X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fdrawingview.cpp;h=62f240a1c931a32c5b49f4cf77e79f872c89136c;hb=ff2a28347dc30eccc28e7cd7298cccde7aa49d2c;hp=54e3b342daf6c26b45fd5214f72c92d3a1bcb8db;hpb=ea7712f342020baf61cf33ba98b12140da6aecf7;p=architektonas diff --git a/src/drawingview.cpp b/src/drawingview.cpp index 54e3b34..62f240a 100644 --- a/src/drawingview.cpp +++ b/src/drawingview.cpp @@ -20,6 +20,7 @@ // STILL TO BE DONE: // // - Lots of stuff +// - Layer locking (hiding works) // // Uncomment this for debugging... @@ -84,6 +85,7 @@ DrawingView::DrawingView(QWidget * parent/*= NULL*/): QWidget(parent), line->thickness = 2.0; line->style = LSDash; line->color = 0xFF7F00; + line->layer = 0; document.objects.push_back(line); document.objects.push_back(new Line(Vector(50, 40), Vector(10, 83))); document.objects.push_back(new Line(Vector(10, 83), Vector(17, 2))); @@ -265,13 +267,77 @@ zero; so we do another modulus operation on the result to achieve this. } -void DrawingView::SetCurrentLayer(int layer) +void DrawingView::SetCurrentLayer(int /*layer*/) { - Global::currentLayer = layer; +//Not needed anymore... +// Global::currentLayer = layer; //printf("DrawingView::CurrentLayer = %i\n", layer); } +// +// Basically, we just make a single pass through the Container. If the layer # +// is less than the layer # being deleted, then do nothing. If the layer # is +// equal to the layer # being deleted, then delete the object. If the layer # +// is greater than the layer # being deleted, then set the layer # to its layer +// # - 1. +// +void DrawingView::DeleteCurrentLayer(int layer) +{ +//printf("DrawingView::DeleteCurrentLayer(): currentLayer = %i\n", layer); + std::vector::iterator i = document.objects.begin(); + + while (i != document.objects.end()) + { + Object * obj = (Object *)(*i); + + if (obj->layer < layer) + i++; + else if (obj->layer == layer) + { + document.objects.erase(i); + delete obj; + } + else + { + obj->layer--; + i++; + } + } + + // We've just done a destructive action, so update the screen! + update(); +} + + +void DrawingView::HandleLayerToggle(void) +{ + // A layer's visibility was toggled, so update the screen... + update(); +} + + +// +// A layer was moved up or down in the layer list, so we have to swap the +// document's object's layer numbers in the layers that were swapped. +// +void DrawingView::HandleLayerSwap(int layer1, int layer2) +{ +//printf("DrawingView: Swapping layers %i and %i.\n", layer1, layer2); + std::vector::iterator i; + + for(i=document.objects.begin(); i!=document.objects.end(); i++) + { + Object * obj = (Object *)(*i); + + if (obj->layer == layer1) + obj->layer = layer2; + else if (obj->layer == layer2) + obj->layer = layer1; + } +} + + QPoint DrawingView::GetAdjustedMousePosition(QMouseEvent * event) { // This is undoing the transform, e.g. going from client coords to local coords. @@ -306,7 +372,11 @@ void DrawingView::paintEvent(QPaintEvent * /*event*/) painter.DrawLine(-16384, 0, 16384, 0); // Do object rendering... - RenderObjects(&painter, document.objects); + for(int i=0; i & v) +void DrawingView::RenderObjects(Painter * painter, std::vector & v, int layer) { std::vector::iterator i; @@ -344,6 +414,10 @@ void DrawingView::RenderObjects(Painter * painter, std::vector & v) Object * obj = (Object *)(*i); float scaledThickness = Global::scale * obj->thickness; + // If the object isn't on the current layer being drawn, skip it + if (obj->layer != layer) + continue; + if ((Global::tool == TTRotate) && ctrlDown && obj->selected) { painter->SetPen(0x00FF00, 2.0, LSSolid); @@ -789,6 +863,7 @@ void DrawingView::LineHandler(int mode, Point p) else { Line * l = new Line(toolPoint[0], toolPoint[1]); + l->layer = Global::activeLayer; document.objects.push_back(l); toolPoint[0] = toolPoint[1]; } @@ -831,6 +906,7 @@ void DrawingView::CircleHandler(int mode, Point p) { double length = Vector::Magnitude(toolPoint[0], toolPoint[1]); Circle * c = new Circle(toolPoint[0], length); + c->layer = Global::activeLayer; document.objects.push_back(c); toolPoint[0] = toolPoint[1]; Global::toolState = TSNone; @@ -901,6 +977,7 @@ void DrawingView::ArcHandler(int mode, Point p) span += PI_TIMES_2; Arc * arc = new Arc(toolPoint[0], toolPoint[1].x, toolPoint[2].x, span); + arc->layer = Global::activeLayer; document.objects.push_back(arc); Global::toolState = TSNone; }