X-Git-Url: http://shamusworld.gotdns.org/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=include%2Fthe-right-computer-system-for-digital-audio.html;h=d9bd1869b09d57bbc23b2edcba4f4a77a0cc3193;hb=c91049f4326638273e1720ea8d373990fe4cd53c;hp=b323546eb163c2e0d6427963df7e2542092d7b8e;hpb=88d6f39b5f8b0f791b6833bb1512aa774b59d4f8;p=ardour-manual diff --git a/include/the-right-computer-system-for-digital-audio.html b/include/the-right-computer-system-for-digital-audio.html index b323546..d9bd186 100644 --- a/include/the-right-computer-system-for-digital-audio.html +++ b/include/the-right-computer-system-for-digital-audio.html @@ -3,7 +3,7 @@ It is nice to think that one could just go and buy any computer, install a bit of software on it and start using it to record and create music. This idea isn't necessarily wrong, but there are some important details that it - misses. Any computer that that can be bought today (since somewhere around + misses. Any computer that can be bought today (since somewhere around the end of 2012) is capable of recording and processing a lot of audio data. It will come with a builtin audio interface that can accept inputs from microphones and/or electrical instruments; it will have a disk with a huge @@ -99,3 +99,11 @@ this. +

+ Richard Ames presents a long (28 + minute) video + that is very helpful if you want to understand these issues in more + depth. It is a little bit Windows-centric, but the explanations apply to + all types of computers and operating systems. +

+