X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fgpu.cpp;h=4a141c419a1c13a572a3488c5c8c8d7209153f35;hb=2f21d8ee63902b160acbaf4c26caaaa0e23ca62f;hp=900c6c864ed44ce444efcbdcf74133c4fa00390d;hpb=683f283e1328164c176618088c34408ea6c03cf7;p=virtualjaguar diff --git a/src/gpu.cpp b/src/gpu.cpp index 900c6c8..4a141c4 100644 --- a/src/gpu.cpp +++ b/src/gpu.cpp @@ -1,9 +1,20 @@ +#if 1 + // // GPU Core // // Originally by David Raingeard (Cal2) // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS) // Cleanups, endian wrongness, and bad ASM amelioration by James L. Hammons +// (C) 2010 Underground Software +// +// JLH = James L. Hammons +// +// Who When What +// --- ---------- ------------------------------------------------------------- +// JLH 01/16/2010 Created this log ;-) + +// // Note: Endian wrongness probably stems from the MAME origins of this emu and // the braindead way in which MAME handles memory. :-) // @@ -12,9 +23,18 @@ // Same problem with ADDC... // -#include #include "gpu.h" +#include +#include // For memset +#include "dsp.h" +#include "jagdasm.h" +#include "jaguar.h" +#include "log.h" +#include "m68k.h" +//#include "memory.h" +#include "tom.h" + //#define GPU_DEBUG // For GPU dissasembly... @@ -154,7 +174,6 @@ extern int gpu_start_log; // Private function prototypes void GPUUpdateRegisterBanks(void); - void GPUDumpDisassembly(void); void GPUDumpRegisters(void); void GPUDumpMemory(void); @@ -225,7 +244,7 @@ static void gpu_opcode_sat24(void); static void gpu_opcode_pack(void); // This is wrong, since it doesn't take pipeline effects into account. !!! FIX !!! -/*uint8 gpu_opcode_cycles[64] = +/*uint8 gpu_opcode_cycles[64] = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, @@ -240,7 +259,7 @@ static void gpu_opcode_pack(void); //This is wrong, wrong, WRONG, but it seems to work for the time being... //(That is, it fixes Flip Out which relies on GPU timing rather than semaphores. Bad developers! Bad!) //What's needed here is a way to take pipeline effects into account (including pipeline stalls!)... -/*uint8 gpu_opcode_cycles[64] = +/*uint8 gpu_opcode_cycles[64] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, @@ -251,7 +270,7 @@ static void gpu_opcode_pack(void); 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 3, 3, 1, 1, 1, 1 };//*/ -uint8 gpu_opcode_cycles[64] = +uint8 gpu_opcode_cycles[64] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, @@ -263,8 +282,8 @@ uint8 gpu_opcode_cycles[64] = 1, 1, 1, 1, 1, 1, 1, 1 };//*/ -void (*gpu_opcode[64])()= -{ +void (*gpu_opcode[64])()= +{ gpu_opcode_add, gpu_opcode_addc, gpu_opcode_addq, gpu_opcode_addqt, gpu_opcode_sub, gpu_opcode_subc, gpu_opcode_subq, gpu_opcode_subqt, gpu_opcode_neg, gpu_opcode_and, gpu_opcode_or, gpu_opcode_xor, @@ -283,7 +302,7 @@ void (*gpu_opcode[64])()= gpu_opcode_store_r14_ri, gpu_opcode_store_r15_ri, gpu_opcode_sat24, gpu_opcode_pack, }; -static uint8 * gpu_ram_8; +static uint8 gpu_ram_8[0x1000]; uint32 gpu_pc; static uint32 gpu_acc; static uint32 gpu_remain; @@ -298,8 +317,8 @@ static uint32 gpu_div_control; // a bit before writing a result. I.e., if the result of an operation leaves a zero in // the carry flag, you don't have to zero gpu_flag_c before you can write that zero! static uint8 gpu_flag_z, gpu_flag_n, gpu_flag_c; -static uint32 * gpu_reg_bank_0; -static uint32 * gpu_reg_bank_1; +static uint32 gpu_reg_bank_0[32]; +static uint32 gpu_reg_bank_1[32]; static uint32 * gpu_reg; static uint32 * gpu_alternate_reg; @@ -321,7 +340,7 @@ static uint32 gpu_opcode_second_parameter; #define RESET_FLAG_Z() gpu_flag_z = 0; #define RESET_FLAG_N() gpu_flag_n = 0; -#define RESET_FLAG_C() gpu_flag_c = 0; +#define RESET_FLAG_C() gpu_flag_c = 0; #define CLR_Z (gpu_flag_z = 0) #define CLR_ZN (gpu_flag_z = gpu_flag_n = 0) @@ -342,8 +361,8 @@ uint8 * branch_condition_table = 0; uint32 gpu_opcode_use[64]; -char * gpu_opcode_str[64]= -{ +const char * gpu_opcode_str[64]= +{ "add", "addc", "addq", "addqt", "sub", "subc", "subq", "subqt", "neg", "and", "or", "xor", @@ -365,12 +384,12 @@ char * gpu_opcode_str[64]= static uint32 gpu_in_exec = 0; static uint32 gpu_releaseTimeSlice_flag = 0; -void gpu_releaseTimeslice(void) +void GPUReleaseTimeslice(void) { gpu_releaseTimeSlice_flag = 1; } -uint32 gpu_get_pc(void) +uint32 GPUGetPC(void) { return gpu_pc; } @@ -498,7 +517,7 @@ uint32 GPUReadLong(uint32 offset, uint32 who/*=UNKNOWN*/) gpu_flag_n = (gpu_flag_n ? 1 : 0); gpu_flags = (gpu_flags & 0xFFFFFFF8) | (gpu_flag_n << 2) | (gpu_flag_c << 1) | gpu_flag_z; - + return gpu_flags & 0xFFFFC1FF; case 0x04: return gpu_matrix_control; @@ -618,7 +637,7 @@ void GPUWriteWord(uint32 offset, uint16 data, uint32 who/*=UNKNOWN*/) else gpu_div_control = (gpu_div_control & 0x0000FFFF) | ((data & 0xFFFF) << 16); } - else + else { //WriteLog("[GPU W16:%08X,%04X]", offset, data); uint32 old_data = GPUReadLong(offset & 0xFFFFFFC, who); @@ -710,7 +729,7 @@ WriteLog("GPU: %s setting GPU PC to %08X %s\n", whoName[who], gpu_pc, (GPU_RUNNI #endif // GPU_DEBUG break; case 0x14: - { + { // uint32 gpu_was_running = GPU_RUNNING; data &= ~0xF7C0; // Disable writes to INT_LAT0-4 & TOM version number @@ -718,13 +737,14 @@ WriteLog("GPU: %s setting GPU PC to %08X %s\n", whoName[who], gpu_pc, (GPU_RUNNI if (data & 0x02) { //WriteLog("GPU->CPU interrupt\n"); - if (tom_irq_enabled(IRQ_GPU)) + if (TOMIRQEnabled(IRQ_GPU)) { - if ((tom_irq_enabled(IRQ_GPU)) && (jaguar_interrupt_handler_is_valid(64))) +//This is the programmer's responsibility, to make sure the handler is valid, not ours! +// if ((TOMIRQEnabled(IRQ_GPU))// && (JaguarInterruptHandlerIsValid(64))) { - tom_set_pending_gpu_int(); - m68k_set_irq(7); // Set 68000 NMI - gpu_releaseTimeslice(); + TOMSetPendingGPUInt(); + m68k_set_irq(2); // Set 68000 IPL 2 + GPUReleaseTimeslice(); } } data &= ~0x02; @@ -736,7 +756,7 @@ WriteLog("GPU: %s setting GPU PC to %08X %s\n", whoName[who], gpu_pc, (GPU_RUNNI //WriteLog("CPU->GPU interrupt\n"); GPUSetIRQLine(0, ASSERT_LINE); m68k_end_timeslice(); - dsp_releaseTimeslice(); + DSPReleaseTimeslice(); data &= ~0x04; } @@ -754,13 +774,13 @@ WriteLog("GPU: %s setting GPU PC to %08X %s\n", whoName[who], gpu_pc, (GPU_RUNNI { WriteLog("GPU: Write32--About to do stupid braindead GPU execution for 200 cycles.\n"); #endif // GPU_DEBUG - gpu_exec(200); + GPUExec(200); #ifdef GPU_DEBUG } #endif // GPU_DEBUG//*/ #else if (gpu_control & 0x18) - gpu_exec(1); + GPUExec(1); #endif // #ifndef GPU_SINGLE_STEPPING #ifdef GPU_DEBUG WriteLog("Write to GPU CTRL by %s: %08X ", whoName[who], data); @@ -812,7 +832,7 @@ if (GPU_RUNNING && effect_start5 && gpu_pc == 0xF035D8) for(int x=0; x<2; x++) { JaguarWriteLong(dst, JaguarReadLong(src)); - + src += 4; dst += 4; } @@ -909,12 +929,12 @@ void GPUHandleIRQs(void) // Get the interrupt latch & enable bits uint32 bits = (gpu_control >> 6) & 0x1F, mask = (gpu_flags >> 4) & 0x1F; - + // Bail out if latched interrupts aren't enabled bits &= mask; if (!bits) return; - + // Determine which interrupt to service uint32 which = 0; //Isn't there a #pragma to disable this warning??? if (bits & 0x01) @@ -931,18 +951,18 @@ void GPUHandleIRQs(void) if (start_logging) WriteLog("GPU: Generating IRQ #%i\n", which); - // set the interrupt flag + // set the interrupt flag gpu_flags |= IMASK; GPUUpdateRegisterBanks(); - // subqt #4,r31 ; pre-decrement stack pointer - // move pc,r30 ; address of interrupted code + // subqt #4,r31 ; pre-decrement stack pointer + // move pc,r30 ; address of interrupted code // store r30,(r31) ; store return address gpu_reg[31] -= 4; GPUWriteLong(gpu_reg[31], gpu_pc - 2, GPU); - - // movei #service_address,r30 ; pointer to ISR entry - // jump (r30) ; jump to ISR + + // movei #service_address,r30 ; pointer to ISR entry + // jump (r30) ; jump to ISR // nop gpu_pc = gpu_reg[30] = GPU_WORK_RAM_BASE + (which * 0x10); } @@ -966,22 +986,22 @@ void GPUSetIRQLine(int irqline, int state) //#include "gpu2.h" //#include "gpu3.h" -void gpu_init(void) +void GPUInit(void) { - memory_malloc_secure((void **)&gpu_ram_8, 0x1000, "GPU work RAM"); - memory_malloc_secure((void **)&gpu_reg_bank_0, 32 * sizeof(int32), "GPU bank 0 regs"); - memory_malloc_secure((void **)&gpu_reg_bank_1, 32 * sizeof(int32), "GPU bank 1 regs"); +// memory_malloc_secure((void **)&gpu_ram_8, 0x1000, "GPU work RAM"); +// memory_malloc_secure((void **)&gpu_reg_bank_0, 32 * sizeof(int32), "GPU bank 0 regs"); +// memory_malloc_secure((void **)&gpu_reg_bank_1, 32 * sizeof(int32), "GPU bank 1 regs"); build_branch_condition_table(); - gpu_reset(); + GPUReset(); //TEMPORARY: Testing only! // gpu2_init(); // gpu3_init(); } -void gpu_reset(void) +void GPUReset(void) { // GPU registers (directly visible) gpu_flags = 0x00000000; @@ -1007,15 +1027,15 @@ void gpu_reset(void) memset(gpu_ram_8, 0xFF, 0x1000); gpu_in_exec = 0; //not needed GPUInterruptPending = false; - gpu_reset_stats(); + GPUResetStats(); } -uint32 gpu_read_pc(void) +uint32 GPUReadPC(void) { return gpu_pc; } -void gpu_reset_stats(void) +void GPUResetStats(void) { for(uint32 i=0; i<64; i++) gpu_opcode_use[i] = 0; @@ -1067,11 +1087,11 @@ void GPUDumpMemory(void) gpu_ram_8[i+1], gpu_ram_8[i+2], gpu_ram_8[i+3]); } -void gpu_done(void) -{ +void GPUDone(void) +{ WriteLog("GPU: Stopped at PC=%08X (GPU %s running)\n", (unsigned int)gpu_pc, GPU_RUNNING ? "was" : "wasn't"); - // Get the interrupt latch & enable bits + // Get the interrupt latch & enable bits uint8 bits = (gpu_control >> 6) & 0x1F, mask = (gpu_flags >> 4) & 0x1F; WriteLog("GPU: Latch bits = %02X, enable bits = %02X\n", bits, mask); @@ -1086,9 +1106,9 @@ void gpu_done(void) } WriteLog("\n"); - memory_free(gpu_ram_8); - memory_free(gpu_reg_bank_0); - memory_free(gpu_reg_bank_1); +// memory_free(gpu_ram_8); +// memory_free(gpu_reg_bank_0); +// memory_free(gpu_reg_bank_1); } // @@ -1097,7 +1117,7 @@ void gpu_done(void) static int testCount = 1; static int len = 0; static bool tripwire = false; -void gpu_exec(int32 cycles) +void GPUExec(int32 cycles) { if (!GPU_RUNNING) return; @@ -1152,7 +1172,7 @@ if (gpu_ram_8[0x054] == 0x98 && gpu_ram_8[0x055] == 0x0A && gpu_ram_8[0x056] == /* gpu_flag_c = (gpu_flag_c ? 1 : 0); gpu_flag_z = (gpu_flag_z ? 1 : 0); gpu_flag_n = (gpu_flag_n ? 1 : 0);*/ - + uint16 opcode = GPUReadWord(gpu_pc, GPU); uint32 index = opcode >> 10; gpu_instruction = opcode; // Added for GPU #3... @@ -1258,7 +1278,7 @@ WriteLog("GPU: [%08X] %s (RM=%08X, RN=%08X) -> ", gpu_pc, buffer, RM, RN); // gpu3_opcode[index](); // BIOS hacking -//GPU: [00F03548] jr nz,00F03560 (0xd561) (RM=00F03114, RN=00000004) -> --> JR: Branch taken. +//GPU: [00F03548] jr nz,00F03560 (0xd561) (RM=00F03114, RN=00000004) -> --> JR: Branch taken. /*static bool firstTime = true; if (gpu_pc == 0xF03548 && firstTime) { @@ -1335,7 +1355,7 @@ GPU opcodes use (offset punch--vertically below bad guy): static void gpu_opcode_jump(void) { #ifdef GPU_DIS_JUMP -char * condition[32] = +const char * condition[32] = { "T", "nz", "z", "???", "nc", "nc nz", "nc z", "???", "c", "c nz", "c z", "???", "???", "???", "???", "???", "???", "???", "???", "???", "nn", "nn nz", "nn z", "???", "n", "n nz", "n z", "???", @@ -1359,7 +1379,7 @@ char * condition[32] = if (gpu_start_log) WriteLog(" --> JUMP: Branch taken.\n"); uint32 delayed_pc = RM; - gpu_exec(1); + GPUExec(1); gpu_pc = delayed_pc; /* uint16 opcode = GPUReadWord(gpu_pc, GPU); gpu_opcode_first_parameter = (opcode >> 5) & 0x1F; @@ -1378,7 +1398,7 @@ if (gpu_start_log) static void gpu_opcode_jr(void) { #ifdef GPU_DIS_JR -char * condition[32] = +const char * condition[32] = { "T", "nz", "z", "???", "nc", "nc nz", "nc z", "???", "c", "c nz", "c z", "???", "???", "???", "???", "???", "???", "???", "???", "???", "nn", "nn nz", "nn z", "???", "n", "n nz", "n z", "???", @@ -1414,7 +1434,7 @@ if (gpu_start_log) WriteLog(" --> JR: Branch taken.\n"); int32 offset = (IMM_1 & 0x10 ? 0xFFFFFFF0 | IMM_1 : IMM_1); // Sign extend IMM_1 int32 delayed_pc = gpu_pc + (offset * 2); - gpu_exec(1); + GPUExec(1); gpu_pc = delayed_pc; /* uint16 opcode = GPUReadWord(gpu_pc, GPU); gpu_opcode_first_parameter = (opcode >> 5) & 0x1F; @@ -2094,7 +2114,7 @@ static void gpu_opcode_mmult(void) if (gpu_matrix_control & 0x10) // Column stepping { for(int i=0; i> 1)] >> 16) & 0xFFFF); @@ -2411,3 +2431,13 @@ static void gpu_opcode_sh(void) //Temporary: Testing only! //#include "gpu2.cpp" //#include "gpu3.cpp" + +#else + +// New thread-safe GPU core + +int GPUCore(void * data) +{ +} + +#endif