X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=src%2Fblitter.cpp;h=c767e5b045c4a2f9ac30d32d0a4714d1ccb11630;hb=6c19e4098a43c47f8cd1824902f7335e124b834f;hp=80fe781fa17237c4c15ec5076622d6a591a931b5;hpb=282b1426c18c54bf85e8e6a0c53205b5994c4a81;p=virtualjaguar diff --git a/src/blitter.cpp b/src/blitter.cpp index 80fe781..c767e5b 100644 --- a/src/blitter.cpp +++ b/src/blitter.cpp @@ -8,11 +8,17 @@ // to Curt. ;-) Without that excellent documentation which shows *exactly* // what's going on inside the TOM chip, we'd all still be guessing as to how // the wily blitter and other pieces of the Jaguar puzzle actually work. +// Now how about those JERRY ASIC nets gentlemen...? ;-) // -#include "jaguar.h" #include "blitter.h" +#include +#include +#include +#include "jaguar.h" +#include "log.h" + // Various conditional compilation goodies... //#define USE_ORIGINAL_BLITTER @@ -47,39 +53,39 @@ void BlitterMidsummer2(void); // Blitter registers (offsets from F02200) -#define A1_BASE ((UINT32)0x00) -#define A1_FLAGS ((UINT32)0x04) -#define A1_CLIP ((UINT32)0x08) // Height and width values for clipping -#define A1_PIXEL ((UINT32)0x0C) // Integer part of the pixel (Y.i and X.i) -#define A1_STEP ((UINT32)0x10) // Integer part of the step -#define A1_FSTEP ((UINT32)0x14) // Fractional part of the step -#define A1_FPIXEL ((UINT32)0x18) // Fractional part of the pixel (Y.f and X.f) -#define A1_INC ((UINT32)0x1C) // Integer part of the increment -#define A1_FINC ((UINT32)0x20) // Fractional part of the increment -#define A2_BASE ((UINT32)0x24) -#define A2_FLAGS ((UINT32)0x28) -#define A2_MASK ((UINT32)0x2C) // Modulo values for x and y (M.y and M.x) -#define A2_PIXEL ((UINT32)0x30) // Integer part of the pixel (no fractional part for A2) -#define A2_STEP ((UINT32)0x34) // Integer part of the step (no fractional part for A2) -#define COMMAND ((UINT32)0x38) -#define PIXLINECOUNTER ((UINT32)0x3C) // Inner & outer loop values -#define SRCDATA ((UINT32)0x40) -#define DSTDATA ((UINT32)0x48) -#define DSTZ ((UINT32)0x50) -#define SRCZINT ((UINT32)0x58) -#define SRCZFRAC ((UINT32)0x60) -#define PATTERNDATA ((UINT32)0x68) -#define INTENSITYINC ((UINT32)0x70) -#define ZINC ((UINT32)0x74) -#define COLLISIONCTRL ((UINT32)0x78) -#define PHRASEINT0 ((UINT32)0x7C) -#define PHRASEINT1 ((UINT32)0x80) -#define PHRASEINT2 ((UINT32)0x84) -#define PHRASEINT3 ((UINT32)0x88) -#define PHRASEZ0 ((UINT32)0x8C) -#define PHRASEZ1 ((UINT32)0x90) -#define PHRASEZ2 ((UINT32)0x94) -#define PHRASEZ3 ((UINT32)0x98) +#define A1_BASE ((uint32)0x00) +#define A1_FLAGS ((uint32)0x04) +#define A1_CLIP ((uint32)0x08) // Height and width values for clipping +#define A1_PIXEL ((uint32)0x0C) // Integer part of the pixel (Y.i and X.i) +#define A1_STEP ((uint32)0x10) // Integer part of the step +#define A1_FSTEP ((uint32)0x14) // Fractional part of the step +#define A1_FPIXEL ((uint32)0x18) // Fractional part of the pixel (Y.f and X.f) +#define A1_INC ((uint32)0x1C) // Integer part of the increment +#define A1_FINC ((uint32)0x20) // Fractional part of the increment +#define A2_BASE ((uint32)0x24) +#define A2_FLAGS ((uint32)0x28) +#define A2_MASK ((uint32)0x2C) // Modulo values for x and y (M.y and M.x) +#define A2_PIXEL ((uint32)0x30) // Integer part of the pixel (no fractional part for A2) +#define A2_STEP ((uint32)0x34) // Integer part of the step (no fractional part for A2) +#define COMMAND ((uint32)0x38) +#define PIXLINECOUNTER ((uint32)0x3C) // Inner & outer loop values +#define SRCDATA ((uint32)0x40) +#define DSTDATA ((uint32)0x48) +#define DSTZ ((uint32)0x50) +#define SRCZINT ((uint32)0x58) +#define SRCZFRAC ((uint32)0x60) +#define PATTERNDATA ((uint32)0x68) +#define INTENSITYINC ((uint32)0x70) +#define ZINC ((uint32)0x74) +#define COLLISIONCTRL ((uint32)0x78) +#define PHRASEINT0 ((uint32)0x7C) +#define PHRASEINT1 ((uint32)0x80) +#define PHRASEINT2 ((uint32)0x84) +#define PHRASEINT3 ((uint32)0x88) +#define PHRASEZ0 ((uint32)0x8C) +#define PHRASEZ1 ((uint32)0x90) +#define PHRASEZ2 ((uint32)0x94) +#define PHRASEZ3 ((uint32)0x98) // Blitter command bits @@ -142,34 +148,34 @@ void BlitterMidsummer2(void); //Put 'em back, once we fix the problem!!! [KO] // 1 bpp pixel read #define PIXEL_SHIFT_1(a) (((~a##_x) >> 16) & 7) -#define PIXEL_OFFSET_1(a) (((((UINT32)a##_y >> 16) * a##_width / 8) + (((UINT32)a##_x >> 19) & ~7)) * (1 + a##_pitch) + (((UINT32)a##_x >> 19) & 7)) +#define PIXEL_OFFSET_1(a) (((((uint32)a##_y >> 16) * a##_width / 8) + (((uint32)a##_x >> 19) & ~7)) * (1 + a##_pitch) + (((uint32)a##_x >> 19) & 7)) #define READ_PIXEL_1(a) ((JaguarReadByte(a##_addr+PIXEL_OFFSET_1(a), BLITTER) >> PIXEL_SHIFT_1(a)) & 0x01) //#define READ_PIXEL_1(a) ((JaguarReadByte(a##_addr+PIXEL_OFFSET_1(a)) >> PIXEL_SHIFT_1(a)) & 0x01) // 2 bpp pixel read #define PIXEL_SHIFT_2(a) (((~a##_x) >> 15) & 6) -#define PIXEL_OFFSET_2(a) (((((UINT32)a##_y >> 16) * a##_width / 4) + (((UINT32)a##_x >> 18) & ~7)) * (1 + a##_pitch) + (((UINT32)a##_x >> 18) & 7)) +#define PIXEL_OFFSET_2(a) (((((uint32)a##_y >> 16) * a##_width / 4) + (((uint32)a##_x >> 18) & ~7)) * (1 + a##_pitch) + (((uint32)a##_x >> 18) & 7)) #define READ_PIXEL_2(a) ((JaguarReadByte(a##_addr+PIXEL_OFFSET_2(a), BLITTER) >> PIXEL_SHIFT_2(a)) & 0x03) //#define READ_PIXEL_2(a) ((JaguarReadByte(a##_addr+PIXEL_OFFSET_2(a)) >> PIXEL_SHIFT_2(a)) & 0x03) // 4 bpp pixel read #define PIXEL_SHIFT_4(a) (((~a##_x) >> 14) & 4) -#define PIXEL_OFFSET_4(a) (((((UINT32)a##_y >> 16) * (a##_width/2)) + (((UINT32)a##_x >> 17) & ~7)) * (1 + a##_pitch) + (((UINT32)a##_x >> 17) & 7)) +#define PIXEL_OFFSET_4(a) (((((uint32)a##_y >> 16) * (a##_width/2)) + (((uint32)a##_x >> 17) & ~7)) * (1 + a##_pitch) + (((uint32)a##_x >> 17) & 7)) #define READ_PIXEL_4(a) ((JaguarReadByte(a##_addr+PIXEL_OFFSET_4(a), BLITTER) >> PIXEL_SHIFT_4(a)) & 0x0f) //#define READ_PIXEL_4(a) ((JaguarReadByte(a##_addr+PIXEL_OFFSET_4(a)) >> PIXEL_SHIFT_4(a)) & 0x0f) // 8 bpp pixel read -#define PIXEL_OFFSET_8(a) (((((UINT32)a##_y >> 16) * a##_width) + (((UINT32)a##_x >> 16) & ~7)) * (1 + a##_pitch) + (((UINT32)a##_x >> 16) & 7)) +#define PIXEL_OFFSET_8(a) (((((uint32)a##_y >> 16) * a##_width) + (((uint32)a##_x >> 16) & ~7)) * (1 + a##_pitch) + (((uint32)a##_x >> 16) & 7)) #define READ_PIXEL_8(a) (JaguarReadByte(a##_addr+PIXEL_OFFSET_8(a), BLITTER)) //#define READ_PIXEL_8(a) (JaguarReadByte(a##_addr+PIXEL_OFFSET_8(a))) // 16 bpp pixel read -#define PIXEL_OFFSET_16(a) (((((UINT32)a##_y >> 16) * a##_width) + (((UINT32)a##_x >> 16) & ~3)) * (1 + a##_pitch) + (((UINT32)a##_x >> 16) & 3)) +#define PIXEL_OFFSET_16(a) (((((uint32)a##_y >> 16) * a##_width) + (((uint32)a##_x >> 16) & ~3)) * (1 + a##_pitch) + (((uint32)a##_x >> 16) & 3)) #define READ_PIXEL_16(a) (JaguarReadWord(a##_addr+(PIXEL_OFFSET_16(a)<<1), BLITTER)) //#define READ_PIXEL_16(a) (JaguarReadWord(a##_addr+(PIXEL_OFFSET_16(a)<<1))) // 32 bpp pixel read -#define PIXEL_OFFSET_32(a) (((((UINT32)a##_y >> 16) * a##_width) + (((UINT32)a##_x >> 16) & ~1)) * (1 + a##_pitch) + (((UINT32)a##_x >> 16) & 1)) +#define PIXEL_OFFSET_32(a) (((((uint32)a##_y >> 16) * a##_width) + (((uint32)a##_x >> 16) & ~1)) * (1 + a##_pitch) + (((uint32)a##_x >> 16) & 1)) #define READ_PIXEL_32(a) (JaguarReadLong(a##_addr+(PIXEL_OFFSET_32(a)<<2), BLITTER)) //#define READ_PIXEL_32(a) (JaguarReadLong(a##_addr+(PIXEL_OFFSET_32(a)<<2))) @@ -198,22 +204,22 @@ void BlitterMidsummer2(void); #define WRITE_ZDATA(a,f,d) WRITE_ZDATA_16(a,d); // 1 bpp r data read -#define READ_RDATA_1(r,a,p) ((p) ? ((REG(r+(((UINT32)a##_x >> 19) & 0x04))) >> (((UINT32)a##_x >> 16) & 0x1F)) & 0x0001 : (REG(r) & 0x0001)) +#define READ_RDATA_1(r,a,p) ((p) ? ((REG(r+(((uint32)a##_x >> 19) & 0x04))) >> (((uint32)a##_x >> 16) & 0x1F)) & 0x0001 : (REG(r) & 0x0001)) // 2 bpp r data read -#define READ_RDATA_2(r,a,p) ((p) ? ((REG(r+(((UINT32)a##_x >> 18) & 0x04))) >> (((UINT32)a##_x >> 15) & 0x3E)) & 0x0003 : (REG(r) & 0x0003)) +#define READ_RDATA_2(r,a,p) ((p) ? ((REG(r+(((uint32)a##_x >> 18) & 0x04))) >> (((uint32)a##_x >> 15) & 0x3E)) & 0x0003 : (REG(r) & 0x0003)) // 4 bpp r data read -#define READ_RDATA_4(r,a,p) ((p) ? ((REG(r+(((UINT32)a##_x >> 17) & 0x04))) >> (((UINT32)a##_x >> 14) & 0x28)) & 0x000F : (REG(r) & 0x000F)) +#define READ_RDATA_4(r,a,p) ((p) ? ((REG(r+(((uint32)a##_x >> 17) & 0x04))) >> (((uint32)a##_x >> 14) & 0x28)) & 0x000F : (REG(r) & 0x000F)) // 8 bpp r data read -#define READ_RDATA_8(r,a,p) ((p) ? ((REG(r+(((UINT32)a##_x >> 16) & 0x04))) >> (((UINT32)a##_x >> 13) & 0x18)) & 0x00FF : (REG(r) & 0x00FF)) +#define READ_RDATA_8(r,a,p) ((p) ? ((REG(r+(((uint32)a##_x >> 16) & 0x04))) >> (((uint32)a##_x >> 13) & 0x18)) & 0x00FF : (REG(r) & 0x00FF)) // 16 bpp r data read -#define READ_RDATA_16(r,a,p) ((p) ? ((REG(r+(((UINT32)a##_x >> 15) & 0x04))) >> (((UINT32)a##_x >> 12) & 0x10)) & 0xFFFF : (REG(r) & 0xFFFF)) +#define READ_RDATA_16(r,a,p) ((p) ? ((REG(r+(((uint32)a##_x >> 15) & 0x04))) >> (((uint32)a##_x >> 12) & 0x10)) & 0xFFFF : (REG(r) & 0xFFFF)) // 32 bpp r data read -#define READ_RDATA_32(r,a,p) ((p) ? REG(r+(((UINT32)a##_x >> 14) & 0x04)) : REG(r)) +#define READ_RDATA_32(r,a,p) ((p) ? REG(r+(((uint32)a##_x >> 14) & 0x04)) : REG(r)) // register data read #define READ_RDATA(r,a,f,p) (\ @@ -705,7 +711,7 @@ Blit! (00098D90 <- 0081DDC0) count: 320 x 287, A1/2_FLAGS: 00004220/00004020 [cm /*if (((REG(A1_FLAGS) >> 3) & 0x07) == 5) { uint32 offset = a1_addr+(PIXEL_OFFSET_32(a1)<<2); -// (((((UINT32)a##_y >> 16) * a##_width) + (((UINT32)a##_x >> 16) & ~1)) * (1 + a##_pitch) + (((UINT32)a##_x >> 16) & 1)) +// (((((uint32)a##_y >> 16) * a##_width) + (((uint32)a##_x >> 16) & ~1)) * (1 + a##_pitch) + (((uint32)a##_x >> 16) & 1)) if ((offset >= 0x1FF020 && offset <= 0x1FF03F) || (offset >= 0x1FF820 && offset <= 0x1FF83F)) WriteLog("32bpp pixel write: A1 Phrase mode --> "); }//*/ @@ -861,7 +867,7 @@ Blit! (00098D90 <- 0081DDC0) count: 320 x 287, A1/2_FLAGS: 00004220/00004020 [cm /*if (logGo) { uint32 offset = a2_addr+(PIXEL_OFFSET_16(a2)<<1); -// (((((UINT32)a##_y >> 16) * a##_width) + (((UINT32)a##_x >> 16) & ~1)) * (1 + a##_pitch) + (((UINT32)a##_x >> 16) & 1)) +// (((((uint32)a##_y >> 16) * a##_width) + (((uint32)a##_x >> 16) & ~1)) * (1 + a##_pitch) + (((uint32)a##_x >> 16) & 1)) WriteLog("[%08X:%04X] ", offset, writedata); }//*/ // write to the destination @@ -1107,7 +1113,7 @@ void blitter_blit(uint32 cmd) // a1_width = blitter_scanline_width[((REG(A1_FLAGS) & 0x00007E00) >> 9)]; // According to JTRM, this must give a *whole number* of phrases in the current // pixel size (this means the lookup above is WRONG)... !!! FIX !!! - UINT32 m = (REG(A1_FLAGS) >> 9) & 0x03, e = (REG(A1_FLAGS) >> 11) & 0x0F; + uint32 m = (REG(A1_FLAGS) >> 9) & 0x03, e = (REG(A1_FLAGS) >> 11) & 0x0F; a1_width = ((0x04 | m) << e) >> 2;//*/ a2_x = (REG(A2_PIXEL) & 0x0000FFFF) << 16; @@ -1170,7 +1176,7 @@ void blitter_blit(uint32 cmd) // A1 -> pitch: 1 phrases, depth: 16bpp, z-off: 0, width: 128 (1C), addctl: XADDINC YADD1 XSIGNADD YSIGNADD // A2 -> pitch: 1 phrases, depth: 16bpp, z-off: 0, width: 320 (21), addctl: XADD0 YADD1 XSIGNADD YSIGNADD //if (YADD1_A1 && YADD1_A2 && xadd_a2_control == XADD0 && xadd_a1_control == XADDINC)// && -// UINT32 a1f = REG(A1_FLAGS), a2f = REG(A2_FLAGS); +// uint32 a1f = REG(A1_FLAGS), a2f = REG(A2_FLAGS); //Ok, so this ISN'T it... Prolly the XADDPHR code above that's doing it... //if (REG(A1_FLAGS) == 0x00073820 && REG(A2_FLAGS) == 0x00064220 && cmd == 0x41802801) // A1 x/y: 14368/7, A2 x/y: 150/36 @@ -1458,14 +1464,14 @@ if (blit_start_log) uint32 /*src = cmd & 0x07, dst = (cmd >> 3) & 0x07, misc = (cmd >> 6) & 0x03, a1ctl = (cmd >> 8) & 0x07,*/ mode = (cmd >> 11) & 0x07/*, ity = (cmd >> 14) & 0x0F, zop = (cmd >> 18) & 0x07, op = (cmd >> 21) & 0x0F, ctrl = (cmd >> 25) & 0x3F*/; - UINT32 a1f = REG(A1_FLAGS), a2f = REG(A2_FLAGS); + uint32 a1f = REG(A1_FLAGS), a2f = REG(A2_FLAGS); uint32 p1 = a1f & 0x07, p2 = a2f & 0x07, d1 = (a1f >> 3) & 0x07, d2 = (a2f >> 3) & 0x07, zo1 = (a1f >> 6) & 0x07, zo2 = (a2f >> 6) & 0x07, w1 = (a1f >> 9) & 0x3F, w2 = (a2f >> 9) & 0x3F, ac1 = (a1f >> 16) & 0x1F, ac2 = (a2f >> 16) & 0x1F; - UINT32 iw1 = ((0x04 | (w1 & 0x03)) << ((w1 & 0x3C) >> 2)) >> 2; - UINT32 iw2 = ((0x04 | (w2 & 0x03)) << ((w2 & 0x3C) >> 2)) >> 2; + uint32 iw1 = ((0x04 | (w1 & 0x03)) << ((w1 & 0x3C) >> 2)) >> 2; + uint32 iw2 = ((0x04 | (w2 & 0x03)) << ((w2 & 0x3C) >> 2)) >> 2; WriteLog("Blit! (%08X %s %08X) count: %d x %d, A1/2_FLAGS: %08X/%08X [cmd: %08X]\n", a1_addr, (mode&0x01 ? "->" : "<-"), a2_addr, n_pixels, n_lines, a1f, a2f, cmd); // WriteLog(" CMD -> src: %d, dst: %d, misc: %d, a1ctl: %d, mode: %d, ity: %1X, z-op: %d, op: %1X, ctrl: %02X\n", src, dst, misc, a1ctl, mode, ity, zop, op, ctrl); @@ -1724,13 +1730,13 @@ doGPUDis = true; void LogBlit(void) { - char * opStr[16] = { "LFU_CLEAR", "LFU_NSAND", "LFU_NSAD", "LFU_NOTS", "LFU_SAND", "LFU_NOTD", "LFU_N_SXORD", "LFU_NSORND", + const char * opStr[16] = { "LFU_CLEAR", "LFU_NSAND", "LFU_NSAD", "LFU_NOTS", "LFU_SAND", "LFU_NOTD", "LFU_N_SXORD", "LFU_NSORND", "LFU_SAD", "LFU_XOR", "LFU_D", "LFU_NSORD", "LFU_REPLACE", "LFU_SORND", "LFU_SORD", "LFU_ONE" }; uint32 cmd = GET32(blitter_ram, 0x38); - UINT32 m = (REG(A1_FLAGS) >> 9) & 0x03, e = (REG(A1_FLAGS) >> 11) & 0x0F; - UINT32 a1_width = ((0x04 | m) << e) >> 2; + uint32 m = (REG(A1_FLAGS) >> 9) & 0x03, e = (REG(A1_FLAGS) >> 11) & 0x0F; + uint32 a1_width = ((0x04 | m) << e) >> 2; m = (REG(A2_FLAGS) >> 9) & 0x03, e = (REG(A2_FLAGS) >> 11) & 0x0F; - UINT32 a2_width = ((0x04 | m) << e) >> 2; + uint32 a2_width = ((0x04 | m) << e) >> 2; WriteLog("Blit!\n"); WriteLog(" COMMAND = %08X\n", cmd); @@ -1846,7 +1852,7 @@ uint8 a1_phrase_mode, a2_phrase_mode; a2_addr = REG(A2_BASE) & 0xFFFFFFF8; a1_x = (REG(A1_PIXEL) << 16) | (REG(A1_FPIXEL) & 0xFFFF); a1_y = (REG(A1_PIXEL) & 0xFFFF0000) | (REG(A1_FPIXEL) >> 16); - UINT32 m = (REG(A1_FLAGS) >> 9) & 0x03, e = (REG(A1_FLAGS) >> 11) & 0x0F; + uint32 m = (REG(A1_FLAGS) >> 9) & 0x03, e = (REG(A1_FLAGS) >> 11) & 0x0F; a1_width = ((0x04 | m) << e) >> 2;//*/ a2_x = (REG(A2_PIXEL) & 0x0000FFFF) << 16; a2_y = (REG(A2_PIXEL) & 0xFFFF0000); @@ -2475,10 +2481,10 @@ a1fupdate A1 step fraction is added to A1 pointer fraction goto a1update */ /* -#define A1_PIXEL ((UINT32)0x0C) // Integer part of the pixel (Y.i and X.i) -#define A1_STEP ((UINT32)0x10) // Integer part of the step -#define A1_FSTEP ((UINT32)0x14) // Fractional part of the step -#define A1_FPIXEL ((UINT32)0x18) // Fractional part of the pixel (Y.f and X.f) +#define A1_PIXEL ((uint32)0x0C) // Integer part of the pixel (Y.i and X.i) +#define A1_STEP ((uint32)0x10) // Integer part of the step +#define A1_FSTEP ((uint32)0x14) // Fractional part of the step +#define A1_FPIXEL ((uint32)0x18) // Fractional part of the pixel (Y.f and X.f) */ // This is all kinda murky. All we have are the Midsummer docs to give us any guidance, @@ -2666,7 +2672,7 @@ void BlitterMidsummer2(void) logBlit = false; if ( cmd != 0x00010200 && // PATDSEL - cmd != 0x01800001 + cmd != 0x01800001 // SRCEN LFUFUNC=C && cmd != 0x01800005 //Boot ROM ATARI letters: && cmd != 0x00011008 // DSTEN GOURD PATDSEL @@ -2681,7 +2687,7 @@ if ( //Static pic on title screen: && cmd != 0x01800601 // SRCEN UPDA1 UPDA2 LFUFUNC=C //Turning letters on Cybermorph intro screen: - && cmd != 0x09800F41 // SRCEN CLIP_A1 UPDA1 UPDA1F UPDA2 DSTA2 LFUFUNC=C DCOMPEN +// && cmd != 0x09800F41 // SRCEN CLIP_A1 UPDA1 UPDA1F UPDA2 DSTA2 LFUFUNC=C DCOMPEN && cmd != 0x00113078 // DSTEN DSTENZ DSTWRZ CLIP_A1 GOURD GOURZ PATDSEL ZMODE=4 && cmd != 0x09900F39 // SRCEN DSTEN DSTENZ DSTWRZ UPDA1 UPDA1F UPDA2 DSTA2 ZMODE=4 LFUFUNC=C DCOMPEN && cmd != 0x09800209 // SRCEN DSTEN UPDA1 LFUFUNC=C DCOMPEN @@ -2691,7 +2697,7 @@ if ( //Hover Strike text: && cmd != 0x1401060C // SRCENX DSTEN UPDA1 UPDA2 PATDSEL BCOMPEN BKGWREN //Hover Strike 3D stuff -// && cmd != 0x01902839 // SRCEN DSTEN DSTENZ DSTWRZ DSTA2 GOURZ ZMODE=4 LFUFUNC=C + && cmd != 0x01902839 // SRCEN DSTEN DSTENZ DSTWRZ DSTA2 GOURZ ZMODE=4 LFUFUNC=C //Hover Strike darkening on intro to play (briefing) screen && cmd != 0x00020208 // DSTEN UPDA1 ADDDSEL //Trevor McFur stuff: @@ -2700,6 +2706,12 @@ if ( //T2K: && cmd != 0x00011000 // GOURD PATDSEL && cmd != 0x00011040 // CLIP_A1 GOURD PATDSEL +//Checkered flag: + && cmd != 0x01800000 // LFUFUNC=C + && cmd != 0x01800401 // + && cmd != 0x01800040 // + && cmd != 0x00020008 // +// && cmd != 0x09800F41 // SRCEN CLIP_A1 UPDA1 UPDA1F UPDA2 DSTA2 LFUFUNC=C DCOMPEN ) logBlit = true;//*/ //logBlit = true; @@ -2712,8 +2724,17 @@ logBlit = F, cmd = 00011000 logBlit = F, cmd = 00011040 logBlit = F, cmd = 01800005 * logBlit = F, cmd = 09800741 * + Hover Strike mission selection screen: Blit! (CMD = 01902839) // SRCEN DSTEN DSTENZ DSTWRZ DSTA2 GOURZ ZMODE=4 LFUFUNC=C + +Checkered Flag blits in the screw up zone: +Blit! (CMD = 01800001) // SRCEN LFUFUNC=C +Blit! (CMD = 01800000) // LFUFUNC=C +Blit! (CMD = 00010000) // PATDSEL + +Wolfenstein 3D in the fuckup zone: +Blit! (CMD = 01800000) // LFUFUNC=C */ //printf("logBlit = %s, cmd = %08X\n", (logBlit ? "T" : "F"), cmd); @@ -3025,7 +3046,9 @@ fflush(stdout); #endif idlei = true; - return; +//Instead of a return, let's try breaking out of the loop... +break; +// return; } else idlei = false; @@ -4065,6 +4088,11 @@ uint64 srcd = (srcd2 << (64 - srcshift)) | (srcd1 >> srcshift); if (srcshift == 0) srcd = srcd1; +//NOTE: This only works with pixel sizes less than 8BPP... +//DOUBLE NOTE: Still need to do regression testing to ensure that this doesn't break other stuff... !!! CHECK !!! +if (!phrase_mode && srcshift != 0) + srcd = ((srcd2 & 0xFF) << (8 - srcshift)) | ((srcd1 & 0xFF) >> srcshift); + //Z DATA() stuff done here... And it has to be done before any Z shifting... //Note that we need to have phrase mode start/end support here... (Not since we moved it from dzwrite...!) /* @@ -4090,7 +4118,7 @@ void ADDARRAY(uint16 * addq, uint8 daddasel, uint8 daddbsel, uint8 daddmode, ADDARRAY(addq, 6/*daddasel*/, 7/*daddbsel*/, 1/*daddmode*/, 0, 0, initcin, 0, 0, 0, 0, 0, srcz1, srcz2, zinc, 0); srcz1 = ((uint64)addq[3] << 48) | ((uint64)addq[2] << 32) | ((uint64)addq[1] << 16) | (uint64)addq[0]; -#ifdef VERBOSE_BLITTER_LOGGING +#if 0//def VERBOSE_BLITTER_LOGGING if (logBlit) { printf("\n[srcz1=%08X%08X, srcz2=%08X%08X, zinc=%08X", @@ -4107,7 +4135,7 @@ srcz = (srcz2 << (64 - zSrcShift)) | (srcz1 >> zSrcShift); if (zSrcShift == 0) srcz = srcz1; -#ifdef VERBOSE_BLITTER_LOGGING +#if 0//def VERBOSE_BLITTER_LOGGING if (logBlit) { printf(" srcz=%08X%08X]\n", (uint32)(srcz >> 32), (uint32)(srcz & 0xFFFFFFFF)); @@ -4264,7 +4292,7 @@ if (!winhibit) #ifdef VERBOSE_BLITTER_LOGGING if (logBlit) { - printf(" [%08X%08X]", (uint32)(wdata >> 32), (uint32)(wdata & 0xFFFFFFFF)); + printf(" [%08X%08X]%s", (uint32)(wdata >> 32), (uint32)(wdata & 0xFFFFFFFF), (winhibit ? "[X]" : "")); printf(" (icount=%04X, inc=%u)\n", icount, (uint16)inc); printf(" [dstart=%X dend=%X pwidth=%X srcshift=%X]", dstart, dend, pwidth, srcshift); printf("[daas=%X dabs=%X dam=%X ds=%X daq=%s]\n", daddasel, daddbsel, daddmode, data_sel, (daddq_sel ? "T" : "F")); @@ -4322,6 +4350,66 @@ if (logBlit) #endif } +/* +This is because the address generator was using only 15 bits of the X when it should have +used 16! + +There's a slight problem here: The X pointer isn't wrapping like it should when it hits +the edge of the window... Notice how the X isn't reset at the edge of the window: + +Blit! (CMD = 00010000) +Flags: PATDSEL + count = 160 x 261 + a1_base = 000E8008, a2_base = 0001FA68 + a1_x = 0000, a1_y = 0000, a1_frac_x = 0000, a1_frac_y = 0000, a2_x = 0000, a2_y = 0000 + a1_step_x = 0000, a1_step_y = 0000, a1_stepf_x = 0000, a1_stepf_y = 0000, a2_step_x = 0000, a2_step_y = 0000 + a1_inc_x = 0000, a1_inc_y = 0000, a1_incf_x = 0000, a1_incf_y = 0000 + a1_win_x = 0000, a1_win_y = 0000, a2_mask_x = 0000, a2_mask_y = 0000 + a2_mask=F a1add=+phr/+0 a2add=+phr/+0 + a1_pixsize = 5, a2_pixsize = 5 + srcd=7717771777177717 dstd=0000000000000000 patd=7730773077307730 iinc=00000000 + srcz1=0000000000000000 srcz2=0000000000000000 dstz=0000000000000000 zinc=00000000, coll=0 + Phrase mode is ON + [in=T a1f=F a1=F zf=F z=F a2=F iif=F iii=F izf=F izi=F] + Entering INNER state... + Entering DWRITE state... Dest write address/pix address: 000E8008/0 [7730773077307730] (icount=009E, inc=2) + srcz=0000000000000000][dcomp=AA zcomp=00 dbinh=00] +[srcz=0000000000000000 dstz=0000000000000000 zwdata=0000000000000000 mask=7FFF] + [dstart=0 dend=40 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=0 daq=F] + Entering A1_ADD state [a1_x=0000, a1_y=0000, addasel=0, addbsel=0, modx=1, addareg=F, adda_xconst=1, adda_yconst=0]... + Entering DWRITE state... Dest write address/pix address: 000E8018/0 [7730773077307730] (icount=009C, inc=2) + srcz=0000000000000000][dcomp=AA zcomp=00 dbinh=00] +[srcz=0000000000000000 dstz=0000000000000000 zwdata=0000000000000000 mask=7FFF] + [dstart=0 dend=40 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=0 daq=F] + Entering A1_ADD state [a1_x=0002, a1_y=0000, addasel=0, addbsel=0, modx=1, addareg=F, adda_xconst=1, adda_yconst=0]... + +... + + Entering A1_ADD state [a1_x=009C, a1_y=0000, addasel=0, addbsel=0, modx=1, addareg=F, adda_xconst=1, adda_yconst=0]... + Entering DWRITE state... Dest write address/pix address: 000E84F8/0 [7730773077307730] (icount=0000, inc=2) + srcz=0000000000000000][dcomp=AA zcomp=00 dbinh=00] +[srcz=0000000000000000 dstz=0000000000000000 zwdata=0000000000000000 mask=7FFF] + [dstart=0 dend=40 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=0 daq=F] + Entering A1_ADD state [a1_x=009E, a1_y=0000, addasel=0, addbsel=0, modx=1, addareg=F, adda_xconst=1, adda_yconst=0]... + Entering IDLE_INNER state... + + Leaving INNER state... (ocount=0104) + [in=T a1f=F a1=F zf=F z=F a2=F iif=F iii=F izf=F izi=F] + + Entering INNER state... + Entering DWRITE state... Dest write address/pix address: 000E8508/0 [7730773077307730] (icount=009E, inc=2) + srcz=0000000000000000][dcomp=AA zcomp=00 dbinh=00] +[srcz=0000000000000000 dstz=0000000000000000 zwdata=0000000000000000 mask=7FFF] + [dstart=0 dend=40 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=0 daq=F] + Entering A1_ADD state [a1_x=00A0, a1_y=0000, addasel=0, addbsel=0, modx=1, addareg=F, adda_xconst=1, adda_yconst=0]... + Entering DWRITE state... Dest write address/pix address: 000E8518/0 [7730773077307730] (icount=009C, inc=2) + srcz=0000000000000000][dcomp=AA zcomp=00 dbinh=00] +[srcz=0000000000000000 dstz=0000000000000000 zwdata=0000000000000000 mask=7FFF] + [dstart=0 dend=40 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=0 daq=F] + Entering A1_ADD state [a1_x=00A2, a1_y=0000, addasel=0, addbsel=0, modx=1, addareg=F, adda_xconst=1, adda_yconst=0]... + +*/ + if (a1_add) { #ifdef VERBOSE_BLITTER_LOGGING @@ -4551,122 +4639,86 @@ fflush(stdout); } } +// We never get here! !!! FIX !!! + +#ifdef VERBOSE_BLITTER_LOGGING +if (logBlit) +{ + printf("Done!\na1_x=%04X a1_y=%04X a1_frac_x=%04X a1_frac_y=%04X a2_x=%04X a2_y%04X\n", + GET16(blitter_ram, A1_PIXEL + 2), + GET16(blitter_ram, A1_PIXEL + 0), + GET16(blitter_ram, A1_FPIXEL + 2), + GET16(blitter_ram, A1_FPIXEL + 0), + GET16(blitter_ram, A2_PIXEL + 2), + GET16(blitter_ram, A2_PIXEL + 0)); + fflush(stdout); +} +#endif + // Write values back to registers (in real blitter, these are continuously updated) - SET16(blitter_ram, A1_PIXEL + 0, a1_y); SET16(blitter_ram, A1_PIXEL + 2, a1_x); - SET16(blitter_ram, A1_FPIXEL + 0, a1_frac_y); + SET16(blitter_ram, A1_PIXEL + 0, a1_y); SET16(blitter_ram, A1_FPIXEL + 2, a1_frac_x); - SET16(blitter_ram, A2_PIXEL + 0, a2_y); + SET16(blitter_ram, A1_FPIXEL + 0, a1_frac_y); SET16(blitter_ram, A2_PIXEL + 2, a2_x); -} + SET16(blitter_ram, A2_PIXEL + 0, a2_y); +#ifdef VERBOSE_BLITTER_LOGGING +if (logBlit) +{ + printf("Writeback!\na1_x=%04X a1_y=%04X a1_frac_x=%04X a1_frac_y=%04X a2_x=%04X a2_y%04X\n", + GET16(blitter_ram, A1_PIXEL + 2), + GET16(blitter_ram, A1_PIXEL + 0), + GET16(blitter_ram, A1_FPIXEL + 2), + GET16(blitter_ram, A1_FPIXEL + 0), + GET16(blitter_ram, A2_PIXEL + 2), + GET16(blitter_ram, A2_PIXEL + 0)); + fflush(stdout); +} +#endif +} /* -The latest that doesn't work properly: - -Blit! (CMD = 09800741) -Flags: SRCEN CLIP_A1 UPDA1 UPDA1F UPDA2 LFUFUNC=C DCOMPEN - count = 15 x 18 - a1_base = 00050000, a2_base = 0083F400 - a1_x = 003D, a1_y = 00AD, a1_frac_x = 8000, a1_frac_y = 0000, a2_x = 0027, a2_y = 00A4 - a1_step_x = FFF1, a1_step_y = 0001, a1_stepf_x = 0000, a1_stepf_y = 0000, a2_step_x = FFF1, a2_step_y = 0001 - a1_inc_x = 0001, a1_inc_y = 0000, a1_incf_x = 0000, a1_incf_y = 0000 - a1_win_x = 0180, a1_win_y = 0118, a2_mask_x = 0000, a2_mask_y = 0000 - a2_mask=F a1add=+inc/+0 a2add=+1/+0 - a1_pixsize = 4, a2_pixsize = 4 - srcd=0000000000000000 dstd=0000000000000000 patd=0000000000000000 iinc=00FFF000 - srcz1=0000000000000000 srcz2=0000000000000000 dstz=0000000000000000 zinc=00000000, col=2 - Phrase mode is off - [in=T a1f=F a1=F zf=F z=F a2=F iif=F iii=F izf=F izi=F] - Entering INNER state... - Entering SREAD state... Source read address/pix address: 00858E4E/0 [0000000000000000] - Entering A2_ADD state [a2_x=0027, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 0007077A/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [0000000000000000] (icount=000E, inc=1) - Entering A1_ADD state [a1_x=003D, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E50/0 [0000000000000000] - Entering A2_ADD state [a2_x=0028, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 0007077C/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [0000000000000000] (icount=000D, inc=1) - Entering A1_ADD state [a1_x=003E, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E52/0 [0000000000000000] - Entering A2_ADD state [a2_x=0029, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 0007077E/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [0000000000000000] (icount=000C, inc=1) - Entering A1_ADD state [a1_x=003F, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E54/0 [000000000000014A] - Entering A2_ADD state [a2_x=002A, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070780/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=000B, inc=1) - Entering A1_ADD state [a1_x=0040, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E56/0 [000000000000014A] - Entering A2_ADD state [a2_x=002B, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070782/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=000A, inc=1) - Entering A1_ADD state [a1_x=0041, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E58/0 [000000000000014A] - Entering A2_ADD state [a2_x=002C, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070784/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0009, inc=1) - Entering A1_ADD state [a1_x=0042, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E5A/0 [000000000000014A] - Entering A2_ADD state [a2_x=002D, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070786/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0008, inc=1) - Entering A1_ADD state [a1_x=0043, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E5C/0 [000000000000014A] - Entering A2_ADD state [a2_x=002E, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070788/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0007, inc=1) - Entering A1_ADD state [a1_x=0044, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E5E/0 [000000000000014A] - Entering A2_ADD state [a2_x=002F, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 0007078A/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0006, inc=1) - Entering A1_ADD state [a1_x=0045, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E60/0 [000000000000014A] - Entering A2_ADD state [a2_x=0030, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 0007078C/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0005, inc=1) - Entering A1_ADD state [a1_x=0046, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E62/0 [000000000000014A] - Entering A2_ADD state [a2_x=0031, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 0007078E/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0004, inc=1) - Entering A1_ADD state [a1_x=0047, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E64/0 [000000000000014A] - Entering A2_ADD state [a2_x=0032, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070790/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [000000000000014A] (icount=0003, inc=1) - Entering A1_ADD state [a1_x=0048, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E66/0 [0000000000000000] - Entering A2_ADD state [a2_x=0033, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070792/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [0000000000000000] (icount=0002, inc=1) - Entering A1_ADD state [a1_x=0049, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E68/0 [0000000000000000] - Entering A2_ADD state [a2_x=0034, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070794/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [0000000000000000] (icount=0001, inc=1) - Entering A1_ADD state [a1_x=004A, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering SREAD state... Source read address/pix address: 00858E6A/0 [0000000000000000] - Entering A2_ADD state [a2_x=0035, a2_y=00A4, addasel=0, addbsel=1, modx=0, addareg=F, adda_xconst=0, adda_yconst=0]... - Entering DWRITE state... - Dest write address/pix address: 00070796/0 [dstart=0 dend=10 pwidth=8 srcshift=0][daas=0 dabs=0 dam=7 ds=1 daq=F] [0000000000000000] (icount=0000, inc=1) - Entering A1_ADD state [a1_x=004B, a1_y=00AD, addasel=3, addbsel=2, modx=0, addareg=T, adda_xconst=7, adda_yconst=0]... - Entering IDLE_INNER state... - Leaving INNER state... (ocount=0011) - [in=F a1f=T a1=F zf=F z=F a2=F iif=F iii=F izf=F izi=F] - Entering A1FUPDATE state... - [in=F a1f=F a1=T zf=F z=F a2=F iif=F iii=F izf=F izi=F] - Entering A1UPDATE state... (76/173 -> 61/174) - [in=F a1f=F a1=F zf=F z=F a2=T iif=F iii=F izf=F izi=F] - Entering A2UPDATE state... (54/164 -> 39/165) - [in=T a1f=F a1=F zf=F z=F a2=F iif=F iii=F izf=F izi=F] - Entering INNER state... + int16 a1_x = (int16)GET16(blitter_ram, A1_PIXEL + 2); + int16 a1_y = (int16)GET16(blitter_ram, A1_PIXEL + 0); + uint16 a1_frac_x = GET16(blitter_ram, A1_FPIXEL + 2); + uint16 a1_frac_y = GET16(blitter_ram, A1_FPIXEL + 0); + int16 a2_x = (int16)GET16(blitter_ram, A2_PIXEL + 2); + int16 a2_y = (int16)GET16(blitter_ram, A2_PIXEL + 0); + +Seems that the ending a1_x should be written between blits, but it doesn't seem to be... + +Blit! (CMD = 01800000) +Flags: LFUFUNC=C + count = 28672 x 1 + a1_base = 00050000, a2_base = 00070000 + a1_x = 0000, a1_y = 0000, a1_frac_x = 49CD, a1_frac_y = 0000, a2_x = 0033, a2_y = 0001 + a1_step_x = 0000, a1_step_y = 0000, a1_stepf_x = 939A, a1_stepf_y = 0000, a2_step_x = 0000, a2_step_y = 0000 + a1_inc_x = 0000, a1_inc_y = 0000, a1_incf_x = 0000, a1_incf_y = 0000 + a1_win_x = 0100, a1_win_y = 0020, a2_mask_x = 0000, a2_mask_y = 0000 + a2_mask=F a1add=+phr/+0 a2add=+phr/+0 + a1_pixsize = 4, a2_pixsize = 3 + srcd=DEDEDEDEDEDEDEDE dstd=0000000000000000 patd=0000000000000000 iinc=00000000 + srcz1=0000000000000000 srcz2=0000000000000000 dstz=0000000000000000 zinc=00000000, coll=0 + Phrase mode is ON + +Blit! (CMD = 01800000) +Flags: LFUFUNC=C + count = 28672 x 1 + a1_base = 00050000, a2_base = 00070000 + a1_x = 0000, a1_y = 0000, a1_frac_x = 49CD, a1_frac_y = 0000, a2_x = 0033, a2_y = 0001 + a1_step_x = 0000, a1_step_y = 0000, a1_stepf_x = 939A, a1_stepf_y = 0000, a2_step_x = 0000, a2_step_y = 0000 + a1_inc_x = 0000, a1_inc_y = 0000, a1_incf_x = 0000, a1_incf_y = 0000 + a1_win_x = 0100, a1_win_y = 0020, a2_mask_x = 0000, a2_mask_y = 0000 + a2_mask=F a1add=+phr/+0 a2add=+phr/+0 + a1_pixsize = 4, a2_pixsize = 3 + srcd=D6D6D6D6D6D6D6D6 dstd=0000000000000000 patd=0000000000000000 iinc=00000000 + srcz1=0000000000000000 srcz2=0000000000000000 dstz=0000000000000000 zinc=00000000, coll=0 + Phrase mode is ON */ + // Various pieces of the blitter puzzle are teased out here... @@ -4701,7 +4753,8 @@ void ADDRGEN(uint32 &address, uint32 &pixa, bool gena2, bool zaddr, uint16 a1_x, uint16 a1_y, uint32 a1_base, uint8 a1_pitch, uint8 a1_pixsize, uint8 a1_width, uint8 a1_zoffset, uint16 a2_x, uint16 a2_y, uint32 a2_base, uint8 a2_pitch, uint8 a2_pixsize, uint8 a2_width, uint8 a2_zoffset) { - uint16 x = (gena2 ? a2_x : a1_x) & 0x7FFF; +// uint16 x = (gena2 ? a2_x : a1_x) & 0x7FFF; + uint16 x = (gena2 ? a2_x : a1_x) & 0xFFFF; // Actually uses all 16 bits to generate address...! uint16 y = (gena2 ? a2_y : a1_y) & 0x0FFF; uint8 width = (gena2 ? a2_width : a1_width); uint8 pixsize = (gena2 ? a2_pixsize : a1_pixsize); @@ -6162,4 +6215,9 @@ if (logBlit) ////////////////////////////////////// C++ CODE ////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////// +// !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! +// !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! +// !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! TESTING !!! + #endif +