X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgui%2Fgamepad.h;h=73aaef8261554f3566df3f29b8b804efeeb07628;hb=62587015fb12ec54b1702bfa17077e4b8af44b19;hp=a7085a416e12af6bdd108db1842bdfe2b9d14e08;hpb=682e81f3a2f0693f60e6fb50426fb6367fd373db;p=virtualjaguar diff --git a/src/gui/gamepad.h b/src/gui/gamepad.h index a7085a4..73aaef8 100644 --- a/src/gui/gamepad.h +++ b/src/gui/gamepad.h @@ -30,7 +30,7 @@ class Gamepad { // really should make all methods and members be static so that we can -// call this stuff without instantiating one. :-) +// call this stuff without instantiating one. :-) [DONE] public: Gamepad(); ~Gamepad(); @@ -48,7 +48,7 @@ class Gamepad // Support up to 8 gamepads static int numJoysticks; static SDL_Joystick * pad[8]; - static const char * padName[8]; + static char padName[8][128]; static int numButtons[8]; static int numAxes[8]; static int numHats[8];