X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fjaguar.cpp;h=f893964f6e730ebe98ce772337ae5e7132613b5f;hb=6bbf8a69b977644a55a4abdea71dfa9e3bb6c087;hp=facaa12577ceedd4fef7af5f7b6e40552e688cbd;hpb=a34be0c722746101ef35a8f860d6d618deca213b;p=virtualjaguar diff --git a/src/jaguar.cpp b/src/jaguar.cpp index facaa12..f893964 100644 --- a/src/jaguar.cpp +++ b/src/jaguar.cpp @@ -5,7 +5,7 @@ // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Carwin Jones (BeOS) // Cleanups and endian wrongness amelioration by James L. Hammons // Note: Endian wrongness probably stems from the MAME origins of this emu and -// the braindead way in which MAME handles memory. :-) +// the braindead way in which MAME handled memory when this was written. :-) // // JLH = James L. Hammons // @@ -25,16 +25,14 @@ #include "eeprom.h" #include "event.h" #include "gpu.h" -#include "gui.h" #include "jerry.h" #include "joystick.h" #include "log.h" #include "m68k.h" -#include "memory.h" +//#include "memory.h" #include "mmu.h" #include "settings.h" #include "tom.h" -#include "video.h" #define CPU_DEBUG //Do this in makefile??? Yes! Could, but it's easier to define here... @@ -60,26 +58,14 @@ extern int effect_start; extern int effect_start2, effect_start3, effect_start4, effect_start5, effect_start6; #endif -// Memory debugging identifiers - -const char * whoName[9] = - { "Unknown", "Jaguar", "DSP", "GPU", "TOM", "JERRY", "M68K", "Blitter", "OP" }; - uint32 jaguar_active_memory_dumps = 0; uint32 jaguarMainROMCRC32, jaguarROMSize, jaguarRunAddress; -uint8 jaguarMainRAM[0x400000]; // 68K CPU RAM -uint8 jaguarMainROM[0x600000]; // 68K CPU ROM -uint8 jaguarBootROM[0x040000]; // 68K CPU BIOS ROM--uses only half of this! -uint8 jaguarCDBootROM[0x040000]; // 68K CPU CD BIOS ROM bool BIOSLoaded = false; bool CDBIOSLoaded = false; -//uint8 cdRAM[0x100]; -uint8 * cdRAM = &jaguarMainROM[0x5FFF00]; -uint8 tomRAM[0x4000]; -uint8 jerryRAM[0x10000]; +uint32 * backbuffer; #ifdef CPU_DEBUG_MEMORY uint8 writeMemMax[0x400000], writeMemMin[0x400000]; @@ -805,7 +791,7 @@ int irq_ack_handler(int level) return vector; } -#define USE_NEW_MMU +//#define USE_NEW_MMU unsigned int m68k_read_memory_8(unsigned int address) { @@ -1065,8 +1051,8 @@ if (address == 0xF02110) WriteLog("\tA0=%08X, A1=%08X, D0=%08X, D1=%08X\n", m68k_get_reg(NULL, M68K_REG_A0), m68k_get_reg(NULL, M68K_REG_A1), m68k_get_reg(NULL, M68K_REG_D0), m68k_get_reg(NULL, M68K_REG_D1)); - } #endif + } #else MMUWrite16(address, value, M68K); #endif @@ -1905,7 +1891,8 @@ void ScanlineCallback(void) // if (vc == vbb) { JoystickExec(); - RenderBackbuffer(); +//We comment this out so that the GUI can manage this instead. Which is how it should be anyway. +// RenderBackbuffer(); TOMResetBackbuffer(backbuffer); frameDone = true; }//*/ @@ -1922,7 +1909,7 @@ void ScanlineCallback(void) // This isn't currently used, but maybe it should be... void RenderCallback(void) { - RenderBackbuffer(); +// RenderBackbuffer(); TOMResetBackbuffer(backbuffer); // SetCallbackTime(RenderCallback, 33303.082); // # Scanlines * scanline time SetCallbackTime(RenderCallback, 16651.541); // # Scanlines * scanline time