X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Ftoolbox.html;h=cc4d880015f3c64df55b2b431eef7fe51ec36f7d;hb=252cfd80174df0772747e8c2589014937cbed0e3;hp=ebc6807f450b2c272597dff4f1ebe97a956dddbd;hpb=2098e011e638b5c86c56e68df7757975fc4d728f;p=ardour-manual diff --git a/include/toolbox.html b/include/toolbox.html index ebc6807..cc4d880 100644 --- a/include/toolbox.html +++ b/include/toolbox.html @@ -1,24 +1,27 @@ +
Editor toolbar's tools, aka toolbox +
Editor toolbar's tools, AKA toolbox.
+

Global Edit mode

- Ardour has a global edit mode selector at the left of the - Editing toolbar, which affect how regions are moved or copied: + Ardour has a global Edit Mode selector at the left side of the + Editing toolbar, which affects how regions are moved or copied:

-
-
Slide
-
Regions move freely. Ardour creates overlaps when necessary.
-
Ripple
-
Editing affects the regions to the "right" of the edit (see below).
-
Lock
-
No region motion is permitted (except for "nudge").
-
+ + + + + + + +
SlideRegions move freely. Ardour creates overlaps when necessary.
RippleEditing affects the regions to the "right" of the edit (see below).
LockNo region motion is permitted (except for "nudge").

- Ripple Edit mode provides the following conveniences: + The general idea behind the Ripple edit mode is this:

+

+ Within this general behavior several variations are available + as Ripple edit modes: +

+ +
    +
  1. + Selected. Only applies the ripple logic to currently selected + tracks. After making a selection, you can use the + Alt modifier and click on tracks to add or remove + them to/from the selection. Markers will stay intact. +
  2. +
  3. + All. Applies the ripple logic to all tracks on the timeline + and shifts location, CD, and cue markers accordingly. Selecting a range + with this mode will automatically make a time-constrained selection in all tracks of the project. +
  4. +
  5. + Interview. This mode works just like the Selected + mode with one exception: when you select a range and press + Del, this will remove the selected portion + of either audio or MIDI without shifting other clips to the left to match + the freed space on the timeline. The main use case for this mode is editing + interviews where you want the ripple behavior to edit out e.g. periods + of silence, while being able to just delete e.g. an out-of-place + noise or an exclamation by the interviewer. +
  6. +
+

If Snap To Grid is enabled, then regions can only move so that they align with locations determined by the current snap settings (beats, or seconds, or other region boundaries, etc). - See Snap To the Grid - for details. + See Snap To the Grid for details.

-

The Smart switch +

The Edit Point selector

- The Smart Mode button to the left of the mouse mode buttons - modifies the Grab Mode. When enabled, the mouse behaves as if it - is in "Range Mode" in the upper half of a region, and in "Grab Mode" in the - lower half. This allows avoiding constant switching between these two modes. + Numerous editing operations require the definition of an Edit Point, + that is chosen in this selector. More information about the Edit Point + can be found here. +

+ +

The Smart mode toggle switch

+ +

+ The Smart Mode toggle button (shortcut: y) to the left + of the mouse mode buttons modifies the behavior of Grab Mode: when + enabled, the mouse behaves as if it is in Range Mode in the upper + half of a region, while behaving as if it is in Grab Mode in the + lower half. This makes it possible to avoid constant switching between these + two modes.

Mouse Modes

-
-
Grab Mode
-
The Grab Mode is used for selecting, moving, deleting and - copying objects. When in object mode, the mouse pointer appears as a hand - whenever it is over the track canvas or the rulers. The mouse can now be - used to select and perform operations on objects such as regions, markers etc. - This is the most common mode to work in, as it allows you to select and move regions, - as well as modify automation points on the automation tracks.
- -
Range Mode
-
When in Range Mode, the mouse pointer appears as a vertical line - whenever it is over the track canvas or the rulers. The mouse will now be - able to select a point or range of time. Time ranges can be selected over - one or several tracks, depending on the selection of your tracks.
- If none of your tracks are selected, the Range Tool will operate on all the - session track visualized in the Editor.
- If you want to edit only particular tracks, select them before you apply - the range tool.
- -
Cut Tool Mode
-
When in Cut Tool Mode, the mouse pointer appears as a pair of scissors - whenever it is over the track canvas or the rulers. This tools allows to cut - any region into 2 regions at the mouse cursor, regardless of the Edit Point.
- If one or more track(s) is selected, then all the regions on these tracks will - be split at the mouse cursor position.
- If no track is selected, then only the region hovered by the mouse cursor will - be split.
- -
Stretch Mode
-
When in time fx mode, the mouse pointer appears as a - distinctive expanding square symbol whenever it is over the track canvas or - the rulers. This mode is used to resize regions using a timestretch - algorithm. Click on an edge of a region of audio and drag it one way or the other to - stretch or shrink the region.
- -
Audition Tool
-
Clicking a region using the audition tool will play this - region to the control room outputs.
- You can also scrub with this tool by clicking and dragging in - the direction you wish to listen. The amount you drag in one direction or - the other will determine the playback speed.
- -
Draw Tool
-
When in Draw Tool mode, the mouse pointer will change to - a pencil. You can then click within an audio region to change the gain - envelope for that region. This curve is separate from fader automation - for individual tracks. It will remain locked to the region's time, so if the - region is moved, the region gain envelope is moved along with it.
- The draw tool works on automation too, allowing the creation and modification - of control points on the automation curves.
- Last, it is used on a MIDI region to edit the notes.
- -
Internal/Region Edit Mode
-
When in Internal Edit mode, the mouse pointer will change to - cross-hairs. This tool acts on gegion gain and automation as the Draw tool.
- On a MIDI region, it allows to lasso-select multiple notes at a time.
-
+

+ Editing regions and their contents + is very complex and, by virtue of this, requires different Mouse + Modes in order to be able to perform typical editing chores in a + way that is powerful and makes sense. +

+ + + + + + + + + + +
ModeKeyboard Shortcut
Grabg
Ranger
Cutc
AuditionNone
Stretcht
Drawd
Internal Edite
+

+ Changes to the mouse pointer only occur when hovering over the track canvas; + the mouse pointer always changes to a hand in the ruler area + regardless of what mode is selected, and always moves the playhead to the position left-clicked on—as long as there is no marker + or other tag under the mouse position clicked on. +

+ +

Grab Mode

+ +

+ Grab Mode is used for selecting, moving, deleting and copying + objects. In this mode, the mouse pointer appears as a hand and can be used + to select and perform various operations on objects such as regions, markers + etc…. This is the most common mode to work in, as it allows the + for selection and moving of regions, + as well as the modification of control points in automation lanes. +

+ +

Range Mode

+ +

+ In Range Mode, the mouse pointer appears as a vertical line; + left-clicking on the track canvas will display + the time at the position clicked on. left-clicking + and dragging on the track canvas will create a time range for the track + clicked and dragged on; adjacent tracks can be selected as well by dragging + the mouse into them. Once a time range has been defined, it can be resized + by left-clicking on either the left-hand or right-hand + side of the range and dragging the mouse to the desired position. +

+ +

Cut Tool Mode

+ +

+ In Cut Tool Mode, the mouse pointer appears as a pair of scissors + and allows for the separation of any region into two distinct regions by + left-clicking at the desired point of separation. + If more than one track is selected, then all the regions on the selected + tracks will be split at the point clicked on. If no track is selected, + then only the region hovered by the mouse cursor will be split. +

+ +

Stretch Mode

+ +

+ In Stretch Mode, the mouse pointer appears as an expanding + square symbol and is used to resize regions using a timestretch algorithm. + Resizing a region is done by left-clicking on + the right-hand side of the region and dragging the edge to the desired + position; once the button is released a Time Stretch + Audio dialog will appear, as detailed in the dedicated + Stretching page. +

+ +

Audition Mode

+ +

+ left-clicking on a given region using Audition + Mode will play the the session for the time span of that region. + The regions can also be scrubbed by + left-clicking and dragging in the direction + desired; the amount dragged in one direction or the other will determine + the playback speed. +

+ +

Draw Mode

+ +

+ In Draw Mode, the mouse pointer will change to a pencil; the + effect it will have depends on the type of track or region it is utilized + in. +

+ +

+ In an audio track, a green line will + appear in the region which is that region's gain + envelope. left-clicking anywhere in + a given region between two existing control points will add + one to the region at the X-coordinate clicked on with the Y-coordinate + being on the line connecting the control points on either side of the + new one. left-clicking on a control point will + allow it to be moved to any point in the region in between the control + points that bound it on either side of itself. And finally, + left-clicking on a control point and pressing + the delete key or holding down the + key while right-clicking on it will delete the + control point. +

+ +

+ In an automation lane, if any automation + is defined in it, a green line connecting its control points will appear + in the lane. Control points in the lane are manipulated in exactly the + same way as they are in a region's gain envelope (see previous paragraph + for details). +

+ +

+ In a MIDI track, +

+ + +

Internal Edit Mode

+ +

+ In Internal Edit Mode, the mouse pointer will change to + cross-hairs. +

+