X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgui%2Fmainwin.cpp;h=22c211b17d8f6173ff7025fb8730b99f0331368a;hb=09b508a759ca512da810722a0d4786dd1695d47c;hp=08693d01882415893540ffdaa5b964adcc38eac4;hpb=34c2f4526d11f2139130c4c94920dd7b1c7a6124;p=virtualjaguar diff --git a/src/gui/mainwin.cpp b/src/gui/mainwin.cpp index 08693d0..22c211b 100644 --- a/src/gui/mainwin.cpp +++ b/src/gui/mainwin.cpp @@ -1,9 +1,9 @@ // // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window -// by James L. Hammons +// by James Hammons // (C) 2009 Underground Software // -// JLH = James L. Hammons +// JLH = James Hammons // // Who When What // --- ---------- ------------------------------------------------------------- @@ -24,6 +24,7 @@ // - Remove SDL dependencies (sound, mainly) from Jaguar core lib // - Fix inconsistency with trailing slashes in paths (eeproms needs one, software doesn't) // +// SFDX CODE: 9XF9TUHFM2359 // Uncomment this for debugging... //#define DEBUG @@ -33,6 +34,7 @@ #include "mainwin.h" #include "SDL.h" +#include "app.h" #include "glwidget.h" #include "about.h" #include "help.h" @@ -41,6 +43,8 @@ #include "configdialog.h" #include "generaltab.h" #include "version.h" +#include "debug/memorybrowser.h" +#include "debug/cpubrowser.h" #include "dac.h" #include "jaguar.h" @@ -52,19 +56,10 @@ #include "jagstub2bios.h" #include "joystick.h" -#ifdef __GCCWIN32__ +// According to SebRmv, this header isn't seen on Arch Linux either... :-/ +//#ifdef __GCCWIN32__ // Apparently on win32, usleep() is not pulled in by the usual suspects. #include -#endif - -// Uncomment this to use built-in BIOS/CD-ROM BIOS -// You'll need a copy of jagboot.h & jagcd.h for this to work...! -// Creating those is left as an exercise for the reader. ;-) -//#define USE_BUILT_IN_BIOS - -//#ifdef USE_BUILT_IN_BIOS -//#include "jagboot.h" -//#include "jagcd.h" //#endif // The way BSNES controls things is by setting a timer with a zero @@ -79,14 +74,19 @@ // We'll make the VJ core modular so that it doesn't matter what GUI is in // use, we can drop it in anywhere and use it as-is. -MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit(true), - cartridgeLoaded(false), CDActive(false),//, alpineLoadSuccessful(false), - pauseForFileSelector(false) +//MainWin::MainWin(QString filenameToRun): running(true), powerButtonOn(false), +MainWin::MainWin(bool autoRun): running(true), powerButtonOn(false), + showUntunedTankCircuit(true), cartridgeLoaded(false), CDActive(false), + //, alpineLoadSuccessful(false), +// pauseForFileSelector(false), loadAndGo(false), plzDontKillMyComputer(false) + pauseForFileSelector(false), loadAndGo(autoRun), plzDontKillMyComputer(false) { + for(int i=0; i<8; i++) + keyHeld[i] = false; + videoWidget = new GLWidget(this); setCentralWidget(videoWidget); setWindowIcon(QIcon(":/res/vj-icon.png")); -// setWindowTitle("Virtual Jaguar v2.0.0"); QString title = QString(tr("Virtual Jaguar " VJ_RELEASE_VERSION )); @@ -98,6 +98,8 @@ MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit( aboutWin = new AboutWindow(this); helpWin = new HelpWindow(this); filePickWin = new FilePickerWindow(this); + memBrowseWin = new MemoryBrowserWindow(this); + cpuBrowseWin = new CPUBrowserWindow(this); videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); @@ -107,18 +109,30 @@ MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit( // Create actions quitAppAct = new QAction(tr("E&xit"), this); - quitAppAct->setShortcuts(QKeySequence::Quit); +// quitAppAct->setShortcuts(QKeySequence::Quit); +// quitAppAct->setShortcut(QKeySequence(tr("Alt+x"))); + quitAppAct->setShortcut(QKeySequence(tr("Ctrl+q"))); quitAppAct->setStatusTip(tr("Quit Virtual Jaguar")); connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close())); - powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this); + powerGreen.addFile(":/res/power-off.png", QSize(), QIcon::Normal, QIcon::Off); + powerGreen.addFile(":/res/power-on-green.png", QSize(), QIcon::Normal, QIcon::On); + powerRed.addFile(":/res/power-off.png", QSize(), QIcon::Normal, QIcon::Off); + powerRed.addFile(":/res/power-on-red.png", QSize(), QIcon::Normal, QIcon::On); + +// powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this); + powerAct = new QAction(powerGreen, tr("&Power"), this); powerAct->setStatusTip(tr("Powers Jaguar on/off")); powerAct->setCheckable(true); powerAct->setChecked(false); // powerAct->setDisabled(true); connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState())); - pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this); + QIcon pauseIcon; + pauseIcon.addFile(":/res/pause-off", QSize(), QIcon::Normal, QIcon::Off); + pauseIcon.addFile(":/res/pause-on", QSize(), QIcon::Normal, QIcon::On); +// pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this); + pauseAct = new QAction(pauseIcon, tr("Pause"), this); pauseAct->setStatusTip(tr("Toggles the running state")); pauseAct->setCheckable(true); pauseAct->setDisabled(true); @@ -183,6 +197,25 @@ MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit( useCDAct->setCheckable(true); connect(useCDAct, SIGNAL(triggered()), this, SLOT(ToggleCDUsage())); + frameAdvanceAct = new QAction(QIcon(":/res/frame-advance.png"), tr("&Frame Advance"), this); + frameAdvanceAct->setShortcut(QKeySequence(tr("F7"))); + connect(frameAdvanceAct, SIGNAL(triggered()), this, SLOT(FrameAdvance())); + + fullScreenAct = new QAction(QIcon(":/res/generic.png"), tr("F&ull Screen"), this); + fullScreenAct->setShortcut(QKeySequence(tr("F9"))); + connect(fullScreenAct, SIGNAL(triggered()), this, SLOT(ToggleFullScreen())); + + // Debugger Actions + memBrowseAct = new QAction(QIcon(":/res/generic.png"), tr("Memory Browser"), this); + memBrowseAct->setStatusTip(tr("Shows the Jaguar memory browser window")); +// memBrowseAct->setCheckable(true); + connect(memBrowseAct, SIGNAL(triggered()), this, SLOT(ShowMemoryBrowserWin())); + + cpuBrowseAct = new QAction(QIcon(":/res/generic.png"), tr("CPU Browser"), this); + cpuBrowseAct->setStatusTip(tr("Shows the Jaguar CPU browser window")); +// memBrowseAct->setCheckable(true); + connect(cpuBrowseAct, SIGNAL(triggered()), this, SLOT(ShowCPUBrowserWin())); + // Misc. connections... connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString))); connect(filePickWin, SIGNAL(FilePickerHiding()), this, SLOT(Unpause())); @@ -192,11 +225,19 @@ MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit( fileMenu = menuBar()->addMenu(tr("&Jaguar")); fileMenu->addAction(powerAct); fileMenu->addAction(pauseAct); + fileMenu->addAction(frameAdvanceAct); fileMenu->addAction(filePickAct); fileMenu->addAction(useCDAct); fileMenu->addAction(configAct); fileMenu->addAction(quitAppAct); + if (vjs.hardwareTypeAlpine) + { + debugMenu = menuBar()->addMenu(tr("&Debug")); + debugMenu->addAction(memBrowseAct); + debugMenu->addAction(cpuBrowseAct); + } + helpMenu = menuBar()->addMenu(tr("&Help")); helpMenu->addAction(helpAct); helpMenu->addAction(aboutAct); @@ -215,53 +256,53 @@ MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit( toolbar->addAction(palAct); toolbar->addSeparator(); toolbar->addAction(blurAct); + toolbar->addAction(fullScreenAct); + + if (vjs.hardwareTypeAlpine) + { + debugbar = addToolBar(tr("&Debug")); + debugbar->addAction(memBrowseAct); + debugbar->addAction(cpuBrowseAct); + } // Create status bar statusBar()->showMessage(tr("Ready")); ReadSettings(); - // Set toolbar buttons/menus based on settings read in (sync the UI)... - blurAct->setChecked(vjs.glFilter); - x1Act->setChecked(zoomLevel == 1); - x2Act->setChecked(zoomLevel == 2); - x3Act->setChecked(zoomLevel == 3); -// running = powerAct->isChecked(); - ntscAct->setChecked(vjs.hardwareTypeNTSC); - palAct->setChecked(!vjs.hardwareTypeNTSC); - // Do this in case original size isn't correct (mostly for the first-run case) ResizeMainWindow(); // Set up timer based loop for animation... timer = new QTimer(this); connect(timer, SIGNAL(timeout()), this, SLOT(Timer())); - timer->start(20); + // This isn't very accurate for NTSC: This is early by 40 msec per frame. + // This is because it's discarding the 0.6666... on the end of the fraction. + // Alas, 6 doesn't divide cleanly into 10. :-P +//Should we defer this until SyncUI? Probably. +//No, it doesn't work, because it uses setInterval() instead of start()... +// timer->start(vjs.hardwareTypeNTSC ? 16 : 20); + + // We set this initially, to make VJ behave somewhat as it would if no + // cart were inserted and the BIOS was set as active... + jaguarCartInserted = true; WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__); WriteLog("VJ: Initializing jaguar subsystem...\n"); JaguarInit(); + memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Use the stock BIOS - // Get the BIOS ROM -#ifdef USE_BUILT_IN_BIOS -// WriteLog("VJ: Using built in BIOS/CD BIOS...\n"); -// memcpy(jaguarBootROM, jagBootROM, 0x20000); -// memcpy(jaguarCDBootROM, jagCDROM, 0x40000); -//// BIOSLoaded = CDBIOSLoaded = true; -// biosAvailable |= (BIOS_NORMAL | BIOS_CD); -#else -// What would be nice here would be a way to check if the BIOS was loaded so that we -// could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!] -// WriteLog("VJ: About to attempt to load BIOSes...\n"); -//This is short-circuiting the file finding thread... ??? WHY ??? -//Not anymore. Was related to a QImage object creation/corruption bug elsewhere. -// BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false); -// WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not ")); -// CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false); -// WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not ")); -#endif - - filePickWin->ScanSoftwareFolder(allowUnknownSoftware); + // Check for filename passed in on the command line... +// if (!filenameToRun.isEmpty()) + if (autoRun) + { +// loadAndGo = true; + // Attempt to load/run the file the user passed in... +// LoadSoftware(filenameToRun); +//// memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Use the stock BIOS + // Prevent the file scanner from running... + return; + } // Load up the default ROM if in Alpine mode: if (vjs.hardwareTypeAlpine) @@ -280,18 +321,57 @@ MainWin::MainWin(): running(true), powerButtonOn(false), showUntunedTankCircuit( // Attempt to load/run the ABS file... LoadSoftware(vjs.absROMPath); + memcpy(jagMemSpace + 0xE00000, jaguarDevBootROM2, 0x20000); // Use the stub BIOS + // Prevent the scanner from running... + return; } - else - memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Otherwise, use the stock BIOS +// else +// memcpy(jagMemSpace + 0xE00000, jaguarBootROM, 0x20000); // Otherwise, use the stock BIOS + + // Run the scanner if nothing passed in and *not* Alpine mode... + // NB: Really need to look into caching the info scanned in here... + filePickWin->ScanSoftwareFolder(allowUnknownSoftware); +} + + +void MainWin::LoadFile(QString file) +{ + LoadSoftware(file); +} + + +void MainWin::SyncUI(void) +{ + // Set toolbar buttons/menus based on settings read in (sync the UI)... + // (Really, this is to sync command line options passed in) + blurAct->setChecked(vjs.glFilter); + x1Act->setChecked(zoomLevel == 1); + x2Act->setChecked(zoomLevel == 2); + x3Act->setChecked(zoomLevel == 3); +// running = powerAct->isChecked(); + ntscAct->setChecked(vjs.hardwareTypeNTSC); + palAct->setChecked(!vjs.hardwareTypeNTSC); + powerAct->setIcon(vjs.hardwareTypeNTSC ? powerRed : powerGreen); + + fullScreen = vjs.fullscreen; + SetFullScreen(fullScreen); + + // Reset the timer to be what was set in the command line (if any): +// timer->setInterval(vjs.hardwareTypeNTSC ? 16 : 20); + timer->start(vjs.hardwareTypeNTSC ? 16 : 20); } + void MainWin::closeEvent(QCloseEvent * event) { JaguarDone(); - WriteSettings(); +// This should only be done by the config dialog +// WriteSettings(); + WriteUISettings(); event->accept(); // ignore() if can't close for some reason } + void MainWin::keyPressEvent(QKeyEvent * e) { // We ignore the Alt key for now, since it causes problems with the GUI @@ -300,10 +380,17 @@ void MainWin::keyPressEvent(QKeyEvent * e) e->accept(); return; } - +/* + if (e->key() == Qt::Key_F9) + { + ToggleFullScreen(); + return; + } +*/ HandleKeys(e, true); } + void MainWin::keyReleaseEvent(QKeyEvent * e) { // We ignore the Alt key for now, since it causes problems with the GUI @@ -316,12 +403,18 @@ void MainWin::keyReleaseEvent(QKeyEvent * e) HandleKeys(e, false); } + void MainWin::HandleKeys(QKeyEvent * e, bool state) { + enum { P1LEFT = 0, P1RIGHT, P1UP, P1DOWN, P2LEFT, P2RIGHT, P2UP, P2DOWN }; // We kill bad key combos here, before they can get to the emulator... // This also kills the illegal instruction problem that cropped up in Rayman! // May want to do this by killing the old one instead of ignoring the new one... // Seems to work better that way... + +// The problem with this approach is that it causes bad results because it doesn't do +// any checking of previous states. Need to come up with something better because this +// causes problems where the keyboard acts as if it were unresponsive. :-P #if 0 if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R]) || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L]) @@ -329,6 +422,7 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])) return; #else +#if 0 if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R]) joypad_0_buttons[BUTTON_R] = 0; if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L]) @@ -346,6 +440,33 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) joypad_1_buttons[BUTTON_D] = 0; if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D] && joypad_1_buttons[BUTTON_U]) joypad_1_buttons[BUTTON_U] = 0; +#else +//hrm, this still has sticky state problems... Ugh! + // First, settle key states... + if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L]) + keyHeld[P1LEFT] = state; + else if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R]) + keyHeld[P1RIGHT] = state; + else if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U]) + keyHeld[P1UP] = state; + else if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D]) + keyHeld[P1DOWN] = state; + else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_L]) + keyHeld[P2LEFT] = state; + else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_R]) + keyHeld[P2RIGHT] = state; + else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_U]) + keyHeld[P2UP] = state; + else if (e->key() == (int)vjs.p2KeyBindings[BUTTON_D]) + keyHeld[P2DOWN] = state; + + // Next, check for conflicts and bail out if there are any... + if ((keyHeld[P1LEFT] && keyHeld[P1RIGHT]) + || (keyHeld[P1UP] && keyHeld[P1DOWN]) + || (keyHeld[P2LEFT] && keyHeld[P2RIGHT]) + || (keyHeld[P2UP] && keyHeld[P2DOWN])) + return; +#endif #endif // No bad combos exist, let's stuff the emulator key buffers...! @@ -363,10 +484,12 @@ void MainWin::HandleKeys(QKeyEvent * e, bool state) } } + void MainWin::Open(void) { } + void MainWin::Configure(void) { // Call the configuration dialog and update settings @@ -380,12 +503,14 @@ void MainWin::Configure(void) QString before = vjs.ROMPath; QString alpineBefore = vjs.alpineROMPath; QString absBefore = vjs.absROMPath; - bool audioBefore = vjs.audioEnabled; +// bool audioBefore = vjs.audioEnabled; + bool audioBefore = vjs.DSPEnabled; dlg.UpdateVJSettings(); QString after = vjs.ROMPath; QString alpineAfter = vjs.alpineROMPath; QString absAfter = vjs.absROMPath; - bool audioAfter = vjs.audioEnabled; +// bool audioAfter = vjs.audioEnabled; + bool audioAfter = vjs.DSPEnabled; bool allowOld = allowUnknownSoftware; //ick. @@ -422,7 +547,8 @@ void MainWin::Configure(void) } } - // If the "Enable audio" checkbox changed, then we have to re-init the DAC... + // If the "Enable DSP" checkbox changed, then we have to re-init the DAC, + // since it's running in the host audio IRQ... if (audioBefore != audioAfter) { DACDone(); @@ -433,6 +559,7 @@ void MainWin::Configure(void) WriteSettings(); } + // // Here's the main emulator loop // @@ -443,77 +570,76 @@ void MainWin::Timer(void) if (showUntunedTankCircuit) { + // Some machines can't handle this, so we give them the option to disable it. :-) + if (!plzDontKillMyComputer) + { // Random hash & trash // We try to simulate an untuned tank circuit here... :-) for(uint32_t x=0; xrasterWidth; x++) { for(uint32_t y=0; yrasterHeight; y++) { - videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF; - // buffer[(y * textureWidth) + x] = x*y; + videoWidget->buffer[(y * videoWidget->textureWidth) + x] + = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24; } } + } } else { // Otherwise, run the Jaguar simulation JaguarExecuteNew(); -//// memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth); -//No longer needed--see glwidget.cpp for details! -// memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t)); -//// memcpy(surface->pixels, backbuffer, TOMGetVideoModeWidth() * TOMGetVideoModeHeight() * 4); } videoWidget->updateGL(); } + void MainWin::TogglePowerState(void) { powerButtonOn = !powerButtonOn; + running = true; // With the power off, we simulate white noise on the screen. :-) if (!powerButtonOn) { + useCDAct->setDisabled(false); + palAct->setDisabled(false); + ntscAct->setDisabled(false); pauseAct->setChecked(false); pauseAct->setDisabled(true); showUntunedTankCircuit = true; - running = true; // This is just in case the ROM we were playing was in a narrow or wide field mode, // so the untuned tank sim doesn't look wrong. :-) TOMReset(); } else { -//NOTE: Low hanging fruit: We can simplify this a lot... + useCDAct->setDisabled(true); + palAct->setDisabled(true); + ntscAct->setDisabled(true); + pauseAct->setChecked(false); + pauseAct->setDisabled(false); + showUntunedTankCircuit = false; + // Otherwise, we prepare for running regular software... - if (!CDActive) - { - showUntunedTankCircuit = false;//(cartridgeLoaded ? false : true); - pauseAct->setChecked(false); - pauseAct->setDisabled(false);//!cartridgeLoaded); - } - // Or, set up for the Jaguar CD - else + if (CDActive) { // Should check for cartridgeLoaded here as well...! // We can clear it when toggling CDActive on, so that when we power cycle it does the // expected thing. Otherwise, if we use the file picker to insert a cart, we expect // to run the cart! Maybe have a RemoveCart function that only works if the CD unit // is active? - showUntunedTankCircuit = false; - pauseAct->setChecked(false); - pauseAct->setDisabled(false); - memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000); setWindowTitle(QString("Virtual Jaguar " VJ_RELEASE_VERSION " - Now playing: Jaguar CD")); } WriteLog("GUI: Resetting Jaguar...\n"); JaguarReset(); - running = true; } } + void MainWin::ToggleRunState(void) { running = !running; @@ -522,63 +648,77 @@ void MainWin::ToggleRunState(void) { for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++) { - uint32_t pixel = backbuffer[i]; + uint32_t pixel = videoWidget->buffer[i]; uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF; pixel = ((r + g + b) / 3) & 0x00FF; - backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8); + videoWidget->buffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8); } - memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t)); - videoWidget->updateGL(); } } + void MainWin::SetZoom100(void) { zoomLevel = 1; ResizeMainWindow(); } + void MainWin::SetZoom200(void) { zoomLevel = 2; ResizeMainWindow(); } + void MainWin::SetZoom300(void) { zoomLevel = 3; ResizeMainWindow(); } + void MainWin::SetNTSC(void) { + powerAct->setIcon(powerRed); + timer->setInterval(16); vjs.hardwareTypeNTSC = true; ResizeMainWindow(); + WriteSettings(); } + void MainWin::SetPAL(void) { + powerAct->setIcon(powerGreen); + timer->setInterval(20); vjs.hardwareTypeNTSC = false; ResizeMainWindow(); + WriteSettings(); } + void MainWin::ToggleBlur(void) { vjs.glFilter = !vjs.glFilter; + WriteSettings(); } + void MainWin::ShowAboutWin(void) { aboutWin->show(); } + void MainWin::ShowHelpWin(void) { helpWin->show(); } + void MainWin::InsertCart(void) { // If the emulator is running, we pause it here and unpause it later @@ -592,16 +732,21 @@ void MainWin::InsertCart(void) filePickWin->show(); } + void MainWin::Unpause(void) { // Here we unpause the emulator if it was paused when we went into the file selector if (pauseForFileSelector) { pauseForFileSelector = false; - ToggleRunState(); + + // Some nutter might have unpaused while in the file selector, so check for that + if (!running) + ToggleRunState(); } } + void MainWin::LoadSoftware(QString file) { running = false; // Prevent bad things(TM) from happening... @@ -621,7 +766,7 @@ void MainWin::LoadSoftware(QString file) powerButtonOn = false; TogglePowerState(); - if (!vjs.hardwareTypeAlpine) + if (!vjs.hardwareTypeAlpine && !loadAndGo) { QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION " - Now playing: %1") .arg(filePickWin->GetSelectedPrettyName()); @@ -629,6 +774,7 @@ void MainWin::LoadSoftware(QString file) } } + void MainWin::ToggleCDUsage(void) { CDActive = !CDActive; @@ -642,9 +788,77 @@ void MainWin::ToggleCDUsage(void) { powerAct->setDisabled(true); } +#else + // Set up the Jaguar CD for execution, otherwise, clear memory + if (CDActive) + memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000); + else + memset(jagMemSpace + 0x800000, 0xFF, 0x40000); #endif } + +void MainWin::FrameAdvance(void) +{ +//printf("Frame Advance...\n"); + // Execute 1 frame, then exit (only useful in Pause mode) + JaguarExecuteNew(); + videoWidget->updateGL(); +} + + +void MainWin::SetFullScreen(bool state/*= true*/) +{ + if (state) + { + menuBar()->hide(); + statusBar()->hide(); + showFullScreen(); + QRect r = QApplication::desktop()->availableGeometry(); + double targetWidth = 320.0, targetHeight = (vjs.hardwareTypeNTSC ? 240.0 : 256.0); + double aspectRatio = targetWidth / targetHeight; + // NOTE: Really should check here to see which dimension constrains the other. + // Right now, we assume that height is the constraint. + int newWidth = (int)(aspectRatio * (double)r.height()); + + videoWidget->setFixedSize(newWidth, r.height()); + showFullScreen(); + } + else + { + menuBar()->show(); + statusBar()->show(); + showNormal(); + ResizeMainWindow(); + } + + // For some reason, this doesn't work: If the emu is paused, toggling from + // fullscreen to windowed (& vice versa) shows a white screen. +// videoWidget->updateGL(); +} + + +void MainWin::ToggleFullScreen(void) +{ + fullScreen = !fullScreen; + SetFullScreen(fullScreen); +} + + +void MainWin::ShowMemoryBrowserWin(void) +{ + memBrowseWin->show(); + memBrowseWin->RefreshContents(); +} + + +void MainWin::ShowCPUBrowserWin(void) +{ + cpuBrowseWin->show(); + cpuBrowseWin->RefreshContents(); +} + + void MainWin::ResizeMainWindow(void) { videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256)); @@ -658,6 +872,9 @@ void MainWin::ResizeMainWindow(void) } } + +#warning "!!! Need to check the window geometry to see if the positions are legal !!!" +// i.e., someone could drag it to another screen, close it, then disconnect that screen void MainWin::ReadSettings(void) { QSettings settings("Underground Software", "Virtual Jaguar"); @@ -698,6 +915,7 @@ WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath); WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath); WriteLog("AlpineROMPath = \"%s\"\n", vjs.alpineROMPath); WriteLog(" absROMPath = \"%s\"\n", vjs.absROMPath); +WriteLog("Pipelined DSP = %s\n", (vjs.usePipelinedDSP ? "ON" : "off")); // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, * vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_S).toInt(); @@ -745,6 +963,7 @@ WriteLog(" absROMPath = \"%s\"\n", vjs.absROMPath); vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt(); } + void MainWin::WriteSettings(void) { QSettings settings("Underground Software", "Virtual Jaguar"); @@ -821,89 +1040,13 @@ void MainWin::WriteSettings(void) settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]); } -// Here's how Byuu does it... -// I think I have it working now... :-) -#if 0 -void Utility::resizeMainWindow() -{ - unsigned region = config().video.context->region; - unsigned multiplier = config().video.context->multiplier; - unsigned width = 256 * multiplier; - unsigned height = (region == 0 ? 224 : 239) * multiplier; - - if(config().video.context->correctAspectRatio) - { - if(region == 0) - { - width = (double)width * config().video.ntscAspectRatio + 0.5; //NTSC adjust - } - else - { - width = (double)width * config().video.palAspectRatio + 0.5; //PAL adjust - } - } - - if(config().video.isFullscreen == false) - { - //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.) - QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow); - - //ensure window size will not be larger than viewable desktop area - constrainSize(height, width, deskRect.height()); //- frameHeight); - constrainSize(width, height, deskRect.width()); //- frameWidth ); - - mainWindow->canvas->setFixedSize(width, height); - mainWindow->show(); - } - else - { - for(unsigned i = 0; i < 2; i++) - { - unsigned iWidth = width, iHeight = height; - - constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height()); - constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width()); - - //center canvas onscreen; ensure it is not larger than viewable area - mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - mainWindow->canvas->setFixedSize(iWidth, iHeight); - mainWindow->canvas->setMinimumSize(0, 0); - - usleep(2000); - QApplication::processEvents(); - } - } - - //workaround for Qt/Xlib bug: - //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor; - //so force it to show Qt::ArrowCursor, as expected - mainWindow->setCursor(Qt::ArrowCursor); - mainWindow->canvasContainer->setCursor(Qt::ArrowCursor); - mainWindow->canvas->setCursor(Qt::ArrowCursor); - - //workaround for DirectSound(?) bug: - //window resizing sometimes breaks audio sync, this call re-initializes it - updateAvSync(); -} -void Utility::setScale(unsigned scale) +void MainWin::WriteUISettings(void) { - config().video.context->multiplier = scale; - resizeMainWindow(); - mainWindow->shrink(); - mainWindow->syncUi(); -} + QSettings settings("Underground Software", "Virtual Jaguar"); + settings.setValue("pos", pos()); + settings.setValue("size", size()); + settings.setValue("cartLoadPos", filePickWin->pos()); -void QbWindow::shrink() -{ - if(config().video.isFullscreen == false) - { - for(unsigned i = 0; i < 2; i++) - { - resize(0, 0); - usleep(2000); - QApplication::processEvents(); - } - } + settings.setValue("zoom", zoomLevel); } -#endif