X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Ftrack-types.html;h=4a09d241f0b96bfef4c481abc85d5379d93dfe22;hb=0282ab8308ebd5afff2bf1542b6bb167dee0a434;hp=090dc44f020ad66d040c005bc1d5eb14a9f76b0e;hpb=2098e011e638b5c86c56e68df7757975fc4d728f;p=ardour-manual diff --git a/include/track-types.html b/include/track-types.html index 090dc44..4a09d24 100644 --- a/include/track-types.html +++ b/include/track-types.html @@ -1,6 +1,6 @@
- Ardour offers three track types depending on the type of + Ardour offers three track types depending on the type of data they contain, and differentiates between three track modes, depending on their recording behaviour.
@@ -8,93 +8,96 @@An Ardour track can be of type audio or MIDI, - depending on the data that the track will primarily record - and play back. However, either type of track can pass either + depending on the data that the track will primarily record + and play back. However, either type of track can pass either type of data. Hence, for example, one might have a MIDI track that - contains an instrument plugin; such a track would record and play back - MIDI data from disk but would produce audio, since the instrument plugin + contains an instrument plugin; such a track would record and play back + MIDI data from disk but would produce audio, since the instrument plugin would turn MIDI data into audio data.
- Nevertheless, when adding tracks to a session, you typically have an idea - of what you need to use the new tracks for, and Ardour offers you three + Nevertheless, when adding tracks to a session, you typically have an idea + of what you need to use the new tracks for, and Ardour offers you three choices:
If you add an instrument plugin, the MIDI track outputs audio instead of MIDI data.
- Audio tracks in Ardour have a mode which affects how they behave + Audio tracks in Ardour have a mode which affects how they behave when recording:
- The screenshot on the right shows the subtle difference between an overdub
- in normal mode (upper track) and one in non-layered mode
- (lower track). Both tracks were created using identical audio data.
+ The screenshot on the right shows the subtle difference between an overdub
+ in normal mode (upper track) and one in non-layered mode
+ (lower track). Both tracks were created using identical audio data.
The upper track shows a new region which has been layered on
- top of the the existing (longer) region. You can see this if you look
- carefully at the region name strips.
+ top of the the existing (longer) region. You can see this if you look
+ carefully at the region name strips.
The lower track has split the existing region in two, trimmed each new
- region to create space for the new overdub, and inserted the overdub region
- in between.
+ region to create space for the new overdub, and inserted the overdub region
+ in between.
- Ardour tracks can have any number of inputs and any number of outputs, and the
- number of either can be changed at any time (subject to restrictions caused by
- any plugins in a track). However it is useful to not have to configure this sort
- of thing for the most common cases, and so the
- Add Tracks dialog allows you to
- select "Mono", "Stereo" and few other typical multichannel presets
+ Ardour tracks can have any number of inputs and any number of outputs, and the
+ number of either can be changed at any time (subject to restrictions caused by
+ any plugins in a track). However it is useful to not have to configure this sort
+ of thing for the most common cases, and so the
+ Add Tracks dialog allows you to
+ select "Mono", "Stereo" and few other typical multichannel presets
The name of the preset describes the number of input channels
of the track or bus.
If you you set Edit > Preferences > Audio > Connection of Tracks and Busses to manual, then tracks will be left disconnected by default - and there will be as many outputs as there are inputs. It is up to you to connect - them as you wish. This is not a particularly useful way to work unless you are doing - something fairly unusual with signal routing and processing. It is almost always - preferable to leave Ardour to make connections automatically, even if you later + and there will be as many outputs as there are inputs. It is up to you to connect + them as you wish. This is not a particularly useful way to work unless you are doing + something fairly unusual with signal routing and processing. It is almost always + preferable to leave Ardour to make connections automatically, even if you later change some of them manually.
- -