X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgui.cpp;h=730ae713f5f9405ac0e5a76e60a3f1b7b7c0fbf9;hb=59ca39a29be645918de45bd144865ba6487f4009;hp=4797e600aec57acfb661e2ab8f49cdda5e402295;hpb=432a82c9d473fc33c4fe6b9d2db60db0d84c6612;p=virtualjaguar diff --git a/src/gui.cpp b/src/gui.cpp index 4797e60..730ae71 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -34,6 +34,7 @@ Window * ResetJaguar(void); Window * RunEmu(void); Window * Quit(void); Window * About(void); +Window * MiscOptions(void); int gzfilelength(gzFile gd); @@ -113,6 +114,87 @@ uint16 downArrowBox[] = { 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........ }; +uint16 pushButtonUp[] = { + 8, 8, + + 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000, // ...##... + 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######. + 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######. + 0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A, // ######## + 0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A, // ######## + 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######. + 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######. + 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000 // ...##... +}; + +uint16 pushButtonDown[] = { + 8, 8, + + 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000, // ...@@... + 0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000, // .@@##@@. + 0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000, // .@####@. + 0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A, // @######@ + 0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A, // @######@ + 0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000, // .@####@. + 0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000, // .@@##@@. + 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000 // ...@@... +}; + +uint16 slideSwitchUp[] = { + 8, 16, + + 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++ + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........ +}; + +uint16 slideSwitchDown[] = { + 8, 16, + + 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++ + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +....... + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + . + 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........ +}; + +/*uint16 [] = { + 8, 8, + + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........ + 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000 // ........ +};*/ + char separator[] = "--------------------------------------------------------"; uint16 background[1280 * 240]; @@ -156,6 +238,7 @@ bool Element::Inside(uint32 x, uint32 y) && y >= (uint32)extents.y && y < (uint32)(extents.y + extents.h) ? true : false); } + class Button: public Element { public: @@ -239,6 +322,160 @@ void Button::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/) DrawString(screenBuffer, extents.x + offsetX, extents.y + offsetY, false, "%s", text.c_str()); } + +class PushButton: public Element +{ +// How to handle? +// Save state externally? + + public: +// PushButton(uint32 x = 0, uint32 y = 0, uint32 w = 0, uint32 h = 0): Element(x, y, w, h), +// activated(false), clicked(false), inside(false), fgColor(0xFFFF), +// bgColor(0x03E0), pic(NULL), elementToTell(NULL) {} + PushButton(uint32 x, uint32 y, bool * st, string s): Element(x, y, 8, 8), state(st), + inside(false), text(s) { if (st == NULL) state = &internalState; } +/* Button(uint32 x, uint32 y, uint32 w, uint32 h, uint16 * p): Element(x, y, w, h), + activated(false), clicked(false), inside(false), fgColor(0xFFFF), + bgColor(0x03E0), pic(p), elementToTell(NULL) {} + Button(uint32 x, uint32 y, uint16 * p): Element(x, y, 0, 0), + activated(false), clicked(false), inside(false), fgColor(0xFFFF), + bgColor(0x03E0), pic(p), elementToTell(NULL) + { if (pic) extents.w = pic[0], extents.h = pic[1]; } + Button(uint32 x, uint32 y, uint32 w, uint32 h, string s): Element(x, y, w, h), + activated(false), clicked(false), inside(false), fgColor(0xFFFF), + bgColor(0x03E0), pic(NULL), text(s), elementToTell(NULL) {} + PushButton(uint32 x, uint32 y, string s): Element(x, y, 0, 8), + activated(false), clicked(false), inside(false), fgColor(0xFFFF), + bgColor(0x03E0), pic(NULL), text(s), elementToTell(NULL) + { extents.w = s.length() * 8; }*/ + virtual void HandleKey(SDLKey key) {} + virtual void HandleMouseMove(uint32 x, uint32 y); + virtual void HandleMouseButton(uint32 x, uint32 y, bool mouseDown); + virtual void Draw(uint32 offsetX = 0, uint32 offsetY = 0); + virtual void Notify(Element *) {} +// bool ButtonClicked(void) { return activated; } +// void SetNotificationElement(Element * e) { elementToTell = e; } + + protected: + bool * state; + bool inside; +// bool activated, clicked, inside; +// uint16 fgColor, bgColor; +// uint16 * pic; + string text; +// Element * elementToTell; + bool internalState; +}; + +void PushButton::HandleMouseMove(uint32 x, uint32 y) +{ + inside = Inside(x, y); +} + +void PushButton::HandleMouseButton(uint32 x, uint32 y, bool mouseDown) +{ + if (inside && mouseDown) + { +/* if (mouseDown) + clicked = true; + + if (clicked && !mouseDown) + { + clicked = false, activated = true; + + // Send a message that we're activated (if there's someone to tell, that is) + if (elementToTell) + elementToTell->Notify(this); + }*/ + *state = !(*state); + } +// else +// clicked = activated = false; +} + +void PushButton::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/) +{ +/* uint32 addr = (extents.x + offsetX) + ((extents.y + offsetY) * pitch); + + for(uint32 y=0; y 0) + DrawString(screenBuffer, extents.x + offsetX + 12, extents.y + offsetY, false, "%s", text.c_str()); +} + + +class SlideSwitch: public Element +{ +// How to handle? +// Save state externally? + + public: + SlideSwitch(uint32 x, uint32 y, bool * st, string s1, string s2): Element(x, y, 8, 16), state(st), + inside(false), text1(s1), text2(s2) {} + virtual void HandleKey(SDLKey key) {} + virtual void HandleMouseMove(uint32 x, uint32 y); + virtual void HandleMouseButton(uint32 x, uint32 y, bool mouseDown); + virtual void Draw(uint32 offsetX = 0, uint32 offsetY = 0); + virtual void Notify(Element *) {} +// bool ButtonClicked(void) { return activated; } +// void SetNotificationElement(Element * e) { elementToTell = e; } + + protected: + bool * state; + bool inside; +// bool activated, clicked, inside; +// uint16 fgColor, bgColor; +// uint16 * pic; + string text1, text2; +// Element * elementToTell; +}; + +void SlideSwitch::HandleMouseMove(uint32 x, uint32 y) +{ + inside = Inside(x, y); +} + +void SlideSwitch::HandleMouseButton(uint32 x, uint32 y, bool mouseDown) +{ + if (inside && mouseDown) + { +/* if (mouseDown) + clicked = true; + + if (clicked && !mouseDown) + { + clicked = false, activated = true; + + // Send a message that we're activated (if there's someone to tell, that is) + if (elementToTell) + elementToTell->Notify(this); + }*/ + *state = !(*state); + } +// else +// clicked = activated = false; +} + +void SlideSwitch::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/) +{ + DrawTransparentBitmap(screenBuffer, extents.x + offsetX, extents.y + offsetY, (*state ? slideSwitchDown : slideSwitchUp)); + if (text1.length() > 0) + DrawString(screenBuffer, extents.x + offsetX + 12, extents.y + offsetY, false, "%s", text1.c_str()); + if (text2.length() > 0) + DrawString(screenBuffer, extents.x + offsetX + 12, extents.y + offsetY + 8, false, "%s", text2.c_str()); +} + + class Window: public Element { public: @@ -342,6 +579,7 @@ void Window::Notify(Element * e) } } + class Text: public Element { public: @@ -366,6 +604,7 @@ void Text::Draw(uint32 offsetX/*= 0*/, uint32 offsetY/*= 0*/) DrawString(screenBuffer, extents.x + offsetX, extents.y + offsetY, false, "%s", text.c_str()); } + class ListBox: public Element //class ListBox: public Window { @@ -491,8 +730,8 @@ void ListBox::HandleMouseMove(uint32 x, uint32 y) if (thumbClicked) { uint32 sbHeight = extents.h - 24, - thumb = (uint32)(((float)limit / (float)item.size()) * (float)sbHeight), - thumbStart = (uint32)(((float)windowPtr / (float)item.size()) * (float)sbHeight); + thumb = (uint32)(((float)limit / (float)item.size()) * (float)sbHeight);//, +// thumbStart = (uint32)(((float)windowPtr / (float)item.size()) * (float)sbHeight); //yRelativePoint is the spot on the thumb where we clicked... // int32 thumbDelta = y - yRelativePoint; @@ -614,6 +853,7 @@ string ListBox::GetSelectedItem(void) return item[windowPtr + cursor]; } + class FileList: public Window { public: @@ -676,16 +916,17 @@ void FileList::Notify(Element * e) strcat(filename, files->GetSelectedItem().c_str()); - uint32 romSize = JaguarLoadROM(jaguar_mainRom, filename); +// uint32 romSize = JaguarLoadROM(jaguar_mainRom, filename); + JaguarLoadCart(jaguar_mainRom, filename); - if (romSize == 0) +// if (romSize == 0) //We need better error checking here... !!! FIX !!! - WriteLog("VJ: Could not load ROM from file \"%s\"...", files->GetSelectedItem().c_str()); - else - { - jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, romSize); - WriteLog("CRC: %08X\n", (unsigned int)jaguar_mainRom_crc32); - eeprom_init(); +// WriteLog("VJ: Could not load ROM from file \"%s\"...", files->GetSelectedItem().c_str()); +// else +// { +// jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, romSize); +// WriteLog("CRC: %08X\n", (unsigned int)jaguar_mainRom_crc32); +// eeprom_init(); SDL_Event event; event.type = SDL_USEREVENT, event.user.code = WINDOW_CLOSE; @@ -694,7 +935,7 @@ void FileList::Notify(Element * e) event.type = SDL_USEREVENT, event.user.code = MENU_ITEM_CHOSEN; event.user.data1 = (void *)ResetJaguar; SDL_PushEvent(&event); - } +// } } else Window::Notify(e); @@ -711,6 +952,7 @@ struct NameAction action(a), hotKey(k) {} }; + class MenuItems { public: @@ -904,6 +1146,7 @@ void Menu::Add(MenuItems mi) extents.w += (mi.title.length() + 2) * 8; } + //Do we even *need* this? class RootWindow: public Window { @@ -1086,7 +1329,7 @@ bool GUIMain(void) mi.item.clear(); mi.item.push_back(NameAction("Video...")); mi.item.push_back(NameAction("Audio...")); - mi.item.push_back(NameAction("Misc...")); + mi.item.push_back(NameAction("Misc...", MiscOptions, SDLK_m)); mainMenu.Add(mi); mi.title = "Info"; mi.item.clear(); @@ -1225,17 +1468,25 @@ Window * RunEmu(void) { //This is crappy... !!! FIX !!! extern int16 * backbuffer; - extern bool finished; - extern bool showGUI; + extern bool finished, showGUI; + uint32 nFrame = 0, nFrameskip = 0; uint32 totalFrames = 0; finished = false; bool showMessage = true; - uint32 showMsgFrames = 60; + uint32 showMsgFrames = 120; uint8 transparency = 0; // Pass a message to the "joystick" code to debounce the ESC key... debounceRunKey = true; + uint32 cartType = 2; + if (jaguarRomSize == 0x200000) + cartType = 0; + else if (jaguarRomSize == 0x400000) + cartType = 1; + + char * cartTypeName[3] = { "2M Cartridge", "4M Cartridge", "Homebrew" }; + while (!finished) { // Set up new backbuffer with new pixels and data @@ -1262,13 +1513,20 @@ Window * RunEmu(void) if (showMessage) { DrawStringTrans(backbuffer, 8, 24*8, 0xFF0F, transparency, "Running..."); + DrawStringTrans(backbuffer, 8, 26*8, 0x3FE3, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress); + DrawStringTrans(backbuffer, 8, 27*8, 0x3FE3, transparency, "CRC: %08X", jaguar_mainRom_crc32); if (showMsgFrames == 0) { transparency++; if (transparency == 33) +{ showMessage = false; +/*extern bool doGPUDis; +doGPUDis = true;//*/ +} + } else showMsgFrames--; @@ -1304,8 +1562,16 @@ Window * RunEmu(void) Window * Quit(void) { +//This is crap. We need some REAL exit code, instead of this psuedo crap... !!! FIX !!! WriteLog("GUI: Quitting due to user request.\n"); - log_done(); + +// log_done(); + jaguar_done(); + version_done(); + memory_done(); + VideoDone(); // Free SDL components last...! + log_done(); + exit(0); return NULL; // We never get here... @@ -1324,6 +1590,29 @@ Window * About(void) return window; } +Window * MiscOptions(void) +{ + Window * window = new Window(8, 16, 304, 160); + window->AddElement(new PushButton(8, 8, &vjs.useJaguarBIOS, "BIOS")); + window->AddElement(new SlideSwitch(8, 20, &vjs.hardwareTypeNTSC, "PAL", "NTSC")); + window->AddElement(new PushButton(8, 40, &vjs.DSPEnabled, "DSP")); + window->AddElement(new SlideSwitch(16, 52, &vjs.usePipelinedDSP, "Original", "Pipelined")); + window->AddElement(new SlideSwitch(8, 72, (bool *)&vjs.glFilter, "Sharp", "Blurry")); + +// Missing: +// * BIOS path +// * ROM path +// * EEPROM path +// * joystick +// * joystick port +// * OpenGL? +// * GL Filter type +// * Window/fullscreen + + return window; +} + + // // Draw "picture" // Uses zero as transparent color @@ -1582,10 +1871,10 @@ uint32 JaguarLoadROM(uint8 * rom, char * path) // void JaguarLoadCart(uint8 * mem, char * path) { - uint32 romSize = JaguarLoadROM(mem, path); + jaguarRomSize = JaguarLoadROM(mem, path); - if (romSize == 0) - { +// if (romSize == 0) +// { /* char newPath[2048]; WriteLog("VJ: Trying GUI...\n"); @@ -1600,18 +1889,38 @@ void JaguarLoadCart(uint8 * mem, char * path) romSize = JaguarLoadROM(mem, newPath); */ - if (romSize == 0) + if (jaguarRomSize == 0) { // WriteLog("VJ: Could not load ROM from file \"%s\"...\nAborting!\n", newPath); WriteLog("VJ: Could not load ROM from file \"%s\"...\nAborting!\n", path); log_done(); exit(0); } - } +// } - jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, romSize); + jaguar_mainRom_crc32 = crc32_calcCheckSum(jaguar_mainRom, jaguarRomSize); WriteLog("CRC: %08X\n", (unsigned int)jaguar_mainRom_crc32); eeprom_init(); + + jaguarRunAddress = 0x802000; +//NOTE: The bytes 'JAGR' should also be at position $1C... +// Also, there's *always* a $601A header at position $00... + if (jaguar_mainRom[0] == 0x60 && jaguar_mainRom[1] == 0x1A) + { + uint32 loadAddress = GET32(jaguar_mainRom, 0x22), runAddress = GET32(jaguar_mainRom, 0x2A); +//This is not always right! Especially when converted via bin2jag1!!! +//We should have access to the length of the furshlumiger file that was loaded anyway! +//Now, we do! ;-) +// uint32 progLength = GET32(jaguar_mainRom, 0x02); +//jaguarRomSize +//jaguarRunAddress +// WriteLog("Jaguar: Setting up PD ROM... Run address: %08X, length: %08X\n", runAddress, progLength); +// memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x2E, progLength); + WriteLog("Jaguar: Setting up PD ROM... Run address: %08X, length: %08X\n", runAddress, jaguarRomSize - 0x2E); + memcpy(jaguar_mainRam + loadAddress, jaguar_mainRom + 0x2E, jaguarRomSize - 0x2E); +// SET32(jaguar_mainRam, 4, runAddress); + jaguarRunAddress = runAddress; + } } //