X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgui%2Fmainwin.cpp;h=c9733d5d0a86aef320101787e97b035a89e8548c;hb=32f569e1bd09f5d7f07005d119f6408805106381;hp=0e19488f9eeed77ee44423c24be5a07ded56de65;hpb=9d399cea8466c7e4a6a1336dafdc830c4680d977;p=virtualjaguar diff --git a/src/gui/mainwin.cpp b/src/gui/mainwin.cpp index 0e19488..c9733d5 100644 --- a/src/gui/mainwin.cpp +++ b/src/gui/mainwin.cpp @@ -6,7 +6,7 @@ // JLH = James Hammons // // Who When What -// --- ---------- ------------------------------------------------------------- +// --- ---------- ------------------------------------------------------------ // JLH 12/23/2009 Created this file // JLH 12/20/2010 Added settings, menus & toolbars // JLH 07/05/2011 Added CD BIOS functionality to GUI @@ -16,13 +16,16 @@ // // - Add dbl click/enter to select in cart list, ESC to dimiss [DONE] // - Autoscan/autoload all available BIOS from 'software' folder [DONE] -// - Add 1 key jumping in cartridge list (press 'R', jumps to carts starting with 'R', etc) [DONE] +// - Add 1 key jumping in cartridge list (press 'R', jumps to carts starting +// with 'R', etc) [DONE] // - Controller configuration [DONE] // // STILL TO BE DONE: // +// - Fix bug in switching between PAL & NTSC in fullscreen mode. // - Remove SDL dependencies (sound, mainly) from Jaguar core lib -// - Fix inconsistency with trailing slashes in paths (eeproms needs one, software doesn't) +// - Fix inconsistency with trailing slashes in paths (eeproms needs one, +// software doesn't) // // SFDX CODE: S1E9T8H5M23YS @@ -37,11 +40,13 @@ #include "app.h" #include "about.h" #include "configdialog.h" +#include "controllertab.h" #include "filepicker.h" #include "gamepad.h" #include "generaltab.h" #include "glwidget.h" #include "help.h" +#include "profile.h" #include "settings.h" #include "version.h" #include "debug/cpubrowser.h" @@ -52,7 +57,6 @@ #include "dac.h" #include "jaguar.h" -#include "tom.h" #include "log.h" #include "file.h" #include "jagbios.h" @@ -60,6 +64,7 @@ #include "jagcdbios.h" #include "jagstub2bios.h" #include "joystick.h" +#include "m68000/m68kinterface.h" // According to SebRmv, this header isn't seen on Arch Linux either... :-/ //#ifdef __GCCWIN32__ @@ -81,11 +86,19 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), showUntunedTankCircuit(true), cartridgeLoaded(false), CDActive(false), - pauseForFileSelector(false), loadAndGo(autoRun), plzDontKillMyComputer(false) + pauseForFileSelector(false), loadAndGo(autoRun), scannedSoftwareFolder(false), plzDontKillMyComputer(false) { + debugbar = NULL; + for(int i=0; i<8; i++) keyHeld[i] = false; + // FPS management + for(int i=0; isetShortcuts(QKeySequence::Quit); // quitAppAct->setShortcut(QKeySequence(tr("Alt+x"))); quitAppAct->setShortcut(QKeySequence(tr("Ctrl+q"))); + quitAppAct->setShortcutContext(Qt::ApplicationShortcut); quitAppAct->setStatusTip(tr("Quit Virtual Jaguar")); connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close())); @@ -142,6 +156,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), pauseAct->setCheckable(true); pauseAct->setDisabled(true); pauseAct->setShortcut(QKeySequence(tr("Esc"))); + pauseAct->setShortcutContext(Qt::ApplicationShortcut); connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState())); zoomActs = new QActionGroup(this); @@ -189,11 +204,13 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this); filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar")); filePickAct->setShortcut(QKeySequence(tr("Ctrl+i"))); + filePickAct->setShortcutContext(Qt::ApplicationShortcut); connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart())); configAct = new QAction(QIcon(":/res/wrench.png"), tr("&Configure"), this); configAct->setStatusTip(tr("Configure options for Virtual Jaguar")); configAct->setShortcut(QKeySequence(tr("Ctrl+c"))); + configAct->setShortcutContext(Qt::ApplicationShortcut); connect(configAct, SIGNAL(triggered()), this, SLOT(Configure())); useCDAct = new QAction(QIcon(":/res/compact-disc.png"), tr("&Use CD Unit"), this); @@ -204,10 +221,13 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), frameAdvanceAct = new QAction(QIcon(":/res/frame-advance.png"), tr("&Frame Advance"), this); frameAdvanceAct->setShortcut(QKeySequence(tr("F7"))); + frameAdvanceAct->setShortcutContext(Qt::ApplicationShortcut); + frameAdvanceAct->setDisabled(true); connect(frameAdvanceAct, SIGNAL(triggered()), this, SLOT(FrameAdvance())); fullScreenAct = new QAction(QIcon(":/res/fullscreen.png"), tr("F&ull Screen"), this); fullScreenAct->setShortcut(QKeySequence(tr("F9"))); + fullScreenAct->setShortcutContext(Qt::ApplicationShortcut); fullScreenAct->setCheckable(true); connect(fullScreenAct, SIGNAL(triggered()), this, SLOT(ToggleFullScreen())); @@ -246,7 +266,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), fileMenu = menuBar()->addMenu(tr("&Jaguar")); fileMenu->addAction(powerAct); fileMenu->addAction(pauseAct); - fileMenu->addAction(frameAdvanceAct); +// fileMenu->addAction(frameAdvanceAct); fileMenu->addAction(filePickAct); fileMenu->addAction(useCDAct); fileMenu->addAction(configAct); @@ -269,6 +289,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), toolbar = addToolBar(tr("Stuff")); toolbar->addAction(powerAct); toolbar->addAction(pauseAct); + toolbar->addAction(frameAdvanceAct); toolbar->addAction(filePickAct); toolbar->addAction(useCDAct); toolbar->addSeparator(); @@ -292,14 +313,51 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), debugbar->addAction(riscDasmBrowseAct); } + // Add actions to the main window, as hiding widgets with them + // disables them :-P + addAction(fullScreenAct); + addAction(quitAppAct); + addAction(configAct); + addAction(pauseAct); + addAction(filePickAct); + addAction(frameAdvanceAct); + // Create status bar statusBar()->showMessage(tr("Ready")); - ReadSettings(); - - // Do this in case original size isn't correct (mostly for the first-run case) + // Do this in case original size isn't correct (mostly for the first-run + // case) ResizeMainWindow(); + // Create our test pattern bitmaps + QImage tempImg(":/res/test-pattern.jpg"); + QImage tempImgScaled = tempImg.scaled(VIRTUAL_SCREEN_WIDTH, VIRTUAL_SCREEN_HEIGHT_PAL, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); + + for(uint32_t y=0; yScanSoftwareFolder(allowUnknownSoftware); + scannedSoftwareFolder = true; } @@ -394,8 +453,14 @@ void MainWin::closeEvent(QCloseEvent * event) void MainWin::keyPressEvent(QKeyEvent * e) { +#ifndef VJ_REMOVE_DEV_CODE // From jaguar.cpp extern bool startM68KTracing; + // From joystick.cpp + extern int blit_start_log; + // From blitter.cpp + extern bool startConciseBlitLogging; +#endif // We ignore the Alt key for now, since it causes problems with the GUI if (e->key() == Qt::Key_Alt) @@ -403,14 +468,46 @@ void MainWin::keyPressEvent(QKeyEvent * e) e->accept(); return; } +// Bar this shite from release versions kthxbai +#ifndef VJ_REMOVE_DEV_CODE else if (e->key() == Qt::Key_F11) { startM68KTracing = true; e->accept(); return; } + else if (e->key() == Qt::Key_F12) + { + blit_start_log = true; + e->accept(); + return; + } + else if (e->key() == Qt::Key_F10) + { + startConciseBlitLogging = true; + e->accept(); + return; + } +#endif + else if (e->key() == Qt::Key_F8) + { + // ggn: For extra NYAN pleasure... + // ggn: There you go James :P + // Shamus: Thanks for the patch! :-D + WriteLog(" o + + +\n"); + WriteLog("+ o o + o\n"); + WriteLog("-_-_-_-_-_-_-_,------, o \n"); + WriteLog("_-_-_-_-_-_-_-| /\\_/\\ \n"); + WriteLog("-_-_-_-_-_-_-~|__( ^ .^) + + \n"); + WriteLog("_-_-_-_-_-_-_-\"\" \"\" \n"); + WriteLog("+ o o + o\n"); + WriteLog(" + +\n"); + e->accept(); + return; + } /* +This is done now by a QAction... if (e->key() == Qt::Key_F9) { ToggleFullScreen(); @@ -438,40 +535,9 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) { enum { P1LEFT = 0, P1RIGHT, P1UP, P1DOWN, P2LEFT, P2RIGHT, P2UP, P2DOWN }; // We kill bad key combos here, before they can get to the emulator... - // This also kills the illegal instruction problem that cropped up in Rayman! - // May want to do this by killing the old one instead of ignoring the new one... - // Seems to work better that way... + // This also kills the illegal instruction problem that cropped up in + // Rayman! -// The problem with this approach is that it causes bad results because it doesn't do -// any checking of previous states. Need to come up with something better because this -// causes problems where the keyboard acts as if it were unresponsive. :-P -#if 0 - if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R]) - || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L]) - || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D]) - || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])) - return; -#else -#if 0 - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R]) - joypad_0_buttons[BUTTON_R] = 0; - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L]) - joypad_0_buttons[BUTTON_L] = 0; - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D]) - joypad_0_buttons[BUTTON_D] = 0; - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]) - joypad_0_buttons[BUTTON_U] = 0; - - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_L] && joypad_1_buttons[BUTTON_R]) - joypad_1_buttons[BUTTON_R] = 0; - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_R] && joypad_1_buttons[BUTTON_L]) - joypad_1_buttons[BUTTON_L] = 0; - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_U] && joypad_1_buttons[BUTTON_D]) - joypad_1_buttons[BUTTON_D] = 0; - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D] && joypad_1_buttons[BUTTON_U]) - joypad_1_buttons[BUTTON_U] = 0; -#else -//hrm, this still has sticky state problems... Ugh! // First, settle key states... if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L]) keyHeld[P1LEFT] = state; @@ -490,31 +556,34 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D]) keyHeld[P2DOWN] = state; - // Next, check for conflicts and bail out if there are any... - if ((keyHeld[P1LEFT] && keyHeld[P1RIGHT]) - || (keyHeld[P1UP] && keyHeld[P1DOWN]) - || (keyHeld[P2LEFT] && keyHeld[P2RIGHT]) - || (keyHeld[P2UP] && keyHeld[P2DOWN])) - return; -#endif -#endif + // Next, check for conflicts and kill 'em if there are any... + if (keyHeld[P1LEFT] && keyHeld[P1RIGHT]) + keyHeld[P1LEFT] = keyHeld[P1RIGHT] = false; - // No bad combos exist, let's stuff the emulator key buffers...! + if (keyHeld[P1UP] && keyHeld[P1DOWN]) + keyHeld[P1UP] = keyHeld[P1DOWN] = false; + + if (keyHeld[P2LEFT] && keyHeld[P2RIGHT]) + keyHeld[P2LEFT] = keyHeld[P2RIGHT] = false; + + if (keyHeld[P2UP] && keyHeld[P2DOWN]) + keyHeld[P2UP] = keyHeld[P2DOWN] = false; + + // No bad combos exist now, let's stuff the emulator key buffers...! for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++) { if (e->key() == (int)vjs.p1KeyBindings[i]) -// joypad_0_buttons[i] = (uint8)state; - joypad_0_buttons[i] = (state ? 0x01 : 0x00); + joypad0Buttons[i] = (state ? 0x01 : 0x00); -// Pad #2 is screwing up pad #1. Prolly a problem in joystick.cpp... -// So let's try to fix it there. :-P [DONE] if (e->key() == (int)vjs.p2KeyBindings[i]) -// joypad_1_buttons[i] = (uint8)state; - joypad_1_buttons[i] = (state ? 0x01 : 0x00); + joypad1Buttons[i] = (state ? 0x01 : 0x00); } } +// +// N.B.: The profile system AutoConnect functionality sets the gamepad IDs here. +// void MainWin::HandleGamepads(void) { Gamepad::Update(); @@ -522,10 +591,10 @@ void MainWin::HandleGamepads(void) for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++) { if (vjs.p1KeyBindings[i] & (JOY_BUTTON | JOY_HAT | JOY_AXIS)) - joypad_0_buttons[i] = (Gamepad::GetState(0, vjs.p1KeyBindings[i]) ? 0x01 : 0x00); + joypad0Buttons[i] = (Gamepad::GetState(gamepadIDSlot1, vjs.p1KeyBindings[i]) ? 0x01 : 0x00); if (vjs.p2KeyBindings[i] & (JOY_BUTTON | JOY_HAT | JOY_AXIS)) - joypad_1_buttons[i] = (Gamepad::GetState(1, vjs.p2KeyBindings[i]) ? 0x01 : 0x00); + joypad1Buttons[i] = (Gamepad::GetState(gamepadIDSlot2, vjs.p2KeyBindings[i]) ? 0x01 : 0x00); } } @@ -541,9 +610,17 @@ void MainWin::Configure(void) ConfigDialog dlg(this); //ick. dlg.generalTab->useUnknownSoftware->setChecked(allowUnknownSoftware); + dlg.controllerTab1->profileNum = lastEditedProfile; + dlg.controllerTab1->SetupLastUsedProfile(); +// maybe instead of this, we tell the controller tab to work on a copy that gets +// written if the user hits 'OK'. + SaveProfiles(); // Just in case user cancels if (dlg.exec() == false) + { + RestoreProfiles(); return; + } QString before = vjs.ROMPath; QString alpineBefore = vjs.alpineROMPath; @@ -560,6 +637,8 @@ void MainWin::Configure(void) bool allowOld = allowUnknownSoftware; //ick. allowUnknownSoftware = dlg.generalTab->useUnknownSoftware->isChecked(); + lastEditedProfile = dlg.controllerTab1->profileNum; + AutoConnectProfiles(); // We rescan the "software" folder if the user either changed the path or // checked/unchecked the "Allow unknown files" option in the config dialog. @@ -610,14 +689,22 @@ void MainWin::Configure(void) // void MainWin::Timer(void) { +#if 0 +static uint32_t ntscTickCount; + if (vjs.hardwareTypeNTSC) + { + ntscTickCount++; + ntscTickCount %= 3; + timer->start(16 + (ntscTickCount == 0 ? 1 : 0)); + } +#endif + if (!running) return; if (showUntunedTankCircuit) { // Some machines can't handle this, so we give them the option to disable it. :-) -#warning "!!! Add test pattern here for -z option !!!" -// Actually, should put test pattern in buffer in function below :-P if (!plzDontKillMyComputer) { // Random hash & trash @@ -637,9 +724,37 @@ void MainWin::Timer(void) // Otherwise, run the Jaguar simulation HandleGamepads(); JaguarExecuteNew(); + videoWidget->HandleMouseHiding(); } videoWidget->updateGL(); + + // FPS handling + // Approach: We use a ring buffer to store times (in ms) over a given + // amount of frames, then sum them to figure out the FPS. + uint32_t timestamp = SDL_GetTicks(); + // This assumes the ring buffer size is a power of 2 +// ringBufferPointer = (ringBufferPointer + 1) & (RING_BUFFER_SIZE - 1); + // Doing it this way is better. Ring buffer size can be arbitrary then. + ringBufferPointer = (ringBufferPointer + 1) % RING_BUFFER_SIZE; + ringBuffer[ringBufferPointer] = timestamp - oldTimestamp; + uint32_t elapsedTime = 0; + + for(uint32_t i=0; ishowMessage(QString("%1.%2 FPS").arg(fpsIntegerPart).arg(fpsDecimalPart)); + oldTimestamp = timestamp; } @@ -651,16 +766,31 @@ void MainWin::TogglePowerState(void) // With the power off, we simulate white noise on the screen. :-) if (!powerButtonOn) { + // Restore the mouse pointer, if hidden: + videoWidget->CheckAndRestoreMouseCursor(); useCDAct->setDisabled(false); palAct->setDisabled(false); ntscAct->setDisabled(false); pauseAct->setChecked(false); pauseAct->setDisabled(true); showUntunedTankCircuit = true; - // This is just in case the ROM we were playing was in a narrow or wide field mode, - // so the untuned tank sim doesn't look wrong. :-) DACPauseAudioThread(); + // This is just in case the ROM we were playing was in a narrow or wide + // field mode, so the untuned tank sim doesn't look wrong. :-) TOMReset(); + + if (plzDontKillMyComputer) + { + // We have to do it line by line, because the texture pitch is not + // the same as the picture buffer's pitch. + for(uint32_t y=0; yrasterHeight; y++) + { + if (vjs.hardwareTypeNTSC) + memcpy(videoWidget->buffer + (y * videoWidget->textureWidth), testPattern + (y * VIRTUAL_SCREEN_WIDTH), VIRTUAL_SCREEN_WIDTH * sizeof(uint32_t)); + else + memcpy(videoWidget->buffer + (y * videoWidget->textureWidth), testPattern2 + (y * VIRTUAL_SCREEN_WIDTH), VIRTUAL_SCREEN_WIDTH * sizeof(uint32_t)); + } + } } else { @@ -675,10 +805,10 @@ void MainWin::TogglePowerState(void) if (CDActive) { // Should check for cartridgeLoaded here as well...! -// We can clear it when toggling CDActive on, so that when we power cycle it does the -// expected thing. Otherwise, if we use the file picker to insert a cart, we expect -// to run the cart! Maybe have a RemoveCart function that only works if the CD unit -// is active? +// We can clear it when toggling CDActive on, so that when we power cycle it +// does the expected thing. Otherwise, if we use the file picker to insert a +// cart, we expect to run the cart! Maybe have a RemoveCart function that only +// works if the CD unit is active? setWindowTitle(QString("Virtual Jaguar " VJ_RELEASE_VERSION " - Now playing: Jaguar CD")); } @@ -696,6 +826,10 @@ void MainWin::ToggleRunState(void) if (!running) { + // Restore the mouse pointer, if hidden: + videoWidget->CheckAndRestoreMouseCursor(); + frameAdvanceAct->setDisabled(false); + for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++) { uint32_t pixel = videoWidget->buffer[i]; @@ -706,6 +840,8 @@ void MainWin::ToggleRunState(void) videoWidget->updateGL(); } + else + frameAdvanceAct->setDisabled(true); // Pause/unpause any running/non-running threads... DACPauseAudioThread(!running); @@ -774,6 +910,14 @@ void MainWin::ShowHelpWin(void) void MainWin::InsertCart(void) { + // Check to see if we did autorun, 'cause we didn't load anything in that + // case + if (!scannedSoftwareFolder) + { + filePickWin->ScanSoftwareFolder(allowUnknownSoftware); + scannedSoftwareFolder = true; + } + // If the emulator is running, we pause it here and unpause it later // if we dismiss the file selector without choosing anything if (running && powerButtonOn) @@ -804,8 +948,6 @@ void MainWin::LoadSoftware(QString file) { running = false; // Prevent bad things(TM) from happening... pauseForFileSelector = false; // Reset the file selector pause flag - SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack... - cartridgeLoaded = JaguarLoadFile(file.toAscii().data()); char * biosPointer = jaguarBootROM; @@ -818,6 +960,16 @@ void MainWin::LoadSoftware(QString file) powerAct->setChecked(true); powerButtonOn = false; TogglePowerState(); + // We have to load our software *after* the Jaguar RESET + cartridgeLoaded = JaguarLoadFile(file.toUtf8().data()); + SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack... + + // This is icky because we've already done it +// it gets worse :-P +if (!vjs.useJaguarBIOS) + SET32(jaguarMainRAM, 4, jaguarRunAddress); + + m68k_pulse_reset(); if (!vjs.hardwareTypeAlpine && !loadAndGo) { @@ -846,6 +998,8 @@ void MainWin::FrameAdvance(void) // Execute 1 frame, then exit (only useful in Pause mode) JaguarExecuteNew(); videoWidget->updateGL(); + // Need to execute 1 frames' worth of DSP thread as well :-/ +#warning "!!! Need to execute the DSP thread for 1 frame too !!!" } @@ -854,50 +1008,49 @@ void MainWin::SetFullScreen(bool state/*= true*/) if (state) { mainWinPosition = pos(); -// mainWinSize = size(); menuBar()->hide(); statusBar()->hide(); - x1Act->setDisabled(true); - x2Act->setDisabled(true); - x3Act->setDisabled(true); - showFullScreen(); + toolbar->hide(); + + if (debugbar) + debugbar->hide(); + // This is needed because the fullscreen may happen on a different // screen than screen 0: int screenNum = QApplication::desktop()->screenNumber(videoWidget); - QRect r = QApplication::desktop()->availableGeometry(screenNum); -// double targetWidth = 320.0, targetHeight = (vjs.hardwareTypeNTSC ? 240.0 : 256.0); + QRect r = QApplication::desktop()->screenGeometry(screenNum); double targetWidth = (double)VIRTUAL_SCREEN_WIDTH, targetHeight = (double)(vjs.hardwareTypeNTSC ? VIRTUAL_SCREEN_HEIGHT_NTSC : VIRTUAL_SCREEN_HEIGHT_PAL); double aspectRatio = targetWidth / targetHeight; - // NOTE: Really should check here to see which dimension constrains the other. - // Right now, we assume that height is the constraint. + // NOTE: Really should check here to see which dimension constrains the + // other. Right now, we assume that height is the constraint. int newWidth = (int)(aspectRatio * (double)r.height()); videoWidget->offset = (r.width() - newWidth) / 2; videoWidget->fullscreen = true; videoWidget->outputWidth = newWidth; - -// videoWidget->setFixedSize(newWidth, r.height()); videoWidget->setFixedSize(r.width(), r.height()); showFullScreen(); } else { + // Seems Qt is fussy about this: showNormal() has to go first, or it + // will keep the window stuck in a psuedo-fullscreen mode with no way + // to get out of it (except closing the app). + showNormal(); + // Reset the video widget to windowed mode videoWidget->offset = 0; videoWidget->fullscreen = false; - x1Act->setDisabled(false); - x2Act->setDisabled(false); - x3Act->setDisabled(false); menuBar()->show(); statusBar()->show(); - showNormal(); + toolbar->show(); + + if (debugbar) + debugbar->show(); + ResizeMainWindow(); move(mainWinPosition); } - - // For some reason, this doesn't work: If the emu is paused, toggling from - // fullscreen to windowed (& vice versa) shows a white screen. -// videoWidget->updateGL(); } @@ -945,17 +1098,22 @@ void MainWin::ShowRISCDasmBrowserWin(void) void MainWin::ResizeMainWindow(void) { -// videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256)); videoWidget->setFixedSize(zoomLevel * VIRTUAL_SCREEN_WIDTH, zoomLevel * (vjs.hardwareTypeNTSC ? VIRTUAL_SCREEN_HEIGHT_NTSC : VIRTUAL_SCREEN_HEIGHT_PAL)); - show(); - for(int i=0; i<2; i++) + // Show the test pattern if user requested plzDontKillMyComputer mode + if (!powerButtonOn && plzDontKillMyComputer) { - resize(0, 0); - usleep(2000); - QApplication::processEvents(); + for(uint32_t y=0; yrasterHeight; y++) + { + if (vjs.hardwareTypeNTSC) + memcpy(videoWidget->buffer + (y * videoWidget->textureWidth), testPattern + (y * VIRTUAL_SCREEN_WIDTH), VIRTUAL_SCREEN_WIDTH * sizeof(uint32_t)); + else + memcpy(videoWidget->buffer + (y * videoWidget->textureWidth), testPattern2 + (y * VIRTUAL_SCREEN_WIDTH), VIRTUAL_SCREEN_WIDTH * sizeof(uint32_t)); + } } + + adjustSize(); } @@ -973,6 +1131,7 @@ void MainWin::ReadSettings(void) zoomLevel = settings.value("zoom", 2).toInt(); allowUnknownSoftware = settings.value("showUnknownSoftware", false).toBool(); + lastEditedProfile = settings.value("lastEditedProfile", 0).toInt(); vjs.useJoystick = settings.value("useJoystick", false).toBool(); vjs.joyport = settings.value("joyport", 0).toInt(); @@ -980,7 +1139,7 @@ void MainWin::ReadSettings(void) vjs.frameSkip = settings.value("frameSkip", 0).toInt(); vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool(); vjs.GPUEnabled = settings.value("GPUEnabled", true).toBool(); - vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool(); + vjs.DSPEnabled = settings.value("DSPEnabled", true).toBool(); vjs.audioEnabled = settings.value("audioEnabled", true).toBool(); vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool(); vjs.fullscreen = settings.value("fullscreen", false).toBool(); @@ -989,10 +1148,11 @@ void MainWin::ReadSettings(void) vjs.renderType = settings.value("renderType", 0).toInt(); vjs.allowWritesToROM = settings.value("writeROM", false).toBool(); vjs.biosType = settings.value("biosType", BT_M_SERIES).toInt(); - strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data()); - strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data()); - strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data()); - strcpy(vjs.absROMPath, settings.value("DefaultABS", "").toString().toAscii().data()); + vjs.useFastBlitter = settings.value("useFastBlitter", false).toBool(); + strcpy(vjs.EEPROMPath, settings.value("EEPROMs", QStandardPaths::writableLocation(QStandardPaths::DataLocation).append("/eeproms/")).toString().toUtf8().data()); + strcpy(vjs.ROMPath, settings.value("ROMs", QStandardPaths::writableLocation(QStandardPaths::DataLocation).append("/software/")).toString().toUtf8().data()); + strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toUtf8().data()); + strcpy(vjs.absROMPath, settings.value("DefaultABS", "").toString().toUtf8().data()); WriteLog("MainWin: Paths\n"); WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath); @@ -1001,6 +1161,7 @@ WriteLog("AlpineROMPath = \"%s\"\n", vjs.alpineROMPath); WriteLog(" absROMPath = \"%s\"\n", vjs.absROMPath); WriteLog("Pipelined DSP = %s\n", (vjs.usePipelinedDSP ? "ON" : "off")); +#if 0 // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, * vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_S).toInt(); vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_X).toInt(); @@ -1045,9 +1206,12 @@ WriteLog("Pipelined DSP = %s\n", (vjs.usePipelinedDSP ? "ON" : "off")); vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt(); vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt(); vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt(); -} +#endif + ReadProfiles(&settings); +} + void MainWin::WriteSettings(void) { QSettings settings("Underground Software", "Virtual Jaguar"); @@ -1057,6 +1221,7 @@ void MainWin::WriteSettings(void) settings.setValue("zoom", zoomLevel); settings.setValue("showUnknownSoftware", allowUnknownSoftware); + settings.setValue("lastEditedProfile", lastEditedProfile); settings.setValue("useJoystick", vjs.useJoystick); settings.setValue("joyport", vjs.joyport); @@ -1073,6 +1238,7 @@ void MainWin::WriteSettings(void) settings.setValue("renderType", vjs.renderType); settings.setValue("writeROM", vjs.allowWritesToROM); settings.setValue("biosType", vjs.biosType); + settings.setValue("useFastBlitter", vjs.useFastBlitter); settings.setValue("JagBootROM", vjs.jagBootPath); settings.setValue("CDBootROM", vjs.CDBootPath); settings.setValue("EEPROMs", vjs.EEPROMPath); @@ -1080,6 +1246,7 @@ void MainWin::WriteSettings(void) settings.setValue("DefaultROM", vjs.alpineROMPath); settings.setValue("DefaultABS", vjs.absROMPath); +#if 0 settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]); settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]); settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]); @@ -1123,6 +1290,9 @@ void MainWin::WriteSettings(void) settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]); settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]); settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]); +#endif + + WriteProfiles(&settings); } @@ -1135,3 +1305,4 @@ void MainWin::WriteUISettings(void) settings.setValue("zoom", zoomLevel); } +