraphicView::zoomPage() else fy = 1.0; - RS_DEBUG->print("f: %f/%f", fx, fy); + DEBUG->print("f: %f/%f", fx, fy); fx = fy = std::min(fx, fy); - RS_DEBUG->print("f: %f/%f", fx, fy); + DEBUG->print("f: %f/%f", fx, fy); if (fx < RS_TOLERANCE) fx = fy = 1.0; @@ -1141,7 +1158,7 @@ void GraphicView::zoomPage() setFactorX(fx); setFactorY(fy); - RS_DEBUG->print("f: %f/%f", fx, fy); + DEBUG->print("f: %f/%f", fx, fy); centerOffsetX(); centerOffsetY(); @@ -1156,14 +1173,14 @@ void GraphicView::zoomPage() */ void GraphicView::drawWindow(Vector v1, Vector v2) { - RS_DEBUG->print("GraphicView::drawWindow() begin"); + DEBUG->print("GraphicView::drawWindow() begin"); if (simulationRunning) return; if (container) { - for(RS_Entity * se=container->firstEntity(RS2::ResolveNone); se!=NULL; + for(Entity * se=container->firstEntity(RS2::ResolveNone); se!=NULL; se=container->nextEntity(RS2::ResolveNone)) { if (se->isInWindow(v1, v2)) @@ -1171,12 +1188,13 @@ void GraphicView::drawWindow(Vector v1, Vector v2) } } - RS_DEBUG->print("GraphicView::drawWindow() end"); + DEBUG->print("GraphicView::drawWindow() end"); } /** * Draws the entities. If painter is NULL a new painter will - * be created and destroyed. + * be created and destroyed. [NB: Not any more, we don't let the programmer try + * to outsmart the toolkit anymore. :-P */ void GraphicView::drawIt() { @@ -1212,7 +1230,7 @@ void GraphicView::drawIt() drawMetaGrid(); // drawing entities: -//#warning "!!! This looks like a bug, no match for 'drawEntity(RS_Entity *, bool) !!!" +//#warning "!!! This looks like a bug, no match for 'drawEntity(Entity *, bool) !!!" // and indeed it *is* a bug... true is converted to 1.0 here. Dumb, dumb, dumb. drawEntity(container);//, true); @@ -1232,7 +1250,7 @@ void GraphicView::drawIt() * Sets the pen of the painter object to the suitable pen for the given * entity. */ -void GraphicView::setPenForEntity(RS_Entity * e) +void GraphicView::setPenForEntity(Entity * e) { if (drawingMode == RS2::ModePreview /*|| draftMode==true*/) return; @@ -1242,7 +1260,7 @@ void GraphicView::setPenForEntity(RS_Entity * e) // set color of entity // Getting pen from entity (or layer) - RS_Pen pen = e->getPen(true); + Pen pen = e->getPen(true); int w = pen.getWidth(); @@ -1258,7 +1276,7 @@ void GraphicView::setPenForEntity(RS_Entity * e) if (graphic) { - uf = RS_Units::convert(1.0, RS2::Millimeter, graphic->getUnit()); + uf = Units::convert(1.0, RS2::Millimeter, graphic->getUnit()); if ((isPrinting() || isPrintPreview()) && graphic->getPaperScale() > 1.0e-6) wf = 1.0 / graphic->getPaperScale(); @@ -1273,7 +1291,7 @@ void GraphicView::setPenForEntity(RS_Entity * e) } // prevent drawing with 1-width which is slow: - if (RS_Math::round(pen.getScreenWidth()) == 1) + if (Math::round(pen.getScreenWidth()) == 1) pen.setScreenWidth(0.0); // prevent background color on background drawing: @@ -1284,14 +1302,14 @@ void GraphicView::setPenForEntity(RS_Entity * e) if (e->isSelected()) { pen.setLineType(RS2::DotLine); - //pen.setColor(RS_Color(0xa5,0x47,0x47)); + //pen.setColor(Color(0xa5,0x47,0x47)); pen.setColor(selectedColor); } // this entity is highlighted: if (e->isHighlighted()) { - //pen.setColor(RS_Color(0x73, 0x93, 0x73)); + //pen.setColor(Color(0x73, 0x93, 0x73)); pen.setColor(highlightedColor); } @@ -1311,9 +1329,9 @@ void GraphicView::setPenForEntity(RS_Entity * e) * lines e.g. in splines). * @param db Double buffering on (recommended) / off */ -void GraphicView::drawEntity(RS_Entity * e, double patternOffset, bool db) +void GraphicView::drawEntity(Entity * e, double patternOffset, bool db) { - //RS_DEBUG->print("GraphicView::drawEntity() begin"); + //DEBUG->print("GraphicView::drawEntity() begin"); // update is diabled: if (!isUpdateEnabled()) @@ -1338,18 +1356,18 @@ void GraphicView::drawEntity(RS_Entity * e, double patternOffset, bool db) //} //drawRecursion++; - //RS_DEBUG->print("recursion 1: %d", drawRecursion); + //DEBUG->print("recursion 1: %d", drawRecursion); // set pen (color): setPenForEntity(e); - //RS_DEBUG->print("draw plain"); + //DEBUG->print("draw plain"); if (draftMode) { // large texts as rectangles: if (e->rtti() == RS2::EntityText) { - if (toGuiDX(((RS_Text *)e)->getHeight()) < 4 || e->countDeep() > 100) + if (toGuiDX(((Text *)e)->getHeight()) < 4 || e->countDeep() > 100) painter->drawRect(toGui(e->getMin()), toGui(e->getMax())); else drawEntityPlain(e, patternOffset); @@ -1378,7 +1396,7 @@ void GraphicView::drawEntity(RS_Entity * e, double patternOffset, bool db) for(int i=0; irtti() == RS2::EntityPolyline) { @@ -1388,13 +1406,13 @@ void GraphicView::drawEntity(RS_Entity * e, double patternOffset, bool db) { sz = 4; // col = QColor(0, 64, 255); - col = RS_Color(0, 64, 255); + col = Color(0, 64, 255); } else { sz = 3; // col = QColor(0, 0, 128); - col = RS_Color(0, 0, 128); + col = Color(0, 0, 128); } } } @@ -1407,15 +1425,15 @@ void GraphicView::drawEntity(RS_Entity * e, double patternOffset, bool db) } } - //RS_DEBUG->print("draw plain OK"); - //RS_DEBUG->print("GraphicView::drawEntity() end"); + //DEBUG->print("draw plain OK"); + //DEBUG->print("GraphicView::drawEntity() end"); } /** * Draws an entity. * The painter must be initialized and all the attributes (pen) must be set. */ -void GraphicView::drawEntityPlain(RS_Entity * e, double patternOffset/*= 0.0*/) +void GraphicView::drawEntityPlain(Entity * e, double patternOffset/*= 0.0*/) { //Problems can still occur here when passing in a deleted object... It won't be //NULL, but it will cause a segfault here... @@ -1455,7 +1473,7 @@ void GraphicView::simulateIt() drawGrid(); // drawing entities: - RS_Pen pen(foreground, RS2::Width00, RS2::SolidLine); + Pen pen(foreground, RS2::Width00, RS2::SolidLine); simulateEntity(container, pen); // drawing zero points: @@ -1473,16 +1491,16 @@ void GraphicView::simulateIt() * * @param smooth If true, the entity will be drawn slowly (pixel by pixel). */ -void GraphicView::simulateEntity(RS_Entity * e, const RS_Pen & pen) +void GraphicView::simulateEntity(Entity * e, const Pen & pen) { if (!painter || !e) return; if (e->isContainer()) { - RS_EntityContainer * ec = (RS_EntityContainer *)e; + EntityContainer * ec = (EntityContainer *)e; - for(RS_Entity * en=ec->firstEntity(RS2::ResolveNone); + for(Entity * en=ec->firstEntity(RS2::ResolveNone); en!=NULL; en=ec->nextEntity(RS2::ResolveNone)) { if (en->isVisible() && en->isUndone() == false) @@ -1490,26 +1508,26 @@ void GraphicView::simulateEntity(RS_Entity * e, const RS_Pen & pen) // draw rapid move: if (en->isAtomic() && simulationRapid) { - Vector sp = ((RS_AtomicEntity *)en)->getStartpoint(); + Vector sp = ((AtomicEntity *)en)->getStartpoint(); if (sp.distanceTo(simulationLast) > 1.0e-4) { - RS_Pen rpen(RS_Color(0, 0, 255), RS2::Width00, RS2::SolidLine); - RS_Line rapidLine(NULL, RS_LineData(simulationLast, sp)); + Pen rpen(Color(0, 0, 255), RS2::Width00, RS2::SolidLine); + Line rapidLine(NULL, LineData(simulationLast, sp)); simulateEntity(&rapidLine, rpen); } } if (en->isHighlighted()) { - RS_Pen hpen(highlightedColor, RS2::Width00, RS2::SolidLine); + Pen hpen(highlightedColor, RS2::Width00, RS2::SolidLine); simulateEntity(en, hpen); } else simulateEntity(en, pen); if (en->isAtomic()) - simulationLast = ((RS_AtomicEntity *)en)->getEndpoint(); + simulationLast = ((AtomicEntity *)en)->getEndpoint(); if (!simulationSmooth) simulationDelay(true); @@ -1524,7 +1542,7 @@ void GraphicView::simulateEntity(RS_Entity * e, const RS_Pen & pen) { case RS2::EntityLine: { - RS_Line * line = (RS_Line *)e; + Line * line = (Line *)e; drawLineSmooth(toGui(line->getStartpoint()), toGui(line->getEndpoint()), pen); //simulationSpeed); } @@ -1532,7 +1550,7 @@ void GraphicView::simulateEntity(RS_Entity * e, const RS_Pen & pen) case RS2::EntityArc: { - RS_Arc * arc = (RS_Arc *)e; + Arc * arc = (Arc *)e; drawArcSmooth(toGui(arc->getCenter()), toGuiDX(arc->getRadius()), arc->getAngle1(), arc->getAngle2(), arc->isReversed(), pen); } @@ -1540,7 +1558,7 @@ void GraphicView::simulateEntity(RS_Entity * e, const RS_Pen & pen) case RS2::EntityCircle: { - RS_Circle * circle = (RS_Circle *)e; + Circle * circle = (Circle *)e; drawArcSmooth(toGui(circle->getCenter()), toGuiDX(circle->getRadius()), 0.0, 2.0 * M_PI, false, pen); } @@ -1607,31 +1625,31 @@ void GraphicView::simulationDelay(bool step) /** * Draws a line slowly from (x1, y1) to (x2, y2). This is used for simulation only. */ -void GraphicView::drawLineSmooth(const Vector & p1, const Vector & p2, const RS_Pen & pen) +void GraphicView::drawLineSmooth(const Vector & p1, const Vector & p2, const Pen & pen) { double alpha = p1.angleTo(p2); double xStep, yStep; bool xIsOne; - if (RS_Math::cmpDouble(alpha, 0.0) || RS_Math::cmpDouble(alpha, 2 * M_PI)) + if (Math::cmpDouble(alpha, 0.0) || Math::cmpDouble(alpha, 2 * M_PI)) { xStep = 1.0; yStep = 0.0; xIsOne = true; } - else if (RS_Math::cmpDouble(alpha, M_PI / 2.0)) + else if (Math::cmpDouble(alpha, M_PI / 2.0)) { xStep = 0.0; yStep = 1.0; xIsOne = false; } - else if (RS_Math::cmpDouble(alpha, M_PI)) + else if (Math::cmpDouble(alpha, M_PI)) { xStep = -1.0; yStep = 0.0; xIsOne = true; } - else if (RS_Math::cmpDouble(alpha, M_PI / 2.0 * 3.0)) + else if (Math::cmpDouble(alpha, M_PI / 2.0 * 3.0)) { xStep = 0.0; yStep = -1.0; @@ -1680,7 +1698,7 @@ void GraphicView::drawLineSmooth(const Vector & p1, const Vector & p2, const RS_ } void GraphicView::drawArcSmooth(const Vector & center, double radius, double a1, double a2, bool rev, - const RS_Pen & pen) + const Pen & pen) { if (radius <= 1.4) { @@ -1689,10 +1707,10 @@ void GraphicView::drawArcSmooth(const Vector & center, double radius, double a1, } else { - int ix1 = RS_Math::round(center.x + cos(a1) * radius); - int iy1 = RS_Math::round(center.y - sin(a1) * radius); - int ix2 = RS_Math::round(center.x + cos(a2) * radius); - int iy2 = RS_Math::round(center.y - sin(a2) * radius); + int ix1 = Math::round(center.x + cos(a1) * radius); + int iy1 = Math::round(center.y - sin(a1) * radius); + int ix2 = Math::round(center.x + cos(a2) * radius); + int iy2 = Math::round(center.y - sin(a2) * radius); int k2x = 0; // Next point on circle int k2y = 0; // int k1x = ix1; // Prev point on circle @@ -1718,8 +1736,8 @@ void GraphicView::drawArcSmooth(const Vector & center, double radius, double a1, for(a=a1+aStep; a<=a2cp; a+=aStep) { - k2x = RS_Math::round(center.x+cos(a)*radius); - k2y = RS_Math::round(center.y-sin(a)*radius); + k2x = Math::round(center.x+cos(a)*radius); + k2y = Math::round(center.y-sin(a)*radius); painter->setPen(pen); if ((k2x >= 0 && k2x <= painter->getWidth() @@ -1747,8 +1765,8 @@ void GraphicView::drawArcSmooth(const Vector & center, double radius, double a1, for(a=a1-aStep; a>=a2cp; a-=aStep) { - k2x = RS_Math::round(center.x + cos(a) * radius); - k2y = RS_Math::round(center.y - sin(a) * radius); + k2x = Math::round(center.x + cos(a) * radius); + k2y = Math::round(center.y - sin(a) * radius); painter->setPen(pen); if ((k2x >=0 && k2x <= painter->getWidth() @@ -1774,7 +1792,7 @@ void GraphicView::drawArcSmooth(const Vector & center, double radius, double a1, * @return Pointer to the static pattern struct that belongs to the * given pattern type or NULL. */ -RS_LineTypePattern * GraphicView::getPattern(RS2::LineType t) +LineTypePattern * GraphicView::getPattern(RS2::LineType t) { switch (t) { @@ -1873,10 +1891,10 @@ void GraphicView::drawAbsoluteZero() int zr = 20; -// RS_Pen p(Qt::red, RS2::Width00, RS2::SolidLine); +// Pen p(Qt::red, RS2::Width00, RS2::SolidLine); //Using Qt::red doesn't seem to work here... -//It's because Qt colors and RS_Color are not 100% compatible... - RS_Pen p(RS_Color(255, 0, 0), RS2::Width00, RS2::SolidLine); +//It's because Qt colors and Color are not 100% compatible... + Pen p(Color(255, 0, 0), RS2::Width00, RS2::SolidLine); painter->setPen(p); painter->drawLine(Vector(toGuiX(0.0) - zr, toGuiY(0.0)), @@ -1911,7 +1929,7 @@ void GraphicView::drawRelativeZero() #endif //Using Qt::red doesn't seem to work here... - RS_Pen p(RS_Color(255, 0, 0), RS2::Width00, RS2::SolidLine); + Pen p(Color(255, 0, 0), RS2::Width00, RS2::SolidLine); painter->setPen(p); //This doesn't work--this is NOT a QPainter! // painter->setBrush(Qt::NoBrush); @@ -1951,7 +1969,7 @@ void GraphicView::drawPaper() return; // draw paper: - painter->setPen(RS_Pen(Qt::gray)); + painter->setPen(Pen(Qt::gray)); Vector pinsbase = graphic->getPaperInsertionBase(); Vector size = graphic->getPaperSize(); @@ -1961,19 +1979,19 @@ void GraphicView::drawPaper() Vector v2 = toGui((size - pinsbase) / scale); // gray background: - painter->fillRect(0,0, getWidth(), getHeight(), RS_Color(200, 200, 200)); + painter->fillRect(0,0, getWidth(), getHeight(), Color(200, 200, 200)); // shadow painter->fillRect((int)(v1.x) + 6, (int)(v1.y) + 6, - (int)((v2.x - v1.x)), (int)((v2.y - v1.y)), RS_Color(64, 64, 64)); + (int)((v2.x - v1.x)), (int)((v2.y - v1.y)), Color(64, 64, 64)); // border: painter->fillRect((int)(v1.x), (int)(v1.y), - (int)((v2.x - v1.x)), (int)((v2.y - v1.y)), RS_Color(64, 64, 64)); + (int)((v2.x - v1.x)), (int)((v2.y - v1.y)), Color(64, 64, 64)); // paper painter->fillRect((int)(v1.x) + 1, (int)(v1.y) - 1, - (int)((v2.x - v1.x)) - 2, (int)((v2.y - v1.y)) + 2, RS_Color(255, 255, 255)); + (int)((v2.x - v1.x)) - 2, (int)((v2.y - v1.y)) + 2, Color(255, 255, 255)); } /** @@ -2021,7 +2039,7 @@ void GraphicView::drawMetaGrid() if (!painter) return; - RS_Pen pen(metaGridColor, RS2::Width00, RS2::DotLine); + Pen pen(metaGridColor, RS2::Width00, RS2::DotLine); painter->setPen(pen); // draw meta grid: @@ -2050,7 +2068,7 @@ void GraphicView::updateGrid() grid->update(); } -RS_Grid * GraphicView::getGrid() +Grid * GraphicView::getGrid() { return grid; } @@ -2076,14 +2094,17 @@ void GraphicView::setDefaultSnapMode(RS2::SnapMode sm) { defaultSnapMode = sm; +// Don't need this shiaut anymore +#if 0 if (eventHandler) eventHandler->setSnapMode(sm); //OK, the above sets the snap mode in the snapper that's derived from - //the RS_ActionInterface and RS_Snapper. So the following should fix + //the RS_ActionInterface and Snapper. So the following should fix //us up, hm notwithstanding. [and it does. :-)] //hm. snapper.setSnapMode(sm); +#endif } /** @@ -2093,8 +2114,11 @@ void GraphicView::setSnapRestriction(RS2::SnapRestriction sr) { defaultSnapRes = sr; +// Don't need this shiaut anymore +#if 0 if (eventHandler != NULL) eventHandler->setSnapRestriction(sr); +#endif } /** @@ -2154,7 +2178,7 @@ double GraphicView::toGuiDY(double d) */ Vector GraphicView::toGraph(Vector v) { - return Vector(toGraphX(RS_Math::round(v.x)), toGraphY(RS_Math::round(v.y)), 0.0); + return Vector(toGraphX(Math::round(v.x)), toGraphY(Math::round(v.y)), 0.0); } /** @@ -2243,7 +2267,7 @@ void GraphicView::moveRelativeZero(const Vector & pos) setRelativeZero(pos); } -RS_EventHandler * GraphicView::getEventHandler() +EventHandler * GraphicView::getEventHandler() { return eventHandler; } @@ -2329,3 +2353,354 @@ bool GraphicView::getSimulationRapid() { return simulationRapid; } + +/** + * Catches an entity which is close to the given position 'pos'. + * + * @param pos A graphic coordinate. + * @param level The level of resolving for iterating through the entity + * container + * @return Pointer to the entity or NULL. + */ +Entity * GraphicView::CatchEntity(const Vector & pos, RS2::ResolveLevel level) +{ + DEBUG->print("GraphicView::CatchEntity"); + + // Set default distance for points inside solids + double dist = toGraphDX(snapRange) * 0.9; + Entity * entity = container->getNearestEntity(pos, &dist, level); + + // DEBUGGING INFO + int idx = -1; + + if (entity && entity->getParent()) + idx = entity->getParent()->findEntity(entity); + // END DEBUGGING INFO + + if (entity && dist <= toGraphDX(snapRange)) + { + // Highlight: + DEBUG->print("GraphicView::CatchEntity: found: idx=%d", idx); + return entity; + } + + DEBUG->print("GraphicView::CatchEntity: not found"); + return NULL; +} + +/** + * Catches an entity which is close to the mouse cursor. + * + * @param e A mouse event. + * @param level The level of resolving for iterating through the entity + * container + * @return Pointer to the entity or NULL. + */ +Entity * GraphicView::CatchEntity(QMouseEvent * e, RS2::ResolveLevel level) +{ + return CatchEntity(Vector(toGraphX(e->x()), toGraphY(e->y())), level); +} + +/** + * @return Pointer to the entity which was the key entity for the last + * successful snapping action. If the snap mode is "end point" the key entity + * is the entity whose end point was caught. If the snap mode didn't require an + * entity (e.g. free, grid) this method will return NULL. + */ +Entity * GraphicView::GetSnapperEntity() +{ + return snapEntity; +} + +/** + * Snap to a coordinate in the drawing using the current snap mode. + * + * @param e A mouse event. + * @return The coordinates of the point or an invalid vector. + */ +Vector GraphicView::SnapPoint(QMouseEvent * e) +{ + DEBUG->print("GraphicView::SnapPoint"); + /*Vector*/ snapSpot = Vector(false); + + if (!e) + { + DEBUG->print(Debug::D_WARNING, "GraphicView::SnapPoint: QMouseEvent is NULL"); + return snapSpot; + } + + Vector mouseCoord = toGraph(e->x(), e->y()); + +// switch (snapMode) + switch (defaultSnapMode) + { + case RS2::SnapFree: +// snapSpot = snapFree(mouseCoord); + snapEntity = NULL; + snapSpot = mouseCoord; + break; + + case RS2::SnapEndpoint: +// snapSpot = snapEndpoint(mouseCoord); + snapSpot = container->getNearestEndpoint(mouseCoord, NULL); + break; + + case RS2::SnapGrid: + snapSpot = SnapGrid(mouseCoord); + break; + + case RS2::SnapOnEntity: +// snapSpot = snapOnEntity(mouseCoord); + snapSpot = container->getNearestPointOnEntity(mouseCoord, true, NULL, &snapEntity); + break; + + case RS2::SnapCenter: +// snapSpot = snapCenter(mouseCoord); + snapSpot = container->getNearestCenter(mouseCoord, NULL); + break; + + case RS2::SnapMiddle: +// snapSpot = snapMiddle(mouseCoord); + snapSpot = container->getNearestMiddle(mouseCoord, NULL); + break; + + case RS2::SnapDist: +// snapSpot = snapDist(mouseCoord); + snapSpot = container->getNearestDist(snapDistance, mouseCoord, NULL); + break; + + case RS2::SnapIntersection: +// snapSpot = snapIntersection(mouseCoord); + snapSpot = container->getNearestIntersection(mouseCoord, NULL); + break; + + default: + break; + } + + // This is declared here because I really, really hate extraneous braces in + // my switch statements. :-P + Vector relZero = getRelativeZero(); + Vector restrictX = Vector(relZero.x, snapSpot.y); + Vector restrictY = Vector(snapSpot.x, relZero.y); +// Vector snapCoord; + // Handle snap restrictions that can be activated in addition to the ones above: +// switch (snapRes) + switch (defaultSnapRes) + { + case RS2::RestrictOrthogonal: +//// snapCoord = restrictOrthogonal(snapSpot); +// rz = graphicView->getRelativeZero(); +// retx = Vector(rz.x, snapSpot.y); +// rety = Vector(snapSpot.x, rz.y); + snapCoord = (restrictX.distanceTo(snapSpot) < restrictY.distanceTo(snapSpot) ? + restrictX : restrictY); + break; + case RS2::RestrictHorizontal: +//// snapCoord = restrictHorizontal(snapSpot); +// rz = graphicView->getRelativeZero(); +// snapCoord = Vector(snapSpot.x, rz.y); + snapCoord = restrictY; + break; + case RS2::RestrictVertical: +//// snapCoord = restrictVertical(snapSpot); +// rz = graphicView->getRelativeZero(); +// snapCoord = Vector(rz.x, snapSpot.y); + snapCoord = restrictX; + break; + default: + case RS2::RestrictNothing: + snapCoord = snapSpot; + break; + } + + if (DIALOGFACTORY) + DIALOGFACTORY->updateCoordinateWidget(snapCoord, snapCoord - relZero); + + DEBUG->print("GraphicView::SnapPoint: OK"); + + return snapCoord; +} + +/** + * Snaps to a grid point. + * + * @param coord The mouse coordinate. + * @return The coordinates of the point or an invalid vector. + */ +Vector GraphicView::SnapGrid(Vector coord) +{ + DEBUG->print("GraphicView::snapGrid begin"); + + Vector vec(false); + double dist = 0.0; + + DEBUG->print("GraphicView::snapGrid 001"); + + if (grid) + { + DEBUG->print("GraphicView::snapGrid 002"); + Vector * pts = grid->getPoints(); + DEBUG->print("GraphicView::snapGrid 003"); + int closest = -1; + dist = 32000.00; + DEBUG->print("GraphicView::snapGrid 004"); + + for(int i=0; icount(); ++i) + { + double d = pts[i].distanceTo(coord); + + if (d < dist) + { + closest = i; + dist = d; + } + } + + DEBUG->print("GraphicView::snapGrid 005"); + + if (closest >= 0) + vec = pts[closest]; + + DEBUG->print("GraphicView::snapGrid 006"); + } + + snapEntity = NULL; + + DEBUG->print("GraphicView::snapGrid end"); + + return vec; +} + +void GraphicView::DrawSnapper(PaintInterface * painter) +{ +//Is "finished" used at all? Seems it's used only in ActionInterface, and it's commented out +// if (finished || !snapSpot.valid || !snapCoord.valid) + if (!snapSpot.valid || !snapCoord.valid) +#if 1 +{ +printf("DrawSnapper: snapSpot=%s, snapCoord=%s...\n", (snapSpot.valid ? "valid" : "INVALID"), (snapCoord.valid ? "valid" : "INVALID")); +#endif + return; +#if 1 +} +#endif + + // Snap point (need to make sure the brush is NULL!) +// painter->setPen(Pen(Color(0, 127, 255), RS2::Width00, RS2::DashLine)); + painter->setPen(Pen(Color(255, 127, 0), RS2::Width00, RS2::DashLine)); + painter->drawCircle(toGui(snapCoord), 4); + + // Crosshairs + if (showCrosshairs) + { + painter->setPen(Pen(Color(0, 255, 255), RS2::Width00, RS2::DashLine)); + painter->drawLine(Vector(0, toGuiY(snapCoord.y)), + Vector(getWidth(), toGuiY(snapCoord.y))); + painter->drawLine(Vector(toGuiX(snapCoord.x), 0), + Vector(toGuiX(snapCoord.x), getHeight())); + } + + // Cursor + if (snapCoord != snapSpot) + { + painter->drawLine(toGui(snapSpot) + Vector(-5, 0), toGui(snapSpot) + Vector(-1, 4)); + painter->drawLine(toGui(snapSpot) + Vector(0, 5), toGui(snapSpot) + Vector(4, 1)); + painter->drawLine(toGui(snapSpot) + Vector(5, 0), toGui(snapSpot) + Vector(1, -4)); + painter->drawLine(toGui(snapSpot) + Vector(0, -5), toGui(snapSpot) + Vector(-4, -1)); + } +} + +void GraphicView::SetSnapperVisible(bool visibility/*= true*/) +{ + snapperVisible = visibility; +} + +bool GraphicView::SnapperVisible(void) +{ + return snapperVisible; +} + +#if 0 +/* +only place this is called is in ActionInterface. And its only function is to +have it not drawn anymore. But, the GraphicView seems to draw it anyway... So +some other approach is needed... +*/ +void Snapper::finish() +{ + finished = true; +} + +/** Sets a new snap mode. */ +void Snapper::setSnapMode(RS2::SnapMode snapMode) +{ + this->snapMode = snapMode; +} + +/** Sets a new snap restriction. */ +void Snapper::setSnapRestriction(RS2::SnapRestriction snapRes) +{ + this->snapRes = snapRes; +} + +RS2::SnapMode Snapper::getSnapMode(void) +{ + return snapMode; +} + +RS2::SnapRestriction Snapper::getSnapRestriction(void) +{ + return snapRes; +} + +/** + * Sets the snap range in pixels for catchEntity(). + * + * @see catchEntity() + */ +void Snapper::setSnapRange(int r) +{ + snapRange = r; +} + +#if 0 +I think that these suspend() & resume() functions are not used anymore... +#endif +/** + * Suspends this snapper while another action takes place. + */ +/*virtual*/ void Snapper::suspend() +{ +#warning "!!! This may need to have SetVisibility() called !!!" +// deleteSnapper(); + snapSpot = snapCoord = Vector(false); +} + +/** + * Resumes this snapper after it has been suspended. + */ +/*virtual*/ void Snapper::resume() +{ +#warning "!!! This may need to have SetVisibility() called !!!" +// drawSnapper(); +} + +/** + * Hides the snapper options. + */ +/*virtual*/ void Snapper::hideOptions() +{ + if (snapMode == RS2::SnapDist && DIALOGFACTORY) + DIALOGFACTORY->requestSnapDistOptions(distance, false); +} + +/** + * Shows the snapper options. + */ +/*virtual*/ void Snapper::showOptions() +{ + if (snapMode == RS2::SnapDist && DIALOGFACTORY) + DIALOGFACTORY->requestSnapDistOptions(distance, true); +} +#endif