X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgui%2Fmainwin.cpp;h=762c38660758ba834b733319303546236d545086;hb=00f18c4ebbfda2eb5a398cc3166c6ef1692c4f30;hp=042e607d099025aa42529b9abf486950ee2b7095;hpb=589081c92356312de02a98292b433bce2547901d;p=virtualjaguar diff --git a/src/gui/mainwin.cpp b/src/gui/mainwin.cpp index 042e607..762c386 100644 --- a/src/gui/mainwin.cpp +++ b/src/gui/mainwin.cpp @@ -84,7 +84,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), showUntunedTankCircuit(true), cartridgeLoaded(false), CDActive(false), - pauseForFileSelector(false), loadAndGo(autoRun), plzDontKillMyComputer(false) + pauseForFileSelector(false), loadAndGo(autoRun), scannedSoftwareFolder(false), plzDontKillMyComputer(false) { debugbar = NULL; @@ -393,6 +393,7 @@ MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), // Run the scanner if nothing passed in and *not* Alpine mode... // NB: Really need to look into caching the info scanned in here... filePickWin->ScanSoftwareFolder(allowUnknownSoftware); + scannedSoftwareFolder = true; } @@ -469,6 +470,22 @@ void MainWin::keyPressEvent(QKeyEvent * e) e->accept(); return; } + else if (e->key() == Qt::Key_F8) + { + // ggn: For extra NYAN pleasure... + // ggn: There you go James :P + // Shamus: Thanks for the patch! :-D + WriteLog(" o + + +\n"); + WriteLog("+ o o + o\n"); + WriteLog("-_-_-_-_-_-_-_,------, o \n"); + WriteLog("_-_-_-_-_-_-_-| /\\_/\\ \n"); + WriteLog("-_-_-_-_-_-_-~|__( ^ .^) + + \n"); + WriteLog("_-_-_-_-_-_-_-\"\" \"\" \n"); + WriteLog("+ o o + o\n"); + WriteLog(" + +\n"); + e->accept(); + return; + } /* This is done now by a QAction... @@ -499,40 +516,9 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) { enum { P1LEFT = 0, P1RIGHT, P1UP, P1DOWN, P2LEFT, P2RIGHT, P2UP, P2DOWN }; // We kill bad key combos here, before they can get to the emulator... - // This also kills the illegal instruction problem that cropped up in Rayman! - // May want to do this by killing the old one instead of ignoring the new one... - // Seems to work better that way... + // This also kills the illegal instruction problem that cropped up in + // Rayman! -// The problem with this approach is that it causes bad results because it doesn't do -// any checking of previous states. Need to come up with something better because this -// causes problems where the keyboard acts as if it were unresponsive. :-P -#if 0 - if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R]) - || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L]) - || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D]) - || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])) - return; -#else -#if 0 - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R]) - joypad_0_buttons[BUTTON_R] = 0; - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L]) - joypad_0_buttons[BUTTON_L] = 0; - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D]) - joypad_0_buttons[BUTTON_D] = 0; - if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]) - joypad_0_buttons[BUTTON_U] = 0; - - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_L] && joypad_1_buttons[BUTTON_R]) - joypad_1_buttons[BUTTON_R] = 0; - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_R] && joypad_1_buttons[BUTTON_L]) - joypad_1_buttons[BUTTON_L] = 0; - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_U] && joypad_1_buttons[BUTTON_D]) - joypad_1_buttons[BUTTON_D] = 0; - if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D] && joypad_1_buttons[BUTTON_U]) - joypad_1_buttons[BUTTON_U] = 0; -#else -//hrm, this still has sticky state problems... Ugh! // First, settle key states... if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L]) keyHeld[P1LEFT] = state; @@ -551,26 +537,26 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D]) keyHeld[P2DOWN] = state; - // Next, check for conflicts and bail out if there are any... - if ((keyHeld[P1LEFT] && keyHeld[P1RIGHT]) - || (keyHeld[P1UP] && keyHeld[P1DOWN]) - || (keyHeld[P2LEFT] && keyHeld[P2RIGHT]) - || (keyHeld[P2UP] && keyHeld[P2DOWN])) - return; -#endif -#endif + // Next, check for conflicts and kill 'em if there are any... + if (keyHeld[P1LEFT] && keyHeld[P1RIGHT]) + keyHeld[P1LEFT] = keyHeld[P1RIGHT] = false; + + if (keyHeld[P1UP] && keyHeld[P1DOWN]) + keyHeld[P1UP] = keyHeld[P1DOWN] = false; - // No bad combos exist, let's stuff the emulator key buffers...! + if (keyHeld[P2LEFT] && keyHeld[P2RIGHT]) + keyHeld[P2LEFT] = keyHeld[P2RIGHT] = false; + + if (keyHeld[P2UP] && keyHeld[P2DOWN]) + keyHeld[P2UP] = keyHeld[P2DOWN] = false; + + // No bad combos exist now, let's stuff the emulator key buffers...! for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++) { if (e->key() == (int)vjs.p1KeyBindings[i]) -// joypad_0_buttons[i] = (uint8)state; joypad0Buttons[i] = (state ? 0x01 : 0x00); -// Pad #2 is screwing up pad #1. Prolly a problem in joystick.cpp... -// So let's try to fix it there. :-P [DONE] if (e->key() == (int)vjs.p2KeyBindings[i]) -// joypad_1_buttons[i] = (uint8)state; joypad1Buttons[i] = (state ? 0x01 : 0x00); } } @@ -677,6 +663,16 @@ void MainWin::Configure(void) // void MainWin::Timer(void) { +#if 0 +static uint32_t ntscTickCount; + if (vjs.hardwareTypeNTSC) + { + ntscTickCount++; + ntscTickCount %= 3; + timer->start(16 + (ntscTickCount == 0 ? 1 : 0)); + } +#endif + if (!running) return; @@ -885,6 +881,14 @@ void MainWin::ShowHelpWin(void) void MainWin::InsertCart(void) { + // Check to see if we did autorun, 'cause we didn't load anything in that + // case + if (!scannedSoftwareFolder) + { + filePickWin->ScanSoftwareFolder(allowUnknownSoftware); + scannedSoftwareFolder = true; + } + // If the emulator is running, we pause it here and unpause it later // if we dismiss the file selector without choosing anything if (running && powerButtonOn) @@ -1108,7 +1112,7 @@ void MainWin::ReadSettings(void) vjs.frameSkip = settings.value("frameSkip", 0).toInt(); vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool(); vjs.GPUEnabled = settings.value("GPUEnabled", true).toBool(); - vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool(); + vjs.DSPEnabled = settings.value("DSPEnabled", true).toBool(); vjs.audioEnabled = settings.value("audioEnabled", true).toBool(); vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool(); vjs.fullscreen = settings.value("fullscreen", false).toBool(); @@ -1117,6 +1121,7 @@ void MainWin::ReadSettings(void) vjs.renderType = settings.value("renderType", 0).toInt(); vjs.allowWritesToROM = settings.value("writeROM", false).toBool(); vjs.biosType = settings.value("biosType", BT_M_SERIES).toInt(); + vjs.useFastBlitter = settings.value("useFastBlitter", false).toBool(); strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data()); strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data()); strcpy(vjs.alpineROMPath, settings.value("DefaultROM", "").toString().toAscii().data()); @@ -1204,6 +1209,7 @@ void MainWin::WriteSettings(void) settings.setValue("renderType", vjs.renderType); settings.setValue("writeROM", vjs.allowWritesToROM); settings.setValue("biosType", vjs.biosType); + settings.setValue("useFastBlitter", vjs.useFastBlitter); settings.setValue("JagBootROM", vjs.jagBootPath); settings.setValue("CDBootROM", vjs.CDBootPath); settings.setValue("EEPROMs", vjs.EEPROMPath);