X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgui%2Ffilethread.cpp;h=5d0d5834398a6abf1c04d888c3f0bb5b6772903b;hb=10d7ab1fb217c01030a0b637f9a571c1faf61ede;hp=1f5a5aab51223e50e6d11af57d6a4f6b4c8d3214;hpb=b54bb3c04ba861123e44b7f25fbc859d78627379;p=virtualjaguar diff --git a/src/gui/filethread.cpp b/src/gui/filethread.cpp index 1f5a5aa..5d0d583 100644 --- a/src/gui/filethread.cpp +++ b/src/gui/filethread.cpp @@ -1,113 +1,32 @@ // // filethread.cpp - File discovery thread // -// by James L. Hammons +// by James Hammons // (C) 2010 Underground Software // -// JLH = James L. Hammons +// JLH = James Hammons // // Who When What // --- ---------- ------------------------------------------------------------- // JLH 01/28/2010 Created this file +// JLH 02/16/2010 Moved RomIdentifier stuff to its own file +// JLH 03/02/2010 Added .ZIP file fishing +// JLH 06/28/2011 Cleanup in the file parsing/fishing code, to make it easier +// to follow the flow of the logic // #include "filethread.h" #include #include "crc32.h" +#include "file.h" +#include "filedb.h" +//#include "memory.h" #include "settings.h" -//#include "types.h" -struct RomIdentifier -{ - const uint32 crc32; - const char name[128]; - const char file[128]; -}; - -RomIdentifier romList[] = { - { 0x0509C85E, "Raiden (World)", "" }, - { 0x08F15576, "Iron Soldier (World) (v1.04)", "" }, - { 0x0957A072, "Kasumi Ninja (World)", "" }, - { 0x0AC83D77, "NBA Jam T.E. (World)", "" }, - { 0x0EC5369D, "Evolution - Dino Dudes (World)", "" }, - { 0x0F6A1C2C, "Ultra Vortek (World)", "" }, - { 0x14915F20, "White Men Can't Jump (World)", "" }, - { 0x1660F070, "Power Drive Rally (World)", "" }, - { 0x1E451446, "Trevor McFur in the Crescent Galaxy (World)", "" }, - { 0x27594C6A, "Defender 2000 (World)", "" }, - { 0x2E17D5DA, "Bubsy in Fractured Furry Tales (World)", "" }, - { 0x348E6449, "Double Dragon V - The Shadow Falls (World)", "" }, - { 0x3615AF6A, "Fever Pitch Soccer (World) (En,Fr,De,Es,It)", "" }, - { 0x38A130ED, "Troy Aikman NFL Football (World)", "" }, - { 0x3C044941, "Skyhammer (World)", "" }, - { 0x42A13EC5, "Soccer Kid (World)", "" }, - { 0x47EBC158, "Theme Park (World)", "" }, - { 0x4899628F, "Hover Strike (World)", "" }, - { 0x53DF6440, "Space War 2000 (World)", "" }, - { 0x55A0669C, "[BIOS] Atari Jaguar Developer CD (World)", "" }, - { 0x58272540, "Syndicate (World)", "" }, - { 0x5A101212, "Sensible Soccer - International Edition (World)", "" }, - { 0x5B6BB205, "Ruiner Pinball (World)", "" }, - { 0x5CFF14AB, "Pinball Fantasies (World)", "" }, - { 0x5E2CDBC0, "Doom (World)", "" }, - { 0x61C7EEC0, "Zero 5 (World)", "" }, - { 0x67F9AB3A, "Battle Sphere Gold (World)", "" }, - { 0x687068D5, "[BIOS] Atari Jaguar CD (World)", "" }, - { 0x6B2B95AD, "Tempest 2000 (World)", "" }, - { 0x6EB774EB, "Worms (World)", "" }, - { 0x6F8B2547, "Super Burnout (World)", "" }, - { 0x817A2273, "Pitfall - The Mayan Adventure (World)", "" }, - { 0x8975F48B, "Zool 2 (World)", "" }, - { 0x8D15DBC6, "[BIOS] Atari Jaguar Stubulator '94 (World)", "" }, - { 0x8FEA5AB0, "Dragon - The Bruce Lee Story (World)", "" }, - { 0x97EB4651, "I-War (World)", "" }, - { 0xA27823D8, "Ultra Vortek (World) (v0.94) (Beta)", "" }, - { 0xA56D0798, "Protector - Special Edition (World)", "" }, - { 0xA9F8A00E, "Rayman (World)", "" }, - { 0xB14C4753, "Fight for Life (World)", "" }, - { 0xBCB1A4BF, "Brutal Sports Football (World)", "" }, - { 0xBDA405C6, "Cannon Fodder (World)", "" }, - { 0xBDE67498, "Cybermorph (World) (Rev 1)", "" }, - { 0xC5562581, "Zoop! (World)", "" }, - { 0xC654681B, "Total Carnage (World)", "" }, - { 0xC6C7BA62, "Fight for Life (World) (Alt)", "" }, - { 0xC9608717, "Val d'Isere Skiing and Snowboarding (World)", "" }, - { 0xCBFD822A, "Air Cars (World)", "" }, - { 0xCD5BF827, "Attack of the Mutant Penguins (World)", "" }, - { 0xD6C19E34, "Iron Soldier 2 (World)", "" }, - { 0xDA9C4162, "Missile Command 3D (World)", "" }, - { 0xDC187F82, "Alien vs Predator (World)", "" }, - { 0xDE55DCC7, "Flashback - The Quest for Identity (World) (En,Fr)", "" }, - { 0xE28756DE, "Atari Karts (World)", "" }, - { 0xE60277BB, "[BIOS] Atari Jaguar Stubulator '93 (World)", "" }, - { 0xE91BD644, "Wolfenstein 3D (World)", "" }, - { 0xEC22F572, "SuperCross 3D (World)", "" }, - { 0xECF854E7, "Cybermorph (World) (Rev 2)", "" }, - { 0xEEE8D61D, "Club Drive (World)", "" }, - { 0xF0360DB3, "Hyper Force (World)", "" }, - { 0xFA7775AE, "Checkered Flag (World)", "" }, - { 0xFAE31DD0, "Flip Out! (World)", "" }, - { 0xFB731AAA, "[BIOS] Atari Jaguar (World)", "" }, - { 0xFFFFFFFF, "***END***", "" } -}; +#define VERBOSE_LOGGING -/* -Our strategy here is like so: -Look at the files in the directory pointed to by ROMPath. -For each file in the directory, take the CRC32 of it and compare it to the CRC -in the romList[]. If there's a match, put it in a list and note it's index value -in romList for future reference. - -When constructing the list, use the index to pull up an image of the cart and -put that in the list. User picks from a graphical image of the cart. - -Ideally, the label will go into the archive along with the ROM image, but that's -for the future... -Maybe box art, screenshots will go as well... -*/ - -FileThread::FileThread(QObject * parent/*= 0*/): QThread(parent), listWidget(NULL), abort(false) +FileThread::FileThread(QObject * parent/*= 0*/): QThread(parent), abort(false) { } @@ -121,13 +40,32 @@ FileThread::~FileThread() wait(); } -void FileThread::Go(QListWidget * lw) +void FileThread::Go(bool allowUnknown/*= false*/) { + allowUnknownSoftware = allowUnknown; QMutexLocker locker(&mutex); - this->listWidget = lw; start(); } +/* +Our strategy here is like so: +Look at the files in the directory pointed to by ROMPath. +For each file in the directory, take the CRC32 of it and compare it to the CRC +in the romList[]. If there's a match, put it in a list and note it's index value +in romList for future reference. + +When constructing the list, use the index to pull up an image of the cart and +put that in the list. User picks from a graphical image of the cart. + +Ideally, the label will go into the archive along with the ROM image, but that's +for the future... +Maybe box art, screenshots will go as well... +The future is NOW! :-) +*/ + +// +// Here's the thread's actual execution path... +// void FileThread::run(void) { QDir romDir(vjs.ROMPath); @@ -136,38 +74,123 @@ void FileThread::run(void) for(int i=0; i 0) { - file.read((char *)buffer, fileInfo.size()); - uint32 crc = crc32_calcCheckSum(buffer, fileInfo.size()); - file.close(); -//printf("FilePickerWindow: File crc == %08X...\n", crc); - - uint32 index = FindCRCIndexInFileList(crc); - - if (index != 0xFFFFFFFF) - { -printf("FileThread: Found match [%s]...\n", romList[index].name); - new QListWidgetItem(QIcon(":/res/generic.png"), romList[index].name, listWidget); -// break; - } + QImage label; + bool successful = label.loadFromData(buffer, size); + img = new QImage; + *img = label.scaled(365, 168, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); +//printf("FT: Label %s: %ux%u.\n", (successful ? "succeeded" : "did not succeed"), img->width(), img->height()); + delete[] buffer; } - - delete[] buffer; +//printf("FileThread: Attempted to load image. Size: %u x %u...\n", img.width(), img.height()); } + +// emit FoundAFile2(index, fileInfo.canonicalFilePath(), img, fileSize); + emit FoundAFile3(index, fileInfo.canonicalFilePath(), img, fileSize, foundUniversalHeader, fileType, crc); } // -// Find a CRC in the ROM list. If it's there, return the index, otherwise return $FFFFFFFF +// Find a CRC in the ROM list (simple brute force algorithm). +// If it's there, return the index, otherwise return $FFFFFFFF // -uint32 FileThread::FindCRCIndexInFileList(uint32 crc) +uint32_t FileThread::FindCRCIndexInFileList(uint32_t crc) { + // Instead of a simple brute-force search, we should probably do a binary + // partition search instead, since the CRCs are sorted numerically. +#warning "!!! Should do binary partition search here !!!" for(int i=0; romList[i].crc32!=0xFFFFFFFF; i++) { if (romList[i].crc32 == crc) @@ -176,4 +199,3 @@ uint32 FileThread::FindCRCIndexInFileList(uint32 crc) return 0xFFFFFFFF; } -