X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fdrawingview.cpp;h=7b493234ce2550531f7986e744d2115b599cf042;hb=9426a17d7752f82b27c47f12df0062b882df3077;hp=aeb764cc5781ff38364f7a99eb154c4898c360bd;hpb=06456047e6476969e45be5b1f31b8336ea74c45f;p=architektonas diff --git a/src/drawingview.cpp b/src/drawingview.cpp index aeb764c..7b49323 100644 --- a/src/drawingview.cpp +++ b/src/drawingview.cpp @@ -323,6 +323,9 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/) painter.SetBrush(QBrush(QColor(255, 127, 0, 100))); painter.DrawRect(Global::selection); } + + if (!informativeText.isEmpty()) + painter.DrawInformativeText(informativeText); } @@ -354,31 +357,36 @@ void DrawingView::RenderObjects(Painter * painter, std::vector & v) switch (obj->type) { case OTLine: - { - Line * l = (Line *)obj; - painter->DrawLine(l->p[0], l->p[1]); + painter->DrawLine(obj->p[0], obj->p[1]); - if (l->hitPoint[0]) - painter->DrawHandle(l->p[0]); + if (obj->hitPoint[0]) + painter->DrawHandle(obj->p[0]); - if (l->hitPoint[1]) - painter->DrawHandle(l->p[1]); + if (obj->hitPoint[1]) + painter->DrawHandle(obj->p[1]); break; - } case OTCircle: - { - Circle * ci = (Circle *)obj; painter->SetBrush(QBrush(Qt::NoBrush)); - painter->DrawEllipse(ci->p[0], ci->radius, ci->radius); + painter->DrawEllipse(obj->p[0], obj->radius[0], obj->radius[0]); + + if (obj->hitPoint[0]) + painter->DrawHandle(obj->p[0]); + break; - } case OTArc: - { - Arc * a = (Arc *)obj; - painter->DrawArc(a->p[0], a->radius, a->angle1, a->angle2); + painter->DrawArc(obj->p[0], obj->radius[0], obj->angle[0], obj->angle[1]); + + if (obj->hitPoint[0]) + painter->DrawHandle(obj->p[0]); + + if (obj->hitPoint[1]) + painter->DrawHandle(obj->p[0] + (Vector(cos(obj->angle[0]), sin(obj->angle[0])) * obj->radius[0])); + + if (obj->hitPoint[2]) + painter->DrawHandle(obj->p[0] + (Vector(cos(obj->angle[0] + obj->angle[1]), sin(obj->angle[0] + obj->angle[1])) * obj->radius[0])); + break; - } case OTDimension: { Dimension * d = (Dimension *)obj; @@ -571,6 +579,10 @@ void DrawingView::ToolHandler(int mode, Point p) { if (Global::tool == TTLine) LineHandler(mode, p); + else if (Global::tool == TTCircle) + CircleHandler(mode, p); + else if (Global::tool == TTArc) + ArcHandler(mode, p); else if (Global::tool == TTRotate) RotateHandler(mode, p); } @@ -597,8 +609,72 @@ void DrawingView::ToolDraw(Painter * painter) double absAngle = v.Angle() * RADIANS_TO_DEGREES; double absLength = v.Magnitude(); QString text = tr("Length: %1 in.\n") + QChar(0x2221) + tr(": %2"); - text = text.arg(absLength).arg(absAngle); - painter->DrawInformativeText(text); + informativeText = text.arg(absLength).arg(absAngle); + } + } + else if (Global::tool == TTCircle) + { + if (Global::toolState == TSNone) + { + painter->DrawHandle(toolPoint[0]); + } + else if ((Global::toolState == TSPoint2) && shiftDown) + { + painter->DrawHandle(toolPoint[1]); + } + else + { + double length = Vector::Magnitude(toolPoint[0], toolPoint[1]); +// painter->DrawLine(toolPoint[0], toolPoint[1]); +// painter->DrawHandle(toolPoint[1]); + painter->SetBrush(QBrush(Qt::NoBrush)); + painter->DrawEllipse(toolPoint[0], length, length); + QString text = tr("Radius: %1 in.");//\n") + QChar(0x2221) + tr(": %2"); + informativeText = text.arg(length);//.arg(absAngle); + } + } + else if (Global::tool == TTArc) + { + if (Global::toolState == TSNone) + { + painter->DrawHandle(toolPoint[0]); + } + else if (Global::toolState == TSPoint2) + { + double length = Vector::Magnitude(toolPoint[0], toolPoint[1]); + painter->SetBrush(QBrush(Qt::NoBrush)); + painter->DrawEllipse(toolPoint[0], length, length); + painter->DrawLine(toolPoint[0], toolPoint[1]); + painter->DrawHandle(toolPoint[1]); + QString text = tr("Radius: %1 in."); + informativeText = text.arg(length); + } + else if (Global::toolState == TSPoint3) + { + double angle = Vector::Angle(toolPoint[0], toolPoint[2]); + painter->DrawLine(toolPoint[0], toolPoint[2]); + painter->SetBrush(QBrush(Qt::NoBrush)); + painter->DrawEllipse(toolPoint[0], toolPoint[1].x, toolPoint[1].x); + painter->DrawHandle(toolPoint[0] + (Vector(cos(angle), sin(angle)) * toolPoint[1].x)); + QString text = tr("Angle start: %1") + QChar(0x00B0); + informativeText = text.arg(RADIANS_TO_DEGREES * angle); + } + else + { + double angle = Vector::Angle(toolPoint[0], toolPoint[3]); + double span = angle - toolPoint[2].x; + + if (span < 0) + span += PI_TIMES_2; + + painter->DrawLine(toolPoint[0], toolPoint[3]); + painter->SetBrush(QBrush(Qt::NoBrush)); + painter->DrawEllipse(toolPoint[0], toolPoint[1].x, toolPoint[1].x); + painter->SetPen(0xFF00FF, 2.0, LSSolid); + painter->DrawArc(toolPoint[0], toolPoint[1].x, toolPoint[2].x, span); + painter->DrawHandle(toolPoint[0] + (Vector(cos(angle), sin(angle)) * toolPoint[1].x)); + QString text = tr("Arc span: %1") + QChar(0x00B0); + informativeText = text.arg(RADIANS_TO_DEGREES * span); } } else if (Global::tool == TTRotate) @@ -628,12 +704,12 @@ void DrawingView::ToolDraw(Painter * painter) double absAngle = (Vector(toolPoint[1] - toolPoint[0]).Angle()) * RADIANS_TO_DEGREES; QString text = QChar(0x2221) + QObject::tr(": %1"); - text = text.arg(absAngle); + informativeText = text.arg(absAngle); if (ctrlDown) - text += " (Copy)"; + informativeText += " (Copy)"; - painter->DrawInformativeText(text); +// painter->DrawInformativeText(text); } } } @@ -680,6 +756,118 @@ void DrawingView::LineHandler(int mode, Point p) } +void DrawingView::CircleHandler(int mode, Point p) +{ + switch (mode) + { + case ToolMouseDown: + if (Global::toolState == TSNone) + toolPoint[0] = p; + else + toolPoint[1] = p; + + break; + case ToolMouseMove: + if (Global::toolState == TSNone) + toolPoint[0] = p; + else + toolPoint[1] = p; + + break; + case ToolMouseUp: + if (Global::toolState == TSNone) + { + Global::toolState = TSPoint2; + // Prevent spurious line from drawing... + toolPoint[1] = toolPoint[0]; + } + else if ((Global::toolState == TSPoint2) && shiftDown) + { + // Key override is telling us to make a new line, not continue the + // previous one. + toolPoint[0] = toolPoint[1]; + } + else + { + double length = Vector::Magnitude(toolPoint[0], toolPoint[1]); + Circle * c = new Circle(toolPoint[0], length); + document.objects.push_back(c); + toolPoint[0] = toolPoint[1]; + Global::toolState = TSNone; + } + } +} + + +void DrawingView::ArcHandler(int mode, Point p) +{ + switch (mode) + { + case ToolMouseDown: + if (Global::toolState == TSNone) + toolPoint[0] = p; + else if (Global::toolState == TSPoint2) + toolPoint[1] = p; + else if (Global::toolState == TSPoint3) + toolPoint[2] = p; + else + toolPoint[3] = p; + + break; + case ToolMouseMove: + if (Global::toolState == TSNone) + toolPoint[0] = p; + else if (Global::toolState == TSPoint2) + toolPoint[1] = p; + else if (Global::toolState == TSPoint3) + toolPoint[2] = p; + else + toolPoint[3] = p; + + break; + case ToolMouseUp: + if (Global::toolState == TSNone) + { + // Prevent spurious line from drawing... + toolPoint[1] = toolPoint[0]; + Global::toolState = TSPoint2; + } + else if (Global::toolState == TSPoint2) + { + if (shiftDown) + { + // Key override is telling us to start circle at new center, not + // continue the current one. + toolPoint[0] = toolPoint[1]; + return; + } + + // Set the radius in toolPoint[1].x + toolPoint[1].x = Vector::Magnitude(toolPoint[0], toolPoint[1]); + Global::toolState = TSPoint3; + } + else if (Global::toolState == TSPoint3) + { + // Set the angle in toolPoint[2].x + toolPoint[2].x = Vector::Angle(toolPoint[0], toolPoint[2]); + Global::toolState = TSPoint4; + } + else + { + double endAngle = Vector::Angle(toolPoint[0], toolPoint[3]); + double span = endAngle - toolPoint[2].x; + + if (span < 0) + span += PI_TIMES_2; + + Arc * arc = new Arc(toolPoint[0], toolPoint[1].x, toolPoint[2].x, span); + document.objects.push_back(arc); + Global::toolState = TSNone; + } + } +} + + void DrawingView::RotateHandler(int mode, Point p) { switch (mode) @@ -707,7 +895,7 @@ void DrawingView::RotateHandler(int mode, Point p) if (shiftDown) return; - double angle = Vector(toolPoint[1], toolPoint[0]).Angle(); + double angle = Vector(toolPoint[0], toolPoint[1]).Angle(); std::vector::iterator j = select.begin(); std::vector::iterator i = toolScratch.begin(); @@ -719,6 +907,14 @@ void DrawingView::RotateHandler(int mode, Point p) Object * obj2 = (Object *)(*j); obj2->p[0] = p1; obj2->p[1] = p2; + + if (obj.type == OTArc) + { + obj2->angle[0] = obj.angle[0] + angle; + + if (obj2->angle[0] > PI_TIMES_2) + obj2->angle[0] -= PI_TIMES_2; + } } } @@ -810,6 +1006,7 @@ void DrawingView::mousePressEvent(QMouseEvent * event) GetHovered(hover); // prolly needed // Needed for grab & moving objects + // We do it *after*... why? (doesn't seem to confer any advantage...) if (Global::snapToGrid) oldPoint = SnapPointToGrid(point); @@ -867,6 +1064,9 @@ void DrawingView::mouseMoveEvent(QMouseEvent * event) // Handle object movement (left button down & over an object) if ((event->buttons() & Qt::LeftButton) && numHovered && !Global::tool) { + if (Global::snapToGrid) + point = SnapPointToGrid(point); + HandleObjectMovement(point); update(); oldPoint = point; @@ -913,26 +1113,25 @@ void DrawingView::mouseReleaseEvent(QMouseEvent * event) } if (Global::selectionInProgress) - { - // Select all the stuff inside of selection Global::selectionInProgress = false; - // Clear our vectors - select.clear(); - hover.clear(); + informativeText.clear(); +// Should we be doing this automagically? Hmm... + // Clear our vectors + select.clear(); + hover.clear(); - // Scoop 'em up - std::vector::iterator i; + // Scoop 'em up + std::vector::iterator i; - for(i=document.objects.begin(); i!=document.objects.end(); i++) - { - if (((Object *)(*i))->selected) - select.push_back(*i); + for(i=document.objects.begin(); i!=document.objects.end(); i++) + { + if (((Object *)(*i))->selected) + select.push_back(*i); //hmm, this is no good, too late to do any good :-P -// if ((*i)->hovered) -// hover.push_back(*i); - } +// if ((*i)->hovered) +// hover.push_back(*i); } } else if (event->button() == Qt::MiddleButton) @@ -964,13 +1163,11 @@ void DrawingView::wheelEvent(QWheelEvent * event) Global::zoom /= zoomFactor; } -#if 1 // Global::gridSpacing = gridPixels / Painter::zoom; // UpdateGridBackground(); SetGridSize(Global::gridSpacing * Global::zoom); update(); // zoomIndicator->setText(QString("Grid: %1\", BU: Inch").arg(Global::gridSpacing)); -#endif } @@ -1013,6 +1210,7 @@ void DrawingView::keyReleaseEvent(QKeyEvent * event) } } + // // This looks strange, but it's really quite simple: We want a point that's // more than half-way to the next grid point to snap there while conversely we @@ -1058,7 +1256,7 @@ void DrawingView::CheckObjectBounds(void) { Circle * c = (Circle *)obj; - if (Global::selection.contains(c->p[0].x - c->radius, c->p[0].y - c->radius) && Global::selection.contains(c->p[0].x + c->radius, c->p[0].y + c->radius)) + if (Global::selection.contains(c->p[0].x - c->radius[0], c->p[0].y - c->radius[0]) && Global::selection.contains(c->p[0].x + c->radius[0], c->p[0].y + c->radius[0])) c->selected = true; break; @@ -1067,8 +1265,8 @@ void DrawingView::CheckObjectBounds(void) { Arc * a = (Arc *)obj; - double start = a->angle1; - double end = start + a->angle2; + double start = a->angle[0]; + double end = start + a->angle[1]; QPointF p1(cos(start), sin(start)); QPointF p2(cos(end), sin(end)); QRectF bounds(p1, p2); @@ -1119,8 +1317,8 @@ void DrawingView::CheckObjectBounds(void) if ((start < ((3.0 * PI) + PI_OVER_2)) && (end > ((3.0 * PI) + PI_OVER_2))) bounds.setBottom(-1.0); - bounds.setTopLeft(QPointF(bounds.left() * a->radius, bounds.top() * a->radius)); - bounds.setBottomRight(QPointF(bounds.right() * a->radius, bounds.bottom() * a->radius)); + bounds.setTopLeft(QPointF(bounds.left() * a->radius[0], bounds.top() * a->radius[0])); + bounds.setBottomRight(QPointF(bounds.right() * a->radius[0], bounds.bottom() * a->radius[0])); bounds.translate(a->p[0].x, a->p[0].y); if (Global::selection.contains(bounds)) @@ -1152,13 +1350,12 @@ bool DrawingView::HitTestObjects(Point point) { case OTLine: { - Line * l = (Line *)obj; - bool oldHP0 = l->hitPoint[0], oldHP1 = l->hitPoint[1], oldHO = l->hitObject; - l->hitPoint[0] = l->hitPoint[1] = l->hitObject = false; - Vector lineSegment = l->p[1] - l->p[0]; - Vector v1 = point - l->p[0]; - Vector v2 = point - l->p[1]; - double t = Geometry::ParameterOfLineAndPoint(l->p[0], l->p[1], point); + bool oldHP0 = obj->hitPoint[0], oldHP1 = obj->hitPoint[1], oldHO = obj->hitObject; + obj->hitPoint[0] = obj->hitPoint[1] = obj->hitObject = false; + Vector lineSegment = obj->p[1] - obj->p[0]; + Vector v1 = point - obj->p[0]; + Vector v2 = point - obj->p[1]; + double t = Geometry::ParameterOfLineAndPoint(obj->p[0], obj->p[1], point); double distance; if (t < 0.0) @@ -1171,34 +1368,71 @@ bool DrawingView::HitTestObjects(Point point) / lineSegment.Magnitude()); if ((v1.Magnitude() * Global::zoom) < 8.0) - { - l->hitPoint[0] = true; -// snapPoint = l->p1; -// snapPointIsValid = true; - } + obj->hitPoint[0] = true; else if ((v2.Magnitude() * Global::zoom) < 8.0) - { - l->hitPoint[1] = true; -// snapPoint = l->p2; -// snapPointIsValid = true; - } + obj->hitPoint[1] = true; else if ((distance * Global::zoom) < 5.0) - l->hitObject = true; + obj->hitObject = true; -// bool oldHovered = l->hovered; - l->hovered = (l->hitPoint[0] || l->hitPoint[1] || l->hitObject ? true : false); -// l->hovered = l->hitObject; + obj->hovered = (obj->hitPoint[0] || obj->hitPoint[1] || obj->hitObject ? true : false); -// if (oldHovered != l->hovered) - if ((oldHP0 != l->hitPoint[0]) || (oldHP1 != l->hitPoint[1]) || (oldHO != l->hitObject)) + if ((oldHP0 != obj->hitPoint[0]) || (oldHP1 != obj->hitPoint[1]) || (oldHO != obj->hitObject)) needUpdate = true; break; } case OTCircle: { - Circle * c = (Circle *)obj; + bool oldHP = obj->hitPoint[0], oldHO = obj->hitObject; + obj->hitPoint[0] = obj->hitObject = false; + double length = Vector::Magnitude(obj->p[0], point); + + if ((length * Global::zoom) < 8.0) + obj->hitPoint[0] = true; + else if ((fabs(length - obj->radius[0]) * Global::zoom) < 2.0) + obj->hitObject = true; + obj->hovered = (obj->hitPoint[0] || obj->hitObject ? true : false); + + if ((oldHP != obj->hitPoint[0]) || (oldHO != obj->hitObject)) + needUpdate = true; + + break; + } + case OTArc: + { + bool oldHP0 = obj->hitPoint[0], oldHP1 = obj->hitPoint[1], oldHP2 = obj->hitPoint[2], oldHO = obj->hitObject; + obj->hitPoint[0] = obj->hitPoint[1] = obj->hitPoint[2] = obj->hitObject = false; + double length = Vector::Magnitude(obj->p[0], point); + double angle = Vector::Angle(obj->p[0], point); + + // Make sure we get the angle in the correct spot + if (angle < obj->angle[0]) + angle += PI_TIMES_2; + + // Get the span that we're pointing at... + double span = angle - obj->angle[0]; + + // N.B.: Still need to hit test the arc start & arc span handles... + double spanAngle = obj->angle[0] + obj->angle[1]; + Point handle1 = obj->p[0] + (Vector(cos(obj->angle[0]), sin(obj->angle[0])) * obj->radius[0]); + Point handle2 = obj->p[0] + (Vector(cos(spanAngle), sin(spanAngle)) * obj->radius[0]); + double length2 = Vector::Magnitude(point, handle1); + double length3 = Vector::Magnitude(point, handle2); + + if ((length * Global::zoom) < 8.0) + obj->hitPoint[0] = true; + else if ((length2 * Global::zoom) < 8.0) + obj->hitPoint[1] = true; + else if ((length3 * Global::zoom) < 8.0) + obj->hitPoint[2] = true; + else if (((fabs(length - obj->radius[0]) * Global::zoom) < 2.0) && (span < obj->angle[1])) + obj->hitObject = true; + + obj->hovered = (obj->hitPoint[0] || obj->hitPoint[1] || obj->hitPoint[2] || obj->hitObject ? true : false); + + if ((oldHP0 != obj->hitPoint[0]) || (oldHP1 != obj->hitPoint[1]) || (oldHP2 != obj->hitPoint[2]) || (oldHO != obj->hitObject)) + needUpdate = true; break; } @@ -1219,10 +1453,8 @@ bool DrawingView::HitTestObjects(Point point) void DrawingView::HandleObjectMovement(Point point) { - if (Global::snapToGrid) - point = SnapPointToGrid(point); - Point delta = point - oldPoint; +//printf("HOM: old = (%f,%f), new = (%f, %f), delta = (%f, %f)\n", oldPoint.x, oldPoint.y, point.x, point.y, delta.x, delta.y); Object * obj = (Object *)hover[0]; //printf("Object type = %i (size=%i), ", obj->type, hover.size()); //printf("Object (%X) move: hp1=%s, hp2=%s, hl=%s\n", obj, (obj->hitPoint[0] ? "true" : "false"), (obj->hitPoint[1] ? "true" : "false"), (obj->hitObject ? "true" : "false")); @@ -1230,21 +1462,99 @@ void DrawingView::HandleObjectMovement(Point point) switch (obj->type) { case OTLine: - { - Line * l = (Line *)obj; + if (obj->hitPoint[0]) + obj->p[0] = point; + else if (obj->hitPoint[1]) + obj->p[1] = point; + else if (obj->hitObject) + { + obj->p[0] += delta; + obj->p[1] += delta; + } - if (l->hitPoint[0]) - l->p[0] = point; - else if (l->hitPoint[1]) - l->p[1] = point; - else if (l->hitObject) + break; + case OTCircle: + if (obj->hitPoint[0]) + obj->p[0] = point; + else if (obj->hitObject) { - l->p[0] += delta; - l->p[1] += delta; +//this doesn't work. we need to save this on mouse down for this to work correctly! +// double oldRadius = obj->radius[0]; + obj->radius[0] = Vector::Magnitude(obj->p[0], point); + + QString text = QObject::tr("Radius: %1");//\nScale: %2%"); + informativeText = text.arg(obj->radius[0], 0, 'd', 4);//.arg(obj->radius[0] / oldRadius * 100.0, 0, 'd', 0); + } + + break; + case OTArc: + if (obj->hitPoint[0]) + obj->p[0] = point; + else if (obj->hitPoint[1]) + { + // Change the Arc's span (handle #1) + if (shiftDown) + { + double angle = Vector::Angle(obj->p[0], point); + double delta = angle - obj->angle[0]; + + if (delta < 0) + delta += PI_TIMES_2; + + obj->angle[1] -= delta; + obj->angle[0] = angle; + + if (obj->angle[1] < 0) + obj->angle[1] += PI_TIMES_2; + + QString text = QObject::tr("Span: %1") + QChar(0x00B0) + QObject::tr("\n%2") + QChar(0x00B0) + QObject::tr(" - %3") + QChar(0x00B0); + informativeText = text.arg(obj->angle[1] * RADIANS_TO_DEGREES, 0, 'd', 4).arg(obj->angle[0] * RADIANS_TO_DEGREES, 0, 'd', 2).arg((obj->angle[0] + obj->angle[1]) * RADIANS_TO_DEGREES, 0, 'd', 2); + return; + } + + double angle = Vector::Angle(obj->p[0], point); + obj->angle[0] = angle; + QString text = QObject::tr("Start angle: %1") + QChar(0x00B0); + informativeText = text.arg(obj->angle[0] * RADIANS_TO_DEGREES, 0, 'd', 4); + } + else if (obj->hitPoint[2]) + { + // Change the Arc's span (handle #2) + if (shiftDown) + { + double angle = Vector::Angle(obj->p[0], point); + obj->angle[1] = angle - obj->angle[0]; + + if (obj->angle[1] < 0) + obj->angle[1] += PI_TIMES_2; + + QString text = QObject::tr("Span: %1") + QChar(0x00B0) + QObject::tr("\n%2") + QChar(0x00B0) + QObject::tr(" - %3") + QChar(0x00B0); + informativeText = text.arg(obj->angle[1] * RADIANS_TO_DEGREES, 0, 'd', 4).arg(obj->angle[0] * RADIANS_TO_DEGREES, 0, 'd', 2).arg((obj->angle[0] + obj->angle[1]) * RADIANS_TO_DEGREES, 0, 'd', 2); + return; + } + + double angle = Vector::Angle(obj->p[0], point); + obj->angle[0] = angle - obj->angle[1]; + + if (obj->angle[0] < 0) + obj->angle[0] += PI_TIMES_2; + + QString text = QObject::tr("End angle: %1") + QChar(0x00B0); + informativeText = text.arg((obj->angle[0] + obj->angle[1]) * RADIANS_TO_DEGREES, 0, 'd', 4); + } + else if (obj->hitObject) + { + if (shiftDown) + { + return; + } + + obj->radius[0] = Vector::Magnitude(obj->p[0], point); + QString text = QObject::tr("Radius: %1"); + informativeText = text.arg(obj->radius[0], 0, 'd', 4); } break; - } default: break; }